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War decs by me or "how flagging was better"

Author
Velicitia
XS Tech
#21 - 2012-01-03 18:04:20 UTC  |  Edited by: Velicitia
Rellik B00n wrote:

Velicitia wrote:
the idea is bad, because you now have no "legitimate" recourse against that 9-man industrial group who continue to steal your ore, or are the industrial "suppliers" for one of your reds who have 10+ members ...


this is completely valid but I guess that is where a dev comes in. Atm you have invulnerable high sec poses, dec shield groups to remove war decs and alts to name but a few issues. There will always be a way round im just trying to create a condition where more people are pvp-ing than not.



OK, as long as we're not *ever* implementing a "if you're smaller than n pilots, you're completely war/PVP free" type mechanic (that's what NPC corps are for, tough that you can't set up a POS).

TBH though, I think rescinding some of the "improvements" that were made to CONCORD because of m0o et. al. might be a better way to go about this. Sure, they should still be in hisec -- but maybe not so prevalent? E.G. replace them with navies in 0.5/0.6 who are tankable/escapable (and it's not an exploit to tank/escape them), so the more industrially-inclined types get familiar with the whole "shoot them in the face" aspect of EVE.

It's a right pain in the arse knowing that no matter what I do in HS, I can never even *try* to protect a mining fleet (yeah, i mine at times, deal with it) because the defenders will get CONCORDOKKEN when trying to fulfil their role. And trying low is fun for a while, until things break down because your gate scout has to log or something ... the joys of a smallish corp Oops

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Rellik B00n
Republic Military School
Minmatar Republic
#22 - 2012-01-03 23:18:36 UTC  |  Edited by: Rellik B00n
sabre906 wrote:

I apologize if you misunderstand. But your vocalized viewpoints do affect the reputation of the entity you belong to. It's unavoidable when posting with your main. There are forum alts. Posting with your main is a statement of acceptance in taking this responsibility.

Flagging for highsec POS ensures that only industralists who cannot fight are permanently decced by everyone, while fighter chars who has the combat SP can avoid decs at leisure. This is the opposite of what a war is.

In Eve, there are many professions. If everyone is meant to fight, then only gunnery SP would exist. Those who choose to play the industrial way in their sandbox do not wish war, because they cannot fight. Wall Street is not Afghanistan. In Eve, as in the world, there are different time and place for different activities, behave appropriately accordingly.

In order to outcompete business rival in the marketplace, you can offer better products or services at a lower price. Walking into their office and go on a shooting spree is something completely different. Those who do aren't business people interested in business competition at all, and are in fact looking for something else. Any pretext will do.

Publicizing wardecs brings fights to those that wish it, as they say they do. Although I suspect some of them may not mean what they say, and are in fact farmers of a different variety.Roll


forum alts are for faggots. Your talking out of your arse about my views representing orphanage as well - if i state my view on something as a british citizen does that make me spokesman for britain? Didnt think so.

At the minute POSes in high sec are actually invulnerable. Completely unshootable. So whilst I understand your concerns I think any change is better, and I should remind you this is a concept not a finished product.

As for the rest of your post you seem to be labouring under the impression that some aspects of eve are not about pvp. Please educate yourself before posting again.


Nestara Aldent wrote:
You haven't answered how the indy and mining ships (in 10+ corp) with combat capability (web, scram) would be handled.

Its either they're flagged, thus unable to fulfill hauling or mining duty, or not flagged thus gaining unfair advantage. Now answer how you mean to handle it? Maybe flag them based on modules they equip?

If they aren't flagged what would happen if they attack somebody? Concord attack?

With so many holes in it maybe the proposal isn't good from the start?

And do you really think E-UNI CEO should have only six months of experience?

And about the immersion, Empires would tolerate lawlessness in their space to a certain degree only, because not all of Eve is Wild West.


less than ten is not flagged (in this example), so the answer is simple: have less than ten if you wish to mine or be indy. Ten is a number pulled out of my azz tbh - it could be 50 - it could be 5, perhaps flagging could be based on player age rather than number in a corp, idk. This is a concept not a developed product.

non-flagged players get the concord same as now.

I dont see any holes.

not six months, six weeks. You get 6 weeks to pass your knowledge on then you go. There are other avenues to learning - IGB, forums etc could be used. Again you are picking up a point that means little to me - I dont even think you should be given a special status but it seems the powers that be do so im just trying to incorporate that.

all of eve is wild west there are just certain groups of players that pretend it isnt.
[Of a request for change ask: Who Benefits?](https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=199765)
Nestara Aldent
Citimatics
#23 - 2012-01-03 23:47:36 UTC  |  Edited by: Nestara Aldent
Six weeks? And who will build ships for replacing of pvp losses for E-UNI? Six week old players? And CEO would be six weeks old as well?

You can't be serious.

And to be honest, six week old character have prolly insufficient experience to teach others. What will such a new char know about FC-ing a large fleet, or T2 production?
Rellik B00n
Republic Military School
Minmatar Republic
#24 - 2012-01-04 00:29:12 UTC
Nestara Aldent wrote:
.... pvp losses for E-UNI?

....FC-ing a large fleet,


nuff said.

[Of a request for change ask: Who Benefits?](https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=199765)
Kara Books
Deal with IT.
#25 - 2012-01-06 08:07:43 UTC
Rellik B00n wrote:
to add to the litter of ill-thought out war dec ideas here is...
edit comments at end of post!


WAR FLAG


the background:
in the begining all eve was lawless. This lead to anarchy and an environment not friendly to new players. Iterations over several years have lead to now.


the pitch:
Bring in a member number based system that auto-flags you and your corp/alliance to everyone else with a flag.
This flag is a pvp flag.

So (pulling some numbers out of my azz) say if a corp has over 10(eg) members it is auto-flagged to all other corporations with flags.

If you have an alliance you automatically become flagged to everyone else with a flag.

added: Only flagged corps and alliances may run an active POS

added: EvE Uni should be granted special NPC status but players may only remain in alliance for 6(eg) weeks and cannot rejoin. Then Uni get to do their job and we lose another uncertainty in the system.



the pros:
* lawlessness returns.
* small corps/1 man corps can carry on in peace.
* forming an alliance means something other than you have 1bn ISK in the wallet.
* blues are still blue.
* logistics and logistics corps become meaningful.
* market and production are energized


the cons:
* small corps are immune.
* its still exploitable to a certain extent.


ive literally just thought of this so please add to the pros and cons, plus any thoughts on the overall viability. I really like it. Anyone that doesnt want in stays in an NPC corp (as now) or joins a small corp (as now). Everyone else has an extremely interesting life.

in response to post #2 added a line regarding POSes. Stops POS immunity I likey.
in response to post #2 EvE Uni should be granted special NPC status but players may only remain in alliance for 6 weeks and cannot rejoin. Then Uni get to do their job and we lose another uncertainty in the system.


This is a stickup Pirate HANDS IN THE AIR!, Fork over all the flags or the kitten gets it.
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