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Player Features and Ideas Discussion

 
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Anti-capital fireship missile/kamikaze module

Author
Ishtanchuk Fazmarai
#1 - 2015-08-24 17:50:58 UTC  |  Edited by: Ishtanchuk Fazmarai
Let me suggest the "Dragonslayer" anti-capital fireship. Due to its massive size, it can only be fired from a BS hold (500 m3 packed, 10 seconds deployment time). Its guidance system consumes 1 high slot. Velocity 500 m/s, running time 180 seconds. Signature radius and shield/armor/hull stats like that of a T1 frigate since it is essentially a T1 hull packed with explosives. It can be assisted/webbed/ jammed as any ship, but can't be controlled (flies under "approach to" autopilot and explodes when distance is 0).

"Dragonslayer" is unable to lock anything but a supercapital, hits for 5,000,000 HP damage (thus one-shoting any supercapital that gets hit) and when shot down it explodes causing AoE damage up to 50,000 HP at point blank range.

Each Dragonslayer fireship is priced as a T2 frigate.

In battlefield, "Dragonslayer" fireships would require the ability to take down frigates fast, in something that can survive their AoE blast, and also would invite bringing enough BS to fire them and supplies to reload them. Although chances to hit would be small, a single unnoticed Dragonslayer would spell doom to all supercapitals in game.

As another twist, maybe the "Dragonslayer" could be a "module" to transform any T1 frigate into a giant bomb so a brave volunteer could go kamikaze for the privilege of one-shoting a supercapital... Lol

Roses are red / Violets are blue / I am an Alpha / And so it's you

Maldiro Selkurk
Radiation Sickness
#2 - 2015-08-24 19:00:28 UTC
At least your title makes it clear that reading your post will be a waste of time.

Yawn,  I'm right as usual. The predictability kinda gets boring really.

Lu Ziffer
Balanced Unity
Goonswarm Federation
#3 - 2015-08-24 19:00:37 UTC
Please CCP give us back the commonly proposed idea thread.
Ishtanchuk Fazmarai
#4 - 2015-08-24 19:05:57 UTC
Maldiro Selkurk wrote:
At least your title makes it clear that reading your post will be a waste of time.


Actually planned to post it at "one line bad ideas", but was too long.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Zura Namee
The Scope
Gallente Federation
#5 - 2015-08-24 19:11:38 UTC
Well, it's slightly less awful than most anti-supercap wonderweapon threads.
Ishtanchuk Fazmarai
#6 - 2015-08-24 19:34:10 UTC
Zura Namee wrote:
Well, it's slightly less awful than most anti-supercap wonderweapon threads.


It's PT boats and kamikazes in the world of battleships.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Frostys Virpio
State War Academy
Caldari State
#7 - 2015-08-24 21:13:54 UTC
Anti-capital but can only target supers?
DrysonBennington
Eagle's Talon's
#8 - 2015-08-24 22:25:14 UTC  |  Edited by: DrysonBennington
The idea sounds basically like a larger version of a SB.

SB are good for taking out BC and BS sizes so why wouldn't a BC or BS sized SB be practical to take out capital ships with?

The BC or BS SB would be just as fragile as its frigate counter-part, would not do to much damage to frigates but could one shot Cruisers, and would severely damage BC and BS even possibly alpha striking the underbuilt BC and BS.

A fleet of 20 such BC or BS would be able to take out a Dred in around ten minutes, that is if the Dred doesn't get them first.
Ishtanchuk Fazmarai
#9 - 2015-08-24 22:38:38 UTC
DrysonBennington wrote:
The idea sounds basically like a larger version of a SB.

SB are good for taking out BC and BS sizes so why wouldn't a BC or BS sized SB be practical to take out capital ships with?

The BC or BS SB would be just as fragile as its frigate counter-part, would not do to much damage to frigates but could one shot Cruisers, and would severely damage BC and BS even possibly alpha striking the underbuilt BC and BS.

A fleet of 20 such BC or BS would be able to take out a Dred in around ten minutes, that is if the Dred doesn't get them first.


The point is to one-shot the supercapital so the tactics revolve around stopping the incoming projecitles, which can destroy each other if they blow up and are packed too tight. So getting very close would be required to stand a chance.

Also, their DPS is only really effective for the anticapital purpose.

It takes a single broken point: "you need supercaps to kill supercaps" and removes it from equation. Meta becomes "You need subcaps to protect your supercaps from subcaps".

Roses are red / Violets are blue / I am an Alpha / And so it's you

Tiddle Jr
Brutor Tribe
Minmatar Republic
#10 - 2015-08-24 22:53:58 UTC
At somepoint i wouldn't mind of "Fireball" weapon system. And of course a "Firewall" defensive module.

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

Celthric Kanerian
Viziam
Amarr Empire
#11 - 2015-08-25 09:20:38 UTC
Ishtanchuk Fazmarai wrote:


Each Dragonslayer fireship is priced as a T2 frigate.


42 mil would be too cheap, somewhere around 500 mil - 1 billion isk sounds better.
Ishtanchuk Fazmarai
#12 - 2015-08-25 13:02:21 UTC
Celthric Kanerian wrote:
Ishtanchuk Fazmarai wrote:


Each Dragonslayer fireship is priced as a T2 frigate.


42 mil would be too cheap, somewhere around 500 mil - 1 billion isk sounds better.


42 million is too cheap if it takes 1 fireship to down 100 billion ISK. But it can be too expensive if you need 200 of them, plus all the BS needed to hold them and fire them, in order to achieve that single 100 billion kill.

They should be cheap enough so small guys dare to field them as a anti-supercap deterrent.

"We may not have any super, but any super you send our way will be met with fireships, and all we need is to get lucky once..."

Since the only reliable defense versus fireships would be smaller craft (cruiser class and smaller), supers would require a through subcap escort. And that subcap escort would be a realistic target for the smaller guys. You may not take down a super, but the escort protecting it is a easier victim, so maybe you'll bag a few kills after all, supers or no supers.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Danika Princip
GoonWaffe
Goonswarm Federation
#13 - 2015-08-25 22:54:55 UTC
It's cute that you think we wouldn't pack our thousand megathrons with these things and just...win.

No. We don't need another advantage.