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Rattlesnake LvL 4 Mission Fit

Author
Vincent Athena
Photosynth
#21 - 2015-08-04 22:46:15 UTC
I like to put in one remote armor rep. You can fix your drones on the fly.

Know a Frozen fan? Check this out

Frozen fanfiction

Cu3ball
Edge of Darkness
#22 - 2015-08-04 22:58:44 UTC
I flew a Rattler for awhile until I got into a Golem. they are a lot of fun to fly. Here is the fit I used.

[Rattlesnake, Snake]

Damage Control II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Power Diagnostic System II
Power Diagnostic System II

Shadow Serpentis 100MN Afterburner
Adaptive Invulnerability Field II
Cap Recharger II
Omnidirectional Tracking Link II
Shield Boost Amplifier II
Shield Boost Amplifier II
Pith B-Type Large Shield Booster

Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Drone Link Augmentor II
Drone Link Augmentor II

Large Capacitor Control Circuit I
Large Sentry Damage Augmentor I
Large Core Defense Field Extender I


Hobgoblin II x5
Gecko x1
Garde II x2
Bouncer II x2
Scourge Fury Cruise Missile x2000
Scourge Precision Cruise Missile x2000
Optimal Range Script x1

The booster is only about 75 mil and the afterburner I already had, so you can swap it for a T2 if you want. Total, I think this comes in at 500 mil. May not be the 'best' fit, but worked very well for me.

And before I get flamed for only 4 launchers, you dps comes from your drone. Dropping one launcher loses about 85 DPS but gains 20+ k drone control range. I liked the trade off. Swap if it makes you happy. :)
Pax Deltari
The Scope
Gallente Federation
#23 - 2015-08-04 22:59:22 UTC
Vincent Athena wrote:
I like to put in one remote armor rep. You can fix your drones on the fly.


Thats a good idea. It helps to have a hull repper in your inventory as well that you could switch to in case you REALLY don't get your drones back in time.
Arthur Aihaken
CODE.d
#24 - 2015-08-05 01:04:19 UTC  |  Edited by: Arthur Aihaken
Just a few items to add...
• If you're running Geckos you'll want an omnidirectional tracking link scripted for tracking speed, otherwise they have a ***** of a time with frigates.
• If you're running cruise missiles, you'll want two T2 rigors and a T1 flare (the new missile stacking penalties make this combination more effective than three rigors).
• If you're running rapid heavies, a third BCU is going to be wasted for the most part since you get almost zero benefit from the increase to rate of fire. Rather, a MGE II will improve damage application as well as extend range (this also frees up your rig slots). And just run Faction ammo; T2 Fury or Precision isn't worth the range hit.

I am currently away, traveling through time and will be returning last week.

Rita May
State War Academy
Caldari State
#25 - 2015-08-05 04:30:36 UTC
Cu3ball wrote:

...

And before I get flamed for only 4 launchers, you dps comes from your drone. Dropping one launcher loses about 85 DPS but gains 20+ k drone control range. I liked the trade off. Swap if it makes you happy. :)


guess i'm doing something wrong, since i'm getting more DPS out of the launchers than the drones
[Rattlesnake, Rattling]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Imperial Navy Drone Damage Amplifier
Imperial Navy Drone Damage Amplifier
Imperial Navy Drone Damage Amplifier

Adaptive Invulnerability Field II
Large Shield Extender II
Large Shield Extender II
Drone Navigation Computer II
Republic Fleet Target Painter
EM Ward Amplifier II
100MN Afterburner II

Cruise Missile Launcher II
Cruise Missile Launcher II
Large 'Solace' Remote Armor Repairer
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II

Large Warhead Rigor Catalyst II
Large Anti-Thermal Screen Reinforcer II
Large Core Defense Field Extender II


Gecko x1
Hornet EC-300 x5
Wasp II x2
Berserker II x2

Inferno Fury Cruise Missile x2500
Scourge Fury Cruise Missile x2105

may be the implants, that toon has some 5% missle ones stuck netting around 1.6k DPS, 830 from the cruises.
Arthur Aihaken
CODE.d
#26 - 2015-08-06 23:09:34 UTC
Rita May wrote:
guess i'm doing something wrong, since i'm getting more DPS out of the launchers than the drones

Sure, maybe on paper... You won't be applying full missile damage with just a single rigor.

I am currently away, traveling through time and will be returning last week.

Rita May
State War Academy
Caldari State
#27 - 2015-08-07 07:30:01 UTC
Arthur Aihaken wrote:
Rita May wrote:
guess i'm doing something wrong, since i'm getting more DPS out of the launchers than the drones

Sure, maybe on paper... You won't be applying full missile damage with just a single rigor.

Ok, on a missile only ship i would use other rigs/more painters.
But on the rattle i use the cruises against the BS & BC NPCs only, so no need for further application and a Gecko deals with the smaller stuff just fine.
MrLahey
Viziam
Amarr Empire
#28 - 2015-08-18 09:20:36 UTC  |  Edited by: MrLahey
Pax Deltari wrote:
Jesus christ the cancer fits that have been posted here are ******* trash. Please pod yourselves. MWD and MJD? A god damn damage control for a shield mission ship? Using the Rattlesnake as a mission brawler? Rigor rigs? I haven't been smoking for years but the advice in this thread just gave me stage four cancer.

[Rattlesnake, RattleSnake PVE Full Damage ]

Drone Damage Amplifier II
Drone Damage Amplifier II
Ballistic Control System II
Drone Damage Amplifier II
Ballistic Control System II
Ballistic Control System II

Caldari Navy Large Shield Extender
Caldari Navy Large Shield Extender
Caldari Navy Large Shield Extender
Caldari Navy Large Shield Extender
Caldari Navy Large Shield Extender
Pithum C-Type Adaptive Invulnerability Field
Pithum C-Type EM Ward Amplifier

Rapid Heavy Missile Launcher II, Scourge Fury Heavy Missile
Rapid Heavy Missile Launcher II, Scourge Fury Heavy Missile
Rapid Heavy Missile Launcher II, Scourge Fury Heavy Missile
Rapid Heavy Missile Launcher II, Scourge Fury Heavy Missile
Rapid Heavy Missile Launcher II, Scourge Fury Heavy Missile
Drone Link Augmentor II

Large Core Defense Field Purger II
Large Core Defense Field Purger II
Large Core Defense Field Purger II


Gecko x1
Ogre II x2
Hammerhead II x5
Warrior II x5

That is the fit I use for Null sec Anoms/ Sigs and all wormhole sites up to C4 holes. Works just fine. if you're running missions (God I don't want to know why) You switch out the EM ward and Invuln field for resists that are appropriate to the mission that you're running. Simple stuff.

Q: "Oh but Pax there isn't any tank?!"
A: Ah yes this is where the glory of the mobile depot comes in. You drop it when you warp in and you change your fit based on what you're up against. Switch to a full rack of Shield power relays for maximum tank. For maximum DPS you go to what I have posted. Only need some tank? Well then switch to 3 Shield power relays and 3 DPS lows. Holy **** running missions in low sec and you get ganked? Who gives a ****, switch to a full rack of warp core stabilizers and you're Gucci to just warp the **** out.

Q: "Oh but Pax I don't want to fit the Bling shield extenders"
A: Then just use large shield extenders. Wow it's like rocket science. You can also bling your low slot DPS mods if you're a real man and really swimming in it from all the tricks your hoes bring in.

Q: "Oh but Pax I hate having to burn to acceleration gates that are far away"
A: Then just switch to the Micro Warp Drive in your cargo bay.

Tarojan wrote:
Why are you putting purgers on an active tanking fit?


Don't ask him for an excuse. Accept that he's a fool and move on. He has a damn shield extender rig on an active tank as well. Christ almighty give me strength.


Christ that made me spit out my tea, lol thanks
Arthur Aihaken
CODE.d
#29 - 2015-08-18 14:38:31 UTC
Rita May wrote:
Ok, on a missile only ship i would use other rigs/more painters.
But on the rattle i use the cruises against the BS & BC NPCs only, so no need for further application and a Gecko deals with the smaller stuff just fine.

If you're just sticking to larger targets, yeah - a single rigor is probably fine for Fury ammunition. You always have the option of switching to Precision for cruisers as well. Geckos are not bad against destroyers and cruisers, but I find that even with a tracking-speed scripted omni they miss against frigates quite a bit.

I am currently away, traveling through time and will be returning last week.

Maykid Achilles
No-Mercy
Shadow Ultimatum
#30 - 2015-08-19 00:45:42 UTC
Alright how about this kind of fit:

Cruise Missile II
Cruise Missile II
Cruise Missile II
Cruise Missile II
Drone Link Augmentor II
Drone Link Augmentor II

Large Micro Warp Drive
Sensor Booster II
Caldari Navy Large Shield Extender
Caldari Navy Large Shield Extender
Pithum-C Type Adaptive Invulnerability Field
Pithum-C Type Adaptive Invulnerability Field
Pithum-C Type Adaptive Invulnerability Field

Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II

Large Core Defense Purger II
Large Core Defense Purger II
Large Core Defense Purger II

Garde x2
Warden x2
Hobgoblin II x5

Arthur Aihaken
CODE.d
#31 - 2015-08-19 01:39:03 UTC
Maykid Achilles wrote:
Alright how about this kind of fit:

Honestly, if you're going strictly drones you're better off with something like a Dominix.

I am currently away, traveling through time and will be returning last week.

Asinar
The Hotdog
#32 - 2015-08-19 22:12:41 UTC  |  Edited by: Asinar
http://eve.battleclinic.com/loadout/70136-Rattlesnake-Kronos-Optimal-L4-Missioner.html


My personal fits:

Active tank, 1k+ DPS with my skills. Don't have all lv5 yet.

[Rattlesnake, Battlesnake]
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Ballistic Control System II

Adaptive Invulnerability Field II
Kinetic Deflection Field II
Thermic Dissipation Field II
Pith A-Type Large Shield Booster
100MN Afterburner II
Omnidirectional Tracking Link II, No Script
Target Painter II

'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile
Drone Link Augmentor II

Large Hydraulic Bay Thrusters II
Large Warhead Rigor Catalyst I
Large Warhead Rigor Catalyst I

Hammerhead II x5
Hobgoblin II x5
Warden II x2
Garde II x2
Scourge Cruise Missile x2793
Caldari Navy Mjolnir Cruise Missile x4323
Caldari Navy Scourge Cruise Missile x5880


Passive tank


[Rattlesnake, Prattlesnake II]
Ballistic Control System II
Drone Damage Amplifier II
Drone Damage Amplifier II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II

Thermic Dissipation Amplifier II
Kinetic Deflection Amplifier II
Adaptive Invulnerability Field II
Target Painter II
Large Shield Extender II
Large Shield Extender II
Large Shield Extender II

Drone Link Augmentor II
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile

Large Warhead Flare Catalyst I
Large Warhead Rigor Catalyst I
Large Warhead Rigor Catalyst I

Hornet II x5
Vespa II x5
Warden II x2
Garde II x2
Scourge Cruise Missile x10495

800 DPS.


Note: I always fly missions with 2 ships. First fit is quite undertanked for some missions solo. Having another 1k dps battleship right next to you alleviates that.
Fidoro
Republic Military School
Minmatar Republic
#33 - 2015-08-21 00:05:11 UTC
Here is my active tank Rattlesnake. This is way over tanked for LVL 4 missions and it does 1400+ DPS with my skills and implants. It is a little on the pricey side but I got carried away trying to squeeze as much DPS and tank out of it. The jump drive is in case you fall asleep and wake up in structure. The fit works like this: Warp to zero and blap. Ignore the frigs until last and use you Gecko or use Wasp if you are worried about losing Gecko. If you take damage, shield boost. By the time your shield damage is past half way again, you will have regen'd almost all cap so boost again. This ship can do Angel Extravaganza bonus room sitting at zero and no sweat. You can probably do DED 8's with this thing but I haven't tried. It is a beast.

[Rattlesnake, ✦ FI ]

Imperial Navy Drone Damage Amplifier
Imperial Navy Drone Damage Amplifier
Imperial Navy Drone Damage Amplifier
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

Pith B-Type X-Large Shield Booster
Pith C-Type Shield Boost Amplifier
Pithum C-Type Adaptive Invulnerability Field
Pithum C-Type Adaptive Invulnerability Field
True Sansha Cap Recharger
Imperial Navy Cap Recharger
Large Micro Jump Drive

Caldari Navy Cruise Missile Launcher
Caldari Navy Cruise Missile Launcher
Caldari Navy Cruise Missile Launcher
Caldari Navy Cruise Missile Launcher
Caldari Navy Cruise Missile Launcher
Drone Link Augmentor II

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit II


Gecko x1
Hornet II x15
Caldari Navy Wasp x2

Caldari Navy Scourge Cruise Missile x4519
Caldari Navy Inferno Cruise Missile x880

Anize Oramara
WarpTooZero
#34 - 2015-08-22 03:43:59 UTC  |  Edited by: Anize Oramara
Fidoro wrote:
Here is my active tank Rattlesnake. This is way over tanked for LVL 4 missions and it does 1400+ DPS with my skills and implants. It is a little on the pricey side but I got carried away trying to squeeze as much DPS and tank out of it. The jump drive is in case you fall asleep and wake up in structure. The fit works like this: Warp to zero and blap. Ignore the frigs until last and use you Gecko or use Wasp if you are worried about losing Gecko. If you take damage, shield boost. By the time your shield damage is past half way again, you will have regen'd almost all cap so boost again. This ship can do Angel Extravaganza bonus room sitting at zero and no sweat. You can probably do DED 8's with this thing but I haven't tried. It is a beast.

[Rattlesnake, ✦ FI ]

Imperial Navy Drone Damage Amplifier
Imperial Navy Drone Damage Amplifier
Imperial Navy Drone Damage Amplifier
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

Pith B-Type X-Large Shield Booster
Pith C-Type Shield Boost Amplifier
Pithum C-Type Adaptive Invulnerability Field
Pithum C-Type Adaptive Invulnerability Field
True Sansha Cap Recharger
Imperial Navy Cap Recharger
Large Micro Jump Drive

Caldari Navy Cruise Missile Launcher
Caldari Navy Cruise Missile Launcher
Caldari Navy Cruise Missile Launcher
Caldari Navy Cruise Missile Launcher
Caldari Navy Cruise Missile Launcher
Drone Link Augmentor II

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit II


Gecko x1
Hornet II x15
Caldari Navy Wasp x2

Caldari Navy Scourge Cruise Missile x4519
Caldari Navy Inferno Cruise Missile x880


The missile damage, half your damage, has atrocious application. This is not a good build.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Fidoro
Republic Military School
Minmatar Republic
#35 - 2015-08-22 13:41:56 UTC  |  Edited by: Fidoro
I understand that the explosion radius is higher than ideal and the explosion velocity is slower than ideal but the sheer amount of dps I get from this melts the cruisers and above. I ignore the frigs until last and then use hornets to take them out. To get the perfect application of damage and the amount of DPS with tank, there is not enough slots. Something has to give. I do sacrifice the radius and explosion velocity for high dps and it works for me. The damage application would only effect cruisers and below anyway. The majority of time grinding is on the BS's and HAC's. The high volume DPS overcomes the BS grind.

I have tried many different setups to increase damage application and I found this one to be the most efficient. Most of this fit was taken from a couple of guys ganked in Nullsec by the WH corp my main toon is in. The jump drive can be removed to increase damage application since it is for insurance only. I never use it. Can add a TP, omni-directional tracking link, or one of the new missile enhancement mods. The TP will give more benefit than the new missile enhancement mods.

This fit is entirely way over tanked for lvl 4 missions in HS so I may try the passive shield regen posted earlier but I am leary of those because there is no burst regen like a booster gives.

I do use a lot of implants that assist in damage application also.
Anize Oramara
WarpTooZero
#36 - 2015-08-24 10:34:25 UTC  |  Edited by: Anize Oramara
The problem isn't that there are too few application modules, it's that there are NO application modules AT ALL. Not a single one. You are actually losing damage on BS and BC ships because of just the speed they are moving and the low explosion velocity. I wouldn't be surprised if you're losing damage on even BCs because of explosion radius. Then again you're not using T2/rage; a substantial increase in not only raw damage but also a decent bit cheaper than faction ammo.

As for tank, you can replace all of your cap modules and the amp with a cap booster. 90% of missions will not test your default cap. For that 10% that do, THAT is when you use the cap booster. Suddenly you have 3 rigs and 2 mids available for application. You can now use rage ammo with better stats than what you currently have for cheaper and much higher raw damage. Also replace the MJD for either an AB or a dedspace MWD (as the last upgrade so you are comfortabel with the rest and have the gtfo button) since you are obviously not afraid of spending isk on the fit. Just spend it in the right palce.

When it comes to missiles it is very important to be able to cross that threshold where you are one shotting BCs and cruisers as it will make a huge difference in your ammo costs, mission speed, tank ability and ease of volley counting.

The passive snake has similar problems in that it needs far too many modules dedicated to tank and not enough to application. That said it has the advantage when someone tries to gank you so theres that.

End of the day, with the snake getting a tank bonus on the hull to begin with, a 4 module tank especially slightly blingy is more than what you will ever need. I can run 90% of the missions in a 3 module armor tanked Machariel and it doesn't have a tanking bonus on the hull or the DPS of the snake.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Jenn aSide
Soul Machines
The Initiative.
#37 - 2015-08-24 13:10:40 UTC
Fidoro wrote:
I understand that the explosion radius is higher than ideal and the explosion velocity is slower than ideal but the sheer amount of dps I get from this melts the cruisers and above. I ignore the frigs until last and then use hornets to take them out. To get the perfect application of damage and the amount of DPS with tank, there is not enough slots. Something has to give. I do sacrifice the radius and explosion velocity for high dps and it works for me. The damage application would only effect cruisers and below anyway. The majority of time grinding is on the BS's and HAC's. The high volume DPS overcomes the BS grind.

I have tried many different setups to increase damage application and I found this one to be the most efficient. Most of this fit was taken from a couple of guys ganked in Nullsec by the WH corp my main toon is in. The jump drive can be removed to increase damage application since it is for insurance only. I never use it. Can add a TP, omni-directional tracking link, or one of the new missile enhancement mods. The TP will give more benefit than the new missile enhancement mods.

This fit is entirely way over tanked for lvl 4 missions in HS so I may try the passive shield regen posted earlier but I am leary of those because there is no burst regen like a booster gives.

I do use a lot of implants that assist in damage application also.


Anize is right, evidenced by the fact that you have to switch out drones to kill frigs. Switching takes time and missions are about time.

Lots of people get seduced by "paper DPS" (I sure as hell have), but if you add up all the time you are killing cruisers and frigs, you mostly see that being able to kill BS sized NPCs (though gratifying) isn't actually worth it.

On your fit for example, you'd see a noticeable improvement if you used 2 less damage mods (one of each type) and added 2 low slot drone and missile application mods. A gecko actually doesn't need much help to kill frigs and cruisers (especially if you move, forcing them to break orbit all the time).

Personally, for missions, I use Rapid Heavies instead of cruise (and my rattlesnake fit is dual propped and active tanked I can mjd or mwd where ever I need to go) and use those heaviers to sweep the field of small ships while my gecko kills Battleships without me haivng to pay any attention lol. Smaller ships are more of a threat to my gecko anyways, so they die.

And to be honest, your "Snake is gank bait will all that bling on.


Here is mine.

[Rattlesnake, Jennasidal Maniac]
Omnidirectional Tracking Enhancer II
Drone Damage Amplifier II
Drone Damage Amplifier II
Capacitor Flux Coil II
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

Gist A-Type X-Large Shield Booster
'Copasetic' Particle Field Acceleration
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Cap Recharger II
Shadow Serpentis 500MN Microwarpdrive
Large Micro Jump Drive

Rapid Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Rapid Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Rapid Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Rapid Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Rapid Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Unstable Power Fluctuator I

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit II

Gecko x1
Gecko x1
Berserker II x2
Hornet EC-300 x5
Caldari Navy Scourge Cruise Missile x4519
Caldari Navy Inferno Cruise Missile x3000
Scourge Auto-Targeting Heavy Missile I x2500
Inferno Auto-Targeting Heavy Missile I x2500


Cap Stable with prob mods and heavy neut off (with good cap skills, I also use a cap hard wiring in slot 6), with missile hardwirings it does 1400 peak dps (about 1200 sustained dps), it applies damage to cruisers and below very well, dual prop means I can get anywhere quickly, and the mjd is still 'insurance', I included FoF missiles for Guristas missions.

The above fit is also 33% or so cheaper than the one you posted. ecm drones are there to deter ganking. Heavy neut is there for the same reason, and also it has a chance of keeping npcs from repping. No drone link because I don't want my 85 million isk gecko getting too far from me lol.

As always, use what you like, it's a game. But in PVE, efficiency matters.
Anize Oramara
WarpTooZero
#38 - 2015-08-24 13:29:13 UTC  |  Edited by: Anize Oramara
I tried the brawling Snake first and it was fun for sure. Using rapid heavies it can get away with less application and watching that Gecko fly around like a HAC murdering stuff is quite fun but in the end the Sniper snake is more my thing (cruise + sentries). Use the Mach for my brawling fix. Different strokes and all that.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Jenn aSide
Soul Machines
The Initiative.
#39 - 2015-08-24 14:02:55 UTC
Anize Oramara wrote:
I tried the brawling Snake first and it was fun for sure. Using rapid heavies it can get away with less application and watching that Gecko fly around like a HAC murdering stuff is quite fun but in the end the Sniper snake is more my thing (cruise + sentries). Use the Mach for my brawling fix. Different strokes and all that.



I'm lazy, I set my 'Snake to orbit the gecko and use FoF missiles. The "Snake lands in a mission, I pop uot the drone, start the missiles and watch the damn thing auto clean the entire room lol. All the joys of afk mission running, while not actually afk Cool
Tarojan
Tarojan Corporation
#40 - 2015-08-24 14:03:09 UTC
Jenn's snake just seems like so much FUN.

Will gank for food

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