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Crime & Punishment

 
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Oh the irony!

First post
Author
Black Pedro
Mine.
#141 - 2015-08-17 10:07:15 UTC
Herzog Wolfhammer wrote:
admiral root wrote:
Herzog Wolfhammer wrote:
The question is: Why did that CODE. pilot get kicked? Why can't they answer that question? To what effect was there butthurt involved?


The question is: why is it any of your business?




Because CODE. makes their ideals on how to play the game everybody's business.

I think the word you are looking for is "winning". Forcing their ideals on you is their stated goal after all. If ships get blown up in the process, that is just gravy. If they weren't winning, these "Grr Code" threads would be few and far between.

If the CODE. alliance so affects how you play the game that you need to pull out the magnifying glass to search for
"butthurt" over what appears to be just one in a long line of minor personnel issues to get your "victory", you might want to reconsider your strategy.

Also, it would seem to me that what the rest of New Eden thinks about CODE. is pretty far down the priority list for them (see: the 2014 Alliance Tournament). Even if you found (or engineered) some smoking gun of butthurt, it doesn't seem you would have accomplished much at all.
Rhamnousia Nosferatu
Brutor Tribe
Minmatar Republic
#142 - 2015-08-17 10:50:54 UTC
Jonah Gravenstein wrote:
Those that strongly feel making poor choices in the same PvP game as above should be consequence free, they join anti ganking.

See, here you make a poor generalization of the people participating in anti-ganking community based on, not sure what, probably some really vocal individuals. None of the folks I regularly team up and chat with thinks that game should be consequence free nor that hi-sec should be turned in a pvp-free zone.
Come talking about such ideas in a-g channel (while not trolling) and you'll see that a good portion of us won't agree with you.

Exceptions exist, naturally, however - in such a public channel it is hard to say which of the NPC alts is a freighter pilot being scared to talk with his main and which are code propaganda drones (we've identified and banned a fair number of those polluting the channel with unconstructive trolling). Most of the active folks in ag have a sincere dislike for Code because of their toxic attitude to players who don't see things exactly the same way as they do and we generally agree on some ganking-related mechanics being broken. Pretty much that. Also, if you think that "carebears" are "bad" to Code, you should try seeing things from the other side.
Azov Rassau
Iron Destiny
#143 - 2015-08-17 11:03:59 UTC
Rhamnousia Nosferatu wrote:

See, here you make a poor generalization of the people participating in anti-ganking community based on, not sure what, probably some really vocal individuals. None of the folks I regularly team up and chat with thinks that game should be consequence free nor that hi-sec should be turned in a pvp-free zone.
Come talking about such ideas in a-g channel (while not trolling) and you'll see that a good portion of us won't agree with you.

Exceptions exist, naturally, however - in such a public channel it is hard to say which of the NPC alts is a freighter pilot being scared to talk with his main and which are code propaganda drones (we've identified and banned a fair number of those polluting the channel with unconstructive trolling).

+1 I couldn't agree more, but I can only Like these statements once, which is why I will probably name my ganker-tears-collector Griffin "Nosferatu's Griffin". Blink

Be the change you want to see in Highsec.

Anti-Ganking Fun: www.gankerjamming.com

Jonah Gravenstein
Machiavellian Space Bastards
#144 - 2015-08-17 11:48:40 UTC  |  Edited by: Jonah Gravenstein
Rhamnousia Nosferatu wrote:
Jonah Gravenstein wrote:
Those that strongly feel making poor choices in the same PvP game as above should be consequence free, they join anti ganking.

See, here you make a poor generalization of the people participating in anti-ganking community based on, not sure what, probably some really vocal individuals. None of the folks I regularly team up and chat with thinks that game should be consequence free nor that hi-sec should be turned in a pvp-free zone.
Come talking about such ideas in a-g channel (while not trolling) and you'll see that a good portion of us won't agree with you.

Exceptions exist, naturally, however - in such a public channel it is hard to say which of the NPC alts is a freighter pilot being scared to talk with his main and which are code propaganda drones (we've identified and banned a fair number of those polluting the channel with unconstructive trolling). Most of the active folks in ag have a sincere dislike for Code because of their toxic attitude to players who don't see things exactly the same way as they do and we generally agree on some ganking-related mechanics being broken. Pretty much that. Also, if you think that "carebears" are "bad" to Code, you should try seeing things from the other side.
You're right I am making generalisations, but I'm not restricting them to anti ganking.

Not every ganker is a foaming at the mouth RP'r collecting tears, a lot of them are there to just make stuff explode and laugh at any OTT reactions; that those OTT reactions even exist is the reason for the tear collectors.

Not every anti ganker believes that hisec should be consequence free, this is true; the more moderate among you should be trying to drown out those that do on the forums, they are your image problem. That said, anti gankers are often quick to shoot down advice on how not to get ganked given by both players who take steps not to get ganked, and by the gankers themselves.

Hidden in the laughably long winded ode to spaceship violence that is the code is a message of truth; in Eve doing dumb stuff gets you killed.

I would love to sit in on AG chat, unfortunately from what I've been told I'd get banned pretty quickly for my views and advice, apparently there's no room for dissent.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

John E Normus
New Order Logistics
CODE.
#145 - 2015-08-17 12:26:41 UTC  |  Edited by: John E Normus
Some of the reasons I've kicked people out of CODE.

Being Canadian
Being AFK in corp chat
Terrible dps
Telling a bad joke
Being Canadian
Providing a bad warp-in
Not being negative 10 enough
Because

I've never kicked a CODE orca pilot though. One day....

Between Ignorance and Wisdom

Jonah Gravenstein
Machiavellian Space Bastards
#146 - 2015-08-17 12:39:17 UTC  |  Edited by: Jonah Gravenstein
^^ Being admiral root's alt

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Karla the Careless
Beyond Reproach
#147 - 2015-08-17 12:54:06 UTC
The Case of the Defense

Twelfth Official Crier of the Troika of the Supreme Codiet: “This court is now in session. All Hail littlejimmie3+1=5!
All Present: “All hail littlejimmie3+1=5!”
Troika Member #1: “Before we start today, I would remind those in attendance that this is 3+1=5 day, the most important day of the year. Normally this is a holiday, but justice in the Codiet Onion must be maintained. In honor of this event, we will now have a performance of the Anthem of the Codiet Onion!
A video begins to play dated back to Old Earth consisting of clips of a man saying “Winning” interspersed with memes of him saying “Winning”. The song lasts for, surprisingly, 315 minutes, and ends with “the Codiet always wins!”
Troika Member #1: “Thank you for that. All hail littlejimmie3+1=5!
All Present: “All hail littlejimmie3+1=5!”
Troika Member #1: “Traitor, call your first witness”
Poor Okra Pilot: “ I am not a…..”
Troika Member #1: “Need I remind you that the bonus…… errrr, isolator awaits if you will not do as you are told? Call your first witness.”
Poor Okra Pilot: “I regret that I have no witnesses to call other than myself. It is surprising to see old friends that are no longer my friends, the pinky promises that we would be together forever, and the winning, always with the winning. Now that I have lost, only the Mark of the Red Pen would be a worse fate. I cannot even call the pilots of the seven shi…..
Troika Member #1 “No more speeches! Either take the stand and the oath or the defense will rest its’ case!”
Poor Okra Pilot: “What is the point? The Defense rests”
Troika Member #1: “The point is that we are WINNING! Closing arguments will be after a short recess as we need to decide the sentence for the Traitor”
Poor Okra Pilot: “Objection, I have not been found guilty.”
Troika Member #1: “Now, now. Just how long have you been here? The b…….
Poor Okra Pilot: “Withdrawn.”
Troika Member #1: “Court is now in recess. All Hail littlejimmie3+1=5!
All Present: “All Hail littlejimmie3+1=5!”
To be continued……
John E Normus
New Order Logistics
CODE.
#148 - 2015-08-17 12:54:12 UTC
Jonah Gravenstein wrote:
^^ Being admiral root's alt


LOL, true story! Lol

Between Ignorance and Wisdom

Black Pedro
Mine.
#149 - 2015-08-17 12:59:54 UTC  |  Edited by: Black Pedro
Rhamnousia Nosferatu wrote:
Most of the active folks in ag have a sincere dislike for Code because of their toxic attitude to players who don't see things exactly the same way as they do and we generally agree on some ganking-related mechanics being broken. Pretty much that. Also, if you think that "carebears" are "bad" to Code, you should try seeing things from the other side.
And here is the root of the problem. The accepted view of anti-gankers is that CODE. is doing something wrong, and thus they are bad people. Since bad people should be treated badly, AG demonizes gankers as trolls and tear-extractors and tells players that they are victims, rather than just players who have lost a specific contest in a video game that they actually are. I am sure this is not universal, but that is the general narrative promoted by the leaders of the group and is the real toxic behaviour.

Love 'em or hate 'em, gankers are playing by the rules set out by CCP. Players may not like it but suicide ganking has been included in this game as one of the few (or only) risk to highsec players. The mechanics aren't broken - they are intended. I will not claim they are perfect, but they are generally working as CCP wants them to work. If you cannot accept these rules, you should just not play the game instead of campaigning (or just complaining) that they are "broken" because you lost something, or highsec isn't safe enough, and therefore CCP should change the rules in your favour. Better to just keep some self-respect and go do something with your free time that you actually like doing instead of being whiny and bitter over a video game.

Now carebears are another issue. Carebears, and to me that definition is a player who is feels entitled to an income but is unwilling to accept any risk. You are not a carebear if you mine or mission, but you are a carebear if you whine on the forums how you should be able to do that without the risk of someone blowing you up. Red Frog Freight are not carebears because they haul for ISK, but haulers who complain on the forums about how bad bumping is because they can't AFK their cargo around are indeed carebears.

These real carebears are bad for the game. They are actively trying to reduce risk and thus stem the destruction that is needed to fuel the war-based economy of New Eden. Ironically, many of these carebears are industrialists who benefit from the demand this destruction stimulates, yet somehow feel so entitled that they should be excluded from it. Thankfully these rabid carebears now appear on the wrong side of history. CCP Seagull has been ratcheting up risk since she has taken charge with practically every change, next of which will be replacing the farmable Sansha incursions with doomsday-filled Drifter incursions in highsec. These carebear ideas are detrimental to a sandbox game, and the Code was born partly as a player-based initiative to fight them.

But this is getting off-topic. The main point is that most gankers, even CODE. members, are just other people playing a spaceship video game as space criminals/holy warriors for fun. They do not hate you, or want you to cry or quit or whatever you have heard in the AG channel, and their criminal actions are not "toxic" but are an intended risk in highsec. Sure, they are more than happy to put your bad behaviour up on a blog for the world to see, but they are primarily just shooting spaceships in a game about shooting spaceships and are playing the game as a villain as intended by CCP to stimulate conflict. You don't have to like them, but don't get all spiteful and demonize them for their legal in-game shenanigans - just adapt and protect yourself, or better yet, if you don't like them go shoot them with antimatter.
Nicolai Serkanner
Incredible.
Brave Collective
#150 - 2015-08-17 13:12:50 UTC
Black Pedro wrote:
Rhamnousia Nosferatu wrote:
Most of the active folks in ag have a sincere dislike for Code because of their toxic attitude to players who don't see things exactly the same way as they do and we generally agree on some ganking-related mechanics being broken. Pretty much that. Also, if you think that "carebears" are "bad" to Code, you should try seeing things from the other side.
And here is the root of of the problem. The accepted view of anti-gankers is that CODE. is doing something wrong, and thus they are bad people. Since bad people should be treated badly, AG demonizes gankers as trolls and tear-extractors and tells players that they are victims, rather than just players who have lost a specific contest in a video game that they actually are. I am sure this is not universal, but that is the general narrative promoted by the leaders of the group and is the real toxic behaviour.

Love 'em or hate 'em, gankers are playing by the rules set out by CCP. Players may not like it but suicide ganking has been included in this game as one of the few (or only) risk to highsec players. The mechanics aren't broken - they are intended. I will not claim they are perfect, but they are generally working as CCP wants them to work. If you cannot accept these rules, you should just not play the game instead of campaigning (or just complaining) that they are "broken" because you lost something, or highsec isn't safe enough, and therefore CCP should change the rules in your favour. Better to just keep some self-respect and go do something with your free time that you actually like doing instead of being whiny and bitter over a video game.

Now carebears are another issue. Carebears, and to me that definition is a player who is feels entitled to an income but is unwilling to accept any risk. You are not a carebear if you mine or mission, but you are a carebear if you whine on the forums how you should be able able to do that without the risk of someone blowing you up. Red Frog Freight are not carebears because they haul for ISK, but haulers who complain on the forums about how bad bumping is because they can't AFK their cargo around are indeed carebears.

These real carebears are bad for the game. They are actively trying to reduce risk and thus stem the destruction that is needed to fuel the war-based economy of New Eden. Ironically, many of these carebears are industrialists who benefit from the demand this destruction stimulates, yet somehow feel so entitled that they should be excluded from it. Thankfully these rabid carebears now appear on the wrong side of history. CCP Seagull has been ratcheting up risk since she has taken charge with practically every change, next of which will be replacing the farmable Sansha incursions with doomsday-filled Drifter incursions in highsec. These carebear ideas are detrimental to a sandbox game, and the Code was born part of a player-based initiative to fight them.

But this is getting off-topic. The main point is that most gankers, even CODE. members, are just other people playing a spaceship video game as space criminals/holy warriors for fun. They do not hate you, or want you to cry or quit or whatever you have heard in the AG channel, and their criminal actions are not "toxic" but are an intended risk in highsec. Sure, they are more than happy to put your bad behaviour up on a blog for the world to see, but they are primarily just shooting spaceships in a game about shooting spaceships and are playing the game as a villain as intended by CCP to stimulate conflict. You don't have to like them, but don't get all spiteful and demonize them for their legal in-game shenanigans - just adapt and protect yourself, or better yet, if you don't like them go shoot them with antimatter.








So much sense in one post, it's scary.
Carrie-Anne Moss
The Scope
Gallente Federation
#151 - 2015-08-17 13:18:00 UTC
Nicolai Serkanner wrote:
Black Pedro wrote:
Rhamnousia Nosferatu wrote:
Most of the active folks in ag have a sincere dislike for Code because of their toxic attitude to players who don't see things exactly the same way as they do and we generally agree on some ganking-related mechanics being broken. Pretty much that. Also, if you think that "carebears" are "bad" to Code, you should try seeing things from the other side.
And here is the root of of the problem. The accepted view of anti-gankers is that CODE. is doing something wrong, and thus they are bad people. Since bad people should be treated badly, AG demonizes gankers as trolls and tear-extractors and tells players that they are victims, rather than just players who have lost a specific contest in a video game that they actually are. I am sure this is not universal, but that is the general narrative promoted by the leaders of the group and is the real toxic behaviour.

Love 'em or hate 'em, gankers are playing by the rules set out by CCP. Players may not like it but suicide ganking has been included in this game as one of the few (or only) risk to highsec players. The mechanics aren't broken - they are intended. I will not claim they are perfect, but they are generally working as CCP wants them to work. If you cannot accept these rules, you should just not play the game instead of campaigning (or just complaining) that they are "broken" because you lost something, or highsec isn't safe enough, and therefore CCP should change the rules in your favour. Better to just keep some self-respect and go do something with your free time that you actually like doing instead of being whiny and bitter over a video game.

Now carebears are another issue. Carebears, and to me that definition is a player who is feels entitled to an income but is unwilling to accept any risk. You are not a carebear if you mine or mission, but you are a carebear if you whine on the forums how you should be able able to do that without the risk of someone blowing you up. Red Frog Freight are not carebears because they haul for ISK, but haulers who complain on the forums about how bad bumping is because they can't AFK their cargo around are indeed carebears.

These real carebears are bad for the game. They are actively trying to reduce risk and thus stem the destruction that is needed to fuel the war-based economy of New Eden. Ironically, many of these carebears are industrialists who benefit from the demand this destruction stimulates, yet somehow feel so entitled that they should be excluded from it. Thankfully these rabid carebears now appear on the wrong side of history. CCP Seagull has been ratcheting up risk since she has taken charge with practically every change, next of which will be replacing the farmable Sansha incursions with doomsday-filled Drifter incursions in highsec. These carebear ideas are detrimental to a sandbox game, and the Code was born part of a player-based initiative to fight them.

But this is getting off-topic. The main point is that most gankers, even CODE. members, are just other people playing a spaceship video game as space criminals/holy warriors for fun. They do not hate you, or want you to cry or quit or whatever you have heard in the AG channel, and their criminal actions are not "toxic" but are an intended risk in highsec. Sure, they are more than happy to put your bad behaviour up on a blog for the world to see, but they are primarily just shooting spaceships in a game about shooting spaceships and are playing the game as a villain as intended by CCP to stimulate conflict. You don't have to like them, but don't get all spiteful and demonize them for their legal in-game shenanigans - just adapt and protect yourself, or better yet, if you don't like them go shoot them with antimatter.








So much sense in one post, it's scary.


Reading is hard and intimidating sometimes when their are big words.

Just try to break them up and sound them out pal.
Welcome
Jonah Gravenstein
Machiavellian Space Bastards
#152 - 2015-08-17 13:21:36 UTC  |  Edited by: Jonah Gravenstein
Karla the Careless wrote:
The case for the defence....


You're wasting your time, it's not funny, not relevant, and not contributing anything constructive.

If you wish to write a script for the current topic, do it in your own thread; and please make it funnier than what you've posted here, it shouldn't be hard.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Karla the Careless
Beyond Reproach
#153 - 2015-08-17 13:35:47 UTC
It is a work of fiction, probably bad fiction, based on the events when the thread started, therefore pretty relevant to the thread.
John E Normus
New Order Logistics
CODE.
#154 - 2015-08-17 13:38:47 UTC
Karla the Careless wrote:
It is a work of fiction, probably bad fiction, based on the events when the thread started, therefore pretty relevant to the thread.


I like the littlejimmie3+1=5 part!

Between Ignorance and Wisdom

Capt Starfox
GoonWaffe
Goonswarm Federation
#155 - 2015-08-17 13:39:48 UTC
John E Normus wrote:
Some of the reasons I've kicked people out of CODE.

Being Canadian
Being AFK in corp chat
Terrible dps
Telling a bad joke
Being Canadian
Providing a bad warp-in
Not being negative 10 enough
Because

I've never kicked a CODE orca pilot though. One day....


You never kicked me for my bad warp-ins! And you gave me a medal! The best medal EVAR!

Abandon all hope ye who x up in fleet

Karla the Careless
Beyond Reproach
#156 - 2015-08-17 14:08:48 UTC
Closing Arguments and Sentencing

315 seconds later……
Twelfth Official Crier of the Troika of the Supreme Codiet: “This court is now in session. All Hail littlejimmie3+1=5!
All Present: “All Hail littlejimmie3+1=5!”
Troika Member #1: “3+1=5 Prosecutor, closing arguments.”
3+1=5 Prosecutor: “I shall be brief. I have proven my case. There has only been one half-hearted attempt to be anything close to supportive of the traitor in the forum in question. I will refer to that individual as Number 99. “Though I think [redacted] is a cool guy”, that is the only close to good thing that she said. The other comments would belabor the point. There is only one sentence for such a scoundrel: removal from our presence and our alliance!”
Troika Member #1: “Traitor, begin.”
Poor Okra Pilot: “I have a few….”
Troika Member #1: “Thanks for that. Before you start running your piehole, remember that there is always the bonus roo…. Errr, isolator if you choose to do so out of turn. Poor Okra Pilot, you have been found guilty of all charges and are sentenced to the following: You, your alts, your corporation, and any decendants will be removed from our alliance. Any records, vids, pics, memes in regards to you will be removed so that we, the truly faithful to littlejimmie3+1-5 will be WINNING. Go where you will, but no longer cast your shadow on our door. May Bob have mer…..
Troika Members #2 and 3 in unison: “There is no Bob! There is only littlejimmie3+1=5! Bailiff, take him to the bon……. Err, isolator!”
Former Troika Member #1: “NOOOOOOOOOO!”
Troika Member #2: “Remove him from our sight. As for you , Traitor, you will be escorted to HR to be expunged from our records and our sight. These proceedings are closed. All hail littlejimmie3+1=5!
All present: “All hail littlejimmie3+1=5!”
Suddenly, Poor Okra Pilot wakes up, surprised to realize that he is in a ship. While it is not his beloved Okra, there are stars to steer by, and a chance to begin again.
The End?


Possibly coming soon “The untold stories of the 3+1=5” to a thread near you!

admiral root
Red Galaxy
#157 - 2015-08-17 15:23:34 UTC
Jonah Gravenstein wrote:
^^ Being admiral root's alt


There's always some muppet who takes things too far. Did I see John posting in this thread? Pirate

No, your rights end in optimal+2*falloff

John E Normus
New Order Logistics
CODE.
#158 - 2015-08-17 15:31:16 UTC
admiral root wrote:
Jonah Gravenstein wrote:
^^ Being admiral root's alt


There's always some muppet who takes things too far. Did I see John posting in this thread? Pirate


You jerks are making it hard to stay on break.

Between Ignorance and Wisdom

admiral root
Red Galaxy
#159 - 2015-08-17 15:35:17 UTC
It's ok, John, quitters gonna quit.

No, your rights end in optimal+2*falloff

Rhamnousia Nosferatu
Brutor Tribe
Minmatar Republic
#160 - 2015-08-17 15:36:15 UTC  |  Edited by: Rhamnousia Nosferatu
Nicolai Serkanner wrote:

So much sense in one post, it's scary.


Because they like to sound sensible every once in a while, to win the general "risky eve is ok" crowd (into which I fall too, btw) while trying to antagonize that same crowd against folks who oppose them in any way.

However, see how that Pedro dude twists my words to switch topic from code to general ganking population? That is why I've blocked the guy on forums and won't discuss stuff with him. He's not after good discussion, he's after spinning words into narratives suiting him. I can't be bothered with that, I don't like when folks claim that I said things I never did and then expect me to waste posts on proving them wrong when they refuse to be proven so (as this thread has nicely demonstrated).

That is one of the reasons I (and many others) are against code as an organisation - not because they are good at ganking, but because of their attitude towards the folks they gank and those who try to oppose them. I have been in this game for several years now in various environments, and never have I encountered such a negative, toxic group, not once. On the other hand, the events that kicked this thread into existence show that Coder's are more or less as we all are - fallible humans. Sadly, they lack the courage to admit that (at least to the wider eve community). So, you see - no one needs to try demonising CODE, they are doing more then a decent job themselves.

Again, if they were what they claim to be, this thread would have never happened in the first place. Remember that one next time you agree with Code guys on something.