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Wormholes

 
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Structure blog and sounding board

First post
Author
corbexx
Sebiestor Tribe
Minmatar Republic
#61 - 2015-08-17 09:24:14 UTC
Owing to the amount of people who have posted I'm going to have to limit it to 2 per alliance, So if SSC, HK and Isogen5 can let me know which 2 people they want to attend that would be sweet.

Apologies again to SSC and TDSIN, for having to cancel last night due to over running, we'll sort it out for another time so don't worry.

I'll send mails out tomorrow lunch time with all the details please when you do come on ts, make sure you use the name you posted on this thread with.
Necharo Rackham
The Red Circle Inc.
Ministry of Inappropriate Footwork
#62 - 2015-08-17 11:35:39 UTC
I would be interested in attending also.
Chunky Lafunga
Questionable Ethics.
Ministry of Inappropriate Footwork
#63 - 2015-08-17 11:38:38 UTC
I too, would be interested in attending this.

Ministry of Inappropriate Footwork - Lord Emperor Skymarshal General

#EVE_NT Collides | Twitter :@_ ChunkyLafunga _

GizzyBoy
I N E X T R E M I S
Tactical Narcotics Team
#64 - 2015-08-17 12:34:13 UTC  |  Edited by: GizzyBoy
will try to attend for K162,

atm not worried about loot mechanics.

I'll mail you my comments actually because i can see some pretty lol situations that could easily crop up..


.
Lloyd Roses
Artificial Memories
#65 - 2015-08-17 13:19:23 UTC
I'd like to check in as representative for c4/5 farm-holes.
Trinkets friend
Sudden Buggery
Sending Thots And Players
#66 - 2015-08-18 00:06:54 UTC
Ilaister wrote:
Obil Que wrote:
This could have a very chilling effect on smaller groups as they see themselves attacked for no other reason than they are in an open vulnerable window. Today's POS EHP wall prevents most casual attack of towers other than very poorly fit defenses.


You imply that a group belongs in wspace if they cannot protect their assets. This has never been the case.



As I pointed out in my blog, and in a rant on the Devblog comments, what you have now is a system where one guy can protect himself against basically anyone just by paying some ISK. ie; they spend money on a large tower (250M), some utility (140M), some hardeners (24M) and a buttload of guns (240M+) and as long as they don't leave gaping holes in the resists, or ECM, or DPS profiles, that one guy corp can effectively deter whole alliances worth of foes.

That's just the system people are used to, and while it has problems, no it does not require any form of defence whatsoever. You can sit in your POS, even if you can't man the guns, and the POS defends you from your own ineptitude.

Does this have to change? Arguably, yes. It is utterly ridiculous that oe guy can via the magic of buying from the market, fend off all manner of attacks, in all space. EHP walls be damned, this is about automatic defences.

I hate the cowardly, mouthy little twits who scuttle back to POS and log off. I would love to be able to use my magic laser pointer / space wand for 30 minutes while he's sitting in his Citadel and put a timer on the field. But I don't think it's well thought out that
a) I can do it with total impunity because of automated defences or
b) if the defences were automated I couldn't do it because Entosis prevents RR and Citadels are going to have hilarious DPS no doubt

That's the crux of the problem. Trolling will happen to all manner of people, and yes it's likely small groups / solo bears / smallholding farmers will be evicted quite easily. But it's also likely that a manned Citadel will become a massive headache.

I want to see the numbers. We're going toward a system based around sov entosis where the attacking ship has no ability to receive RR, and we're putting POS guns on the field. So how is this going to be balanced?

The current system has its problems. They are, viz.
1) EHP walls are probably too big
2) People can anchor infinite guns around a POS. You can even online extra guns when the POS is crippled!
3) The POS can have DPS which is balanced against threatening an attacking dread; this then threatens subcaps and puts a minimum size of an attacking force onto the field (see elsewhere for remedy to this :)
4) POSs can have literally insane amounts of EWAR. Like....crazy
5) POSs require no active interaction to protect; they self-protect

All up, this is the biggest force multiplier in the game. it is broken insofaras it multiplies a force of zero up to being equivalent with, oh, I dunno, 50-60+ people if you set your POS up right.

Here's my POS setup. Note ALL are ONLINE. Yes. Online.
10 Faction Large Pulses (4400 DPS)
4 Faction Webs
4 Dissys
8 ECMs
80 Sensor damps. EIGHTY.
25% minimum resist panel
SMA, CHA

it will defend itself against....well, you guys are welcome to figure out what. The fact we'd be around to take advantage of the 120M EHP of sensor damps you haven't RFed by the time we wake up, well, thats a problem for you. But equally possible is that one dude playing solo by himself can build this POS and deploy it (takes a day...) and literally no one an attack it or will attack it.

Turn this into the Citadel, and the problems are gone. Kinda.
1) Zero EHP! Whee, you don't need a single gun.
2) Eight guns. Whee!
3) DPS is currently flapping in the breeze. But it has zero automated guns. The corrollary is, as soon as the guns are manned, its suicide to be an Entosis link ship because you can't get RR. Could result in incredibly short-lived sieges.
4) TBA on the EWAR, but lets assume it's not 80 damps worth. Solved?
5) Whee! If people aren't around, you get to trample their stuff with impunity.

So you're kinda solved the problems, but now they are just new problems. Viz;
1) If it's not vulnerable, it's not vulnerable. Full stop. No game can be played, no content can be generated. You must walk away. Currently, you can attack a POS off-TZ in order to take advantage of a lack of defences, an AFK defender, or to put a timer on the field that suits you. No more. bad.
2) If it is vulnerable, it is vulnerable to anyone pending this trollceptor problem CCP is aware of and has magic fix for. Really?
3) Link ships are totally vulnerable to a Citadel with active guns, due to no inbound reps. Right now, no idea on whether guns can be KO'ed.
4) If guns can be KO'ed and don't shoot back...well, you see where I'm going here (hint: every siege ever done in w-space was from badly set up POSs which don't shoot back). This is also stupid.

The question is, are these new problems of trollceptrs attacking POSs that don't shoot back better than EHP walls?

At the end of the day, I would be in favour of Citadels having automated guns you can knock out. Less of them, far far less of them, and none you can anchor around in case of rainy day. Make them degradable. Make them repairable (with truckloads of nanite?) even in RF, not replaceable.

This puts onto the table a deterrence from trollceptors, even if the defender is AFk. You have to reduce the Citadel defences with guns, a fleet, and logi just like now. Once gone, deploy the link ship, get the timer on the field. The defender can then spend a bunch of nanites repping the guns for the final push / defence. Expensive, but that's your problem for being AFK and/or being a mouthy twit. You can then defend your POS at the timer, using your guns and a link ship.
GizzyBoy
I N E X T R E M I S
Tactical Narcotics Team
#67 - 2015-08-18 01:26:51 UTC
first you need a reason to even rage camp some ones system, our bar used to be pretty low, now its comparatively high because of the effort involved, both for logistics and hole control

people wont stop scuttling to where ever either warping some where and cloaking and waiting out there timer before safe logging or other types of tricks to evade pvp.

in regards to links ships, you can land with 4-5 tornado's and get 2 volleys in before warping when they will typically pop, we have tried it many times, some successful some failed because they either warped or ducked back into shields.
Necharo Rackham
The Red Circle Inc.
Ministry of Inappropriate Footwork
#68 - 2015-08-18 09:47:26 UTC
GizzyBoy wrote:

in regards to links ships, you can land with 4-5 tornado's and get 2 volleys in before warping when they will typically pop, we have tried it many times, some successful some failed because they either warped or ducked back into shields.


I believe the reference was to a ship with an entosis (rather than warfare) link.
corbexx
Sebiestor Tribe
Minmatar Republic
#69 - 2015-08-18 11:15:49 UTC
closing this now as we are super full.

I still need to hear from hk and ssc on who they want to go

we're more than I wanted tbh so people will have to be on best behavor. if people cause issues i'll just kick them.

There will be no need to record this we'll sort 2 people to do that and put it on sound cloud for everyone to listen to.

mails will be going out in next hour or so.
Rek Seven
University of Caille
Gallente Federation
#70 - 2015-08-18 11:41:38 UTC
Axloth Okiah
Sebiestor Tribe
Minmatar Republic
#71 - 2015-08-18 12:13:50 UTC
corbexx wrote:
I still need to hear from hk and ssc on who they want to go

cant we just pick the two most competent among us who are online at the time?

(ie. almost certainly not me)
Winthorp
#72 - 2015-08-18 12:27:24 UTC  |  Edited by: Winthorp
Axloth Okiah wrote:

cant we just pick the two most competent among us?




Two you say...
corbexx
Sebiestor Tribe
Minmatar Republic
#73 - 2015-08-18 12:27:25 UTC
i'd really rather not i'm trying to keep stuff as simple as possible. If we do that then everyone will want to do taht and its going to make it a huge pain in the ******* arse for me to keep track of.

Mike Azariah
The Scope
Gallente Federation
#74 - 2015-08-18 18:30:00 UTC
Meeting is over, watch this space for the soundcloud link an an hour or so

Initial impressions? Holy cow, this was a respectful and adult conversation . . . . I was knocked out.

m

Mike Azariah  ┬──┬ ¯|(ツ)

Aladar Dangerface
Federal Navy Academy
Gallente Federation
#75 - 2015-08-18 18:45:36 UTC
Mike Azariah wrote:
Meeting is over, watch this space for the soundcloud link an an hour or so

Initial impressions? Holy cow, this was a respectful and adult conversation . . . . I was knocked out.

m

Wh culture and null culture are very different and is the reason most of us stay in Whs.

I don't need twitter. I'm already following you.

Drago Shouna
Doomheim
#76 - 2015-08-18 19:04:21 UTC
When is the HS sounding board?

Solecist Project...." They refuse to play by the rules and laws of the game and use it as excuse ..." " They don't care about how you play as long as they get to play how they want."

Welcome to EVE.

Niamh Aldreheim
Dropbears Anonymous
Brave Collective
#77 - 2015-08-18 19:08:08 UTC
Drago Shouna wrote:
When is the HS sounding board?


Speak to your CSM rep(s) to organize one!
Mike Azariah
The Scope
Gallente Federation
#78 - 2015-08-18 19:12:29 UTC
https://soundcloud.com/mike-azariah/structruechatt

there ya go

m

Mike Azariah  ┬──┬ ¯|(ツ)

corbexx
Sebiestor Tribe
Minmatar Republic
#79 - 2015-08-18 19:16:16 UTC
Thanks very much to everyone who attended, apolgies to people I had to turn down. I won't lie after the last one I was very concerned. Its one of the reasons I was so strick and wanted to limit numbers.

As it was my 15 to 20 turned in to 35 even after limiting it and having to turn people away on the day. Everyone was fantastically well behaved, Better than i could have dreamed of. So I really appreciate that. I'll also hopefully allow more people next time.

CCP found this constructive. Once the sound cloud is out we'll have it here and also put it on confluence so the rest of the dev team can listen to it.

thanks again.


edit holy **** mikes got it up already
Drago Shouna
Doomheim
#80 - 2015-08-18 19:43:55 UTC
Niamh Aldreheim wrote:
Drago Shouna wrote:
When is the HS sounding board?


Speak to your CSM rep(s) to organize one!



Do we have one?

Solecist Project...." They refuse to play by the rules and laws of the game and use it as excuse ..." " They don't care about how you play as long as they get to play how they want."

Welcome to EVE.