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Decline in numbers... starting to turn into RAPID!!!

First post
Author
Estevan Valladares
Caldari Provisions
Caldari State
#821 - 2015-09-01 16:09:01 UTC
That was retoric. I know it is not. That is the thing. Casual play, 20B, and etc are like ... nothing much.

There is a saying rolling in EVE from long time:

"EVE is not the kind of game that has a hero taking you by the hand to be the choosen one and save the Universe. In EVE you learn soon that you are not special, not relevant, and not powerful. If you want it, you must fight for it."

That is basically why casual game has never been special in EVE.

When you have 200 players, maybe 1 has an impact, but the other 199 will have a bigger impact. And 50 that spends all day in EVE will have a bigger impact than the other 150.

Today, still the same. You just feel more heavly the truth. You cant sustain those false hopes long as you could before.

WorldTradersGuild.Com [WTG] - We are here for the long haul

Throth
Doomheim
#822 - 2015-09-01 16:09:43 UTC
Salvos Rhoska wrote:
Throth wrote:
And now I will last remember that there is no longer any casual gameplay left.

Throth wrote:
congrats to the player that I gave my 20B in assets to; may he/she enjoy them.

Congrats on creating a spacerich casual to replace you.

Probably nothing in this game can be as demotivating as someone dropping 20bil on you, and robbing you of any motivation to earn it for yourself.


Clearly, demotivating one player is my top worry before I quit a game after over a decade. Please tell me more on what I'm doing wrong when I quit Eve.
Tippia
Sunshine and Lollipops
#823 - 2015-09-01 16:15:08 UTC
Whitehound wrote:
No, I specifically meant your use of the word "agents", which is why I quoted it.
Then you should probably have made it clear that you don't own a thesaurus and asked about the word in question.

agent |ˈeɪdʒ(ə)nt|
noun

2. • a person or thing that takes an active role or produces a specified effect: agents of environmental change | bleaching agents.
    • Grammar: the doer of an action, typically expressed as the subject of an active verb or in a by phrase with a passive verb.
Throth
Doomheim
#824 - 2015-09-01 16:15:14 UTC
Whitehound wrote:
Salvos Rhoska wrote:
Throth wrote:
Cheers.

Bye.

That was a really sad conversation. The least people should do is sell their stuff, buy PLEX and fill up their skill queue to the max. At least when they return, or if they return, will they have more skill points.


I'm deleting this toon/account permanently. I don't want/need skill points. I don't want/need real life money. My character is a part of me, since I've been playing him over a decade of my life. He will be deleted as it is what I wish and what would please me most. There will not be any returning to Eve for me.
Lucas Kell
Solitude Trading
S.N.O.T.
#825 - 2015-09-01 16:18:18 UTC
Salvos Rhoska wrote:
1) "Nothing I link to you would be accepted, since you can just reject anything as not good enough. It's been explained to you though and is pretty simple, you['re just being deliberately obtuse."

Try me.
Speculating on my reaction is no substitute, and extremely insulting and arrogant.
Honestly, I can't be bothered to do your googling for you, I've explained it in great detail as well as how it applies to eve, and we've been down this road before. I have no interest in jumping through your hoops for whatever feelings of power you are attempting to get this time.

Salvos Rhoska wrote:
2) "That's a bit of a different situation, since we're driving the ball away from each other. If you were to bump the rock away from me, then yes, that would be PvP."

There is no difference, unless you try to move the goal posts (pun intended).
We are both in competition for the same finite resource (the ball/rock).
My interaction with it is in conflict with you, and we are two players doing so (PvP).
Of course there's a difference. Because in football you are preventing me from getting the ball. With mining we can both get the ball at the same time, it's just about how many times we can kick it.

Salvos Rhoska wrote:
3)"t's indirect. The mechanic is vs Environment, the competition is vs Players, so it's competitive PvE."
Its direct.
Players DIRECTLY take this action in order to influence the environment against other players in their own competitive interest (PvP).
Roll They don't do it directly to each other. You are buying from and selling to an NPC. The competition is indirect.

Salvos Rhoska wrote:
4) Sov is an environment mechanic. Players interact with it for purposes of competition against other players interest (PvP).
But it's an owned mechanic, so yes, it's PvP. If it were not owned it wouldn't be.

Salvos Rhoska wrote:
5) Trying to defend warm and cool as buzz words. /facepalm.
I'm not, I'm simply pointing out that they are additional definitions in the same way competitive PVE is. You're saying that because you can box up mechanics into PvP or PvE, that no other definitions may exist. I tell you what, let's take your methodology a little further. All PC games and mechanics within them are exactly the same as they are all categorised as "computer stuff". There is no such thing as PvP or PvE, only "computer stuff".

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Dersen Lowery
The Scope
#826 - 2015-09-01 16:20:35 UTC
Throth wrote:
Salvos Rhoska wrote:
Throth wrote:
And now I will last remember that there is no longer any casual gameplay left.

Throth wrote:
congrats to the player that I gave my 20B in assets to; may he/she enjoy them.

Congrats on creating a spacerich casual to replace you.

Probably nothing in this game can be as demotivating as someone dropping 20bil on you, and robbing you of any motivation to earn it for yourself.


Clearly, demotivating one player is my top worry before I quit a game after over a decade. Please tell me more on what I'm doing wrong when I quit Eve.


You might want to keep one foot in the door. I can understand why, after a decade, you'd want a break. I'm a casual. I'm not good at the game. I'm probably never going to be ~relevant~ by any accounting.

That's OK. I go for actual relevance in my day job. I don't live EVE. I've never tried to and I never will. I'm still here, because neither space relevance nor space riches are motivators. I have friends in EVE. I play a few hours a week to run around with them.

And it's certainly possible to be a casual PVE player in EVE. You have to be on your toes a bit, so you just make that part of the fun. Pirate

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Throth
Doomheim
#827 - 2015-09-01 16:22:08 UTC  |  Edited by: Throth
Estevan Valladares wrote:
That was retoric. I know it is not. That is the thing. Casual play, 20B, and etc are like ... nothing much.

There is a saying rolling in EVE from long time:

"EVE is not the kind of game that has a hero taking you by the hand to be the choosen one and save the Universe. In EVE you learn soon that you are not special, not relevant, and not powerful. If you want it, you must fight for it."

That is basically why casual game has never been special in EVE.

When you have 200 players, maybe 1 has an impact, but the other 199 will have a bigger impact. And 50 that spends all day in EVE will have a bigger impact than the other 150.

Today, still the same. You just feel more heavly the truth. You cant sustain those false hopes long as you could before.


Remember that I predate your stupid quotes by years in a game that is a little over a decade old. Just sayin'. Just pointing out that you are the new guy giving the old guy advice and I'm enjoying the lawls...
Britney Fears
EVE Corporation 98582134
#828 - 2015-09-01 16:24:07 UTC
Throth wrote:

I'm deleting this toon/account permanently. I don't want/need skill points. I don't want/need real life money. My character is a part of me, since I've been playing him over a decade of my life. He will be deleted as it is what I wish and what would please me most. There will not be any returning to Eve for me.



Sad to hear you are leaving from the same reasons as I am and probably many others are. I have not yet biomased my pilots but it will happen as soon as I get a negative response on my reimburse request. It's a bitter-sweet feeling thinking of that moment when I will pull the plug on everything acomplished since 2008. Hope CCP reconsiders, tho it's been 7 days allready with not a single response on my ticket - I hope that is a good sign. Keeping hope high here o7

Salvos Rhoska
#829 - 2015-09-01 16:28:26 UTC  |  Edited by: Salvos Rhoska
Lucas Kell wrote:
---

1) "Honestly, I can't be bothered to do your googling for you"
So you do not have, and cannot provide, a substantiated definition of "Competitive PvE".
No surprise there. Keep on making things up as you go.

2) "With mining we can both get the ball at the same time"
Wrong.
We can't both have the ball in football at the same time, anymore than we can both have the same unit of ore in EVE.
(what kind of football do you play where everyone can have the same ball at the same time? sense?)
We have to compete for it. Player vs Player.

3) "They don't do it directly to each other. You are buying from and selling to an NPC. The competition is indirect.
The players DIRECTLY influence the market, thereby DIRECTLY competing against other players through the market.
There is no NPC/AI intervention in that interaction. It is players competing against each other, not against the NPC/AI. (ie: PvP)

4) "But it's an owned mechanic, so yes, it's PvP. If it were not owned it wouldn't be."
Its owned due to player interaction on the Sov environmental mechanic, competetively against other players interests, as PvP.
You contradict yourself now.
Read back to your original post and to which my sov point was the rebuttal which still stands as correct.
You where arguing that Sov was Competitive PvE. Big fail.

5) Warm and cool are definitions of heat energy along a linear temperature scale between hot and cold.
PvE and PvP are not linear definitions along any kind of spectrum.
They are two completely different and incompatible concepts.
A thing is either PvE, or it is PvP, or vice versa.



PvP: Players(!) interacting in competition against each others interests.
PvE: Player(s) competing against NPC/AI elements.
=
Competetive PvE: Player(s) competing against NPC/AI elements (PvE), without interacting against another player against that others interests (which would be PvP).

Ergo, what you call "Competitive PvE", is actually simply plain old PvE.
Anything else, is PvP.
Jill Xelitras
Xeltec services
#830 - 2015-09-01 16:30:19 UTC
Whitehound wrote:
Dersen Lowery wrote:
Assuming that I was a freighter pilot (I'm not) ...

This puts you right into a space ship and you can certainly be targeted by others and suffer a great loss. Not only a loss over your ship but in case of courier contracts will it include the collateral, too. So there is no question about it being PvP. You are definitely taking a risk, the loss is real and not just perceived and it will be confirmed by a killmail. You may be racing against another hauler for ISKs as part of your own little competition, but the real threat are other space pilots like gankers for example.

What people are trying to say however is that a market trader is making the same kind of experience and want to call it PvP, too. It is however far from being the same. These traders sit safely in a station and are fully protected by the environment and their market orders cannot be associated with them until after the trade. They get a guarantee on the price or will get the item back. The loss in profit that some see is just ISK they never really had. So there is no loss in it and this excludes any possibility of anyone targeting you for the purpose of causing you a loss. Traders are merely competing with other traders for a better spot in the market environment, making it competitive PvE, but not PvP.


You are persisting on "having to lose a ship in combat" to define PvP as PvP.

There are various levels of risk in ship combat. I'd say WH and 0.0 are riskier to fight in than Highsec. But that is just my opinion.

What is true, is that a station trader has zero risk of losing a ship in space. This does not however mean that the market is an environment per se. It means that the station trader has cut out all the risks that industrialists, haulers and people who just sell off some loot and buy new mods have.

You said it yourself: "Traders are merely competing with other traders" making it player vs player.

The additional "spot in the market environment" is unnecessary, because you want to emphasize "environment" to sneak your PvE in. When I position my ship in space thats an environment and it doesn't make my actions by default PvE. So as a trader I set my stakes and observe what other traders do. I'm not independent of what other players do.

More important the actions of the trader have consequences on other players aswell, including ship combat enthousiasts. During the alliance tournament, it was commentated that some alliances would try to guess what opponents would want to field. They would then try to buy up all available items of that type either drying up the market or listing them again at a marked up price.



Don't anger the forum gods.

ISD Buldath:

> I Saw, I came, I Frowned, I locked, I posted, and I left.

Lucas Kell
Solitude Trading
S.N.O.T.
#831 - 2015-09-01 16:32:48 UTC
Dersen Lowery wrote:
You might want to keep one foot in the door. I can understand why, after a decade, you'd want a break. I'm a casual. I'm not good at the game. I'm probably never going to be ~relevant~ by any accounting.
I'm the same, when I go (if I go), I'm going. I won't be donating my stuff though. I'm gonna pick a couple of sections of the market that are harder to farm, buy out the lot then biomass screaming "trollolol" on the way out. I might leave a character with a huge and massively overpriced buy order for something big but relatively cheap too so people keep sinking things into it for a while and have to ship stuff about with a minimum quantity that makes it a further pain in the ass.

So basically I'll leave everyone with some content.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#832 - 2015-09-01 16:33:53 UTC
Britney Fears wrote:
Sad to hear you are leaving from the same reasons as I am and probably many others are. I have not yet biomased my pilots but it will happen as soon as I get a negative response on my reimburse request. It's a bitter-sweet feeling thinking of that moment when I will pull the plug on everything acomplished since 2008. Hope CCP reconsiders, tho it's been 7 days allready with not a single response on my ticket - I hope that is a good sign. Keeping hope high here o7
How did you lose your stuff?

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Throth
Doomheim
#833 - 2015-09-01 16:34:53 UTC
Britney Fears wrote:
Throth wrote:

I'm deleting this toon/account permanently. I don't want/need skill points. I don't want/need real life money. My character is a part of me, since I've been playing him over a decade of my life. He will be deleted as it is what I wish and what would please me most. There will not be any returning to Eve for me.



Sad to hear you are leaving from the same reasons as I am and probably many others are. I have not yet biomased my pilots but it will happen as soon as I get a negative response on my reimburse request. It's a bitter-sweet feeling thinking of that moment when I will pull the plug on everything acomplished since 2008. Hope CCP reconsiders, tho it's been 7 days allready with not a single response on my ticket - I hope that is a good sign. Keeping hope high here o7



Good luck friend. The trend is to give-in to the pilots that enjoy griefing though. This has been officially stated by CCP regarding hyperdunking. To me it feels like this is part of a trend that has been happening for so long I can't remember the year it began. Maybe it will change for your benefit.
Jenn aSide
Soul Machines
The Initiative.
#834 - 2015-09-01 16:35:34 UTC
Throth wrote:
I quit because there is nothing left for me as a casual gamer. I'm tired of the expectations that I have too keep up with every exploit and change or else I'm deserving of griefing. It's another version of victim blaming, only in a virtual world.


If you are a 'victim' in a video game, your leaving is no losss to anyone. The only people who use the term 'victim blaming' are people who don't like to take responsibility for their actions. And yes, it's your job to keep up with game changes.

You played a game that doesn't really fit into what you want (and never really has) and yet somehow that's the games fault? No it's not, it's yours.
Britney Fears
EVE Corporation 98582134
#835 - 2015-09-01 16:39:47 UTC
Lucas Kell wrote:
How did you lose your stuff?


Hyperdunk exploit
Markus Reese
Deep Core Mining Inc.
Caldari State
#836 - 2015-09-01 16:41:17 UTC
Whitehound wrote:

What people are trying to say however is that a market trader is making the same kind of experience and want to call it PvP, too. It is however far from being the same. These traders sit safely in a station and are fully protected by the environment and their market orders cannot be associated with them until after the trade. They get a guarantee on the price or will get the item back. The loss in profit that some see is just ISK they never really had. So there is no loss in it and this excludes any possibility of anyone targeting you for the purpose of causing you a loss. Traders are merely competing with other traders for a better spot in the market environment, making it competitive PvE, but not PvP.


Since my post on this was bottom of last page, it is most assuredly missed.

Got some wierd fact for you.

Back in the day... we didnt have things like killboards... or stats, and had these funny things called.... dial up modems for multiplayer. It was real awesome when a router came more available on market so you could... hook more than one computer together!!!! Having a "record" does not make it pvp.... Well it does, but not player vs player. Stats and records just makes it peen vs peen.

Trading there are losses. It is not imaginary isk. People can without undocking force others to take losses. You are saying because somebody uses a tool, that tool makes it an environment. I kill people with ships in Eve. Must be PvE cause the ship is doing the work?

Lets make market trading function exactly the same... but without the market page...

WTB
WTB
WTS
WTB
WTS
WTB

Hundreds of people doing that same thing... everywhere. That is what the market, and brokers, and returns is. It is a "STOP SPAMMING!" function.

There is plenty of loss in markets. A person is investing time and quite potentially getting no return. Investment is not restricted to isk. PvP is entirely one person's actions affecting anothers directly. Competitive PvE means only that players are independent of each other and only the final score matters.

Example:

PvP:
Players in a racing game racing on a track together
First person shooter arena combat

Competitive PvE
Players in a racing game doing Time Trials
First person shooter solo vs bots for best score

How does this relate to markets? When I change a buy order to undercut, my actions affect YOU! Directly. I am a player, competing against another PLAYER! Not NPC buy/sells. You are confusing using a tool with it being the game environment. There is zero game environment involved in the market. If I has the isk, I could put any trader right out of business by forcing a loss on all items til they stop trading.

Traders buy and sell items. Therefore if somebody wanted, they can FORCE a loss on another. Player A buys a bunch of ship hulls from an industry person. Suddenly the selling price of said ships is less than what bought for. Therefore is a loss. Recordable in the wallet. Happens more often than you think, market manipulation.

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Lucas Kell
Solitude Trading
S.N.O.T.
#837 - 2015-09-01 16:42:12 UTC  |  Edited by: Lucas Kell
Salvos Rhoska wrote:
PvP: Players(!) interacting in competition against each others interests.
PvE: Player(s) competing against NPC/AI elements.
=
Competetive PvE: Player(s) competing against NPC/AI elements (PvE), without interacting against another player against that others interests (which would be PvP).

Ergo, what you call "Competitive PvE", is actually simply plain old PvE.
Anything else, is PvP.
Mate, I'm so bored all the 1,2,3,4,5's, and I'm done with your bad analogies. I've explained this. I'll try to go with the rough, primary school description:

PvP: Interacting directly against players or their assets.
PvE: Interacting directly with the game environment/NPCs.
Competitive PvE: PvE with indirect interaction against Players.

Yes, if you have just "PvE or PvP" you will always be able to find a way to get every mechanic into one of those 2 categories. Competitive PvE simply adds an extra level of definition to break down the categories of mechanic.

This thread has been derailed enough.

(Oh, and seriously, how can you still not spell competitive?)

Edit:
Salvos Rhoska wrote:
Read back to your original post and to which my sov point was the rebuttal which still stands as correct.
You where arguing that Sov was Competitive PvE. Big fail.
Oh, and no, I wasn't. You misread. The core sov mechanic would be competitive PvE, but as it's owned it becomes PvP. If you were to take an unowned system, that is competitive PvE.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Tippia
Sunshine and Lollipops
#838 - 2015-09-01 16:42:34 UTC
Britney Fears wrote:
Lucas Kell wrote:
How did you lose your stuff?

Hyperdunk exploit

So were you superhyperdunked, or are you just complaining about something that isn't an exploit?
Lucas Kell
Solitude Trading
S.N.O.T.
#839 - 2015-09-01 16:43:10 UTC
Britney Fears wrote:
Lucas Kell wrote:
How did you lose your stuff?
Hyperdunk exploit
I see. You may as well biomass, they don't reimburse hyperdunked ships.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Estevan Valladares
Caldari Provisions
Caldari State
#840 - 2015-09-01 16:45:52 UTC  |  Edited by: Estevan Valladares
Yeah, yeah. For the entirety of EVE existance people come with delusions of importance brought from the experience of other games or other deluded people.

And if you really know EVE, you know this was never a solo or casual friendly place, EVER.

But you can try to indulge on self pity as long as you like. People does that all the time.

"Oh, I lost stuff, the game is not what it used to be."
"Oh, they exploded my ship and I did nothing, I gonna quit."
"Oh, they were mean in the chat and ccp didnt do nothing, I gonna quit."

And other some such "everyone has to make me the epic hero in this game every other game does".

There is always one of those around.

WorldTradersGuild.Com [WTG] - We are here for the long haul