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Story line missions with regards to Blitzing

Author
Chainsaw Plankton
FaDoyToy
#21 - 2015-08-18 18:55:03 UTC
Yourmoney Mywallet wrote:
20 mill in 5 seconds sucks?

MfWP: double-click agent, click accept, click finish , receive +4 imp.

Considering that about 1/3 of all my storylines are MfWP that's not so bad imo.


plus travel time to and from station. but yea I usually jump in a travel ceptor and go do the mats for war ones when the first one offered is about to expire. My last run was 4x of those in 11 mins. Plus probably ~3 mins on each side for travel, usually 3-4 jumps away. looking further back another run of 3 in 7 mins. And yea every now and then do a combat storyline to keep the standings up.

As far as agent standings go, I'm at 5 something with one of the agents I use and 6 something with another. I should probably start declining more missions. I do a few of the less optimal ones mostly just because then I don't have to worry about standings. Although I also have a bad run every now and then, but also when your standings go negative any increase is huge, and any penalty is small.

I have alts that can pull missions and fix it if I do blow my standings, but so far I haven't had to use them.

@ChainsawPlankto on twitter

Estella Osoka
Cranky Bitches Who PMS
#22 - 2015-08-18 20:01:58 UTC
Yourmoney Mywallet wrote:
20 mill in 5 seconds sucks?

MfWP: double-click agent, click accept, click finish , receive +4 imp.

Considering that about 1/3 of all my storylines are MfWP that's not so bad imo.


If the storyline agent is in the same station and I have the mats on hand, I can see doing it; but generally the agent isn't in the same station, and I don't fell like buying the mats.
Tarojan
Tarojan Corporation
#23 - 2015-08-19 03:04:35 UTC
Anize Oramara wrote:
Tarojan wrote:
[quote=Anize Oramara]


Are you talking about a faction puller alt? basically you have an alt who gets his faction standing up over 8-9. he then shares the mission with your mission running alt. I'm hazy about the details and how they are actually used, but thats how its done. Faction standing alts sell for alot of isk on the character market place because of how time consuming it is to get the faction standing upto 9.

Eh takes maybe a weekend or so to get well over 7 faction standing and so far it looks like that at least stays stable with a 2 out of 3 mission decline rate.

Looks like agent standing goes up and down a lot. Will just keep an eye on it and just have an alt pull a mission if it dips below -2 (since shared rewards shared agent standing boost as well)



Im guessing your doing that with a decently trained combat pilot spamming lev 3/4s? and not attempting to balance the other factions standing. For a low skilled hauler pilot it is NOT that fast to get the standings up. I should know, I've spent many nights trucking through space 10 hours at a time watching netflicks and I don't have my gall/cal fac standings over 4 yet. Eventually I will get them both to 5, but it takes awhile.

If it is so easy to get upto 8-9 standings for you, you might want to consider getting into the character market. You could make some decent isk that way.

Will gank for food

Chainsaw Plankton
FaDoyToy
#24 - 2015-08-19 04:05:33 UTC
spamming combat missions is the way I do it, but I've seen a lot of people say they spam courier missions for fast standings.

as far as balancing the other side, well I guess there are several "tiers" of balance. The first complete balance, and that is just hard and annoying. I really don't need 7 caldari and 7 gallente. I'd guess the next one would be above -2 so you can easily run missions for various corps of that faction. and the last above -5 with skills so they don't shoot you when you fly through their space.

I focused on caldari/amarr for years, ran every anti faction mission I got, wrecked my gal/min standings. Then I found SoE missions and "fixed" my gal/min standings up to the point I care, aka I don't get shot in their space. I could go higher, but I do have an alt with pretty decent gal/min standings. if I need to fix my standings more I can, but if I need to move quickly I can just use an alt.

mach + burner alts with faction standings, might be an interesting idea, but sounds like it would take a long ass time. I got to like 500 days in EFT and just said no. Pre-implants/remaps but still nope!

@ChainsawPlankto on twitter

Tarojan
Tarojan Corporation
#25 - 2015-08-19 04:37:29 UTC
Courier missions are great for agent and corp standings if your not a combat char, with the right agent and if you get lucky with your trips. Using a cynabal and spamming lev 2 combat missions blitz style no loot or salvage feels like it gives me better results though then the lev 3 dist missions with same/better rewards from the agent it seems. I could be wrong though.

The issue with the courier missions are you either hit one agent and just fly back and forth to his system and that can take a while when he sends you 5-7 jumps away repeatly or you are running multiple agents as you often find a new agent to truck for at your destination. Thats when you end up all over Sinq Laison getting standing for several corps and many different agents. In the long run it works, but I wouldn't say it was fast. Sitting in a dead end system and spamming combat lev 2/3s blitz style is where the speed is.

That requires a bit of investment though, at least to get into a crusier and fly it half decently. If your looking for a jita alt or a 1 month/plex faction booster the courier missions work with minimal investment skill point wise. I mean really mim industrial 4, juryrigging 1 and some basic nav skills and your done.

Having done both I prefer the courier missions as I don't have to pay that much attention. Honestly the number of times I forgot to recall my hobs before i hit warp out, because of an action scene... Ugh I get sloppy when I'm drunk,distracted and tired.

Will gank for food

Anize Oramara
WarpTooZero
#26 - 2015-08-19 06:18:34 UTC
To answer my original question every 16 missions you'll get a new storyline regardless if you have one already, just with a new storyline agent every time. If it's not a mission you want best to remove it immediately (like the stupid 40k m3 courier missions going 10 jumps) so the next one you get is with the closest agent. Also yes an inty aligning at 1.9 sec and warping at 18 au/s or more is great for quickly doing those MfWP missions for easy 20 mill a pop. My closest storyline agent is just 1 jump away.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

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