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Mobile Tractor Unit

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Author
Sobaan Tali
Caldari Quick Reaction Force
#21 - 2015-08-19 19:29:56 UTC
They can also be scooped while in reinforced with a 2 day timer makes them laughably risk-free.

Adding corp/fleet buddy access would likely come in the form of separate variants of these modules (MDU is not likely for stated reasons, though I could see a more nerfed version), the intended use of them were meant to be primarily for personal use. Yes, something in Eve meant for individual players to use on their own rather than for the group...shocking, I know. Since it has been quite some time since mobiles have received additions, and this is an old argument, I wouldn't count on it being done anytime soon.

Personally, I wouldn't mind seeing a corp/fleet MTU.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

Val'Dore
PlanetCorp InterStellar
#22 - 2015-08-20 06:05:16 UTC
I don't see the need really, in the very off chance you can't have the person who launched it there to retrieve the goods, they still have a silly amount of time to make it happen.

Star Jump Drive A new way to traverse the galaxy.

I invented Tiericide

Legatus1982
Deep Core Mining Inc.
Caldari State
#23 - 2015-08-21 12:03:34 UTC  |  Edited by: Legatus1982
Tsukino Stareine wrote:
If the deploy time was raised to 10 minutes it might be fair.

Can you imagine a fleet that could just refit at will in the middle of combat? Too overpowered.

MTU accessible by others should be ok though.


You can already do this I think.

Ship with most cargo space carries one depot, fleet might need a spare just in case
Fleet member needs a refit. Depot carrier jet cans the depot, fleet member picks it up, deploys it, uses it, scoops it, then jet cans it again to the owner.

Won't be possible in the middle of a hectic battle but it shows the ability is there
Anize Oramara
WarpTooZero
#24 - 2015-08-21 13:18:59 UTC
Any change you want to suggest needs to be looked at in every conceivable use. This is especially important in PvP cases as something YOU feel would have a small or positive impact in your limited PvE/Solo/Small fleet view point could have huge/negative impacts on mid to large scale pvp. Let take a look at the depo for example. Say a dread wants to refit. Dreads have limited cargo space (for a reason) but usually carry many, many different fits (armor tank/resists/cap/hull tank/damage mods/etc.) Now if that dread wants to drop a depo to refit the enemy can choose to shoot and reinforce the depo and deny the dread the ability to refit or ignore the depo to continue to shoot the dread. This is called counterplay and is important for a healthy and well balanced pvp environment.

However what happens when all say, 30 of the dreads buddies in sub caps can just buz the dread and all drop depos around in the vicinity and the enemy can now no longer deny the dread the ability to refit? There a range limit that they an be dropped within each other I am aware but dreads are big and titans even bigger. Now you have removed that counterplay and made the game that little bit less complex and engaging. Now expand this to cap fleets of dozens of ships or more. usually carriers are used for their refit services but now you have in many cases removed the need for carriers to be close to the dreads for refit. This is the kind of effect a well meaning change on the solo/small fleet level can cause on the bigger level.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Arronicus
State War Academy
Caldari State
#25 - 2015-08-21 16:44:29 UTC
Bienator II wrote:

its always mind boggling for me why someone would add an item to a MMO but make it for single player use only :P




So, you don't understand the concept of Personal, corp, alliance, where you might want to have an item that is self-serving, instead of being a corporation asset? That boggles MY mind. Personally, I'm happy with the way MTUs and depots are; They already killed the role of the noctis, allowing you to deploy mtus with your ratter and scoop them with a hauler alt would just be the nail in the coffin.
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