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What's the minimum skills need to solo C5's in a Naglfar?

Author
Sandrilla Sastrum
Doomheim
#1 - 2015-08-27 12:32:47 UTC
Salutations Everyone! My main is almost done training for the Vargur that I intend to use to solo C5s in, but after watching several NEWER videos, it seems that may be a taller order then I imagine for a solo Vargur even with siege links running. And then I saw the incredible ability of the Naglfar soloing C5's like a boss, and now I WANT ONE. So can anyone be so kind as to give me a lowdown of the minimum skills needed to solo C5s in a Naglfar. I did my research and to my knowledge, I'm needing these skills:


Electronic Warfare IV
Frequency Modulation IV
Long Distance Jamming IV
Target Painting IV
Signature Focusing IV

Science V
Warp Drive Operation V
Jump Drive Calibration IV
Jump Drive Operation V

Advanced Spaceship Command V
Capital Ship III
Minmatar Dreadnought IV

Tactical Weapon Reconfiguration IV
Capital Projectile Turret IV
Capital Shield Operation IV

With my current 27 mill SP on my main, all I'm needing to my knowledge are these skills which I can train within 110-120 more days. Please advice me if I'm missing some skills or knowledge on the subject, thanks!





Aquila Sagitta
Blue-Fire
#2 - 2015-08-27 12:44:31 UTC
The biggest thing with solo dread escalations are dps and cap. So good cap skils and getting the maximum dps is what you're after.
Andrew Jester
Collapsed Out
Pandemic Legion
#3 - 2015-08-27 12:47:53 UTC
good ones

If thuggin' was a category I'd win a Grammy

Jack Miton
School of Applied Knowledge
Caldari State
#4 - 2015-08-27 17:13:03 UTC  |  Edited by: Jack Miton
Well, you need to be able to fly a Naglfar I guess.
Being able to fit it also helps.

Also, level 5 skills are better than level 4 skills, which in turn are better than level 3 skills and so on and so forth.

PS: can confirm that jump skills are extremely important for running C5s, train them all to 5.

There is no Bob.

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Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#5 - 2015-08-27 17:59:34 UTC
Jack Miton wrote:

PS: can confirm that jump skills are extremely important for running C5s, train them all to 5.

confirmed

trolling aside: OP do you even know what half those skills even do?
Lloyd Roses
Artificial Memories
#6 - 2015-08-27 18:33:11 UTC
Tactical Weapons Reconfiguration V (lock faster and enhance damage), dread V (more damage), guns V and signature analysis V (faster locks).
Sandrilla Sastrum
Doomheim
#7 - 2015-08-27 23:58:02 UTC
Lloyd Roses wrote:
Tactical Weapons Reconfiguration V (lock faster and enhance damage), dread V (more damage), guns V and signature analysis V (faster locks).


All my support skills are at Lev 5. I was wondering if Siege II was mandatory or not, but out of all of the skills I listed, I'm guessing this is the one I need to train to level 5 first.
Sandrilla Sastrum
Doomheim
#8 - 2015-08-28 00:03:20 UTC  |  Edited by: Sandrilla Sastrum
Tsukino Stareine wrote:
Jack Miton wrote:

PS: can confirm that jump skills are extremely important for running C5s, train them all to 5.

confirmed

trolling aside: OP do you even know what half those skills even do?


No because I'm a total noob and have no idea what I'm doing. And I also don't know that you can't jump inside WHs because I'm such a total dumb noob. Also I'm not fully aware that all the ones posted thus far are Trolls besides Lloyd and Aquila. It sucks to be a clueless noob.
Sandrilla Sastrum
Doomheim
#9 - 2015-08-28 00:12:45 UTC
Jack Miton wrote:
Well, you need to be able to fly a Naglfar I guess.
Being able to fit it also helps.

Also, level 5 skills are better than level 4 skills, which in turn are better than level 3 skills and so on and so forth.

PS: can confirm that jump skills are extremely important for running C5s, train them all to 5.


Ty for confirming my belief that jump skills aren't that important for WHs, it'll save me 40-50 days.
Ripblade Falconpunch
Deep Core Mining Inc.
Caldari State
#10 - 2015-08-28 00:15:14 UTC
There's an old saying that goes "if you have to ask, you probably aren't ready".

It's somewhere on the list right after "Only fly what you can afford to lose" and right before "Can I have your stuff?".
Sandrilla Sastrum
Doomheim
#11 - 2015-08-28 00:23:50 UTC
Ripblade Falconpunch wrote:
There's an old saying that goes "if you have to ask, you probably aren't ready".

It's somewhere on the list right after "Only fly what you can afford to lose" and right before "Can I have your stuff?".


You won't know until you try, otherwise you'll never be ready. I'll learn sooner or later of the do and don't just like all you veterans did.

And I can afford to buy 30 Naglfars right now if I wanted to.
Sandrilla Sastrum
Doomheim
#12 - 2015-08-28 00:37:22 UTC
Aquila Sagitta wrote:
The biggest thing with solo dread escalations are dps and cap. So good cap skils and getting the maximum dps is what you're after.


All my support skills are maxed. The only thing I was really wondering is if soloing C5's in a Naglfar with training the skills I listed above doable and which skills are primary to train to lev 5. With the exception of the jump skills, I intend to train them all to lev 5 at some point, I just wanted to get in there and give it a go as soon as possible and learn how to fly the Naglfar while training all those skills to 5.
goodlady Smith
TheCrazy88s
#13 - 2015-08-28 01:04:25 UTC
Sandrilla Sastrum wrote:
Aquila Sagitta wrote:
The biggest thing with solo dread escalations are dps and cap. So good cap skils and getting the maximum dps is what you're after.


All my support skills are maxed. The only thing I was really wondering is if soloing C5's in a Naglfar with training the skills I listed above doable and which skills are primary to train to lev 5. With the exception of the jump skills, I intend to train them all to lev 5 at some point, I just wanted to get in there and give it a go as soon as possible and learn how to fly the Naglfar while training all those skills to 5.


Hole selection to get the best bonus for your ship plays a large part in soloing

Please like my posts it makes me feel better about the time I spend on the forums WTS... Smiles

Sandrilla Sastrum
Doomheim
#14 - 2015-08-28 01:26:41 UTC
goodlady Smith wrote:
Sandrilla Sastrum wrote:
Aquila Sagitta wrote:
The biggest thing with solo dread escalations are dps and cap. So good cap skils and getting the maximum dps is what you're after.


All my support skills are maxed. The only thing I was really wondering is if soloing C5's in a Naglfar with training the skills I listed above doable and which skills are primary to train to lev 5. With the exception of the jump skills, I intend to train them all to lev 5 at some point, I just wanted to get in there and give it a go as soon as possible and learn how to fly the Naglfar while training all those skills to 5.


Hole selection to get the best bonus for your ship plays a large part in soloing


It's extremely difficult to find a C5 Pulsar. Can a Naglfar solo C5 with no wormhole effect?
Winthorp
#15 - 2015-08-28 01:56:20 UTC
goodlady Smith wrote:


Hole selection to get the best bonus for your ship plays a large part in soloing


Yeah you gotta get into dem magnetars.


Ohh wait...
Trinkets friend
Sudden Buggery
Sending Thots And Players
#16 - 2015-08-28 02:57:14 UTC
You have to have zero social skills and ability to interact with other humans otherwise you may be tempted to do so and this will detract from your profit. Also, an ability to press Ctlr-Q at the first sign of any other humaan playing the game near you is advantageous.
Tol Vir
Lazerhawks
L A Z E R H A W K S
#17 - 2015-08-28 08:02:31 UTC  |  Edited by: Tol Vir
I believe.

All V for your gunnery supports and other support skills, then Dread and Guns IV should suffice. And you will probably want Tactical Weapons Re-config to V ideally as this will give you the extra target and what not.

What effect is the hole your going into as sometimes that will make a difference

Sandrilla Sastrum wrote:


It's extremely difficult to find a C5 Pulsar. Can a Naglfar solo C5 with no wormhole effect?


Yes you can solo in a Vanilla Hole, And good luck finding a Pulsar, only person I know who wants rid of his c5 pulsar is asking silly isk for it. Last i checked every pulsar had someone in.
Felstaff Celium
Leeole's Legion
Rainbow Knights
#18 - 2015-08-28 09:44:13 UTC
I'd recommend actually using your Naglfar in a WH corp that does escalations prior to attempting this.. But seeing as your like totally not hurting for ISK with the ability to buy 30 Naglfars, you may as well just throw yourself into the fire and see how you do.
Sandrilla Sastrum
Doomheim
#19 - 2015-08-28 12:03:39 UTC
Tol Vir wrote:
I believe.

All V for your gunnery supports and other support skills, then Dread and Guns IV should suffice. And you will probably want Tactical Weapons Re-config to V ideally as this will give you the extra target and what not.

What effect is the hole your going into as sometimes that will make a difference

Sandrilla Sastrum wrote:


It's extremely difficult to find a C5 Pulsar. Can a Naglfar solo C5 with no wormhole effect?


Yes you can solo in a Vanilla Hole, And good luck finding a Pulsar, only person I know who wants rid of his c5 pulsar is asking silly isk for it. Last i checked every pulsar had someone in.


Thank you Tol Vir, this is reassuring since I have all my gunnery and other support skills maxed already. So I can wing it with the skills I listed at IV and the one to max first is TWR, got it. What about those jump skills, do I need them trained at all?
Sandrilla Sastrum
Doomheim
#20 - 2015-08-28 12:08:47 UTC
Felstaff Celium wrote:
I'd recommend actually using your Naglfar in a WH corp that does escalations prior to attempting this.. But seeing as your like totally not hurting for ISK with the ability to buy 30 Naglfars, you may as well just throw yourself into the fire and see how you do.


I'm gonna do tons of practice on SiSi before I take the plunge on TQ, but thanks for the advice nonetheless.
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