These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Should EVE Online be reset?

First post
Author
Jenn aSide
Soul Machines
The Initiative.
#121 - 2015-08-20 18:56:45 UTC
Jenshae Chiroptera wrote:
Jenn aSide wrote:
... Why does some random internet guy's post ... irritate you? ...
The same way that Christmas carols played all year round would annoy any sane person.

Same bad smelling fish in a different newspaper wrapping with almost every post.


So the thought never occurs to stay away from places that do year round Christmas carols and/or fish markets?

This is the post I made.. Feel free to point out the parts of it you think are wrong, and we can talk about it (ie I can talk about it and you can pretend like your choice to reply to the simple common sense it contained wasn't petty and juvenile).
Markus Reese
Deep Core Mining Inc.
Caldari State
#122 - 2015-08-20 19:20:08 UTC
I wish to avoid creating bias peraonally so have not read any replies. Following is own opinion directly responded to OP.

Reset? No.

From a player view. I do not have an ALT team. I am betting many players dont. Most MMO, nobody is interested in multibox. As such, I have seven unbroken years of skill training. Think I have any intention of starting back over? I can have fun in most everything from T1 to supers if I chose. Why would I want to play if I am back to not being able to do my high end of PVP?

The tools and game design is very open for new players and veterans to interact and work together in an enjoyqble manner. Problem is, the ideal role for new players is not of any use. Ewar, tackle remote boosts? Low sp to train means perfect for newbs to do something with great effect. These utilities can use extremely cost effective ships making for easy supply by veterans.

We do not need or want server reset. What we need is mechanics that make non blob combat (promote independent squads in fleet fights) to have room and benefit to ewar and non logistics support. Complexity will help offset inflation and improve player retention. At same time, will move more towards the cruisers being bread and butter in fleets with capitals being strategic resources. Done right, it will not eliminate current gameplay options.

Reset and one year from now will just be exactly where we are now, just with far fewer independent and small corp players. Sure, not cap fleets, but a few guys will easily out pace majority and chery pick it all.

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Commander Spurty
#123 - 2015-08-20 19:25:57 UTC
I would accept a wallet / assets / corporation/ alliance / outposts / space wipe if everyone was in the exact same boat, but you wipe skill points and you get Nill points (Eurovision song contest style)

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

Markus Reese
Deep Core Mining Inc.
Caldari State
#124 - 2015-08-20 19:35:54 UTC
Aurure wrote:
Resetting is not an option.
But the thread still has potential!
With all the knowledge anchored in the playerbase right now, it would be interesting to hear what people would choose as an income source IF a reset happened.

What skillpaths would be rushed, which pve activities would see most frequent use, what steategic decissions are made in order to secure the biggest share of the pie.

If you can point out the good opportunities, you automatically point at things that maybe need to be balanced.


The isk factor. That is the key point. Bounties and reward ate the only way isk enters. Rich from market and materials only are so because some point, somebody is getting isk without investment. That is simply due to rates of cetain incomes being too high. If income rates were slower, main markets would be low value and low margin items. To balance eve but still offer progression, eve mechanics led themselve on lower end of endame isk income to being about 20-100+ MIL per hour of gameplay per toon. As such, late game players need to be losing that or similar minus 10-20% to still feel progression and get shinies.

However, pvp lends itself to battle avoidance with losses rare. On high end of earnings, players with multiple toons paying onto one means just impossible to control isk levels. Hoarding is a form of isk sink though at least. But this high level does remove competiton and therefore, challenge.

End result is on the isk generation side, isk=/=risk. Scripted nature and predictability eliminates most chance of loss. So isk equals more isk. In old incursion debate, they are so scripted that it is expected to fly expensive to maximize earning rates. Risk so low for most that potential loss is not a factor in your earnings. We just generate way too much isk. Net generation rate slower would make player skill more relevant as it would reduce minimum SP requirements for an effective fleet. Lower cost ships more common.

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Jenshae Chiroptera
#125 - 2015-08-20 19:46:26 UTC  |  Edited by: Jenshae Chiroptera
Jenn aSide wrote:
... Feel free to point out the parts of it you think are wrong, and we can talk about it ....
Getting on a soap box and being sanctimonious in almost every thread, is the problem.
You are the forum equivalent of a homeless street side preacher.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Jenn aSide
Soul Machines
The Initiative.
#126 - 2015-08-20 19:55:50 UTC
Jenshae Chiroptera wrote:
Jenn aSide wrote:
... Feel free to point out the parts of it you think are wrong, and we can talk about it ....
Getting on a soap box and being sanctimonious in almost every thread, is the problem.
You are the forum equivalent of a homeless street side preacher.


Ah, so you can't actually point to any flaw in my post , or my thinking in general, just thought you'd take the time out of your obviously busy and fulfilling life to troll on a space game forum for no good reason. Got it.

If any of you others wonder why I sometimes take issue with the above poster, there it is for you. I mean, I must be the problem here right? Cool
Mr Epeen
It's All About Me
#127 - 2015-08-20 20:10:37 UTC
Jenn aSide wrote:
Jenshae Chiroptera wrote:
Jenn aSide wrote:
... Feel free to point out the parts of it you think are wrong, and we can talk about it ....
Getting on a soap box and being sanctimonious in almost every thread, is the problem.
You are the forum equivalent of a homeless street side preacher.


Ah, so you can't actually point to any flaw in my post , or my thinking in general, just thought you'd take the time out of your obviously busy and fulfilling life to troll on a space game forum for no good reason. Got it.

If any of you others wonder why I sometimes take issue with the above poster, there it is for you. I mean, I must be the problem here right? Cool
I will offer to sell you my corp. The name suits you much more than me.

Mr Epeen Cool
Jenn aSide
Soul Machines
The Initiative.
#128 - 2015-08-20 20:37:48 UTC
Mr Epeen wrote:
Jenn aSide wrote:
Jenshae Chiroptera wrote:
Jenn aSide wrote:
... Feel free to point out the parts of it you think are wrong, and we can talk about it ....
Getting on a soap box and being sanctimonious in almost every thread, is the problem.
You are the forum equivalent of a homeless street side preacher.


Ah, so you can't actually point to any flaw in my post , or my thinking in general, just thought you'd take the time out of your obviously busy and fulfilling life to troll on a space game forum for no good reason. Got it.

If any of you others wonder why I sometimes take issue with the above poster, there it is for you. I mean, I must be the problem here right? Cool
I will offer to sell you my corp. The name suits you much more than me.

Mr Epeen Cool


You keep it, it adds to the irony that occurs when you snarkily post about how horrible a place General Discussion is while conveniently forgetting that you are a General Discussion poster...
Markus Reese
Deep Core Mining Inc.
Caldari State
#129 - 2015-08-20 22:46:22 UTC
Jenn aSide wrote:
[quote=Jenshae Chiroptera]

Ah, so you can't actually point to any flaw in my post , or my thinking in general, just thought you'd take the time out of your obviously busy and fulfilling life to troll on a space game forum for no good reason. Got it.

If any of you others wonder why I sometimes take issue with the above poster, there it is for you. I mean, I must be the problem here right? Cool


Is actually something I agree with you on that. People speak and think differently, so it stands to reason we have our on linguistic touches and attitudes that come across the keyboards. Like all things, people misinterperate it. WIthout tone, text is even easier to do this.

So yeah, you post something and people call you out on it, their call out means nothing if they don't have a substantiated why as to the reason for calling you out.

Good example is the good ol incursion rant threads. People identify a problem but apply a solution that is based entirely on their need, not the target of the feature. Can say it is a bad idea, or point out/debate why it is. If somebody is saying you are a ____ persona, well they should back it up. The rest of us forum people will not reply if there is no substance and said person who is "all about me" will just fade away.

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Kiandoshia
Pator Tech School
Minmatar Republic
#130 - 2015-08-20 22:50:22 UTC
Honestly, if you reset Eve, I would not be surprised if we were to end up at exactly the same point we are at today in a couple of years, provided there are enough people left afterwards, of course.
Snowmann
Arrow Industries
#131 - 2015-08-20 23:02:27 UTC  |  Edited by: Snowmann
I don't think a complete reset will ever work because this game relies so much on the players who have played for years.
A partial reset might work if it is somehow tied to massive gameplay changes that some how justify the reset.

But, we need to keep something from our years of playing this game, which I would suggest would be our total skill points.
Losing isk and assets would be far easier to accept than losing everything.

But there has to be some in game change that really justifies something this massive. Resetting just because some have become bored isn't a valid reason. There would need to be more effort to fundamentally alter the game in a way that most would still accept.

That would not be easy.
Webvan
All Kill No Skill
#132 - 2015-08-20 23:45:59 UTC
Snowmann wrote:
That would not be easy.
Wouldn't even be hard, more like completely impossible. Players would rage CCP is just trying to milk money for PLEX and AUR. Big alliances would reform in minutes and just become mega powerful while everyone less organized would be vaporized. And anyway, if things changed that much so quickly as you suggest would be the only way, it likely would be awful, as other games have done historically and closed down.

I'm in it for the money

Ctrl+Alt+Shift+F12

Lugia3
Federal Navy Academy
Gallente Federation
#133 - 2015-08-20 23:56:02 UTC
The basic elements of the game, like movement, would need a total overhaul or the game would instadie. As of right now, it exists simply because so many people have invested so much time and money and can't quit.

Also, huge preexisting communities like Goons would reform right away. A full reset won't get rid of friendships and communities. It wouldn't be a true reset.

"CCP Dolan is full of shit." - CCP Bettik

Jenshae Chiroptera
#134 - 2015-08-21 00:32:47 UTC  |  Edited by: Jenshae Chiroptera
Jenn aSide wrote:
...Ah, so you can't actually point to any flaw in my post , ...
Posts. Plural.
That is the problem. Repeating the same thing over and over and over and over again.
"You are all illogical and see the world the wrong way."

Message received.
Message rejected.
You can stop broadcasting it now.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Jenn aSide
Soul Machines
The Initiative.
#135 - 2015-08-21 00:52:32 UTC
Jenshae Chiroptera wrote:
Jenn aSide wrote:
...Ah, so you can't actually point to any flaw in my post , ...
Posts. Plural.
That is the problem. Repeating the same thing over and over and over and over again.
"You are all illogical and see the world the wrong way."

Message received.
Message rejected.
You can stop broadcasting it now.


I will always have a nice chuckle at the fact that me making a simple observation smacks you so hard you react like a vampire at a tanning salon (and a second chuckle at your impotent attempt at censorship). The only reason one would react the way you do to what I say is that you personally follow a failed and destructive ideology that rejects self awareness and self reliance in favor of victimhood.

I'm telling you this honestly, you should use that ignore function. I'm going to keep talking, as long as the rank stupidity you and people like you represent keeps existing. If you don't like it yet refuse to use the ignore function, you're simply going to have to be butthurt about what I say from.now.on.
Jenshae Chiroptera
#136 - 2015-08-21 01:01:54 UTC
Jenn aSide wrote:
... I'm going to keep talking, ...
... or you can try putting on a different record and having an original thought this year instead of repeating the same one from years gone by.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Webvan
All Kill No Skill
#137 - 2015-08-21 01:16:07 UTC
Lugia3 wrote:
The basic elements of the game, like movement, would need a total overhaul or the game would instadie. As of right now, it exists simply because so many people have invested so much time and money and can't quit.

Also, huge preexisting communities like Goons would reform right away. A full reset won't get rid of friendships and communities. It wouldn't be a true reset.
Yep, as those alliances with their website membership would not be wiped. It'd take them a day to reorganize and then overwhelm. Meanwhile most corps and some alliances would be in bewilderment for weeks, or just not exist any longer.

Not sure what you mean about movement, if you mean like some people asking over the years for loop-d-loops and point to shoot, that would be broadband only and wind up dropping most players not around the London server. If it were that and a reset, I'd say CCP would be lucky to retain 10% of it's current player-base if even that. They run UDP I'm pretty sure, as most mmo's do as the best protocol for this purpose. Turning up UDP response would just be insane, maybe 200 max in a system. I don't think even tidi could compensate. DUST would probably retain more players than EVE.

I'm in it for the money

Ctrl+Alt+Shift+F12

Ioci
Bad Girl Posse
#138 - 2015-08-21 09:42:26 UTC
I'd be curious to see how many people still asked, can I have your stuff when everyone threatened to quit because they look all our stuff.

R.I.P. Vile Rat

BrundleMeth
State War Academy
Caldari State
#139 - 2015-08-21 21:58:57 UTC
Why do people keep asking this brain dead stupid question...
BrundleMeth
State War Academy
Caldari State
#140 - 2015-08-21 22:09:56 UTC
Jenshae Chiroptera wrote:
Jenn aSide wrote:
... Feel free to point out the parts of it you think are wrong, and we can talk about it ....
Getting on a soap box and being sanctimonious in almost every thread, is the problem.
You are the forum equivalent of a homeless street side preacher.

Jenn is my favorite poster...