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Incursions as PvP:

First post
Author
Frostys Virpio
State War Academy
Caldari State
#61 - 2015-08-20 22:47:21 UTC
Kiandoshia wrote:
Frostys Virpio wrote:
Kiandoshia wrote:
Tyberius Franklin wrote:
Gully Alex Foyle wrote:
New incursion effect in highsec: CONCORD response time increases to 60 seconds, irregardless of system sec level.

Why should those transiting through or out of the constellation for no gain be penalized?


It's an incursion! It's meant to be a thing! Not a cash hose..

Or that was the idea anyways.


The core idea was group PvE content. It ended up being group PvE content. Go figure...


I always thought it was meant to be something semi important that people gave three craps about when it came to conducting one's business in the affected space. I guess it does that to some degree but most of what has been happening with incursions has become a little digusting very quickly and ended up having nothing to do with the way it had been advertised =(

Then again, who wants PvE content? As long as it hoses cash that can be otherwise blown up with as little drama as possible, wheee.


Most of the PvE content is rather bad in EVE so people would rather get something easyly farmable than anythign else. Nobody really want to put too much effort in the grinding part of the game but it's kind of necessary in a game where losses are supposed to matter. Either you always win (rare as hell), grind back what you lose or quit...
Kinete Jenius
Republic Military School
Minmatar Republic
#62 - 2015-08-20 22:48:58 UTC  |  Edited by: Kinete Jenius
Salvos Rhoska wrote:
Tyberius Franklin wrote:
as above.


I really dont understand your resistance, especially as this applies to HS, in which, unlike other sectors, CONCORD intervention still steps in.

Incursion systems already apply mitigators and different rules that penalize everyone else there.
In HS, extending PvP opportunity into this is not a stretch.
Its a very real and serious consideration, especially keeping in mind the potential profits of the Incursion, and a unique opportunity to introduce more PvP to HS under this specific ruleset and circumstance.

If, as you claim, and which I already addressed above, any HS fleet can repulse PvP aggressors, then whats the problem?

Oh!
Expensive bling killmails and enormous loss!

As ridiculous as L4 mission runners are, HS incursion runners take the ultimate cake for almost every fit slot filled with the finest and most expensive modules to exist, in ENTIRE FLEETS. For HS incursion runners, its a matter of pride. And why not, cos nobody can aggress them without CONCORD showing up to augment their existing fleet in reaction.

Its hubris and complacency at its finest, and though it nominally follows HS security principles, as I said, remember thwt it carries the caveat that Incursion systems operate under different effects.

It sickens me, and is against EVE ethos, not to mention pragmatic isk revenue in HS, that ENTIRE FLEETS of bling to the gills super fits can run HS Incursions with impunity and NO risk.

The scripted NPC encounter forces no risk.
The player interventions offer no risk, due to:
i) Fleet support (which is well and fine)
ii) CONCORD, which is where the issue lies.

I cant believe you guys are flying multibillion fits, under CONCORD protection, earning HS top isk, and have the gall to argue against PvP involvment, in EVE.

Blows my mind at the arrogance and hubris of that.

I mean really?
Im all for self-interest, on GD especially, but at some point you gotta draw the line and realize it aint right.
You could add risk at any time but that would require you to HTFU and do something. Naw it's much easier to cry to CCP WAAAH WAAAH I DON"T LIKE WHAT THEY ARE DOING IN THE SANDBOX!!

My entire fleet is 6b isk to replace.

I've seen many ganks over the years. Just a yesterday I saw ganks occur in the incursion focus I was at. 70m in catalysts took down +5.8 billion isk in stuff. Use your brain and you can accomplish similar things.
Gully Alex Foyle
The Scope
Gallente Federation
#63 - 2015-08-20 22:50:47 UTC
Frostys Virpio wrote:
It's not their job. That's why they pay us to do it.
Should've known it was the labour unions' fault all along. Darn highsec NPCs.

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#64 - 2015-08-20 22:51:13 UTC
Salvos Rhoska wrote:
I cant believe you guys are flying multibillion fits, under CONCORD protection, earning HS top isk, and have the gall to argue against PvP involvment, in EVE.

Blows my mind at the arrogance and hubris of that.

So let me be sure I've got this strait. In a PvP game with easy to navigate rules of engagement and a beacon of a constellation telling you where some supposedly overblinged targets are and no rules are protecting them more than anyone else but you still won't act on it and are asking CCP to make it easier and we're the ones showing hubris...

ok.
Frostys Virpio
State War Academy
Caldari State
#65 - 2015-08-20 22:53:07 UTC
Gully Alex Foyle wrote:
Frostys Virpio wrote:
It's not their job. That's why they pay us to do it.
Should've known it was the labour unions' fault all along. Darn highsec NPCs.


vOv

They found out they could contract it out to tireless grinder...
Salvos Rhoska
#66 - 2015-08-20 23:04:16 UTC  |  Edited by: Salvos Rhoska
Kiandoshi wrote:
I guess it does that to some degree but most of what has been happening with incursions has become a little digusting very quickly and ended up having nothing to do with the way it had been advertised =(


HS Incursion fleets are the most preposterously bling. They pride themselves upon it. The more shiney, the better you are.
And why not, cos if anyone agresses, CONCORD reacts, or your fellow blinger blap em and further pride themselves on some PvP.

Incursion fleets in HS have made a mockery of EVE,

Thanks to HS security, even in Incursion systems, they have nobody and nothing to fear + their own fleet.

So they farm HS incursions, day in day out, constant fleet activity, profitting nonstop from HS most profitable activity with no risk except the NPCs who they learned to deal with ages ago, and perhaps the failure of the occassional noob in-fleet, which the rest readily compensate for.

Bling ships.
Secure space.
No PvP.
Enormous profits.

Everygoddamday.

Their biggest concern is getting a slot in a fleet.

Happy days!
Markus Reese
Deep Core Mining Inc.
Caldari State
#67 - 2015-08-20 23:08:00 UTC  |  Edited by: Markus Reese
Frostys Virpio wrote:
Sansha will provide damage as long as they don't get a random switch OR some E-war possibly make them. At that point, nobody really know where it will go so the DPS provided by them is a wildcard at best.



And that is right on the money for the extrapolation of it. With logi, the ewar ships have all the tank they need. The sansha and pvpers both apply damage, it doesnt matter. Difference is that when sansha are focused on the incursion runners, the incursion runners have no logistics because of the pvp fleet. The incursion fleet has nothing to break the logistics of said pvp fleet when things flip.

Quote:
QUOTE FOR LINE BREAK


This thread, like all threadnaughts if falling apart with piles of discussions that address things generally to focus on one problem but not what it is affected. I recommend breaking it down, as I will as well.


What has the Problem?
:Incursions

What is an incursion?
:PvE targeted towards higher SP players

What is the problem?
:Risk vs reward imbalance

Symptoms?
:High rate of inflation on market, elitism driving out PvE players and being replaced by farming alts. Easily recognized by extremely high value ships and fittings

Solution?
:Rebalance risk vs reward.

Solution analysis?
1. Increase PVP risk in highsec
-this estranges the original target market.

2. Move out of high security
-this estranges the original target market

3. Decrease reward
- It just takes longer, people will still fly the shinies to max earnings unless is below l4 earnings

4. Increase risk from NPC
+ The missions will take longer resulting in lower rate of earning


1 and 2 is equal to just removing incursions all together. 3, people will still whine about the mega shinies unless reward is less than level 4 on a per time basis, in which case farmers won't run and low number of PvEers because the rewards suck for the risk.

The whole concept and debate that "Eve is a PVP game" thinking the logic that pve shouldn't exist is pretty... stupid. PvE players = money for eve. Money means CCP can pay the bills. PvE players also can lead to new PvP players if they like the game. In addition, plenty of ways for PvE to occur in PvP space. But with eve, null and low pve needs to be under the radar. a Pve-er is operating under the radar. half an hour to an hour in some lowsec site with low maneuvering battleships is not under the radar. It is a no win scenario for PvE desiring players.

4. Increased risk from NPC if done right in a non scripted manner means that the PvE gaming community have a more enjoyable experience. If current earnings were balances to say a 5-10% ship loss ratio on a mission when using T1 hulls and T2 fits, then it would still be above missions for an earning rate. In addition, can separate out the fleets by making the larger combat sites more profitable for the larger and higher SP people.

Conclusion?

All four of the very basically summarized points rectify a very clear problem. Only the one maintains the purpose of an incursion which means it also makes the most sense from a business standpoint. Making it pvp doesnt benefit anybody. PvE or PvP. Ask a PvEer the last time they ran a level 5, or if they even know there are L5 missions. Reducing rewards keeps a person exact same place. Is stil earning with no risk. Ergo, up the risk. Makes it a fun and rewarding experience for the PvE community, the PvPers won't care because it is no longer a farm.


Edit: And look at oneself. Why do people farm incursions?
Get to know incursion runners. Many incursion runners are doing so to farm plex and fund their PvP ships. PvP doesn't exist without PvE highsec to buy moon goo, minerals and officer mods.

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Kiandoshia
Pator Tech School
Minmatar Republic
#68 - 2015-08-20 23:08:57 UTC
I have been running incursions myself. I know that it is about as risky and engagging as mining while paying 4875975 times as much ^^
Salvos Rhoska
#69 - 2015-08-20 23:09:13 UTC  |  Edited by: Salvos Rhoska
Tyberius Franklin wrote:
Salvos Rhoska wrote:
I cant believe you guys are flying multibillion fits, under CONCORD protection, earning HS top isk, and have the gall to argue against PvP involvment, in EVE.

Blows my mind at the arrogance and hubris of that.

So let me be sure I've got this strait. In a PvP game with easy to navigate rules of engagement and a beacon of a constellation telling you where some supposedly overblinged targets are and no rules are protecting them more than anyone else but you still won't act on it and are asking CCP to make it easier and we're the ones showing hubris...

ok.


Yes, in HS, for sure.

CONCORD covers your **** and secures your bling.

Thats exactly my point.

To change HS Incursion systems, which anways are peculiar, remove CONCORD intervention on player action.

Lets see how your shiney fleets holdl up to that.
If not, go do em somewhere else (oh wait, everywhere else involves no CONCORD!)

GL HF!
Markus Reese
Deep Core Mining Inc.
Caldari State
#70 - 2015-08-20 23:15:23 UTC
Salvos Rhoska wrote:


Yes, in HS, for sure.

CONCORD covers your **** and secures your bling.

Thats exactly my point.

To change HS Incursion systems, which anways are peculiar, remove CONCORD intervention on player action.

Lets see how your shiney fleets holdl up to that.
If not, go do em somewhere else (oh wait, everywhere else involves no CONCORD!)

GL HF!



Easier solution, remove incursions, the results are the same when you think about it. Make incursions easy to pvp, nobody runs incursions regardless of their ship, thereby no different if they are removed.

So better idea, change the challenge, remove the script. Result is people choose to fly non bling because at some point a ship is probably going to be lost. Lack of spec fit fleet increases time balancing the rate of earning out reducing farm desirablity. This way those who are quite good at incursions can still fly bling.


I am starting to wonder if PvPers are more bitter that Incursion runners can go out and be pew pewing for hours while they are stuck sitting on a gate for hours hoping somebody will show. When said person shows, they lose their ship... That has to be it. PvPers are bitter at the fun to time ratio, not risk to isk!

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Kinete Jenius
Republic Military School
Minmatar Republic
#71 - 2015-08-20 23:19:32 UTC
Salvos Rhoska wrote:
Tyberius Franklin wrote:
Salvos Rhoska wrote:
I cant believe you guys are flying multibillion fits, under CONCORD protection, earning HS top isk, and have the gall to argue against PvP involvment, in EVE.

Blows my mind at the arrogance and hubris of that.

So let me be sure I've got this strait. In a PvP game with easy to navigate rules of engagement and a beacon of a constellation telling you where some supposedly overblinged targets are and no rules are protecting them more than anyone else but you still won't act on it and are asking CCP to make it easier and we're the ones showing hubris...

ok.


Yes, in HS, for sure.

CONCORD covers your **** and secures your bling.

Thats exactly my point.

To change HS Incursion systems, which anways are peculiar, remove CONCORD intervention on player action.

Lets see how your shiney fleets holdl up to that.
If not, go do em somewhere else (oh wait, everywhere else involves no CONCORD!)

GL HF!
Concord exists for a reason. Without concord there is no eve as there will be no new players able to play and people will be unable to afford their pvp ships without being in a major alliance.

You people might want to spend a little time researching why CCP has setup stuff they way they have. 99% of the time it's because there was a bigger problem that needed solved.

Besides it's not up to CCP to hand you free kills. HTFU and use your brain and apply a little effort and you too can gank incursion runners.
Salvos Rhoska
#72 - 2015-08-20 23:24:01 UTC  |  Edited by: Salvos Rhoska
Markus Reese wrote:
Easier solution, remove incursions, the results are the same when you think about it. Make incursions easy to pvp, nobody runs incursions regardless of their ship, thereby no different if they are removed.

Wat.

Passive aggresive self-ironic sarcasm doesnt work on me.
No, Im not autistic (been screened). I just take whats written at face value without the bullshit.

Problem is, CCP apprentely forgot to remove CONCORD intervention in HS.

It really is that simple.
Especially reading the impetus behind Incursions originally, which, believe it or not, were supposed to INCREASE PvP.

No, Im not joking, or making this up.
Check for yourself.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#73 - 2015-08-20 23:24:29 UTC
Salvos Rhoska wrote:
Tyberius Franklin wrote:
Salvos Rhoska wrote:
I cant believe you guys are flying multibillion fits, under CONCORD protection, earning HS top isk, and have the gall to argue against PvP involvment, in EVE.

Blows my mind at the arrogance and hubris of that.

So let me be sure I've got this strait. In a PvP game with easy to navigate rules of engagement and a beacon of a constellation telling you where some supposedly overblinged targets are and no rules are protecting them more than anyone else but you still won't act on it and are asking CCP to make it easier and we're the ones showing hubris...

ok.


Yes, in HS, for sure.

CONCORD covers your **** and secures your bling.

Thats exactly my point.

To change HS Incursion systems, which anways are peculiar, remove CONCORD intervention on player action.

Lets see how your shiney fleets holdl up to that.
If not, go do em somewhere else (oh wait, everywhere else involves no CONCORD!)

GL HF!

So exactly as I said. You have an issue with operating withing the rules and want them changed. HS/LS/NS/WH, doesn't matter. You are without exception stating that others working within the rules urks you and that the rules need changed because only then can you do something about it.

Which is all a big lie because you could get some pilots together, like they do, ship up, like they did ans shoot things, like they are, to change that. You just aren't willing. You NEED someone to enable you. You NEED the current rules changed. You NEED help providing the risk you speak so proudly of.

Obviously if the rules change people will adapt, no doubt of that, but I'm lost as to how you can cheer about your merits and disparage others when the core issue is a lack of will step up and pop some blinged BSs.

Concord doesn't even protect, they only retaliate in predictable fashion. If the Incursion runners can work around NPC predictability can't you do the same?
Kinete Jenius
Republic Military School
Minmatar Republic
#74 - 2015-08-20 23:25:52 UTC
Salvos Rhoska wrote:
Markus Reese wrote:
Easier solution, remove incursions, the results are the same when you think about it. Make incursions easy to pvp, nobody runs incursions regardless of their ship, thereby no different if they are removed.

Wat.

Passive aggresive self-ironic sarcasm doesnt work on me.

Problem is, CCP apprentely forgot to remove CONCORD intervention in HS.

It really is that simple.
Especially reading the impetus behind Incursions originally, which, believe it or not, were supposed to INCREASE PvP.

No, Im not joking, or making this up.
Check for yourself.

Well a good chunk of my income from my fleet has gone to PVP and I'm far from the only incursion runner that does so.

Salvos Rhoska
#75 - 2015-08-20 23:29:48 UTC
Kinete Jenius wrote:
Concord exists for a reason. Without concord there is no eve as there will be no new players able to play and people will be unable to afford their pvp ships without being in a major alliance.


So CONCORD exists to defend super shiny HS Incursion fleets while they farm day-in-day-out?

Ok. Guess it must be so, cos you say it so.
Salvos Rhoska
#76 - 2015-08-20 23:36:40 UTC
Tyberius Franklin wrote:


Obviously if the rules change people will adapt, no doubt of that, but I'm lost as to how you can cheer about your merits and disparage others when the core issue is a lack of will step up and pop some blinged BSs.

Concord doesn't even protect, they only retaliate in predictable fashion. If the Incursion runners can work around NPC predictability can't you do the same?


Jesus, man...

The rules of EVE are one and only the Golden Rules.
And you guys flying super bling ships with CONCORD protection in HS, in Incursion systems, go right against them.

Check the original dev blogs. Incursions were supposed to promote PvP.

Consider that for a full 1 minute.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#77 - 2015-08-20 23:37:28 UTC
Salvos Rhoska wrote:
Kinete Jenius wrote:
Concord exists for a reason. Without concord there is no eve as there will be no new players able to play and people will be unable to afford their pvp ships without being in a major alliance.


So CONCORD exists to defend super shiny HS Incursion fleets while they farm day-in-day-out?

Ok. Guess it must be so, cos you say it so.
They exist to retaliate against aggression in HS against all targets, including blinged BSs, day in and day out. You don't have to take my word though, go try it. Engage a target without a duel, war or flag and see what happens. It doesn't even have to be blinged either!
Markus Reese
Deep Core Mining Inc.
Caldari State
#78 - 2015-08-20 23:39:19 UTC
Salvos Rhoska wrote:


Passive aggresive self-ironic sarcasm doesnt work on me.

Especially reading the impetus behind Incursions originally, which, believe it or not, were supposed to INCREASE PvP.

No, Im not joking, or making this up.
Check for yourself.


First, wasn't sarcasm.

Second, I am aware that incursions were expected to increase pvp.


I am a firm supporter that properly executed PvE leads to PvP. Incursion high damage and risk would get a person used to similar fleet dynamics as pvp. Passive tanks, logistics and tackle early on were required in the initial incursions where we didn't know mechanics. We had warp scrams even. Plus cheap ships and we lost ships.

People play that, become comfortable with following FC's want more action and joing PvE/PvP mix corps. Result is more PvP. It wasn't the isk that was expected to make players PvPers. PvE gamers want goals.


Kinete Jenius wrote:
Well a good chunk of my income from my fleet has gone to PVP and I'm far from the only incursion runner that does so.


Many do. Is why despite cost changes, pvp still can be expensive and as such, out of reach for many players who don't like farming/funding alts. Cannot get into incursions to make the money required to fly incursions. Mostly the people I know use the isk for Plex. Two plex a month they farm. More if more pvp and support toons. If there was no plex, the farmers in incursions would be considerably less... or pvp would be more bling.

salvos Rhoska wrote:
So CONCORD exists to defend super shiny HS Incursion fleets while they farm day-in-day-out?

Ok. Guess it must be so, cos you say it so


Concord exists to regulate PvP in empire space. Nothing more, nothing less. That is all Kinete said. There is a reason incursion earning per mish is less in highsec. The fact there is concord has absolutely zero to do with the reason Incursions are bling bling. Concord was around long before the concept existed. The fault with incursions is the incursion mechanics.

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#79 - 2015-08-20 23:40:16 UTC
Salvos Rhoska wrote:
Check the original dev blogs. Incursions were supposed to promote PvP.

Consider that for a full 1 minute.

Where is that stated?

Not finding it here where the feature was introduced in detail.
Salvos Rhoska
#80 - 2015-08-20 23:40:42 UTC
Kinete Jenius wrote:

Well a good chunk of my income from my fleet has gone to PVP and I'm far from the only incursion runner that does so.


So?

Spend your profit on space toilet paper for all Im concerned.

The point is your fleet earns it in HS Incursion systems with no applicable player intervention, in bling ships, thanks to CONCORD.