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Dev blog: Designer SKINs to please your eyes

First post
Author
FarScape III
Journey On Squad
#81 - 2015-08-27 13:22:44 UTC
Think about it, would you paint your car this way?

I might paint a barn that color red but not a car or spaceship.

Did u give your artist's 2 hours to make these skins? because I would hate to think they could not do better after their first run.

Please let them make some nicer looking SKINS next time, please?

And you who are saying these skins are good, are you so willing to settle for these?

Think about color usage next time and aesthetics etc...

I'm not trying to be mean here, I'm honestly trying to help.


Far
Ben Fenix
Deep Core Mining Inc.
#82 - 2015-08-27 16:00:01 UTC
How about some better user interfaces for our eyes?
50% of the game is spent with brackets and menu's.



Just saying...

#Soup

Bentakhar
ANKOU INITIATIVE
#83 - 2015-08-27 16:54:11 UTC


Thank you for taking the time to answer me. I wish we didn't have to be provocative to get an answer on these forums (oh sorry i'm doing it again! Pirate ) Moving on Arrow


I'll comment on you reply in the same order aswell. But the forums won't let me quote the entire thing so i'll summarize at best.

PRICING

Pricing SKINs according to how good CCP thinks they look is an incredibly surprising and terribad idea. Imagine if cars of varying colors had different pricing matching the builder's taste. Anyway... I'm glad you diverted from that. Blink
Then the pricing started to get consistent which was good.
And designer SKINs are consistent aswell but more expensive than regular SKINs... why? DO NOT tell me they take more time to do (I do renderings and concept art for a living and the Designer SKINs that were released so far were NOT a lot of work)

You say frigate SKINs were cheaper because they were gonna be lost more often? SKINs are permanent now. And the Aliastra Incursus SKIN still costs 4300 Aurum for a SKIN that actually changed from awesome-looking to incredibly dull!

I 'm ready to bet the SKIN that took the most work adjusting so far is the caracal nughoeivy SKIN (the orange funky camo). But that should not make it more expensive.

SHIP HULLS

When I talk about multiple hulls I mean that I find the fact that the Dominix and Navy Dominix require two seperate SKINs is close to extorsion. I know you are planning to have variants for each TII hull (soon*). As far as the Bhaalgorn and Serpentis ships are concerned I can't wait for them to get different hulls. If I were you I really wouldn't point that out ;)

Thats why I would find it more consistent that SKINs were categorized like spaceship command skills:

Caldari Frigate RATAA SUNSET SKIN
Caldari Cruiser RATAA SUNSET SKIN
Caldari Command Ship RATAA SUNSET SKIN
Mining Barge SANCTUARY SKIN
Exhumer GURISTAS SKIN

etc...

Of course that's less cash for CCP and thats really the key I guess.
Quote:
Why charge people for a SKIN that works on 2-3 ships if they only use 1 variant.
Really???? Roll
Using that very logic you should make it that every different ship requires a different skill!

"currently training navitas lvl4" Attention awesome stuff!


IMMERSION

You say the SKIN system is a "complete feature". If you like, but it is horribly immersion breaking in a game with real player driven economy and that will remain disappointing. It's just a "BUY" button when it could have been so much more. It could have bridged some gaps between some of the profession while creating new opportunities and it doesn't. Thats a shame.

PLAYER FEEDBACK

You say the players are really happy about the SKINs systems. Not much surprise here! SKINs were already a recurring subject when I started playing in 2007. So such a long expected feature could really not fail completely. And don't get me wrong some, of the SKINs are great.

There are a few inconsistencies that are the result of a progressive deployment of this feature that need fixing badly, and then, sadly quite a lot of greed from CCP that resulted in some really weird decisions. Add to that the fact that you have been teasing us with SKINs since forever (images of a dozen variants of scorpions, of tornados etc, tech demos which allowed full customization, corp logos etc...) and so far we have none or very little of that. If SKINs are a "complete feature" as you say, it is not the feature you advertised and it is absolutely below most people's expectations.















Edward Olmops
Gunboat Commando
#84 - 2015-08-27 20:46:06 UTC
CCP Terminus wrote:
Zappity wrote:
Could we please have a window-in-window feature so we can see a close up of our ship while in zoomed out tactical view? I like seeing my ship but rarely do so. It would be useful for seeing ship effects, too.


I've heard some talk about it around the office, although I think it's been talked about for a while now. It's definitely not completely out of the picture as something we could do.



Oh yes please. I always wanted this.
Lasers and stuff exploding on my ship.
I usually fight while having the camera zoomed in which is really bad because you lose all overview and orientation.
Might also be cool for enemy ships.

Doubleclick/whatever own HUD or locked targets to get a/transform into a small (possibly circular) window that shows a ship with skin and effects??
Drago Shouna
Doomheim
#85 - 2015-08-28 09:04:49 UTC
The Rataa Sunset ones, i'm sorry but they look terrible.

Solecist Project...." They refuse to play by the rules and laws of the game and use it as excuse ..." " They don't care about how you play as long as they get to play how they want."

Welcome to EVE.

Bentakhar
ANKOU INITIATIVE
#86 - 2015-08-28 09:07:46 UTC  |  Edited by: Bentakhar
Drago Shouna wrote:
The Rataa Sunset ones, i'm sorry but they look terrible.


On some hulls it works fine... The Corax for example but thats because the base Corax already has some nice striping going on ... But on the capitals its awful ... The RAATA Leviathan looks like something a 4 year old built out of red Legos. Shocked


I wish it was more like this : http://imgur.com/U9DTN1H
Akira Kata
AkiCo LLC
#87 - 2015-08-28 15:13:38 UTC
Jeremiah Saken wrote:
CCP Legion wrote:

Personally I would love to see player designed SKINs, corp logos on ships/stations and all kinds of more advanced skins as well as customized sounds and engine trails and other bells and whistles. Unfortunately the tech isn't there yet and with all the stuff coming out like the citadels, the art guys are pretty busy, so no idea when these things might happen. Step at a time and hopefully later in the year we can talk with some certainty what is the next step for SKINs :)

Stop teasing, it's never going to happen. CCP is making money on them. Why would I buy designer raven skin when I could make one? Why would I ever buy a paint job that costs few times more than T1 hull itself?

More important thing: where are new explosions?


In subscription games, time is money... if we had to be logged in while developing our own custom skins with in-game tools, CCP might make more than selling individual skins as they do now.
Bentakhar
ANKOU INITIATIVE
#88 - 2015-08-28 15:22:05 UTC
Akira Kata wrote:


In subscription games, time is money... if we had to be logged in while developing our own custom skins with in-game tools, CCP might make more than selling individual skins as they do now.



Excatly ... Besides, the skill(s) required for using the Custom painting interface could be an item sold in the store . I'd pay aurum / real cash for that !
Akira Kata
AkiCo LLC
#89 - 2015-08-28 15:36:44 UTC
Bentakhar wrote:
Akira Kata wrote:


In subscription games, time is money... if we had to be logged in while developing our own custom skins with in-game tools, CCP might make more than selling individual skins as they do now.



Excatly ... Besides, the skill(s) required for using the Custom painting interface could be an item sold in the store . I'd pay aurum / real cash for that !


Hmm... careful what we ask for- until you've trained to level 5 on a plethora of design and painting skills, your skins look bad and peel off the hull at speeds faster than 2 AU/S Lol

Seriously though, training skin skills would mean even more time in spent in EVE.
Dersen Lowery
The Scope
#90 - 2015-08-28 17:42:08 UTC  |  Edited by: Dersen Lowery
Bentakhar wrote:
Pricing SKINs according to how good CCP thinks they look is an incredibly surprising and terribad idea. Imagine if cars of varying colors had different pricing matching the builder's taste.


So... you haven't even spec'd out a new car in the last three decades or so? Because this is exactly what they do. Some colors are exclusive to trim levels, too.

It's not just cars, either. You're complaining about something that RL corporations have done for decades. There has never been a shortage of people who will pay extra for looks, or for exclusivity, or for luxury. SKINs are luxury items. If you don't want to pay a premium price for a premium skin, don't.

On topic, I'm excited for custom/corp skins whenever they drop. In the mean time, that red on Caldari hulls is niiiiiice.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

FT Diomedes
The Graduates
#91 - 2015-08-29 10:20:58 UTC
CCP Terminus wrote:
Zappity wrote:
Could we please have a window-in-window feature so we can see a close up of our ship while in zoomed out tactical view? I like seeing my ship but rarely do so. It would be useful for seeing ship effects, too.


I've heard some talk about it around the office, although I think it's been talked about for a while now. It's definitely not completely out of the picture as something we could do.


This would be awesome! If I could have a view of my ship in a window about the same size as the view in the fitting window (or a little smaller), that would be great.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Freelancer117
So you want to be a Hero
#92 - 2015-09-01 18:08:54 UTC
I challenge you to use this SKIN for all scorpion variant hulls Cool

http://img13.deviantart.net/8beb/i/2007/346/8/f/another_nod_logo_i_done_by_adder24.jpg

Regards, a Freelancer

Eve online is :

A) mining simulator B) glorified chatroom C) spreadsheets online

D) CCP Games Pay to Win at skill leveling, with instant gratification

http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg

http://bit.ly/1egr4mF

Arthur Aihaken
CODE.d
#93 - 2015-09-01 19:17:33 UTC
So with the release of the Valklear SKINs which extend to Minmatar T2 hulls, will we be seeing an update to the Raata Sunset SKINs to include Caldari T2 hulls as well?

I am currently away, traveling through time and will be returning last week.

Sp3ktr3
The Regency
The Monarchy
#94 - 2015-09-01 21:35:27 UTC
I wouldn't count on getting the rest of the Raata Sunset skins. Just another half-assed, half-finished feature.
Dersen Lowery
The Scope
#95 - 2015-09-02 00:28:52 UTC
I want to take the Valklear Breacher home as a pet.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#96 - 2015-09-02 23:04:51 UTC
Of the Valklear set am I just missing the option for navy BSs or are they not present? In the BS bundle I see T1 and 2 but no faction.
Krughor Khan
State Protectorate
Caldari State
#97 - 2015-09-03 05:33:39 UTC
Theres one thing I think it would be nice for CCP to do. They could add an option for fw militia members to freely shift it's current ship skin to the one of the militia. It doesnt make much sense for a caldari pilot to fly with the gallentean eagle or with some tribal marking just because he prefers to fly ships of the opposite faction.
This could also only work while inside the militia. That way CCP retains the ability to capitalize on most of the other ship skins as they see fit (altough the ideal would be completely free player customization). Even if its just the logo, it could be a good starting test for future implementations.
Soldarius
Dreddit
Test Alliance Please Ignore
#98 - 2015-09-05 20:34:33 UTC
Went to sisi to check these out. Designer skins are not available for tactical destroyers or strategic cruisers.

http://youtu.be/YVkUvmDQ3HY

Omnathious Deninard
University of Caille
Gallente Federation
#99 - 2015-09-06 05:05:09 UTC
Dev Blog wrote:
Soon after the Galatea release you will be able to acquire a complete outfit, offered in various colors which also match the new Designer SKIN lines and are available for both males and females.

When will these be getting released? I don't want to sound pushy but it soon after the release.

If you don't follow the rules, neither will I.

Rain6637
GoonWaffe
Goonswarm Federation
#100 - 2015-09-06 06:42:31 UTC
ESPECIALLY THOSE SHOES WHAAAAT

http://imgur.com/a/3yDih

these heels are killing me, and there's no way I'm wearing any of that default ****.