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CCP! Please clarify the future plans for WiS!

First post
Author
Taiwanistan
#2061 - 2012-01-03 08:00:07 UTC
Indahmawar Fazmarai wrote:
What is sad is that actually most of this thread is wasted "debating" with a little bunch of trolls. It's terribly improductive, and that's mostly CCP's fault. This thread has become a silly contest between our patience and CCP's stubborness.

We want them to say anything, they keep playing the Three Monkeys of Mismanagement: See no Customer, Hear no Customer, talk not to Customer.

They should know better. But then maybe their PR counselors forgot to instruct them to take care of WiS expectations. CCP "we are so sorry, let's be friends again" software has got no flow chart to deal with the customers who were the ones who got the biggest disappointment with the release of Incarna: those who actually wanted Incarna.

First they disappointed us, now they ignore us even at the lowest PR level...

when are you subbed to, and are you going to resub just so you can post?

TA on wis: "when we have a feature that is its own functional ecosystem of gameplay then hooks into the greater ecosystem of EVE as a whole, and it provides good replayability."

Arcathra
Technodyne Ltd.
#2062 - 2012-01-03 08:27:23 UTC
Alpheias wrote:

But have any of you even explored the reasons why I don't think WiS belong in EVE?

Oh? Have you now? All I have read is basically the repetition of the same message: Why it is needed. If you have, I apologize, it frankly disappeared as white noise.

CCP didn't sell me the concept at its infancy because if I want to socialize, I get off the computer and hang with real people, at a real pub, in the real world.

And I don't want them to remove it, believe me. I want CCP to continue using it as a testbed for when they release WoD so they can pour all that WiS-content in there and you happily can do your fashion shows or /emote together with your friends.

I think there is some contradiction here. So you want them to develop WoD further which means putting more resources and manpower into it. Wasn't that your main argument against WiS/WoD becaus you want them to put all their workforce into EVE/FiS?

I understand that you think that the social aspect of WiS isn't something for you. I'm fine with that. Just want to say that socializing within EVE isn't the same as scoializing with people outside of the game. But it is an interesting aspect. Look at other MMO games (or even EVE itself). People are coming together in games to have partys, funerals, guild meetings, roleplay and many other things. Most of them in context of the game. It is much like having fun times with some friends, but most of your corp members you can't meet outside of the game or there are only very few occasions you can do so.
Beeing social strengthens the bonds in your corp. Of course all of that can be done without meeting with your avatars. But meeting with spaceships or to have just some portraits in a chat window is more abstract and not that immersive. Granted, avatars are still abstract. But it somewhat similar to why people are more comfortable to meet in person than to talk over the phone with each other.

Also if you really want them to finish WoD there is no reason why EVE couldn't benefit from it. What is so bad about some people playing "dress up" in station? What offends you so much about that, that you want those people to leave the game?
Think of it that way: every "dude dressing up" is a paying customer who pays money to CCP. CCP can use that money to survive and develop EVE (and their other games) further. Everyone gets something out of it.


Taiwanistan wrote:
and the fools that feel that wis is more than DUDES DRESSING UP /EMOTING EACH OTHER, that wis is important, has potential, is a new direction, would be might be cool i am telling you NO, wis it's a bolt-on, a rig, like putting a energy weapons rigs to improve laser damage on a rifter

wis exists only to sell some MT vanity crap, will not be iterated beyond a stupid YMCA /emote bar and grill, unless you dudes all go out and buy a fuckton of aurems and that is the honest to christ truth

And I ask again: what is so bad about people "dressing up" in stations? Why the hate, did they touch you somewhere or what?
And lets just assume that WiS really exists to sell "MT vanity crap". What offends you so much about that? You wouldn't use WiS, so nothing of that should bother you. As my point above: every dollar people throw away at this is a plus for CCP, it helps them to survive and develop their games further. And because of that it benefits all of us.

I have shown you that there are roughly 15% of people in favor for WiS related content in the summer expansion. To stay on your simple level that would mean it would be justified to devote 15% of their resources to WiS related content. I think I speak for many supporters here when I say that we would be fine with that.
Ladie Harlot
Viziam
Amarr Empire
#2063 - 2012-01-03 08:29:29 UTC
Indahmawar Fazmarai wrote:
We want them to say anything, they keep playing the Three Monkeys of Mismanagement: See no Customer, Hear no Customer, talk not to Customer..

I don't know why people keep insisting that CCP is ignoring this issue. They have addressed it in this thread and multiple places. Just because you don't like their answer does not mean that you are being ignored.

The artist formerly known as Ladie Scarlet.

Tiberius Sunstealer
Caldari Provisions
Caldari State
#2064 - 2012-01-03 09:03:40 UTC  |  Edited by: Tiberius Sunstealer
Taiwanistan wrote:
now you wis lover think that there is unlimited potential in wis, all for your current $15 worth of eve sub payments, or plex
how god damn gullible can you be? you think dev resources grow on trees? and you can o7m8 your way to profits?

I rarely see less than 20,000 people online at anytime. If all of those players were paying $15 a month, that equates to $300,000 a month. EVE Online wasn't just released so there has been a lot of money made. CCP could surely spare hiring a small team to work on solely on WiS.
Taiwanistan wrote:
i am sick of hearing the OP's "eve is a sci-fi simulator" line, god you are gullible, because you fell for the marketing copy, ccp hired some fancy mad men agency and they came up with that line, do you eat mcdonalds like "you're lovin' it?"

Citation needed. I've only seen that tagline once and it was in your post. Plus, a tagline saying "EVE Online is a sci-fi simulator." is different to a catchphrase or jingle like "I'm lovin' it." (Take extra note on how it's i'm not you're).
Taiwanistan wrote:
wis exists only to sell some MT vanity crap, will not be iterated beyond a stupid YMCA /emote bar and grill, unless you dudes all go out and buy a fuckton of aurems and that is the honest to christ truth

That's funny. I thought the Noble Exchange was a failure with nobody spending outrageous amounts of AUR on vanity items until CCP gave away free AUR where everybody bought vanity items with their free AUR but never again. Do you think the introduction of interaction with other players in WiS will change anybodies mind?

Hint: Everyone still won't give a ****.
Dors Venabily
United Starbase Systems
#2065 - 2012-01-03 09:30:26 UTC
Jaroslav Unwanted wrote:
well there is clear line of reasoning against eating red meat..
Still some people like it..
Western modern life is not the best from business/technical/corporate restructuring or customer point of view either.

And if you know what was the original plan and the fact that it was indeed supported by people "who takes this more seriously then just another game".

And the fact that you want this thread to die and still bumping it up .. well go figure.
CCP is just afraid, rightfully so, because their nah saying customers acts like spoiled brats.
What happened to Fearless CCP with their vision and if you dont like GTFO policy ?


Red meat irrelevant argument.

Wis put on back burner with WOD as well to focus on 2 eve universe related games and keep the only current money making game from collapsing sound business decision.

I am not against WiS being in the future of eve lets say after 2 more of Crucible type expansion that will address the most burning issues with the game.

Establishments tattoo shops black market deals Bars could be nice good to have featured BUT AFTER they deal with the problems of the core game.

Also there are some infrastructure problems like ... imagine Jita 4-4 promenade.

But if it is about resource allocation FIS 90 WIS 10 percent for at least 18 months :D sounds familiar ?



DeMichael Crimson
Republic University
Minmatar Republic
#2066 - 2012-01-03 10:46:17 UTC
Taiwanistan wrote:
yeah, demichael that thread is mostly fixes/releases and? what are you implying, still need to be fixed
also you will not get FPS combat in wis, it's called dust why would ccp cannibalize
and if they did include combat in stations it would be extremely gimped
99% of ppl will be chilling at some 100% gank proof area 99% of the time o7m8ing away /dancing whatever


Yes, that thread IS mostly about bug fixes and re-balancing which is usually done in a patch. I and everyone else wants that done. However, there's not very much in it about adding new content which is what expansions are for. DUST514 is a different medium which is all about ground warfare that interacts with Eve. As for in station combat, there's been a lot of ideas posted in this thread pertaining to that issue.

Taiwanistan wrote:
ccp is greedy and they like money, they would only give new stuff, ie a a radically new "game-mode" to people that will pay for it,
eg. WOD: avatar playing, paid by its own $15 subscribers + $60 disc in a box if and when it comes out
FPS gameplay, paid for by ps3 dudes and initial $60 disc in a box and sony points crap if and when it comes out

now you wis lover think that there is unlimited potential in wis, all for your current $15 worth of eve sub payments, or plex
how god damn gullible can you be? you think dev resources grow on trees? and you can o7m8 your way to profits?


With WiS content added to Eve, that will add more gameplay options and bring in more subscribers. WoD is NOT a futuristic space environment and doesn't relate to Eve. Personally I take offense to you calling me a WiS lover and saying I'm gullible. Considering I've been playing Eve much longer than you, I can understand your limited viewpoint. However, WiS is another avenue for Eve to expand. As for Dev resources, since WiS is now a part of Eve and CCP isn't going to remove it, the only thing left is for them to improve and add to it, starting first with the code and then later adding more gameplay options.

Taiwanistan wrote:
i am sick of hearing the OP's "eve is a sci-fi simulator" line, god you are gullible, because you fell for the marketing copy, ccp hired some fancy mad men agency and they came up with that line, do you eat mcdonalds like "you're lovin' it?"

and the fools that feel that wis is more than DUDES DRESSING UP /EMOTING EACH OTHER, that wis is important, has potential, is a new direction, would be might be cool i am telling you NO, wis it's a bolt-on, a rig, like putting a energy weapons rigs to improve laser damage on a rifter


Well, I think you should do some research and take another look at CCP's viewpoint about Eve. They have said over and over again from day 1 that Eve is supposed to be a Virtual Science Fiction Universe, not just a spaceship simulation. Obviously it takes a little bit of imagination to see the potential gameplay content. The only bolt-on application was the NEX Store and MT which was thrown in unexpectedly, much to everyone's dismay.

Taiwanistan wrote:
wis exists only to sell some MT vanity crap, will not be iterated beyond a stupid YMCA /emote bar and grill, unless you dudes all go out and buy a fuckton of aurems and that is the honest to christ truth

The NEX Store can be removed easily enough and the MT items produced by players. As for WiS environments being nothing more than just an emote bar, that's a first step which will be followed by many more steps.

You sure do project a lot of anger and hatred. I've mentioned it before and I'll say it again. Posting a reply consisting of foul language and ranting while berating others in order to start a flame war usually results in the reply being reported and removed.
Taiwanistan
#2067 - 2012-01-03 12:36:49 UTC
ok but i just don't know how you have such strong faith and conviction in wis and the capabilities of ccp
there better be a second step

TA on wis: "when we have a feature that is its own functional ecosystem of gameplay then hooks into the greater ecosystem of EVE as a whole, and it provides good replayability."

Arcathra
Technodyne Ltd.
#2068 - 2012-01-03 12:40:17 UTC
We are optimists, we can't do anything about that I'm afraid... Blink
Vertisce Soritenshi
The Scope
Gallente Federation
#2069 - 2012-01-03 14:56:49 UTC
Taiwanistan wrote:
ok but i just don't know how you have such strong faith and conviction in wis and the capabilities of ccp
there better be a second step


You are just negative as all hell. Frankly I have a lot of faith in CCP. I have said this before but EvE is the only MMORPG that has ever gone through not just one but several "SIGNIFICANT" changes to the graphics engine. To top it off the engine is still being updated today and has completely been replaced from what it was 8 years ago without losing character data and changing the mechanics of the game too drastically. No other MMO has ever done this and have always stated the lame ass excuse of "we would have to change the base code and everybody would lose character data.". CCP has proven that completely wrong several times over at this point.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Kuronaga
The Dead Parrot Shoppe Inc.
The Chicken Coop
#2070 - 2012-01-03 16:02:38 UTC  |  Edited by: Kuronaga
Taiwanistan wrote:
ok but i just don't know how you have such strong faith and conviction in wis and the capabilities of ccp
there better be a second step


CCP shows incompetence sometimes and yes they need to be reminded to lift their foot off of their ****. Don't try killing the one positive thing their company has going for them though. They like to do cool **** other people won't do, just for the sake of doing it. They want a massive multi-layered gaming experience other MMO's just can't offer. It's a grand scope and it's admirable.

If you didn't want to support the grand experiment in its fullness why did you even start playing the game? It was never about "just internet spaceships" they said this from day one and you guys refuse to accept it, or anyone that does. This isn't exactly new information. If you don't want to do anything other than one aspect of the game that's fine, but don't go around telling other people they shouldn't. They aren't the ones playing the game for the wrong reason.
DeMichael Crimson
Republic University
Minmatar Republic
#2071 - 2012-01-03 16:15:23 UTC  |  Edited by: DeMichael Crimson
Taiwanistan wrote:
ok but i just don't know how you have such strong faith and conviction in wis and the capabilities of ccp
there better be a second step


An Eternally Evolving Online Universe

http://www.eveonline.com/features/

This link has each major expansion and when you click on each one, will get a brief overview of what it entailed. Check it out, you'll see there were many steps taken

The old forums (Archives) - if you look at the very last couple of pages in 'Missions and Complexes', you'll see posts about NPC agents. This was when agents were first introduced into the game. The game was already active before the Forums were implemented. Before that, the Forums were actually an in-game message board accessed in station via a 'News' icon.

Anyway, the point I'm making here is that it took CCP a lot of time, a lot of expansions and a lot of 'fix it' patches just to have the game we play today even with all it's issues (and we can expect plenty more). Looking at CCP's track record, I'm sure it'll probably be a few more years but eventually there will be more WiS content which will probably include FPS action.

Anyway, you're welcome to voice your opinion anytime. Doesn't matter if it's for or against, just remember to keep it civil.

Thanks.
Alpheias
Tactical Farmers.
Pandemic Horde
#2072 - 2012-01-03 16:27:50 UTC  |  Edited by: Alpheias
Arcathra wrote:

I think there is some contradiction here. So you want them to develop WoD further which means putting more resources and manpower into it. Wasn't that your main argument against WiS/WoD becaus you want them to put all their workforce into EVE/FiS?


Not at all. Aside from my adamant opinion on WiS, I also happen to think that once CCP have finished Dust 514 and if it is a success on a old platform as the PS3 and if they are confident that they can undertake finishing WoD without bleeding dry (pun intended) financially, they should.

But I am glad that they are back on track with EVE and I am glad that CCP learned their lesson even if it came at a high price.

Arcathra wrote:

I understand that you think that the social aspect of WiS isn't something for you. I'm fine with that. Just want to say that socializing within EVE isn't the same as scoializing with people outside of the game. But it is an interesting aspect. Look at other MMO games (or even EVE itself). People are coming together in games to have partys, funerals, guild meetings, roleplay and many other things. Most of them in context of the game. It is much like having fun times with some friends, but most of your corp members you can't meet outside of the game or there are only very few occasions you can do so.


Great. But tell me, is this going to be a place where players are potential targets or a safe haven for players so they can socialize? Because if it is the latter, WiS really is nothing more than a dressup simulator with /emotes which has no place in EVE no matter how much you want to socialize.

I don't want EVE to be safe anywhere and that includes establishments, parties, funerals, guild meetings and what have you.

Arcathra wrote:

Beeing social strengthens the bonds in your corp. Of course all of that can be done without meeting with your avatars. But meeting with spaceships or to have just some portraits in a chat window is more abstract and not that immersive. Granted, avatars are still abstract. But it somewhat similar to why people are more comfortable to meet in person than to talk over the phone with each other.


And we do all the time over comms through random chatter, bullshit or through gaming.

Arcathra wrote:

Also if you really want them to finish WoD there is no reason why EVE couldn't benefit from it. What is so bad about some people playing "dress up" in station? What offends you so much about that, that you want those people to leave the game?
Think of it that way: every "dude dressing up" is a paying customer who pays money to CCP. CCP can use that money to survive and develop EVE (and their other games) further. Everyone gets something out of it.


I already answered this, but I'll summarize for you again: I am not getting anything out of it unless I know for a fact that I can murder your toon, leave it in a pool of blood and steal your **** in "WiS". Anything less than that, well, please do hurry up and GTFO my game.

Agent of Chaos, Sower of Discord.

Don't talk to me unless you are IQ verified and certified with three references from non-family members. Please have your certificate of authenticity on hand.

Sakura Imoru
Perkone
Caldari State
#2073 - 2012-01-03 16:39:54 UTC
Alpheias wrote:
I already answered this, but I'll summarize for you again: I am not getting anything out of it unless I know for a fact that I can murder your toon, leave it in a pool of blood and steal your **** in "WiS". Anything less than that, well, please do hurry up and GTFO my game.


I think a sector-like system on stations will be most likely, comparable to the sectors of Babylon 5. If you stay within the capsuleer-restricted sections of the station you will be safe, if you go "baselining" you are at medium risk and if you enter EvE's counterparts of B5's "brown sector"... well, go figureTwisted
Bail Boo
#2074 - 2012-01-03 16:40:06 UTC
DeMichael Crimson wrote:

The old forums (Archives) - if you look at the very last couple of pages in 'Missions and Complexes', you'll see posts about NPC agents. This was when agents were first introduced into the game. The game was already active before the Forums were implemented. Before that, the Forums were actually an in-game message board accessed in station via a 'News' icon.

Anyway, the point I'm making here is that it took CCP a lot of time, a lot of expansions and a lot of 'fix it' patches just to have the game we play today even with all it's issues (and we can expect plenty more). Looking at CCP's track record, I'm sure it'll probably be a few more years but eventually there will be more WiS content which will probably include FPS action.

Anyway, you're welcome to voice your opinion anytime. Doesn't matter if it's for or against, just remember to keep it civil.

Thanks.



I'm sure there were forums before there was eve. But your point is good. And it's a 'free' area of expansion. We'll still have the space game so its win-win. Not sure we'll ever see an fps shooter because they have dust for that. But I'm sure we'll see something

_Party, Marty. Party. _

Arcathra
Technodyne Ltd.
#2075 - 2012-01-03 16:51:44 UTC
Different points of view.

Stations are save havens today, why should that change with WiS? A game like EVE needs some save havens or it creates too much uneasiness. Even when the "savety" is only perceived. I've got the impression you are just seeking new opportunities to grief the players you hate.

I'm not entirely against "unsafe" WiS establishments, we can argue about that. For example there could be unsafe places in some "lower" decks of stations. Creating something like high-sec and low-sec decks with different content. More risk in activities on the low-sec decks, but also more possible reward. Smuggling for example could led you down there, into the dark corners of a station...
This would also create the opportunity for CCP to create the content step by step. They can do the safer places first and then iterate and add the lower decks and introduce avatar combat with that. Maybe they have enough experience with such things through Dust until then that helps them design that portion of WiS.
This could let to combat in abandoned ship wrecks found through exploration or something in that direction.

As I already mentioned. I would be satisfied with the social aspect, but I would also like to have more meaningful content and can understand many of the points you make.
Alpheias
Tactical Farmers.
Pandemic Horde
#2076 - 2012-01-03 18:41:03 UTC
Arcathra wrote:

Stations are save havens today, why should that change with WiS? A game like EVE needs some save havens or it creates too much uneasiness. Even when the "savety" is only perceived. I've got the impression you are just seeking new opportunities to grief the players you hate.


If you want to be safe from any kind of hostile actions by another player whilst logged in, you are simply playing the wrong game. The way I see it, podding you enough times and you won't undock and at that point, I just need to stay in the same system as you and you won't undock.

And so what if I am looking for new ways to grief players?

Arcathra wrote:

I'm not entirely against "unsafe" WiS establishments, we can argue about that. For example there could be unsafe places in some "lower" decks of stations. Creating something like high-sec and low-sec decks with different content. More risk in activities on the low-sec decks, but also more possible reward. Smuggling for example could led you down there, into the dark corners of a station...
This would also create the opportunity for CCP to create the content step by step. They can do the safer places first and then iterate and add the lower decks and introduce avatar combat with that. Maybe they have enough experience with such things through Dust until then that helps them design that portion of WiS.
This could let to combat in abandoned ship wrecks found through exploration or something in that direction.


Oh, so there has to be some kind of incentive, like a huge reward so you want to take that risk? Go play a theme park MMO and you can get the social experience that you crave and at no risk, the rewards!

Agent of Chaos, Sower of Discord.

Don't talk to me unless you are IQ verified and certified with three references from non-family members. Please have your certificate of authenticity on hand.

Kuronaga
The Dead Parrot Shoppe Inc.
The Chicken Coop
#2077 - 2012-01-03 20:01:05 UTC
There is a difference between griefing and pvp. Even from my pirating days I knew that.

Frankly you just sound mentally disturbed if you want to focus your hatred on one particular person that much.
Alpheias
Tactical Farmers.
Pandemic Horde
#2078 - 2012-01-03 20:10:05 UTC
Kuronaga wrote:

There is a difference between griefing and pvp. Even from my pirating days I knew that.


But then you found Jesus and now, you want to play dress up with other like-minded cretins?

And I like both griefing and pvp, for different reasons.

Kuronaga wrote:

Frankly you just sound mentally disturbed if you want to focus your hatred on one particular person that much.


I am sorry, armchair psychiatrist, I don't listen to bullshit and you are both stunningly and embarrassingly full of ****.

Agent of Chaos, Sower of Discord.

Don't talk to me unless you are IQ verified and certified with three references from non-family members. Please have your certificate of authenticity on hand.

Kuronaga
The Dead Parrot Shoppe Inc.
The Chicken Coop
#2079 - 2012-01-03 20:12:06 UTC
Alpheias wrote:
Kuronaga wrote:

There is a difference between griefing and pvp. Even from my pirating days I knew that.


But then you found Jesus and now, you want to play dress up with other like-minded cretins?

And I like both griefing and pvp, for different reasons.

Kuronaga wrote:

Frankly you just sound mentally disturbed if you want to focus your hatred on one particular person that much.


I am sorry, armchair psychiatrist, I don't listen to bullshit and you are both stunningly and embarrassingly full of ****.


So you act psychotic, and have also done your best to reflect that in your emo looking portrait.

In other words, you have no relevance whatsoever in any discussion. You are just looking for attention.
Alpheias
Tactical Farmers.
Pandemic Horde
#2080 - 2012-01-03 20:24:25 UTC
Kuronaga wrote:


So you act psychotic, and have also done your best to reflect that in your emo looking portrait.

In other words, you have no relevance whatsoever in any discussion. You are just looking for attention.


Well, I had rampant murdering psychotic in mind when I poked around with Alpheias' portrait so I am going take it as a compliment.

Yours could use a little work though, and I suggest go from uncomfortably queer to the badass pirate you "used to be". Unless you are more comfortable with the dress up so much that you rather look uncomfortably queer.

And somehow I manage to get your attention all the time. Gonna ask me out, m'lady?

Agent of Chaos, Sower of Discord.

Don't talk to me unless you are IQ verified and certified with three references from non-family members. Please have your certificate of authenticity on hand.