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Should EVE Online be reset?

First post
Author
Webvan
All Kill No Skill
#101 - 2015-08-19 21:08:28 UTC
DaReaper wrote:
the only way i would be ok with a rest of eve is if it was via an EVE2.

An f2p contractually exclusive to the mac for the first year with maybe someday a port to PC, PS3 or special android derivative + full VR touch sensitive suit for WiS2? nothx P

I'm in it for the money

Ctrl+Alt+Shift+F12

Herzog Wolfhammer
Sigma Special Tactics Group
#102 - 2015-08-19 21:40:54 UTC
No need to reset the game.

Just make all resources finite and up the salvage from dead supers enough that ships can be built from them.

Bring back DEEEEP Space!

Nakito Kobara
Yamagata Syndicate
Northern Coalition.
#103 - 2015-08-19 21:45:50 UTC
AkJon Ferguson
JC Ferguson and Son Ltd
Ferguson Alliance
#104 - 2015-08-19 22:32:15 UTC
Give all ships a 2-year max lifespan, starting the first time they're assembled.

If players won't blow each other up, game mechanics need to take a bigger bite out of the existing stockpile.
Abraham Kennedy
Center for Advanced Studies
Gallente Federation
#105 - 2015-08-19 22:44:47 UTC
What a funny environment forums are. In one thread, people post changes to make it so the top thugs have easier access to the lower skilled to kill and this post wants to wipe out the top thugs and make them restart sort of. Funny viewpoints both.
Alavaria Fera
GoonWaffe
#106 - 2015-08-19 23:19:04 UTC
AkJon Ferguson wrote:
If players won't blow each other up, game mechanics need to take a bigger bite out of the existing stockpile.

Yeah, game mechanics will do it for us

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Aurure
some random local shitlords
#107 - 2015-08-20 12:55:26 UTC
Resetting is not an option.
But the thread still has potential!
With all the knowledge anchored in the playerbase right now, it would be interesting to hear what people would choose as an income source IF a reset happened.

What skillpaths would be rushed, which pve activities would see most frequent use, what steategic decissions are made in order to secure the biggest share of the pie.

If you can point out the good opportunities, you automatically point at things that maybe need to be balanced.
Jenshae Chiroptera
#108 - 2015-08-20 13:41:33 UTC
I would quit.

A full reset would mean not even having the ISK to play skill queues online for a year or two.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Frostys Virpio
State War Academy
Caldari State
#109 - 2015-08-20 13:52:47 UTC
Herzog Wolfhammer wrote:
No need to reset the game.

Just make all resources finite and up the salvage from dead supers enough that ships can be built from them.



This game will be fun as **** when we run out of ressources...

Oh I know, add more new systems because the current ones aren't empty enough anyway.
Maradusa Macarthy
Doomheim
#110 - 2015-08-20 14:08:34 UTC
AkJon Ferguson wrote:
Give all ships a 2-year max lifespan, starting the first time they're assembled.

If players won't blow each other up, game mechanics need to take a bigger bite out of the existing stockpile.


One bad idea after another in this thread, NO!

I like seeing my stockpiles of ships everytime I dock in my home stations, they're MINE, all mine and you can't touch them, EVER!
Jenn aSide
Soul Machines
The Initiative.
#111 - 2015-08-20 14:17:57 UTC  |  Edited by: Jenn aSide
I think there is a simularity between people who believe a reset will 'help' them (or the situation in general) and things like Fozzie sov (that's supposed to "open up" opportunities for the previously disenfranchised "small guy") and other changes CCP has made or wanted to make.

Some people have the idea that "I want to do things, but I can't because of this unfairness, if only this injustice didn't exist, I would shine!" lol. What really happens is that when you remove all these 'barriers' you find the same people who succeeded in the past end up succeeding again (because success is a part of who they are and how they think) and the people who failed in the past (and blamed it on the barriers) keep failing.

This is why CCPs attempts to "open up the game" have failed, the kind of person who will continue to play EVE past the trial would have continued under almost any circumstances, people who quit would have quit anyway.

I actually saw this happen in real life, a guy working for my organization claimed that a few policies we had were all that was holding him back. So he ends up working for another organization that doesn't have the same restrictions....and still hasn't made any progress (and is now blaming it on a new set of conditions...conditions that didn't exist in the original organization lol).

BTW, In the exact same time frame I've been promoted twice, because the things that guy thought were barriers , weren't Cool

The environment and circumstances matter sure, but at the end of the day, whether one experiences success or failure is fundamentally internal, not external. A Reset of EVE Online would just be confirmation of the fact that some people suck at gaming and others don't. We already know this lol.
Jenshae Chiroptera
#112 - 2015-08-20 15:32:23 UTC
Jenn aSide wrote:
... The environment and circumstances matter sure, but at the end of the day, whether one experiences success or failure is fundamentally internal, not external. A Reset of EVE Online would just be confirmation of the fact that some people suck at gaming and others don't. We already know this lol.
Why haven't you tried to form your own cult yet?

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Her Majesty
Royal Amarr Institute
Amarr Empire
#113 - 2015-08-20 16:09:00 UTC
I think there should be more and more meaningful choices in the game, not less.

The hate between HiSec and Null players is a great driving factor in the game. Why not seperate it a bit more to drive that?

Imagine the more sov your alliance holds, the bigger of an actual empire you become in EvE. I mean you go out there leaving your former empire masters to go out on your own. You have absollutely no contracts with CONCORD for protection. At some point you should be seen as a threat by the old 4 empires.

Make it so with increasing sov comes increased gain in your space, like triple or quadruple what we have now (lore wise you could argue the little pirate patrolling done in null to keep things semi in check are stopped and pirates go berzerk in your space, you get invaded by Drifters, etc...). But also start restricting those people from HiSec (no more gateguns for you in low, Navy starts shooting at you on sight, at goon level empires you will get instaconcordokened in jita). Bettering null infrastructure should go hand in hand with restricting the respective safety in hi. Big empires should strife to have their own market hubs. This would open up a lot of infrastructure to attack, but only once you got big enough to handle that. Smuggling goods from hisec tradehubs would become a profession (of alts ofc (but those alts would not be in alliance and thus cant help in fozziesov), but also people that take it as a job).
Jenshae Chiroptera
#114 - 2015-08-20 16:17:40 UTC
Her Majesty wrote:
... Bettering null infrastructure should go hand in hand with restricting the respective safety in hi. ....
Where does Providence that sees itself as an extension of the Amarr empire fit into your plan?

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Jenn aSide
Soul Machines
The Initiative.
#115 - 2015-08-20 16:30:07 UTC
Jenshae Chiroptera wrote:
Jenn aSide wrote:
... The environment and circumstances matter sure, but at the end of the day, whether one experiences success or failure is fundamentally internal, not external. A Reset of EVE Online would just be confirmation of the fact that some people suck at gaming and others don't. We already know this lol.
Why haven't you tried to form your own cult yet?


This is the kind of response you get (to a post that is just common sense) when a person has a fundamentally nonsensical way at looking at the world.
Jenshae Chiroptera
#116 - 2015-08-20 16:58:30 UTC
Jenn aSide wrote:
Jenshae Chiroptera wrote:
Jenn aSide wrote:
... The environment and circumstances matter sure, but at the end of the day, whether one experiences success or failure is fundamentally internal, not external. A Reset of EVE Online would just be confirmation of the fact that some people suck at gaming and others don't. We already know this lol.
Why haven't you tried to form your own cult yet?
This is the kind of response you get (to a post that is just common sense) when a person has a fundamentally nonsensical way at looking at the world.
You harp on and on and on about how you see the world.
Form a cult, write some self help books or something and make some money out of all that useless effort.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Jenn aSide
Soul Machines
The Initiative.
#117 - 2015-08-20 17:13:52 UTC  |  Edited by: Jenn aSide
Jenshae Chiroptera wrote:
Jenn aSide wrote:
Jenshae Chiroptera wrote:
Jenn aSide wrote:
... The environment and circumstances matter sure, but at the end of the day, whether one experiences success or failure is fundamentally internal, not external. A Reset of EVE Online would just be confirmation of the fact that some people suck at gaming and others don't. We already know this lol.
Why haven't you tried to form your own cult yet?
This is the kind of response you get (to a post that is just common sense) when a person has a fundamentally nonsensical way at looking at the world.
You harp on and on and on about how you see the world.
Form a cult, write some self help books or something and make some money out of all that useless effort.


Why does some random internet guy's post about the obvious nature of things irritate you? It says a lot that you would rather read my posts (that you know you won't like) and respond uselessly rather than use the ignore function.

If you were the kind of person to examine your own thoughts (before speaking them...), you'd realize what your reaction to my postings mean about yourself. To put it bluntly, if my posting on a video game board about personal responsibility, self reliance and the need to know one's self before criticizing others bothers you, it might mean there is something wrong with you.

Of course making snarky jealousy posts every time I post simple observations would be way easier than that though...
Dave Stark
#118 - 2015-08-20 17:42:31 UTC
if ccp want to refund my subscription fees, i'll be happy for them to totally wipe the game.
Harry Saq
Of Tears and ISK
ISK.Net
#119 - 2015-08-20 18:21:32 UTC
hell, go full chaos. Reset under Aegus Sov and merge all the servers...now that would be interesting.
Jenshae Chiroptera
#120 - 2015-08-20 18:52:30 UTC
Jenn aSide wrote:
... Why does some random internet guy's post ... irritate you? ...
The same way that Christmas carols played all year round would annoy any sane person.

Same bad smelling fish in a different newspaper wrapping with almost every post.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.