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Most Important MORE USERS how ?

Author
Nitshe
State War Academy
Caldari State
#1 - 2015-08-21 16:16:56 UTC  |  Edited by: Nitshe
Hi Guys,


Listed Ideas So far:

1) Longer Trial Period to get users more familiar with eve
2) High sec free gaming only. (Free gamers are only allowed in high sec also with skill limit)
3) Lower sub fee for beginners
4) ADVERTISE! right place right people
5) Discourage random acts of stupid aggression (Stealing) (Lot of users left the game due they corp get robbed and died)
6)


in the same time: unlimited PI alts, unlimited spies, need to watch out for this. (1 Free account PER IP maybe ?)

Please sent me in private what you think it is best idea to bring users i will add to list.


PRESS LIKE IF YOU LIKE THE IDEA MORE USERS and DOING SOMETHING ABOUT IT>

I want to see more new users coming into the game. I feel lot of systems are empty.

I don't know what can be done but maybe 6 months trial with some certain skill limit or whatever is the best choice. People need to play the game free a little so they enjoy it and pay for it. 30 day trial doesn't help. A lot to learn and get use to this game. Also there should be corp that accepts new users and take them around mining, shooting etc to teach people this game. also we enjoy the game when channels full space has more people.

Lot of game's do free gaming these days with shop that people buy extra modules skin guns etc.

I'm not saying do the same or not putting ideas but WE NEED MORE USERS MORE PEOPLE so You need to give longer trial or skill limit trials like 5Million skill limit etc and do some advertisement. Need to block people using this trials to create 10 people mining fleets lol. More people, more fun, more money for eve, more content, more workers.

Lot of important aspects tied up to this.

This should be the main priority.
unidenify
Deaf Armada
#2 - 2015-08-21 17:28:12 UTC
maybe follow other MMO by offer unlimited time for trial account, and need to pay price of full game to upgrade from trial?

And, maybe add more skill to restricted so Trial can't use them in order to encourage them to buy account and play
FT Diomedes
The Graduates
#3 - 2015-08-21 17:34:53 UTC
You should consider putting some feedback in this thread: https://forums.eveonline.com/default.aspx?g=posts&t=432569&find=unread

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Manes Avatarr
Superfast
#4 - 2015-08-21 17:41:57 UTC
1. Reset Eve known space somehow (maybe not entirely) and add completely new universe to settle in
2. Free to play for trial users but not letting them to become threat to experienced chars
3. Lower sub fee
4. ADVERTISE!
5. Built in Valkirie-like mode (ie Elite-D mode) with Oculus integration asap

6. WiS (ending joke)

FRONTIER ADVENTURERS Corp. | To explore, build & fight! | recruitment topic

Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#5 - 2015-08-21 17:52:49 UTC
Discourage random acts of stupid aggression.

It's a social problem. All you elite pirates killing off everything that comes near you can only point at a mirror when looking for someone to blame.
Tengu Grib
Caldari Provisions
Caldari State
#6 - 2015-08-21 18:19:04 UTC
Caleb Seremshur wrote:
Discourage random acts of stupid aggression.

It's a social problem. All you elite pirates killing off everything that comes near you can only point at a mirror when looking for someone to blame.


Where did the bad pirate touch your ship?

Rabble Rabble Rabble

Praise James, Supreme Protector of High Sec.

Tengu Grib
Caldari Provisions
Caldari State
#7 - 2015-08-21 18:20:09 UTC
unidenify wrote:
maybe follow other MMO by offer unlimited time for trial account, and need to pay price of full game to upgrade from trial?

And, maybe add more skill to restricted so Trial can't use them in order to encourage them to buy account and play


I'd abuse that to have unlimited free spies. Spies don't need much for skills.

Rabble Rabble Rabble

Praise James, Supreme Protector of High Sec.

unidenify
Deaf Armada
#8 - 2015-08-21 18:30:30 UTC  |  Edited by: unidenify
Tengu Grib wrote:
unidenify wrote:
maybe follow other MMO by offer unlimited time for trial account, and need to pay price of full game to upgrade from trial?

And, maybe add more skill to restricted so Trial can't use them in order to encourage them to buy account and play


I'd abuse that to have unlimited free spies. Spies don't need much for skills.


there is other one thing I am concern as well, unlimited PI alts. thus may need to move all PI to restricted. But it is up to debate

second thing,

no amount of skills can block spies, but maybe make it so there is TRIAL banner similar to WANTED banner?

so that way, it is up to corp to decide if they should risk to accept trial account or not.
Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#9 - 2015-08-21 19:01:44 UTC
Tengu Grib wrote:
Caleb Seremshur wrote:
Discourage random acts of stupid aggression.

It's a social problem. All you elite pirates killing off everything that comes near you can only point at a mirror when looking for someone to blame.


Where did the bad pirate touch your ship?


hahahahahahaahaa

you're nothing but childs play
Webvan
All Kill No Skill
#10 - 2015-08-21 20:22:20 UTC
Nitshe wrote:
This should be the main priority.
eh no. Main priority should be making the game outstanding for Vets so they will go out and tell people how much fun EVE is so that they try it out. As for extending trials, EVE had 2 week trials for years and years, during a time of growth. Anything over a month will only be an abuse to the game and make EVE far from outstanding thus limiting new players as Vets just grumble. Games that put newbies as a priority usually fail. CCP seems to be headed in generally the right direction.

I'm in it for the money

Ctrl+Alt+Shift+F12

Tiddle Jr
Brutor Tribe
Minmatar Republic
#11 - 2015-08-21 20:52:58 UTC
Nitshe wrote:
Hi Guys,

I want to see more new users coming into the game. I feel lot of systems are empty.

I don't know what can be done but maybe 6 months trial with some certain skill limit or whatever is the best choice. People need to play the game free a little so they enjoy it and pay for it. 30 day trial doesn't help. A lot to learn and get use to this game. Also there should be corp that accepts new users and take them around mining, shooting etc to teach people this game. also we enjoy the game when channels full space has more people.

Lot of game's do free gaming these days with shop that people buy extra modules skin guns etc.

I'm not saying do the same or not putting ideas but WE NEED MORE USERS MORE PEOPLE so You need to give longer trial or skill limit trials like 5Million skill limit etc and do some advertisement. Need to block people using this trials to create 10 people mining fleets lol. More people, more fun, more money for eve, more content, more workers.

Lot of important aspects tied up to this.

This should be the main priority.



Fail attempt of Nulli to recruit newbros. Feel sory for that.

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

Nitshe
State War Academy
Caldari State
#12 - 2015-08-21 20:55:27 UTC
Guys How about the idea of Free to Play in High Sec, whne you want to go low sec and wh null sec you need paid edition. Another idea not sure.

But seems like all agree CCP needs to do something about the users. More users more fun.
Webvan
All Kill No Skill
#13 - 2015-08-21 21:16:42 UTC
Nitshe wrote:
More users more fun.
WoW sux. So...

I'm in it for the money

Ctrl+Alt+Shift+F12

Black Pedro
Mine.
#14 - 2015-08-21 21:52:32 UTC
Caleb Seremshur wrote:
Tengu Grib wrote:
Caleb Seremshur wrote:
Discourage random acts of stupid aggression.

It's a social problem. All you elite pirates killing off everything that comes near you can only point at a mirror when looking for someone to blame.


Where did the bad pirate touch your ship?


hahahahahahaahaa

you're nothing but childs play

You probably should make up your mind whether these pirates are inconsequential and harmless (child's play) or killing the game by driving players away.

It really has to be one or the other. You can't argue both in the same thread. It's bad form.
Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#15 - 2015-08-22 02:46:57 UTC
Black Pedro wrote:
Caleb Seremshur wrote:
Tengu Grib wrote:
Caleb Seremshur wrote:
Discourage random acts of stupid aggression.

It's a social problem. All you elite pirates killing off everything that comes near you can only point at a mirror when looking for someone to blame.


Where did the bad pirate touch your ship?


hahahahahahaahaa

you're nothing but childs play

You probably should make up your mind whether these pirates are inconsequential and harmless (child's play) or killing the game by driving players away.

It really has to be one or the other. You can't argue both in the same thread. It's bad form.


What is a personal anecdote?
Do Little
Bluenose Trading
#16 - 2015-08-22 08:36:21 UTC
I don't think an extended trial will accomplish much - if you enjoy this game, you'll find the 50 cents a day you need to play. Eve's strength - the unpartitioned sandbox - can also be its weakness. When hungry sharks and minnows are swimmiing in the same pool, a lot of minnows aren't going to make it, but those that do will probably stay with the game for a long time.

Broadening the appeal of the game will probably require partitioning the sandbox. New Eden is a big place and most of it is empty so there is room for a theme park if CCP and the player community want one - but making it destructible would kind of defeat the purpose!
KORAY OKTAVYAN
Imperial Academy
Amarr Empire
#17 - 2015-08-22 13:50:01 UTC
The think is 30 day trial doesnt help generally. I remember I couldnt learn much in 30 days. This game is big. you learn this game more fun when you actually get into it later.

I definitly thinking 6months or skill limit. So people can play free but cant go further with buying plex or paying or it.


Do Little wrote:
I don't think an extended trial will accomplish much - if you enjoy this game, you'll find the 50 cents a day you need to play. Eve's strength - the unpartitioned sandbox - can also be its weakness. When hungry sharks and minnows are swimmiing in the same pool, a lot of minnows aren't going to make it, but those that do will probably stay with the game for a long time.

Broadening the appeal of the game will probably require partitioning the sandbox. New Eden is a big place and most of it is empty so there is room for a theme park if CCP and the player community want one - but making it destructible would kind of defeat the purpose!

McChicken Combo HalfMayo
The Happy Meal
#18 - 2015-08-23 02:24:32 UTC
Nitshe, if you want more users in the game stop spending your days falsely accusing innocent capsuleers of crimes they did not commit. You are your own worst enemy here.

There are all our dominion

Gate camps: "Its like the lowsec watercooler, just with explosions and boose" - Ralph King-Griffin

Tengu Grib
Caldari Provisions
Caldari State
#19 - 2015-08-23 03:35:25 UTC
Do Little wrote:
I don't think an extended trial will accomplish much - if you enjoy this game, you'll find the 50 cents a day you need to play. Eve's strength - the unpartitioned sandbox - can also be its weakness. When hungry sharks and minnows are swimmiing in the same pool, a lot of minnows aren't going to make it, but those that do will probably stay with the game for a long time.

Broadening the appeal of the game will probably require partitioning the sandbox. New Eden is a big place and most of it is empty so there is room for a theme park if CCP and the player community want one - but making it destructible would kind of defeat the purpose!


I agree with the first paragraph. Eve by it's very nature is going to have a relatively low new player retention. The fact that actually playing eve is only rarely like what the advertising makes it look like is part of that. But a commercial showing a gate camp of bored nerds linking fleet porn isn't likely to attract new customers.

As to the second part, only if the theme park were very small, and provided little to no ability to make actual money. Maybe enough to screw around with some t1 fit t1 frigates and not much more. Otherwise people would just use it as a shelter for their carebear activities.

Rabble Rabble Rabble

Praise James, Supreme Protector of High Sec.

Dror
Center for Advanced Studies
Gallente Federation
#20 - 2015-08-24 00:03:27 UTC  |  Edited by: Dror
The trial idea is already plausible, because the amount of open clients is limited..

but.. that's no implication that the game would get a bunch of subs. There are plenty of posts about this, but the most helpful are these:

  • There are plenty of studies on motivation and reward (including in video games), and SP progression fulfills almost none of that: socialization, competence, and freedom. It doesn't fulfill socialization because of the low value of fresh characters (for corps and gameplay), nor competence because of the limitations on piloting ability and ship selection, nor the freedom and autonomy of gathering and piloting great ships.

  • Would it not seem disgusting for the playstyle trait that enjoys mastery and competition, that stations are empty because of limited marketing and industry SP, that null discussion's exclamations of boredom would be simply mitigated by alliances having enough fully-functional characters for fulfilling fleet requirements (and thus challenging sov efficiently, and at all), and that the game might seem unworthy of the sub if there's not enough budgeted for getting a character from the bazaar? "Yet there's so much gameplay," it might would be said, because there's nothing more than surveying the MMO and having no role in it because the development design disallows it.

  • Games like Star Citizen would actively provide the same benefits of role fulfillment and would set that gameplay up without monetization gating.

  • In other words, if the game doesn't provide a competitive scene, those potential subs will probably find other games. Competitive here is summarized in tandem with the other forms of motivation and reward that are mentioned, including competence ("Does this support eager learning and feelings of relevance?") and freedom.

    "SP is helpful for the game?" Here's all of the research on motivation -- it says the opposite! What purpose does it serve, then? Starter corps are non-competitive. Sov is unchallenged. "Fix sov!" you say? Remove SP.

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