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Dev blog: Designer SKINs to please your eyes

First post
Author
CCP Terminus
C C P
C C P Alliance
#41 - 2015-08-24 04:15:31 UTC
Sp3ktr3 wrote:
I was really excited to see the Raata Sunset SKINs, and was looking forward to buying one for my Navy Raven. Then I realized these seem to be T1 only. Will these be coming for the Navy hulls as well? If not I'll be extremely disappointed.


We would like to get them out for the Navy and T2 hulls, but there have been some delays, so for now it's T1 only.

@CCP_Terminus // Game Designer // Team Size Matters

Max Kolonko
Caldari Provisions
Caldari State
#42 - 2015-08-24 10:01:17 UTC
CCP Terminus from my point of view the end-game for skins would be corporate skins/alliance skinns that all corp/alliance members can use on all ships.

I'm talking about skins made by players using generator similar to corp logo that would also have corp/alliance logo in certain points.

I know Time To Penis is a thing, that's why I would limit it to simple designer like the one used for corp logo.

Is there any chance we can see something like this in the future?

Or at least add corp/alliance logo on top of regular skin?
Madeleine Lemmont
Ars Vivendi
#43 - 2015-08-24 14:53:58 UTC  |  Edited by: Madeleine Lemmont
Thanks for the great work.

There are some nice combinations of colours out there right now. They are looking great so far. But it's not my favorite combination inside.

In Corp-Logo creator you have some colors given by system. I mixed a transparent or black one with red as background for an icon.

It would be really great to look at the presently used corp logo color combinations, in order to create new designer or future common combinations.
I'd really support black/darkred combinations. Maybe designer skins should show no logo icon or the corp-logo instead. If I had to pay for my logo at the ship too... so what... All icons are a game-inside preset. So it should be possible to apply them at hulls.

One of my present favourites are the Khanid SKINs. I miss that look for Caldari ships a lot. The Sukuuvesta SKIN look seems to be close by. (But I don't need there logo icon. ;) )
Dark red instead of silver and voila... bought...

The new industrial like look clothing is nice. Will buy one.
Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#44 - 2015-08-24 15:41:24 UTC
I like the clothes more than the skins, colors on them look so vibrant. On spaceships the dirt obscures every paint you place on it. You will have to make some dirt changing system and actual cleaning service for the spaceship.
Sean Crees
Sean's Safe Haven
#45 - 2015-08-24 19:40:55 UTC
CCP Terminus wrote:
Sp3ktr3 wrote:
I was really excited to see the Raata Sunset SKINs, and was looking forward to buying one for my Navy Raven. Then I realized these seem to be T1 only. Will these be coming for the Navy hulls as well? If not I'll be extremely disappointed.


We would like to get them out for the Navy and T2 hulls, but there have been some delays, so for now it's T1 only.



I honestly can't remember the last time i flew a T1 hull. It's always T2 or faction.
Apoq Surrat
Zero-Point Solutions
DammFam
#46 - 2015-08-24 22:20:50 UTC
Nana Skalski wrote:
I like the clothes more than the skins, colors on them look so vibrant. On spaceships the dirt obscures every paint you place on it. You will have to make some dirt changing system and actual cleaning service for the spaceship.


All you have to do to remove the dirt and see your ship 'clean' is set your shader quality to normal in the settings window.

MacPro (mid 2012) dual 6-core Xeon 3.06ghz, 64GB ECC Ram, PCIe-SSD, 2x SSHD, BD, SD, Nvidia Titan Xp. Running macOS Sierra 10.12.4.

Ralph King-Griffin
New Eden Tech Support
#47 - 2015-08-25 02:22:19 UTC
Sir Livingston wrote:
I eat crayons.


goodman yourself
Malcanis wrote:
These look nice I guess.

When are we getting corp and/or alliance logos? Or skins with colour trims that reflect alliance colours?

As a technical issue, it would be pretty easy for you to implement, so what's the holdup?

also want.


these are cool and all but i still want to paint them myself.

David Semris
Doomheim
#48 - 2015-08-25 06:52:14 UTC
I´m so much ready to buy that skin for my Rattlesnake.

But I bet it will be only for Scorpion. Tragic waste of time and talent in that case. Roll
CCP Legion
#49 - 2015-08-25 08:35:58 UTC
Personally I would love to see player designed SKINs, corp logos on ships/stations and all kinds of more advanced skins as well as customized sounds and engine trails and other bells and whistles. Unfortunately the tech isn't there yet and with all the stuff coming out like the citadels, the art guys are pretty busy, so no idea when these things might happen. Step at a time and hopefully later in the year we can talk with some certainty what is the next step for SKINs :)

@CCP_Legion | Producer

Jeremiah Saken
The Fall of Leviathan
#50 - 2015-08-25 09:03:25 UTC
CCP Legion wrote:

Personally I would love to see player designed SKINs, corp logos on ships/stations and all kinds of more advanced skins as well as customized sounds and engine trails and other bells and whistles. Unfortunately the tech isn't there yet and with all the stuff coming out like the citadels, the art guys are pretty busy, so no idea when these things might happen. Step at a time and hopefully later in the year we can talk with some certainty what is the next step for SKINs :)

Stop teasing, it's never going to happen. CCP is making money on them. Why would I buy designer raven skin when I could make one? Why would I ever buy a paint job that costs few times more than T1 hull itself?

More important thing: where are new explosions?

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

Rain6637
GoonWaffe
Goonswarm Federation
#51 - 2015-08-25 09:20:56 UTC
I was enjoying the silence after that reasonable dev statement. It lasted not even 30 mins. Thanks.
Max Kolonko
Caldari Provisions
Caldari State
#52 - 2015-08-25 09:43:19 UTC
Jeremiah Saken wrote:
CCP Legion wrote:

Personally I would love to see player designed SKINs, corp logos on ships/stations and all kinds of more advanced skins as well as customized sounds and engine trails and other bells and whistles. Unfortunately the tech isn't there yet and with all the stuff coming out like the citadels, the art guys are pretty busy, so no idea when these things might happen. Step at a time and hopefully later in the year we can talk with some certainty what is the next step for SKINs :)

Stop teasing, it's never going to happen. CCP is making money on them. Why would I buy designer raven skin when I could make one? Why would I ever buy a paint job that costs few times more than T1 hull itself?

More important thing: where are new explosions?


who said it would be free to make one?
Jeremiah Saken
The Fall of Leviathan
#53 - 2015-08-25 09:56:10 UTC
Rain6637 wrote:
I was enjoying the silence after that reasonable dev statement. It lasted not even 30 mins. Thanks.

as he wrote
CCP Legion wrote:
Personally...

Personally, not CCP will do it.
Personally I would love all things that art guys are showing us on fafest be already in the game. Personally...

Max Kolonko wrote:
who said it would be free to make one?

Nobody. I expect they will be some price for make one. Not as much as today skins because they are overpriced, a lot. It's starting to resemble WoW. They have mounts we have skins...

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

Bentakhar
ANKOU INITIATIVE
#54 - 2015-08-25 10:31:46 UTC
CCP Legion wrote:
Personally I would love to see player designed SKINs, corp logos on ships/stations and all kinds of more advanced skins as well as customized sounds and engine trails and other bells and whistles. Unfortunately the tech isn't there yet and with all the stuff coming out like the citadels, the art guys are pretty busy, so no idea when these things might happen. Step at a time and hopefully later in the year we can talk with some certainty what is the next step for SKINs :)


As I understand the technical complexity of applying customs SKINs on a multiplayer, online scale, there are however no technical restriction to making the SKINs more tied to ingame professions.

Its a shame that SKINs don't have to be manufactured, assembled, including PI / industry in this. I am not angry at the fact that SKINs are designed by CCP, in fact I bought quite a few of them , I am just sad that the 'buy' button is sooo immersion-breaking in a game were all the economy and most of the action is player based. It seems like a huge step in the wrong direction.

(On a side note i feel the same way about avatar clothes... they should be assembled on planets using polytextiles and race specific components... there are so many useless industry items that could be made meaningfull...)

I wanted to see red planetary pigment shortage as the Rataa Sunset SKINs were made available!

tl;dr What is bugging me is that the SKINs feature is completely outside of our beloved sandbox.
BigNarna
Bent Yellow
#55 - 2015-08-25 13:44:13 UTC  |  Edited by: BigNarna
While the red seems a nothing but a 'repaint that grey' idea. I realised it was perfect!
:
Sadly not all the listed skins are there, these ones seem to be missing (and were on your list)
Badger Raata Sunset SKIN (Permanent)
Tayra Raata Sunset SKIN (Permanent)

My Badger - the "Flying Brick" would be PERFECT in that red. I'd even fork out for it, but these hulls do not show them as an option under 'available skins'. What happened?
Ben Zaye
Harakiri Cleaning services
#56 - 2015-08-25 14:07:24 UTC  |  Edited by: Ben Zaye
My 2 cents,

- The price of a skin should not exceed the price of the ship, because it's not logical.
(Example : T1 Drake Raata Sunset skin = 699 millions isk = Stupid price! and the price for T1 Drake in 56 m Shocked )

- For a good gang effect, some skins should be available in all races.

- The Golem Kaalakiota skin is still as ugly. There are too many scratches and dust on the ship. In addition, the ship's definition is of poor quality.-

- Raata Sunset skin = ordinary quality and disproportionate price. The Drake's skin is too orange. Ferox skin is better.

- In general I am not impressed ! and I am rather disappointed.

- Give me a paint bucket and a paintbrush that I can do myself my own skin. This is what had been requested by the players
Bentakhar
ANKOU INITIATIVE
#57 - 2015-08-25 14:17:24 UTC
Why are the designer SKINs more expensive than faction ones? You were heading to a decent and -more importantly- coherent pricing ... seriously what is wrong with you CCP? The regular SKINs are expensive enough!!! Cry

Now for more technical stuff, the innerzone shiping domi displays what is obviously an interbus domi (in the store i mean).
And all the bundle images display the old dominix model.

CCP Terminus
C C P
C C P Alliance
#58 - 2015-08-25 14:28:23 UTC
Max Kolonko wrote:
CCP Terminus from my point of view the end-game for skins would be corporate skins/alliance skins that all corp/alliance members can use on all ships.

I'm talking about skins made by players using generator similar to corp logo that would also have corp/alliance logo in certain points.

I know Time To Penis is a thing, that's why I would limit it to simple designer like the one used for corp logo.

Is there any chance we can see something like this in the future?

Or at least add corp/alliance logo on top of regular skin?


These are all, to one degree or another, things we would like to do going in to the future.
We would like to get corp logos on to ships, that's an art thing and they have their own priorities.
We would like to have corp-wide SKINs at some point.
We (or at least I) would like to have player made SKINs, using a system similar to how Valve does their cosmetics. People would submit designs, the community would vote on them, we would then vet them (key to keeping a unified artistic visions and preventing Time To Penis) and if they passed would make it into the game as a purchasable SKIN. That SKIN could theoretically be for a whole corp, etc.

@CCP_Terminus // Game Designer // Team Size Matters

Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#59 - 2015-08-25 14:29:35 UTC
CCP Legion wrote:
Personally I would love to see player designed SKINs, corp logos on ships/stations and all kinds of more advanced skins as well as customized sounds and engine trails and other bells and whistles. Unfortunately the tech isn't there yet and with all the stuff coming out like the citadels, the art guys are pretty busy, so no idea when these things might happen. Step at a time and hopefully later in the year we can talk with some certainty what is the next step for SKINs :)

Corporation skins. PLEX. Corp logos. Add and stir.
Max Kolonko
Caldari Provisions
Caldari State
#60 - 2015-08-25 14:52:49 UTC
CCP Terminus wrote:
Max Kolonko wrote:
CCP Terminus from my point of view the end-game for skins would be corporate skins/alliance skins that all corp/alliance members can use on all ships.

I'm talking about skins made by players using generator similar to corp logo that would also have corp/alliance logo in certain points.

I know Time To Penis is a thing, that's why I would limit it to simple designer like the one used for corp logo.

Is there any chance we can see something like this in the future?

Or at least add corp/alliance logo on top of regular skin?


These are all, to one degree or another, things we would like to do going in to the future.
We would like to get corp logos on to ships, that's an art thing and they have their own priorities.
We would like to have corp-wide SKINs at some point.
We (or at least I) would like to have player made SKINs, using a system similar to how Valve does their cosmetics. People would submit designs, the community would vote on them, we would then vet them (key to keeping a unified artistic visions and preventing Time To Penis) and if they passed would make it into the game as a purchasable SKIN. That SKIN could theoretically be for a whole corp, etc.


One can only hope and dream :)