These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Missions & Complexes

 
  • Topic is locked indefinitely.
12Next page
 

Stealth nerf to null relic sites?

Author
JitaGodess
Native Freshfood
Minmatar Republic
#1 - 2015-08-27 16:17:49 UTC
Been running relic sites on my alt, in the area I usually do, only the relic sites I am finding are dropping terrible loot, if any at all. Prob done 20 sites so far, and hardly anything of value is dropping, at least in comparison to last week. Been like this for a couple of days now.

Did I miss a dev blog, or anyone else noticing the same thing?

In sansha null btw, hunting those intact armor plates!

Please Evemail me if I win.

Sobaan Tali
Caldari Quick Reaction Force
#2 - 2015-08-27 16:53:22 UTC  |  Edited by: Sobaan Tali
Once again, since this always seems to come up once in while, no. It's luck based, not mechanics based. Whether the first ten sites you happen to run all have the best possible loot drops you've ever even heard of or whether the next 100 sites drops crap for loot is not evidence of a stealth nerf to anoms and sigs. For the last damn time, CCP is not secretly working for the Soviets to hurt your exploration income. No, there is no Dev blog on how CCP will be nerfing said exploration income.

(pauses briefly before hitting "Post") You know what, **** it! Yeah, CCP secretly is working for the Soviets to nerf your income. In fact, they just hate you in particular. All the good loot's gone, and you're on to them. I wouldn't be surprised if they send assassins to your door to remove you and others who are equally suspicious of the intents.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

JitaGodess
Native Freshfood
Minmatar Republic
#3 - 2015-08-27 16:56:53 UTC
Sobaan Tali wrote:
Once again, since this always seems to come up once in while, no. It's luck based, not mechanics based. Whether the first ten sites you happen to run all have the best possible loot drops you've ever even heard of or whether the next 100 sites drops crap for loot is not evidence of a stealth nerf to anoms and sigs. For the last damn time, CCP is not secretly working for the Soviets to hurt your exploration income. No, there is no Dev blog on how CCP will be nerfing said exploration income.

(pauses briefly before hitting "Post") You know what, **** it! Yeah, CCP secretly is working for the Soviets to nerf your income. In fact, they just hate you in particular. All the good loot's gone, and you're on to them. I wouldn't be surprised if they send assassins to your door to remove you and others who are equally suspicious of the intents.



Wow mate, think you need to take a moment and chill out.

I understand the mechanics of exploration, as I have been playing since 2006. I simply wondered if anyone else had experiences similar to mine, as in all the time I have been involved in explo, I don't recall a time when I received so little in loot.

But thank you kindly, for your response.

Jita Godess

Please Evemail me if I win.

Sporx Utensil
Colossus Enterprises
#4 - 2015-08-27 17:16:25 UTC  |  Edited by: Sporx Utensil
so many forum warriors on here that just sh*t on every post they see. thousandsd upon thousands of keyboard diahreah posts from these absurd autists.
Sobaan Tali
Caldari Quick Reaction Force
#5 - 2015-08-27 17:52:24 UTC
No offense, but it's a pet peeve of mine to see people ask the same damn thing over and over and have been given the same answer over and over when there is a search function, so don't take it personally.Roll I'd be lying if I were to claim that that didn't sound harsher than intended.

20 sites is hardly a large enough number of "failures", if you will, to suspect arbitrary changes to loot rarity, though there is nothing stopping CCP from doing that admittedly. Consider this though; maybe this month, you'll find nothing at all of value from the best sites that exist in Eve, even though you've had the best loot drops from all of last year till now, and then suddenly next month hit jackpot again from the very first site you hit. It's why faction frequency crystals burn out at exactly 4000 rounds, but T2 burns out somewhere around 1000. Because the T2 crystals have a 10% Volatility Rating, it acts as a chance based system, not a guaranty like it is for faction crystals at 100%. Oddly, I think some people just instinctively draw the conclusion that "1 in 10" means that if the first 9 attempts yield nothing, the next one absolutely must.

Truth is, that's not how chance works, since no one result has any effect on another. I don't know how Eve is coded to simulate odds, having the results of one site play into the results of another would be more work and coding I would think and kind of defeats the point of making it random in the first place. I'm not saying CCP will never nerf loot (Lord knows they've proven that before), but striking bad odds are hardly believable evidence. Trouble with random is that it is in fact random. Go figure.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#6 - 2015-08-27 17:52:26 UTC
came in expecting some guy who had done insignificant sample of sites complaining about drop rates

was not disappointed.
JitaGodess
Native Freshfood
Minmatar Republic
#7 - 2015-08-27 18:02:09 UTC
1st post and prob last in mission and complex.

A lot more trolls, and hostility than expected, think ill warp myself back over to market discussion and stay there.

Toodles o/

Please Evemail me if I win.

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#8 - 2015-08-27 18:32:37 UTC
it's not hostility, it's gentle mocking to make you realise your own mistake.
Shiloh Templeton
Cheyenne HET Co
#9 - 2015-08-27 19:38:33 UTC
JitaGodess wrote:
1st post and prob last in mission and complex.

A lot more trolls, and hostility than expected, think ill warp myself back over to market discussion and stay there.

Toodles o/
No need to take it personal, "random is random" is the standard answer around here. Every once in a while someone will post monthly stats that present some hard data that people will stop to consider.


Does CCP really announce every time they make a change to the drop tables or frequency of occurrence? It seems to me like they would make adjustments to keep values in the range they want them without causing an uproar.


Nafensoriel
Brutor Tribe
Minmatar Republic
#10 - 2015-08-27 20:48:24 UTC
Welcome to random is random.

Once upon a time I ran 51 sites in a row with only OPEs as a reward.
Once upon another time I ran 3 dinky highsec sites for kicks.. 3 pith adaptives and a faction bpc.

Now my time in fantasy land is over.. back to fantasy spacesheets in spreadships.


Chainsaw Plankton
FaDoyToy
#11 - 2015-08-27 22:42:29 UTC
or someone came through with a cargo scanner took all the good loot and left the bad loot to rot in the site till someone else showed up.

@ChainsawPlankto on twitter

Vivien Meally
Native Freshfood
Minmatar Republic
#12 - 2015-08-27 23:03:33 UTC
In Drone Space we dont even have Relic Sites :(
DeMichael Crimson
Republic University
Minmatar Republic
#13 - 2015-08-27 23:57:35 UTC
JitaGodess wrote:
1st post and prob last in mission and complex.

A lot more trolls, and hostility than expected, think ill warp myself back over to market discussion and stay there.

Toodles o/

Don't judge this sub-forum on a couple of bad replies, most people here are usually helpful.

As for your question, I'm gonna say yes. Over the years I've watched loot drops diminish on a regular basis which tells me CCP is constantly messing with them. No they won't post about it since it'll create a massive uproar. Besides that, CCP is pretty much covered due to players who constantly keep spouting the old crap answer of RNG. Basically it's their go-to answer without having to provide any actual proof.

As to why CCP would do that, because they want to encourage and foster a hostile environment. They reduce the loot drops so you'll have to do more sites thus making yourself more of a target for PvP encounters.

Yeah, that's just my opinion.


DMC
Brown Pathfinder
Black Spot on Parchment
#14 - 2015-08-28 10:55:19 UTC
Random is random but also CCP might have listened to players complaining their loot value is down on the market and then perhaps made some of the nicer drops more rare.
Maybe I need more tinfoil? P
Nafensoriel
Brutor Tribe
Minmatar Republic
#15 - 2015-08-28 12:20:41 UTC
CCP has exactly 3 ways to alter a cans drops.
They can alter what does or does not drop.
They can alter how often something drops.
They can alter the total volume of the cans generated drops.

Changing any of these will not have an instant effect on the market. The supply alteration has to migrate to markets and drive the price up/down.

It would be difficult for them to make more then low percentage changes to these numbers without people noticing. and yes.. we are NERDS enough to notice something like this on a statistical average.
Estella Osoka
Cranky Bitches Who PMS
#16 - 2015-08-28 13:46:30 UTC
Chainsaw Plankton wrote:
or someone came through with a cargo scanner took all the good loot and left the bad loot to rot in the site till someone else showed up.


^^THIS^^
Paranoid Loyd
#17 - 2015-08-28 15:42:38 UTC
Nafensoriel wrote:
we are NERDS enough to notice something like this on a statistical average.
A real nerd would know 20 sites is not sufficient to have a reliable statistical average.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Johnathan Coffey
Niforce Triggers
#18 - 2015-08-28 16:13:12 UTC
DeMichael Crimson wrote:
JitaGodess wrote:
1st post and prob last in mission and complex.

A lot more trolls, and hostility than expected, think ill warp myself back over to market discussion and stay there.

Toodles o/

Don't judge this sub-forum on a couple of bad replies, most people here are usually helpful.

As for your question, I'm gonna say yes. Over the years I've watched loot drops diminish on a regular basis which tells me CCP is constantly messing with them. No they won't post about it since it'll create a massive uproar. Besides that, CCP is pretty much covered due to players who constantly keep spouting the old crap answer of RNG. Basically it's their go-to answer without having to provide any actual proof.

As to why CCP would do that, because they want to encourage and foster a hostile environment. They reduce the loot drops so you'll have to do more sites thus making yourself more of a target for PvP encounters.

Yeah, that's just my opinion.


DMC

There is a serious flaw in your justification. Why would reduced loot drops lead to more sites run? If anything, you would expect the number of explorers to go down since they get discouraged by bad luck. Then again, a decline in the amount of explorers would lead to an increase in the prices of exploration loot, which in turn would encourage more exploration. With that we have established that as long as there is valuable exploration loot, the number of explorers is self-regulating and reducing the loot amount would not encourage and foster a hostile environment in any way.

First rule of EVE UI: right click EVERYTHING.

Nafensoriel
Brutor Tribe
Minmatar Republic
#19 - 2015-08-28 18:15:57 UTC
Paranoid Loyd wrote:
Nafensoriel wrote:
we are NERDS enough to notice something like this on a statistical average.
A real nerd would know 20 sites is not sufficient to have a reliable statistical average.

Oh hell yes.
But have you seen ze germans?
Crazy nutballs will pull a thousand data points out of somewhere suddenly.


DeMichael Crimson
Republic University
Minmatar Republic
#20 - 2015-08-29 00:05:48 UTC
Johnathan Coffey wrote:
DeMichael Crimson wrote:
JitaGodess wrote:
1st post and prob last in mission and complex.

A lot more trolls, and hostility than expected, think ill warp myself back over to market discussion and stay there.

Toodles o/

Don't judge this sub-forum on a couple of bad replies, most people here are usually helpful.

As for your question, I'm gonna say yes. Over the years I've watched loot drops diminish on a regular basis which tells me CCP is constantly messing with them. No they won't post about it since it'll create a massive uproar. Besides that, CCP is pretty much covered due to players who constantly keep spouting the old crap answer of RNG. Basically it's their go-to answer without having to provide any actual proof.

As to why CCP would do that, because they want to encourage and foster a hostile environment. They reduce the loot drops so you'll have to do more sites thus making yourself more of a target for PvP encounters.

Yeah, that's just my opinion.


DMC

There is a serious flaw in your justification. Why would reduced loot drops lead to more sites run? If anything, you would expect the number of explorers to go down since they get discouraged by bad luck. Then again, a decline in the amount of explorers would lead to an increase in the prices of exploration loot, which in turn would encourage more exploration. With that we have established that as long as there is valuable exploration loot, the number of explorers is self-regulating and reducing the loot amount would not encourage and foster a hostile environment in any way.

Why would reduced loot drops lead to more sites run? It's called status quo.

A decline in amount of explorers doesn't equate into an increase of price for exploration loot. A reduction of loot supply is what increases the price.

When loot drops are reduced, explorers must search longer in order to gain their usual amount of ISK per play session. Scarcity of loot combined with a lot of competition fosters and encourages a hostile environment.

More and more players are doing exploration everyday. Whenever they ask about loot drops, they're constantly told 'Do more sites, RNG will get better'. Most will not give up right away. Now there's an overabundance of competition searching for scarce loot, all of them trying to make their status quo / ISK value.

That alone fosters and encourages a hostile environment just between explorers. Now add in site invaders, thief's, gankers, etc and you definitely have a hostile environment.



DMC

12Next page