These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Decline in numbers... starting to turn into RAPID!!!

First post
Author
Harrison Tato
Yamato Holdings
#201 - 2015-08-26 13:24:42 UTC
Frostys Virpio wrote:

Who the hell made you believe a small group would be able to face a larger more organised one?


Star Wars
Webvan
All Kill No Skill
#202 - 2015-08-26 13:36:35 UTC
Harrison Tato wrote:
Frostys Virpio wrote:

Who the hell made you believe a small group would be able to face a larger more organised one?


Star Wars

Or Firefly?

Oh wait, they lost the war. But still superior, sorta like dukes of hazard in space Big smile
You cant stop the signal.

I'm in it for the money

Ctrl+Alt+Shift+F12

Frostys Virpio
State War Academy
Caldari State
#203 - 2015-08-26 13:39:59 UTC
Harrison Tato wrote:
Frostys Virpio wrote:

Who the hell made you believe a small group would be able to face a larger more organised one?


Star Wars


I'm sorry the game does not follow a pre-determined script in hollywood fashion where the "good" side wins against all odds.
Hasikan Miallok
Republic University
Minmatar Republic
#204 - 2015-08-26 13:44:22 UTC
Frostys Virpio wrote:
Harrison Tato wrote:
Frostys Virpio wrote:

Who the hell made you believe a small group would be able to face a larger more organised one?


Star Wars


I'm sorry the game does not follow a pre-determined script in hollywood fashion where the "good" side wins against all odds.


Well no if it is Hollywood teh good side is saved single handedly by a single hero who takes on the evil hordes and comes out victorious without a scratch.
Jenn aSide
Soul Machines
The Initiative.
#205 - 2015-08-26 13:57:19 UTC  |  Edited by: Jenn aSide
Harrison Tato wrote:
Frostys Virpio wrote:

Who the hell made you believe a small group would be able to face a larger more organised one?


Star Wars


Relevant
Market McSelling Alt
Doomheim
#206 - 2015-08-26 13:59:20 UTC
Harrison Tato wrote:
Frostys Virpio wrote:

Who the hell made you believe a small group would be able to face a larger more organised one?


Star Wars



Pretty much every revolution in history against an oppressive group.

Just to name some more famous ones:

Lucretian Revolution of 504BC
Boudica and the Celtic Revolution
The 30 some Revolutions of Muslims against Arab Kingdoms of the 8th century
The Scottish War of Independence, first and second (you know the one Mel Gibson led)
Ming Dynasty
The Battle of the Golden Spurs (love my Flandersian Brothers)
The 80 Years War
The Portuguese War of Independence
The French Revolution
The American Revolution
The Iberian Guerilla War 1807-1812
Most of the Battles of the American Civil War where the Confederation States won
Pretty much any battle the Allies won against Germany or Japan in the early years of World War II

Keep going?

But you know what is awesome... none of that matters at all because that is RL and this is a game.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Harrison Tato
Yamato Holdings
#207 - 2015-08-26 14:22:40 UTC
Hasikan Miallok wrote:
Frostys Virpio wrote:
Harrison Tato wrote:
Frostys Virpio wrote:

Who the hell made you believe a small group would be able to face a larger more organised one?


Star Wars


I'm sorry the game does not follow a pre-determined script in hollywood fashion where the "good" side wins against all odds.


Well no if it is Hollywood teh good side is saved single handedly by a single hero who takes on the evil hordes and comes out victorious without a scratch hand.


FIFY
sero Hita
Science and Trade Institute
Caldari State
#208 - 2015-08-26 14:25:13 UTC
Mir Jana wrote:
I was wondering about something...

January 2014 - average was 41k online
June 2014 - average was 32k online
December 2014 - average was 27k online
May 2015 - average was 21k online
August 2015 - average is 16k online

today I logged in at 14793 online.....

What can CCP do to re-build its populace cause obviously something is rotten in the state of Iceland...?



was 14793 online before or after a lot of people were locked out of EVE due to the Patch?
Galatea
The online number for a given day doesn't mean much. Trends on the other hand can be interpreted.

If you plot the data from the link Chribba linked, it doesn't look that bad actually. From around 2008 till christmas 2014 it looks pretty stable. After christmas you see an drop. Probably due to the multiboxing changes, and the new sov.

what can they do about it:

The accounts lost due to the multiboxing changes can probably only be fillled by getting new blood to join. As the people who had the old multiboxing alts, have no incentive to re-subscribe them. I think they are already working on getting more new players to join.

With the new Sov system, I would like to wait and see how the new structures and planned iterations affect the gameplay, before too big changes are done.


"I'm all for pvp, don't get me wrong. I've ganked in Empire, blobed in low sec. Got T-shirts from every which-where.. But to be forced into a pvp confrontation that I didn't want is wrong ccp." RealFlisker

Vol Arm'OOO
Central Co-Prosperity Union
#209 - 2015-08-26 14:45:57 UTC
IMO the most alarming thing about Eve's health is that historically after an expansion there is a spike in player numbers as folk come back to the game to see what's new. After FozzieSov there has been no spike. FozzieSov has proven not to be EveJesus. Instead, the best FozzieSov can claim is that it has not accelerated the decline.

Really, CCP needs to come to grips with the fact that the decline in numbers coincides directly with their efforts to make the game easier, more casual, and new player friendly. Most of their recent changes such as the safety, awok nerfs, and jump fat have not brought in new players while angering and driving away older folk. Much of the complexity of the game has been stripped away. And now instead of relying on the sandbox to create content, CCP as gone a full blizzard and is asking players to form up to battle npc (drifters) for their content. Well I dont want to shoot npc; I want to shoot players and I want the players to be making the content not ccp.

I don't play, I just fourm warrior.

Vol Arm'OOO
Central Co-Prosperity Union
#210 - 2015-08-26 14:49:29 UTC
Market McSelling Alt wrote:
Harrison Tato wrote:
Frostys Virpio wrote:

Who the hell made you believe a small group would be able to face a larger more organised one?


Star Wars



Pretty much every revolution in history against an oppressive group.

Just to name some more famous ones:

Lucretian Revolution of 504BC
Boudica and the Celtic Revolution
The 30 some Revolutions of Muslims against Arab Kingdoms of the 8th century
The Scottish War of Independence, first and second (you know the one Mel Gibson led)
Ming Dynasty
The Battle of the Golden Spurs (love my Flandersian Brothers)
The 80 Years War
The Portuguese War of Independence
The French Revolution
The American Revolution
The Iberian Guerilla War 1807-1812
Most of the Battles of the American Civil War where the Confederation States won
Pretty much any battle the Allies won against Germany or Japan in the early years of World War II

Keep going?

But you know what is awesome... none of that matters at all because that is RL and this is a game.


In all those historical references the small group had force multipliers or other advantages that allowed them to engage in asymmetrical warfare to overcome the numbers of the other side. Of course, in eve anything that allows a smaller group to take on a larger group, e.g. off grid boosters, ecm, etc..., is derided and nerfed.

I don't play, I just fourm warrior.

Frostys Virpio
State War Academy
Caldari State
#211 - 2015-08-26 15:04:51 UTC
Vol Arm'OOO wrote:
Market McSelling Alt wrote:
Harrison Tato wrote:
Frostys Virpio wrote:

Who the hell made you believe a small group would be able to face a larger more organised one?


Star Wars



Pretty much every revolution in history against an oppressive group.

Just to name some more famous ones:

Lucretian Revolution of 504BC
Boudica and the Celtic Revolution
The 30 some Revolutions of Muslims against Arab Kingdoms of the 8th century
The Scottish War of Independence, first and second (you know the one Mel Gibson led)
Ming Dynasty
The Battle of the Golden Spurs (love my Flandersian Brothers)
The 80 Years War
The Portuguese War of Independence
The French Revolution
The American Revolution
The Iberian Guerilla War 1807-1812
Most of the Battles of the American Civil War where the Confederation States won
Pretty much any battle the Allies won against Germany or Japan in the early years of World War II

Keep going?

But you know what is awesome... none of that matters at all because that is RL and this is a game.


In all those historical references the small group had force multipliers or other advantages that allowed them to engage in asymmetrical warfare to overcome the numbers of the other side. Of course, in eve anything that allows a smaller group to take on a larger group, e.g. off grid boosters, ecm, etc..., is derided and nerfed.


It's usually nerfed when the alrge group demonstrate how broken it is when used on a large scale. Which one of those multiplier really gives the small guy an advantage when the large group can field it and then some?

Links don't help against large organisation because the organisation also have them.

E-WAR is also fielded by large organisation.

Have anything else you think give the small guy an edge?

If anything, all those revolution had something a shitload of people in EVE don't really have, an actual cause they cared about and were ready to put the very best they could on the line to get it. They put their life on the line. When is the last time you saw the "Grrrrr "insert entity" movement actually get it's act together and do something instead of just talking about it?
AtramLolipop
Space Wolves ind.
Solyaris Chtonium
#212 - 2015-08-26 15:12:45 UTC
Frostys Virpio wrote:
Vol Arm'OOO wrote:
Market McSelling Alt wrote:
Harrison Tato wrote:
Frostys Virpio wrote:

Who the hell made you believe a small group would be able to face a larger more organised one?


Star Wars



Pretty much every revolution in history against an oppressive group.

Just to name some more famous ones:

Lucretian Revolution of 504BC
Boudica and the Celtic Revolution
The 30 some Revolutions of Muslims against Arab Kingdoms of the 8th century
The Scottish War of Independence, first and second (you know the one Mel Gibson led)
Ming Dynasty
The Battle of the Golden Spurs (love my Flandersian Brothers)
The 80 Years War
The Portuguese War of Independence
The French Revolution
The American Revolution
The Iberian Guerilla War 1807-1812
Most of the Battles of the American Civil War where the Confederation States won
Pretty much any battle the Allies won against Germany or Japan in the early years of World War II

Keep going?

But you know what is awesome... none of that matters at all because that is RL and this is a game.


In all those historical references the small group had force multipliers or other advantages that allowed them to engage in asymmetrical warfare to overcome the numbers of the other side. Of course, in eve anything that allows a smaller group to take on a larger group, e.g. off grid boosters, ecm, etc..., is derided and nerfed.


It's usually nerfed when the alrge group demonstrate how broken it is when used on a large scale. Which one of those multiplier really gives the small guy an advantage when the large group can field it and then some?

Links don't help against large organisation because the organisation also have them.

E-WAR is also fielded by large organisation.

Have anything else you think give the small guy an edge?

If anything, all those revolution had something a shitload of people in EVE don't really have, an actual cause they cared about and were ready to put the very best they could on the line to get it. They put their life on the line. When is the last time you saw the "Grrrrr "insert entity" movement actually get it's act together and do something instead of just talking about it?


I don't think it's that they cared more, it's more likely that they fought to their strengths and in Eve, the only strength that really makes a difference is the size of the alliance. a young 10 man alliance can't do a lot against a 10 man titan fleet.
Maldiro Selkurk
Radiation Sickness
#213 - 2015-08-26 15:18:18 UTC  |  Edited by: Maldiro Selkurk
Rodj Blake wrote:
Aaah, the traditional late-August Eve is dying thread.


Except numbers back up that a significant decline has occurred not just in the last couple months but for almost two years with one notable activity spike before declining some more.

So. you should say....im clueless on the subject at hand and will use an outdated mantra as substitute for for my ignorance.

Yawn,  I'm right as usual. The predictability kinda gets boring really.

Aralyn Cormallen
Deep Core Mining Inc.
Caldari State
#214 - 2015-08-26 15:24:33 UTC
Frostys Virpio wrote:
Harrison Tato wrote:
Frostys Virpio wrote:

Who the hell made you believe a small group would be able to face a larger more organised one?


Star Wars


I'm sorry the game does not follow a pre-determined script in hollywood fashion where the "good" side wins against all odds.


Hey, hey, the good side IS winning Big smile
Maldiro Selkurk
Radiation Sickness
#215 - 2015-08-26 15:51:59 UTC
Vol Arm'OOO wrote:
IMO the most alarming thing about Eve's health is that historically after an expansion there is a spike in player numbers as folk come back to the game to see what's new. After FozzieSov there has been no spike. FozzieSov has proven not to be EveJesus. Instead, the best FozzieSov can claim is that it has not accelerated the decline.

Really, CCP needs to come to grips with the fact that the decline in numbers coincides directly with their efforts to make the game easier, more casual, and new player friendly. Most of their recent changes such as the safety, awok nerfs, and jump fat have not brought in new players while angering and driving away older folk. Much of the complexity of the game has been stripped away. And now instead of relying on the sandbox to create content, CCP as gone a full blizzard and is asking players to form up to battle npc (drifters) for their content. Well I dont want to shoot npc; I want to shoot players and I want the players to be making the content not ccp.



Ive asked others like yourself a very simple question and gotten every manner of stupid response but here's hoping you have a decent one....what exactly is stopping you from finding pvp in a game built on mechanics which allow pvp EVERYWHERE !

Including i might add against fleets running pve content.

The problem isnt CCP it is you and what seems to be the vast majority of so called pvpers in EVE.

There are alliances that operate almost exclusively in highsec the hardest place in the game to manufacture pvp content and still top almost every alliance outside highsec in pvp success.

If you cannot find pvp content it is because you prefer dry-humping your precious ship rather than risk losing it in pvp.

Yawn,  I'm right as usual. The predictability kinda gets boring really.

Maldiro Selkurk
Radiation Sickness
#216 - 2015-08-26 15:59:26 UTC
Vol Arm'OOO wrote:
IMO the most alarming thing about Eve's health is that historically after an expansion there is a spike in player numbers as folk come back to the game to see what's new. After FozzieSov there has been no spike. FozzieSov has proven not to be EveJesus. Instead, the best FozzieSov can claim is that it has not accelerated the decline.

Really, CCP needs to come to grips with the fact that the decline in numbers coincides directly with their efforts to make the game easier, more casual, and new player friendly. Most of their recent changes such as the safety, awok nerfs, and jump fat have not brought in new players while angering and driving away older folk. Much of the complexity of the game has been stripped away. And now instead of relying on the sandbox to create content, CCP as gone a full blizzard and is asking players to form up to battle npc (drifters) for their content. Well I dont want to shoot npc; I want to shoot players and I want the players to be making the content not ccp.


There has been a steady decline since before Fozziesov was introduced but nice attempt at making Fozziesov the scapegoat.

By the way you do know that the collective pout fest you nullsec types put out has led CCP to gut Fozziesov right?

And now that Fozziesov is dead i await your next excuse why you cannot find pvp when your nullsec neighbor is just a jump or two away.

Yawn,  I'm right as usual. The predictability kinda gets boring really.

AtramLolipop
Space Wolves ind.
Solyaris Chtonium
#217 - 2015-08-26 16:13:18 UTC
Maldiro Selkurk wrote:
Vol Arm'OOO wrote:
IMO the most alarming thing about Eve's health is that historically after an expansion there is a spike in player numbers as folk come back to the game to see what's new. After FozzieSov there has been no spike. FozzieSov has proven not to be EveJesus. Instead, the best FozzieSov can claim is that it has not accelerated the decline.

Really, CCP needs to come to grips with the fact that the decline in numbers coincides directly with their efforts to make the game easier, more casual, and new player friendly. Most of their recent changes such as the safety, awok nerfs, and jump fat have not brought in new players while angering and driving away older folk. Much of the complexity of the game has been stripped away. And now instead of relying on the sandbox to create content, CCP as gone a full blizzard and is asking players to form up to battle npc (drifters) for their content. Well I dont want to shoot npc; I want to shoot players and I want the players to be making the content not ccp.


There has been a steady decline since before Fozziesov was introduced but nice attempt at making Fozziesov the scapegoat.

By the way you do know that the collective pout fest you nullsec types put out has led CCP to gut Fozziesov right?

And now that Fozziesov is dead i await your next excuse why you cannot find pvp when your nullsec neighbor is just a jump or two away.


Nicely put.... very nicely put.

If people want PVP it is everywhere in the game. Problem is the people screaming that null sec is stagnant is because they are a sheep in a huge alliance. Alliances, in my game design should not exist and corporations should have a limited amount of members. Alliances have too many blues, are too big and ruin the game through dictatorship. At least make it harder for entities to become fweinds.
Maldiro Selkurk
Radiation Sickness
#218 - 2015-08-26 16:26:32 UTC
The Chribba data shows that there was a general increase in gaming activity for most of the time period shown on the graph with a decline starting in the 2nd quarter or so in 2014 with one activity spike, after which the decline accelerated in all of 2015 to fall to levels equal to about the middle of 2007.

The question isnt, has there been a real decline in activity for most of 2014 and all of 2015 because clearly there has been a decline, the real question is why.

Yawn,  I'm right as usual. The predictability kinda gets boring really.

Jill Xelitras
Xeltec services
#219 - 2015-08-26 16:27:32 UTC
AtramLolipop wrote:
 Alliances, in my game design should not exist and corporations should have a limited amount of members. Alliances have too many blues, are too big and ruin the game through dictatorship. At least make it harder for entities to become fweinds.


You do know that players tend to do stuff despite boundaries imposed by game-design ?

AFAIK there are no coalitions in EvE's game-design. Also, the story that I heard about alliances is that CCP added them after players started to hit the max members in corp and started forming informal alliances.

Don't anger the forum gods.

ISD Buldath:

> I Saw, I came, I Frowned, I locked, I posted, and I left.

Markus Reese
Deep Core Mining Inc.
Caldari State
#220 - 2015-08-26 16:29:34 UTC
On a topic mentioned for new blood, account page saya unlimited buddy trials or whatever. Guess we can give em out. As a player base, we really should meta how we can immediately get em in on action. Manf. Trading, but mainly, pvp. Big alliances, break up coalitions and just go hog wild faction warfare style?

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.