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Drone Rigs

First post
Author
Brotha Umad
Republic Military School
Minmatar Republic
#21 - 2012-01-02 17:28:03 UTC
Kiss Escapee wrote:

I am talking about a mod which doesn't require you to lock the drones you want to rep and actually reps all your drones equally.

Brilliant idea. Drones are not supposed to be micromanaged anyway, everything is supposed to be easy and automated. And we should have similar modules on logis for player repping.

Quote:
For those concerned about op dps then maybe these mods could be high slot instead of low slot. I'm sure an appropriate level of damage boost could be found that would only be slightly above that of a high slot weapon with damage mods backing it up. Even one adding some supplemental drone bay or bandwidth would be better pasted here for the same reason.

THIS. (really, this time). There are not enough options for hi-slots -> everybody and their autistic cousin are fitting neuts.
I don't even think a warfare link-like restriction is needed, normal stacking penalties should be enough to avoid domis-of-doom-that-can-solo-an-incursion.
Cambarus
The Baros Syndicate
#22 - 2012-01-02 19:43:20 UTC
Brotha Umad wrote:
Kiss Escapee wrote:

I am talking about a mod which doesn't require you to lock the drones you want to rep and actually reps all your drones equally.

Brilliant idea. Drones are not supposed to be micromanaged anyway, everything is supposed to be easy and automated. And we should have similar modules on logis for player repping.

I'm detecting sarcasm here, but there really shouldn't be. Drones tend to be controlled as a group, rather than individually, a mod that reps them as such seems reasonable. Drones aren't your fleetmates, they're your guns. Can you imagine having to lock up your own guns in order to, say, reload them?


Drones as a whole need more options, because as it stands the main reason drone ships are viable is that they can fit guns/neuts in their highs to compensate for the fact that drones as weapons are just not very good. If I want to fit a gank domi, why does it have to entail blasters? The ishtar is something of an exception to this, but then the whole reason it's viable is that they gave it the drone bay of a BS, so that illustrates the problem rather nicely. The only ship that's good solely by virtue of its drones is one that gets oversized drones.Give them a high slot mod that ups the various types of drone damage, make it use some cap so you don't get crazy overtanked domis and to keep ishtars from fitting heavy drone damage mods, Problem solved.


Brotha Umad wrote:

Quote:
For those concerned about op dps then maybe these mods could be high slot instead of low slot. I'm sure an appropriate level of damage boost could be found that would only be slightly above that of a high slot weapon with damage mods backing it up. Even one adding some supplemental drone bay or bandwidth would be better pasted here for the same reason.

THIS. (really, this time). There are not enough options for hi-slots -> everybody and their autistic cousin are fitting neuts.
I don't even think a warfare link-like restriction is needed, normal stacking penalties should be enough to avoid domis-of-doom-that-can-solo-an-incursion.
Nooooooooooo comment.Lol
Stringar
I Am America and So Can You
#23 - 2012-01-02 20:36:57 UTC
Now the real question we all want to hear/know;

will ccp do something about it? Straight

Cyniac
Federal Navy Academy
Gallente Federation
#24 - 2012-01-03 00:04:54 UTC  |  Edited by: Cyniac
Kiss Escapee wrote:
Cyniac wrote:

You mean... like a remote armor repair module? Or a shield transfer module? Both of which work very well with drones thank you very much.


If you are using a Dominix for example. Can you really recall a drone into rep range and lock and rep a small or medium drone before it dies to an attack by an NPC?



Well yes every time. For the simple reason that I never need to recall my drones to rep them. Remote armor repper range being 8.4 kms - anything farther out than that is being shot by sentries, anything that's closer is within repping range. Also - I never use medium drones on a Domi.


The idea of a module that reps all drones without targetting is of course lovely for a drone user, but ah... either it's going to be useless (your drones die anyhow) or way OP (your drones are tanking!), I don't really see there being a viable balance point to it.


Regarding the drone damage - I stand by the idea that using a command drone to increase drone damage is the most viable way to go, at least from the balance point of view.
Trinkets friend
Sudden Buggery
Sending Thots And Players
#25 - 2012-01-03 01:20:23 UTC
Command drone? Impossible to utilise at the moment as you cannot stack different drones into the same drone group. You would need to launch, eg, 4 x Ogre IIs and 1 x Command Drone, and it would be fiddly and fail.

However, it would be possible to turn the Omnidirectional Tracking Link into a hislot module, and make all drone modules have Gang Link variants. So all your fleet's drones track better and have greater MWD speed, and potentially a module which makes them tougher.

The drone repair module which hits all your drones, dumb. It would get rid of the main threat to a Domi which is people eating its drones.

Drone DPS modules, not going to happen. Already a sentry ishtar can out DPS most BS's in POS sieges, so even adding 5% to this would be ridiculous.

Stringar
I Am America and So Can You
#26 - 2012-01-03 01:55:26 UTC  |  Edited by: Stringar
Trinkets friend wrote:
Command drone? Impossible to utilise at the moment as you cannot stack different drones into the same drone group. You would need to launch, eg, 4 x Ogre IIs and 1 x Command Drone, and it would be fiddly and fail.

However, it would be possible to turn the Omnidirectional Tracking Link into a hislot module, and make all drone modules have Gang Link variants. So all your fleet's drones track better and have greater MWD speed, and potentially a module which makes them tougher.

The drone repair module which hits all your drones, dumb. It would get rid of the main threat to a Domi which is people eating its drones.

Drone DPS modules, not going to happen. Already a sentry ishtar can out DPS most BS's in POS sieges, so even adding 5% to this would be ridiculous.


keep in mine only gallente ships get that boost, all other races so called drone boats fail in comparsion to most frigates/destroyers

bandwidth needs a check on drone boats as well..most you can use is 5 medium drones(except gallente) that range from 25 to 50 bandwidth--
Cyniac
Federal Navy Academy
Gallente Federation
#27 - 2012-01-03 14:14:36 UTC
Trinkets friend wrote:
Command drone? Impossible to utilise at the moment as you cannot stack different drones into the same drone group. You would need to launch, eg, 4 x Ogre IIs and 1 x Command Drone, and it would be fiddly and fail.


Now really would it be so difficult to set the class of the command drone to be "combat drone" so that it could be added to those flights of drones? Roll

I do agree you have a point, it would need to be managed within a single "flight" of drones otherwise it would be very fiddly. (Drones are fiddly if you want to get the most out of them though - ah the joys of micromanaging drones!)

Kiss Escapee
Fool Mental Junket
#28 - 2012-01-03 16:03:35 UTC
Trinkets friend wrote:
Command drone? Impossible to utilise at the moment as you cannot stack different drones into the same drone group. You would need to launch, eg, 4 x Ogre IIs and 1 x Command Drone, and it would be fiddly and fail.

However, it would be possible to turn the Omnidirectional Tracking Link into a hislot module, and make all drone modules have Gang Link variants. So all your fleet's drones track better and have greater MWD speed, and potentially a module which makes them tougher.

The drone repair module which hits all your drones, dumb. It would get rid of the main threat to a Domi which is people eating its drones.

Drone DPS modules, not going to happen. Already a sentry ishtar can out DPS most BS's in POS sieges, so even adding 5% to this would be ridiculous.



A re-think of the Gallente gang links so they support drone use could be interesting. It might make Gallente command ships interesting again, although it would need careful balancing I could see it having some uses.

I don't agree that a drone repair module is dumb though Sad

Fact is that most drones have so few hp's anyway that it'll never make a drone invulnerable and if balanced properly it wouldn't overpower a domi. After all it's pinching a high slot, grid and CPU off the domi as well as cap so is going to limit fits. I'd see it as a PVE module mainly.
X Gallentius
Black Eagle1
#29 - 2012-01-04 07:43:24 UTC
Kiss Escapee wrote:

A re-think of the Gallente gang links so they support drone use could be interesting. It might make Gallente command ships interesting again, although it would need careful balancing I could see it having some uses.
+1 And/Or have fleet boosters apply to drones as well as the ships. And drone implants too.

Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#30 - 2012-01-04 10:10:26 UTC
More drone module options for hi-slots is a good suggestion.

Especially for the Ishtar / Gila with their two utility hi-slots.

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

CCP Phantom
C C P
C C P Alliance
#31 - 2012-01-06 10:17:54 UTC
Moved from Ships and Modules.

CCP Phantom - Senior Community Developer

Lucjan
Deutzer Freiheit
#32 - 2012-01-06 17:44:38 UTC
+1
-Drone Bay Capacity
-Drone Bandwidth
-Fighter upgrade rigs
Stringar
I Am America and So Can You
#33 - 2012-01-07 03:57:07 UTC  |  Edited by: Stringar
Wonder what the game designers think about this thread, or if they seen it yet Cool

Anybody's else have any good idea's for drone modules/or rigs goQuestion
Bearilian
Man Eating Bears
#34 - 2012-01-07 21:30:11 UTC  |  Edited by: Bearilian
first, i would like to see this. +1

second:
1-Up Mushroom wrote:
I know that you might think this but then the Dominix would become severely overpowered, it can already reach 1000+ DPS w/ Sentries and Rails, a Drone dmg mod would make it better than even some marauders and faction BS's in pve and pvp. Same with some ships like Phoon and Navy Geddon.

Drones are meant to be supplementary DPS that's why drone ships have turret/missile slots,

if this really became an issue, then two possible options, would be to rebalance drone boats, with less turret capacity, OR: have drone damage modules fit into high slots (as suggested; probably the simple solution).
-or even another suggestion, (doubt you guys are going to like it though), maybe have drone damage modules, have a turret AND missile launcher nerf on it? ex. 5% increase in rate of fire per module?
-or the other side of the suggestion, would be to strait up nerf the drone boats specifically, decreasing their effectiveness in both turrets and missiles (it would have to be an omni nerf, and not just against lets say rails)(and im not sure i like this idea, just comming up with solutions)..
Obsidiana
Atrament Inc.
#35 - 2012-01-07 21:55:51 UTC
+1

I think the reason that they do not exist is because of the damage potential of ships like the Dominix. With a 10% bonus, T2 drones, and 6 blasters it can already do a lot of damage.

Note: Drone modules did not exist at all when Eve came out and it took years for them to be introduced.
Stringar
I Am America and So Can You
#36 - 2012-01-09 14:51:59 UTC
Obsidiana wrote:
+1

I think the reason that they do not exist is because of the damage potential of ships like the Dominix. With a 10% bonus, T2 drones, and 6 blasters it can already do a lot of damage.

Note: Drone modules did not exist at all when Eve came out and it took years for them to be introduced.


True, but not all drone boats have that capabilty
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