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How did another player find my deadspace mission?

Author
Athor Ra
Unity Venture
#1 - 2011-09-14 19:41:19 UTC
If this turns out to be a n00b question with an easy answer, I apologize for wasting your time. I freely admit to being a new pilot and only knowing that PvP and scanning require...stuff? With skills? I had a new experience last night and I just want to know if this is a common occurrence or something I don't need to worry that much about.

Here's what happened:

I was in Arnor running epic arc missions for the Sisters of EVE. My current mission was to go kill a guy (Kristin...something) and bring his body back to the Sisters. His bodyguard went down fairly quickly. He and I soon arrived at an impasse, though, my shield tank against his armor tank, so I warped back to the station to switch to different ammo. As I was docking, I get a "congrats on killing him" pop-up from an NPC agent, which I ignore. I don't have the body and the mission is not complete.

When I warp back to the deadspace location there is a yellow can with his name on it, and off in the distance is a player-Rifter that is flashing red. I figure I can make to the can, get my mission objective, and get out before the Rifter makes it back. Of course, I am horribly wrong and I am soon webbed, jammed, and my Stabber is converted from a solid to a gas. I don't begrudge this player anything; it was a clean kill. I had time to run and I didn't. I do miss the 20 million ISK or so I had invested in that ship, but at least I didn't get podded (although I was mashing the "dock" button so furiously towards the end I might have damaged my keyboard).

My question is this: how did that player find my mission's deadspace location? I understand that EVE is one big and connected Universe, but I thought it was SO big that stumbling across a deadspace location you don't have a bookmark for was highly improbable. I had a corp-mate on the same mission and his took him somewhere else, so it's not like there is a single deadspace location for this mission. Maybe there are only a handful and I just got unlucky? Is this a scanning thing? Can you find other player's deadspace locations that way?

I searched the forums and Googled "eve online finding deadspace" and couldn't find anything that indicated this was possible. Again, I'm not upset, I am just trying to learn, and this was something new for me.
Tabernack en Chasteaux
Phoibe Enterprises
#2 - 2011-09-14 19:49:17 UTC
They used combat scanner probes to scan you down. Here is a helpful article on probing.
mxzf
Shovel Bros
#3 - 2011-09-14 19:50:15 UTC
You can probe out a ship that's in a deadspace pocket. So he probed you out and warped in while you were going back to dock.
Hav0cide
The Graduates
The Initiative.
#4 - 2011-09-14 19:50:48 UTC
He simply used combat scanner probes to find you.

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Nymphmaster
Viziam
Amarr Empire
#5 - 2011-09-14 19:52:15 UTC
He didn't find the site. He found you.

He used combat scanner probes to find your ship in space then warped to your location which was your mission. As for frequency, it happens fairly frequently where there are a lot of people doing missions. On the other hand when you are in an area where there are a lot of people doing missions you are also that much less likely to be the one they scan down. So it happens. Learning all about aggression mechanics would be a good idea for when I...errr... someone sneaks into your mission.

Nice attitude about your loss.
Wa'roun
The Scope
Gallente Federation
#6 - 2011-09-14 20:20:19 UTC
People that grief new players in Arnon doing the epic arcs by flipping mission objectives are really low scum.
I'm surprised CCP allows this yet doesn't allow griefing of rookies in starter systems.
Athor Ra
Unity Venture
#7 - 2011-09-14 20:29:08 UTC
Thank you for all the quick replies. Looks like I have some reading to do on scanning, and I will know how to better deal with this type of thing in the future. And by "better" I mean 'not get the crap blown out of my ship'.

It actually sounds like I DID get lucky, by warping out as he/she warped in to kill me. That way I had a chance to run away (which I did not take). If they had warped in while I was still punching Kristin's armor I either A) would not have noticed them until I died or B) would have thought, "Oh, someone to help me, I wonder if they'll be my fri.....ODIN ASS! THE FIRE, IT BURNS!"


Nymphmaster wrote:
Nice attitude about your loss.

To quote a friend, I can't rage about pixels. "Don't fly what you can't afford to lose". And I was in another fitted Stabber before my aggression timer ran out. The corp this person belongs to encourages ninjaing and can-flipping for PvP and while I think that's bad behaviour, I'm glad they found a way to have fun within the rules of the game.
Kilrayn
Caldari Provisions
#8 - 2011-09-14 20:54:17 UTC
There isn't much to fear from ninja salvers if you know a few things about player aggression.

1) Salvage is open game, anyone can take it.

2) If said ninja loots your wrecks, you have the right to initiate combat without concord intervention, but you give him the same rights by doing so. Meaning don't shoot a ninja unless your confident you can beat his pvp ship, which he certainly has nearby, he's not gonna fight you in that heron.

3) The majority of the time, said ninja is not after salv/loot, he is PRAYING you shoot him. Ignoring them and usually they'll just leave. Or get mean youself, spawn a new wave and warp out, and hope he gets popped. Twisted

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Tippia
Sunshine and Lollipops
#9 - 2011-09-14 21:13:44 UTC
Wa'roun wrote:
I'm surprised CCP allows this yet doesn't allow griefing of rookies in starter systems.
How so? Once you're ready to embark on the Epic Arc mission(s), you're no longer a rookie that needs to be protected from the things that aren't allowed in the rookie systems.
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#10 - 2011-09-14 21:19:37 UTC
There is no instancing in Eve.

Get used to it or get out.
Qalix
Long Jump.
#11 - 2011-09-14 22:15:14 UTC
Tippia wrote:
Wa'roun wrote:
I'm surprised CCP allows this yet doesn't allow griefing of rookies in starter systems.
How so? Once you're ready to embark on the Epic Arc mission(s), you're no longer a rookie that needs to be protected from the things that aren't allowed in the rookie systems.

I would say the issue is more that all of those Sister Alitura missions are in Arnon. It never sends you out of system, which means getting scanned down is pretty much assured for any "newer" mission runner who can't fly a mostly unprobeable ship. If they were spread out over 2 to 4 systems like most missions are, it would be less of a gank fest and the ninjas would have to work a bit for their item ransoms.
Tabernack en Chasteaux
Phoibe Enterprises
#12 - 2011-09-14 22:53:04 UTC
Athor Ra wrote:
It actually sounds like I DID get lucky, by warping out as he/she warped in to kill me. That way I had a chance to run away (which I did not take). If they had warped in while I was still punching Kristin's armor I either A) would not have noticed them until I died or B) would have thought, "Oh, someone to help me, I wonder if they'll be my fri.....ODIN ASS! THE FIRE, IT BURNS!"


It sounds to me like you are misunderstanding how aggression works, a little. If he warped into your mission while you were killing Kristin he could not shoot you without dying horribly to the wrath of CONCORD. However, things get interesting after you kill Kristin, where several things can happen:

1. You kill Kristin and loot the mission objective. Ninja makes a sad-troll face and moves on to greener tear-pastures.
2. You kill Kristin and the ninja loots your mission objective. Since stealing from people's wrecks is illegal, the ninja will turn flashy red to you and CONCORD will look the other way if you want to shoot him. However, they will also not protect you if he decides to shoot back.

What actually happened was this:

3. You docked up to change ammo, and the ninja warped into your mission while you were away. He killed Kristin himself, and when you arrived you looted a wreck that belonged to him. The ninja then did a little dance and joyfully wrecked your face with impunity.

Your options in this situation are few. You can fail the mission (a pain for epic arcs that you can only do every 30 days), or take the risk and loot the can. You could also negotiate for the return of your item or buy a replacement from the market -- but both of these will likely cost you a painful.

Hope that helps :)
Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
#13 - 2011-09-14 23:05:38 UTC
Isn´t there some ruling that one has to give the missionrunner the chance to buy back a "liberated" but vital mission item?

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Skunk Gracklaw
Caldari Provisions
Caldari State
#14 - 2011-09-14 23:09:38 UTC
Nerath Naaris wrote:
Isn´t there some ruling that one has to give the missionrunner the chance to buy back a "liberated" but vital mission item?

lol no
syphurous
Center for Advanced Studies
Gallente Federation
#15 - 2011-09-14 23:15:35 UTC
I think you'll find most GMs will reset or deliver the item for this mission if its needed for the Sisters Arc if you were griefed. Just remember to post stuck in mission, and state that because this mission is in a fixed system its prone to griefing and there is zero way to counter it.

As far as normal missions go, they are spread out and can be anywhere. But these missions are always in the same locations. The fact that its mostly newer players who are running these just compounds the problem.

I would imagine as you are able to report can flippers in any of the rookie systems you would be able to report the player there in Arnon as well as its obvious he's only there to grief. Rookies have no isk or assets, he's just looking to pick on the weak and helpless because he's too scared to play with the big boys.
Anya Ohaya
School of Applied Knowledge
Caldari State
#16 - 2011-09-15 01:10:04 UTC
I'm pretty sure that you can just fail and epic arc mission and re-start it. Or wait until downtime and the mission will re-spawn. So there is no reason to try and take on someone who stole the mission item.
Cooper Cadelanne
Retford Mining and Salvaging LLC
#17 - 2011-09-15 02:40:24 UTC
This same thing happened to me as well, way to go picking on the new kid!
Vjorn Angannon
Lazerhawks
L A Z E R H A W K S
#18 - 2011-09-15 02:47:02 UTC
Athor Ra wrote:
~Snip~
but at least I didn't get podded (although I was mashing the "dock" button so furiously towards the end I might have damaged my keyboard).
~Snip~


Another mechanic that you may not be aware of, and later when you decide to explore "less secure" areas of EVE this becomes extremely important, is the session change timer; here is a link to the Evelopedia description.

Basically, when you are about to lose a ship, you want to select a planet and spam your warp button to that planet to wait out your session timer. Now, smart people will realize what you are about to do and will warp right after you, at either zero or 100km in hopes of landing on top of you for a juicy pod kill. How you mitigate that is to pre-set your warp to default distance to a non-right-clickable distance (ie 85000m, 40000m). As soon as you land, immediately warp to another celestial (this is called bouncing).

A properly set-up overview can greatly aid in this, as suggested in this guide, published in the EVE-Uni Wiki.

Keep up the positive attitude; it will take you far.

Vj
Athor Ra
Unity Venture
#19 - 2011-09-15 05:09:08 UTC  |  Edited by: Athor Ra
Tabernack en Chasteaux wrote:
3. You docked up to change ammo, and the ninja warped into your mission while you were away. He killed Kristin himself, and when you arrived you looted a wreck that belonged to him. The ninja then did a little dance and joyfully wrecked your face with impunity.

That is indeed what happened. The ninja was quite a distance from the mission loot can and I thought I could make it there, grab the item, and run before I got caught. This, of course, didn't happen. I know the can was yellow, but it was MINE, dagnabit! X Also, I was hoping with just a Rifter he/she didn't have high end gear. This was another incorrect assumption.

EDIT: I ended up quitting the mission, taking the faction hit, and accepting it again. No trouble this time (with ninjas or Kristin) but there were boat-load of scan probes outside the Sisters' station the last time I was there. I definitely learned several lessons this trip.

Vjorn Angannon wrote:
Basically, when you are about to lose a ship, you want to select a planet and spam your warp button to that planet to wait out your session timer. Now, smart people will realize what you are about to do and will warp right after you, at either zero or 100km in hopes of landing on top of you for a juicy pod kill. How you mitigate that is to pre-set your warp to default distance to a non-right-clickable distance (ie 85000m, 40000m). As soon as you land, immediately warp to another celestial (this is called bouncing).

I think I get the gist of what you're saying. I didn't have any trouble docking immediately, though. Did the session timer expire while I was warping to the station?

And thanks for the links. The one for the Overview setup was especially helpful.
Arctur Vallfar
Knights Adamant
#20 - 2011-09-15 07:41:36 UTC  |  Edited by: Arctur Vallfar
This happens more often then you might think. I've seen a few people pop in to my combat zones, mostly rogue savager looking for some easy product or someone in a T3 who just happened to snoop out the same site, but even fewer were out to stir up some legit trouble.

Needless to say, there are valuable lessons to learn from such things that will prevent this from happening in the future. For one, if you need to warp out to swap in to your salvage boat or whatever, make sure you pick up any mission critical drops ASAP. Although I wouldn't advise causing a spitting contest with someone who warps in to your zone. I actually wound up joining forces with an intruder for about 5 straight hours helping each other blast through some sites before we parted ways with enough ISK in our virtual pockets to consider the night a success.

In EVE, there are only opportunities. Don't miss out on properly managing them or someone will take that opportunity against you.
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