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Issues with starting more than one EVE Client - Sep 1

First post First post
Author
CCP Phantom
C C P
C C P Alliance
#1 - 2015-09-01 11:53:33 UTC  |  Edited by: CCP Phantom
After the patch Galatea 1.3 on September 1 we noticed that starting more than one EVE Client can cause issues in such a way that those additional started clients will either freeze or crash.

We are working on fixing this issue and apologize for the troubles caused by this.

Update at 12:25

A patch has been deployed to fix this issue. Please close your client and launcher and restart the launcher then.
The correct client version is 13.08.959295
(The version number is visible in the EVE Client when you press ESC)



This thread will keep you updated in this matter.

CCP Phantom - Senior Community Developer

Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#2 - 2015-09-01 11:54:47 UTC
LOL FIX IT!! 1st Big smile

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Citricioni
#3 - 2015-09-01 11:55:12 UTC  |  Edited by: ISD FlowingSpice
oh my gosh -snipped spam (FlowingSpice)-
Warde Guildencrantz
Caldari Provisions
Caldari State
#4 - 2015-09-01 11:56:53 UTC
How do I smoke test?

TunDraGon ~ Low sec piracy since 2003 ~ Youtube ~ Join Us

Naxirian
Republic Military School
Minmatar Republic
#5 - 2015-09-01 11:57:23 UTC
Leave it as it is! Down with links! Down with links!

Asus Crosshair VI Hero X370 Motherboard

AMD Ryzen 7 1700 @ 4GHz

2 x R9 290X 4GB Crossfire @ 1150MHz

Full EKWB Custom Watercooling Loop

16GB Corsair Vengeance LED Red DDR4 RAM @ 3000MHz

Chocolate Mooses
The Conference Elite
The Conference
#6 - 2015-09-01 11:58:35 UTC
Shut down server.

Restore to pre-patch status.

Fix patch.

Deploy later.

Much better then leaving all of your customers waiting around while your devs figure out what they screwed up.
Kanzero
The Legion of Spoon
Curatores Veritatis Alliance
#7 - 2015-09-01 11:58:58 UTC
6k logged in, true player numbers finally revealed
afkalt
Republic Military School
Minmatar Republic
#8 - 2015-09-01 11:59:09 UTC
OGB, Falcon alts...all fixed.

Happy days, CCP, happy days.
Kinwhakkl
Thera Bois
#9 - 2015-09-01 11:59:39 UTC
Would you consider to leave this bug as a feature plz ? k thx
Paessi Mikakka
Caldari Provisions
Caldari State
#10 - 2015-09-01 12:00:40 UTC
No more spam at jita <3
Thorin Matarielle
The All-Seeing Eye
GaNg BaNg TeAm
#11 - 2015-09-01 12:01:21 UTC
Chocolate Mooses wrote:
Shut down server.

Restore to pre-patch status.

Fix patch.

Deploy later.

Much better then leaving all of your customers waiting around while your devs figure out what they screwed up.



^^ This guy gets it!
Orm Magnustat
Red Serpent Industries
Red Serpent Alliance
#12 - 2015-09-01 12:01:41 UTC
Kanzero wrote:
6k logged in, true player numbers finally revealed


hehehe Lol


but seriously, if this goes on for more than a few hours, some miserly skillpoints wont do .... prolong the subs for the time you need to fix it. Attention
Imperium Romanus
Yamagata Syndicate
Northern Coalition.
#13 - 2015-09-01 12:03:13 UTC
You would think CCP would test patches before releasing them. But I suppose they wont notice the affect this has with login numbers seeing as they are declining daily :)
Danetta Valens
Phayder Research
#14 - 2015-09-01 12:03:48 UTC
afkalt wrote:
OGB, Falcon alts...all fixed.

Happy days, CCP, happy days.

Those who need it will still use tons of accounts with more PC's (virtual or not).
Arec Bardwin
#15 - 2015-09-01 12:03:52 UTC  |  Edited by: Arec Bardwin
CCP Legion wrote:
[11:55:58] CCP Legion > Hoping to have a fix deployed in the next 30minutes, but never know with these so don't quote me on that :)

[11:57:17] CCP Legion > hopefully won't even need a server restart.

[11:58:04] CCP Legion > yep, hopefully not shooting myself in the foot here :)

Quoted from help chatBig smile
SillyWaif
#16 - 2015-09-01 12:05:36 UTC
Hmmm... doesn't even matter which client starts first. The next one crashes anyway :(
Choo Mi
Sneggy Pit
#17 - 2015-09-01 12:06:20 UTC
just do a rollback, we could be waiting around for hours otherwise.

or wander off to other games of course.....
erdrickjr
Perkone
Caldari State
#18 - 2015-09-01 12:06:57 UTC
Chocolate Mooses wrote:
Shut down server.

Restore to pre-patch status.

Fix patch.

Deploy later.

Much better then leaving all of your customers waiting around while your devs figure out what they screwed up.



I 2nd the motion
Amarisen Gream
The.Kin.of.Jupiter
#19 - 2015-09-01 12:07:08 UTC
No problem here on my Mac, while using Clonemakter

:D :D :D :D :D

"The Lord loosed upon them his fierce anger All of his fury and rage. He dispatched against them a band of Avenging Angels" - The Scriptures, Book II, Apocalypse 10:1

#NPCLivesMatter #Freetheboobs

Luna Centauri
Ministry of Furious Retribution
Insidious.
#20 - 2015-09-01 12:07:39 UTC
Workaround would be to use two separate installations of eve and use different cache-folders for each of them. Works for me
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