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[Fozziesov Failed] Make Stations Destroyable NOW!

Author
Wulkans
Doomheim
#1 - 2015-09-01 22:04:06 UTC
You thought you were doing the right thing, you thought it would be good to make frigates be capable of wagging war by themselves, and single handedly, you've killed a game that has made up part of my life for the better part of twelve years.

This isn't working, you need to do something drastic now, or when the new Destiny expansion launches and a number of other new games launch in the next 30 days, you are literally going to lose everyone to something better, shinier, newer.

Make stations destroy-able now. This isn't a half bargained option. You've killed this game. Take a gamble and make us have big fights RIGHT now to bring in new players and bring returning veterans back, who feel their **** is safe in station. If you don't do this now, this game is dead.

http://imgur.com/qo3go8e

This is not a lie. Those stats dont lie. You are on the down trend.

Do it now or else.
Areen Sassel
Dirac Angestun Gesept
#2 - 2015-09-01 22:17:43 UTC
Wulkans wrote:
This isn't working, you need to do something drastic now, or when the new Destiny expansion launches and a number of other new games launch in the next 30 days, you are literally going to lose everyone to something better, shinier, newer.


Can I have everyone's stuff?
Mila Strelok
Sebiestor Tribe
Minmatar Republic
#3 - 2015-09-01 22:22:32 UTC  |  Edited by: Mila Strelok
Apart from all this guy says, the charm of Eve is EVERYTHING is prone to be destroyed, except player made stations, why? this is stupid, I understand NPC stations and Conquerable Stations can't be destroyed, but Outposts should, in fact, not allowing new permanent structures with the new structure system CCP will release is not a solution, there are too many stations already on game, and they need to be able to disappear. IMHO
Omnathious Deninard
University of Caille
Gallente Federation
#4 - 2015-09-01 22:23:35 UTC
Areen Sassel wrote:
Wulkans wrote:
This isn't working, you need to do something drastic now, or when the new Destiny expansion launches and a number of other new games launch in the next 30 days, you are literally going to lose everyone to something better, shinier, newer.


Can I have everyone's stuff?

UAE has auto dibs of "can I haz your stuff".

but I think that might only be for GD, so tell you what I will give you half of everyone's stuff.

If you don't follow the rules, neither will I.

Wulkans
Doomheim
#5 - 2015-09-01 22:29:09 UTC
Wulkans wrote:
You thought you were doing the right thing, you thought it would be good to make frigates be capable of wagging war by themselves, and single handedly, you've killed a game that has made up part of my life for the better part of twelve years.

This isn't working, you need to do something drastic now, or when the new Destiny expansion launches and a number of other new games launch in the next 30 days, you are literally going to lose everyone to something better, shinier, newer.

Make stations destroy-able now. This isn't a half bargained option. You've killed this game. Take a gamble and make us have big fights RIGHT now to bring in new players and bring returning veterans back, who feel their **** is safe in station. If you don't do this now, this game is dead.

http://imgur.com/qo3go8e

This is not a lie. Those stats dont lie. You are on the down trend.

Do it now or else.


Honestly, CCP, we know you are seeing shrinking revenue numbers month after month. We don't need to tell you any more about this, I'm sure you've had your conference meetings and your round tables for ideas.

If you don't make some drastic changes to this game in the next 30 days you are seriously toast, and that is not a harsh speculation it's almost a certainty.

Here's a bit of a news flash, I'm not sure the vets leaving now are going to come back without a fight (to be had!).
Frostys Virpio
KarmaFleet
Goonswarm Federation
#6 - 2015-09-01 22:32:16 UTC
Wulkans wrote:
Wulkans wrote:
You thought you were doing the right thing, you thought it would be good to make frigates be capable of wagging war by themselves, and single handedly, you've killed a game that has made up part of my life for the better part of twelve years.

This isn't working, you need to do something drastic now, or when the new Destiny expansion launches and a number of other new games launch in the next 30 days, you are literally going to lose everyone to something better, shinier, newer.

Make stations destroy-able now. This isn't a half bargained option. You've killed this game. Take a gamble and make us have big fights RIGHT now to bring in new players and bring returning veterans back, who feel their **** is safe in station. If you don't do this now, this game is dead.

http://imgur.com/qo3go8e

This is not a lie. Those stats dont lie. You are on the down trend.

Do it now or else.


Honestly, CCP, we know you are seeing shrinking revenue numbers month after month. We don't need to tell you any more about this, I'm sure you've had your conference meetings and your round tables for ideas.

If you don't make some drastic changes to this game in the next 30 days you are seriously toast, and that is not a harsh speculation it's almost a certainty.

Here's a bit of a news flash, I'm not sure the vets leaving now are going to come back without a fight (to be had!).


Will you biomass all your character and assets if you happen to be wrong in 30 days?

If not, then STFU. We get enough of these threads already.
Madd Adda
#7 - 2015-09-01 23:01:55 UTC
Wulkans wrote:

Do it now or else.


so scary. let numbers decide how the game should be run, that's brilliant...

Carebear extraordinaire

Aglais
Ice-Storm
#8 - 2015-09-01 23:07:30 UTC
I'm fairly sure that destroyable stations will be replacing every player built major structure from the lowly POS to any outpost in null within the next two or three releases.

It isn't like it's not going to be a thing, just be patient.
M1k3y Koontz
Speaker for the Dead
Stay Feral
#9 - 2015-09-02 00:19:44 UTC
Posting in stealth EVE is dying thread.

How much herp could a herp derp derp if a herp derp could herp derp.

M1k3y Koontz
Speaker for the Dead
Stay Feral
#10 - 2015-09-02 00:20:53 UTC
Also calm your horses, Citadels sound like they'll be here by next summer, then there'll be a grace period and all the Outposts can be nuked by CCP.

How much herp could a herp derp derp if a herp derp could herp derp.

Starcruiser Stasarik
Doomheim
#11 - 2015-09-02 01:05:09 UTC
Mila Strelok wrote:
Apart from all this guy says, the charm of Eve is EVERYTHING is prone to be destroyed, except player made stations, why? this is stupid, I understand NPC stations and Conquerable Stations can't be destroyed, but Outposts should, in fact, not allowing new permanent structures with the new structure system CCP will release is not a solution, there are too many stations already on game, and they need to be able to disappear. IMHO

Man, it would be great if CCP were to start working on something like this. Make a new type of destructable station. Something to replace the terrible POS mechanics and set-up/tear-down stuff, you know? They could be big. Like, HUGE-big. And the biggest would be big enough to dock even a Titan in! They're so big though that simply calling it a "station" or "outpost" just wouldn't cut it. We would need something else. A better name. A BIGGER name! A name like CITADEL!

Man, that would be great if CCP were working on something like that right now wouldn't it.
Reaver Glitterstim
The Scope
Gallente Federation
#12 - 2015-09-02 01:54:50 UTC
M1k3y Koontz wrote:
Posting in stealth EVE is dying thread.

He forgot to equip a cloaking device to his thread and it showed up on my overview from 30 AU away.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Rivr Luzade
Coreli Corporation
Pandemic Legion
#13 - 2015-09-02 05:52:46 UTC  |  Edited by: Rivr Luzade
It amazes me really how people still believe that destructible stations will make Sov better. People are already fed up by the "hard" maintenance of sov itself due to sov lasering, yet people want to put all the things they have in a Citadel that can be blown up by anyone with a relatively sizable power level without any problem. And they furthermore expect that this massively increased vulnerability to lose everything (yes, even with the 50% drop chance, you can lose everything) and being coerced to maintain a very close guard 23.5/7 on these structures (making sov even more of a chore according to some people) will make the game play better, while they say, in the same thread, that Fozziesov's approach on keeping sov, that is being applied in the same way to the structures, will make destructible stations a most wanted feature for sov holders.

I guess it's only befitting that this stupid demand comes from a CFC member, who will be on the forefront of burning these structures down where ever they will show up.

There is an easier solution to lack of content: Dissolve the CFC. You cannot imagine how hight the tsunamis will be that wash through New Eden and how entertaining the ensuing activity will be. Blink

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

afkalt
Republic Military School
Minmatar Republic
#14 - 2015-09-02 06:48:52 UTC
M1k3y Koontz wrote:
Posting in stealth EVE is dying thread.


It's about as stealth as my kid taking a complete tantrum last night over his homework.

He is 5 years old.
Tragot Gomndor
Three Sword Inc
#15 - 2015-09-02 07:54:01 UTC
Everything destructible is good, but the safety mechanic is NOT. Because if you kill a citadel, and i guess the same can be said of current sov stations, all the stuff that belongs to you or the corps will just be teleported to another station, for a fee (like fee matters in sov powerhouses). And thats not destruction in anyway. All the stuff in a playerowned citadel/station needs to be destroyable. EVERYTHING.

But well, i wonder what happens with sov null, if all their precious stuff can be blown up when the donut-imperium attacks. Even emptier nullsec? Everyone living in npc null, beside donut? Even more people in highsec?
Peoples are risk averse, thats why they also dont want their local to go.

When stations should die then LOCAL SHOULD DIE TOO.

NONONONONONO TO CAPS IN HIGHSEC NO

Samillian
Angry Mustellid
#16 - 2015-09-02 08:03:18 UTC
Citadels.

Then we will have the pleasure of folks spending months whining and complaining about another set of changes they spent years badgering and crying for.

NBSI shall be the whole of the Law

Reaver Glitterstim
The Scope
Gallente Federation
#17 - 2015-09-02 08:34:16 UTC
Tragot Gomndor wrote:
All the stuff in a playerowned citadel/station needs to be destroyable. EVERYTHING.

I like where they're going with the upcoming destructible citadels and safe goods. I like to keep a small margin of safety, for people who want to establish a long-term asset savings, or who wish to quit for a while and come back to find their stuff still exists. It simply needs to be limiting, complete safety should be for long term storage, not for brandishing regularly. Even nullsec needs long-term storage, because some people live there and only there.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Zan Shiro
Doomheim
#18 - 2015-09-02 09:22:45 UTC



have you considered the fact the time range of that graph is when plex started to skyrocket, and towards the end ccp changes to caps and such may have just, you know, reduced the need/want to run alts. The mains may still be in game, the alts are just on ice.

I know I am like that. RL got busy...just did not see the need to run 3/4 accounts anymore. I just run the 1 main account now. And that has nothing to do with SOV, troll ceptors, etc. That decision was purely external to the game in fact. I barely get my $15 worth on the 1 account...why the hell would I pay 45-60. And sure as hell don't have the time to plex 4 accounts..hell I can't plex 1 really these days.



Throw in isboxing hits as well, I am sure a few former isboxers downsized from that. The loss of the isboxers while lost subs/active players (active used loosely...its arguably a semantical argument but won't split hairs here) was a necessary sacrifice to the game we could argue.


Lucas Kell
Solitude Trading
#19 - 2015-09-02 10:05:57 UTC
Mila Strelok wrote:
Apart from all this guy says, the charm of Eve is EVERYTHING is prone to be destroyed, except player made stations, why? this is stupid, I understand NPC stations and Conquerable Stations can't be destroyed, but Outposts should, in fact, not allowing new permanent structures with the new structure system CCP will release is not a solution, there are too many stations already on game, and they need to be able to disappear. IMHO
They will eventually be destroyable.

That said, NPC null stations at the very least will have to be too.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Thorr VonAsgard
The Scope
Gallente Federation
#20 - 2015-09-02 10:27:23 UTC
CFC is the cancer that created immobility in nullsec and killed the game. Not CCP mechanics

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