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Out of Pod Experience

 
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What is your opinion on Star Citizen?

First post
Author
CERA Elitist
The Prometheus Society
#1 - 2015-08-14 13:21:40 UTC
I'm an opinionless monkey. Feed me.
Ishtanchuk Fazmarai
#2 - 2015-08-14 13:34:19 UTC
Here, have a banana.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Mizhir
Devara Biotech
#3 - 2015-08-14 13:35:46 UTC
I would rather spend my money on bananas. Atleast I get a product.

β€οΈοΈπŸ’›πŸ’šπŸ’™πŸ’œ

Tippia
Sunshine and Lollipops
#4 - 2015-08-14 13:38:59 UTC
Can't wait to read the crisis management case studies after the pyramid scheme collapses in on itself. Lol
0bama Barack Hussein
Science and Trade Institute
Caldari State
#5 - 2015-08-14 14:06:10 UTC  |  Edited by: 0bama Barack Hussein
It might be released (if it ever will) in couple years...

But think for me and most who donΒ΄t wanna buy best computer on markets, for something like 3000$ just to be able to play this one single game and make it look/work even decently, think it is gonna take 3 years.

And even then it might just as well be disappointing failure, or something pretty mediocre. So will not put any of my money in it before I know more.

Until then my space ship quota is filled by EvE and Elite, hopely soon by Valkyrie also.
Webvan
All Kill No Skill
#6 - 2015-08-14 14:06:45 UTC
I like bananas. They're really good frozen and dipped in stuff. Or in ice cream.

I'm in it for the money

Ctrl+Alt+Shift+F12

Rayne Soomer Evingod
Native Freshfood
Minmatar Republic
#7 - 2015-08-14 14:12:00 UTC
Webvan wrote:
I like bananas. They're really good frozen and dipped in stuff. Or in ice cream.



That's what she said.
Kaarous Aldurald
Black Hydra Consortium.
#8 - 2015-08-14 14:12:28 UTC
My opinion is that discussion of this particular scam belong in OOPE.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

ISD LackOfFaith
ISD Community Communications Liaisons
ISD Alliance
#9 - 2015-08-14 14:17:58 UTC
Thread has been moved to Out of Pod Experience.

ISD LackOfFaith

Captain

Community Communication Liaisons (CCLs)

Interstellar Services Department

I do not respond to Eve Mail or anything other than the forums.

Webvan
All Kill No Skill
#10 - 2015-08-14 14:23:40 UTC
meh, OP just look down the list of topics here in oope, the SC thead is the one ending with "CQ door" in the title. Bananas are better.

I'm in it for the money

Ctrl+Alt+Shift+F12

Ralph King-Griffin
New Eden Tech Support
#11 - 2015-08-14 14:30:22 UTC
Tippia wrote:
Can't wait to read the crisis management case studies after the pyramid scheme collapses in on itself. Lol

It'll feature bloat until it pops, probably because of a disgruntled manager or someone else within their pipeline gets hacked off because they're not getting a large enough cut.

Or

They're actually not (lol yeah I know) a pyramid scheme and we end up with a bloated buggy elitist mess of a thing ... Meh, either way I'm entirely uninterested until they resolve to abandon or release it.
Mina Sebiestar
Minmatar Inner Space Conglomerate
#12 - 2015-08-14 14:45:50 UTC
Crowd funded game in development that have potential if it manage to overcome technical hurdles.

You choke behind a smile a fake behind the fear

Because >>I is too hard

Jonah Gravenstein
Machiavellian Space Bastards
#13 - 2015-08-14 15:12:21 UTC
Mina Sebiestar wrote:
Crowd funded game in development that have potential if it manage to overcome technical hurdles.
TBH the only potential I see in SC is the entertainment value of the outrage when RSI fail to deliver on their promises and people realise that they've been scammed.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Jill Xelitras
Xeltec services
#14 - 2015-08-14 19:18:31 UTC
Jonah Gravenstein wrote:
Mina Sebiestar wrote:
Crowd funded game in development that have potential if it manage to overcome technical hurdles.
TBH the only potential I see in SC is the entertainment value of the outrage when RSI fail to deliver on their promises and people realise that they've been scammed.


Why so pessimistic ?

I mean it's one thing to disapprove of the methods CIG uses to generate media attention and cash. It's another thing to claim that the developers won't be able to deliver. Or are you confusing people's expectations with Chris Robert's promises ?

From my point of view, I believe that Star Citizen and it's components will be a huge number of small multiplayer games within a seemingly large universe. It won't be anything like EvE. That's not what it's aiming for anyways. It's designed to be a Themepark FPS MMO. Both the infantry and the space combat are FPS oriented, therefore need fast and precise calculations for hits. This limits the number of concurrent players to a number below that of a traditional MMORPG.

Apart from breaking the playerbase into small manageable but temporary groups, they can still maintain a global market for all the players. I mean if steam can do it with its workshop, why should CIG not be able to do it ?

As far as having different parts of the game communicate with other parts of the game ... why should that not work ? CCP managed to exchange data between a PS3 and a PC game.

Don't anger the forum gods.

ISD Buldath:

> I Saw, I came, I Frowned, I locked, I posted, and I left.

Mizhir
Devara Biotech
#15 - 2015-08-14 20:49:12 UTC
Tippia wrote:
Can't wait to read the crisis management case studies after the pyramid scheme collapses in on itself. Lol


Listen everyone! I'm crowdfunding to get enough money for making a pyramid out of bananas.

β€οΈοΈπŸ’›πŸ’šπŸ’™πŸ’œ

Janeway84
Insane's Asylum
#16 - 2015-08-14 22:18:07 UTC
I put 30-40 dolllars into 1 small ship and thats it.
Its what a new game would cost anyways.. and having a job that money is well affordable to throw into the trash Big smile
Jonah Gravenstein
Machiavellian Space Bastards
#17 - 2015-08-14 22:24:13 UTC
Jill Xelitras wrote:
Jonah Gravenstein wrote:
Mina Sebiestar wrote:
Crowd funded game in development that have potential if it manage to overcome technical hurdles.
TBH the only potential I see in SC is the entertainment value of the outrage when RSI fail to deliver on their promises and people realise that they've been scammed.


Why so pessimistic ?

I mean it's one thing to disapprove of the methods CIG uses to generate media attention and cash. It's another thing to claim that the developers won't be able to deliver. Or are you confusing people's expectations with Chris Robert's promises ?

From my point of view, I believe that Star Citizen and it's components will be a huge number of small multiplayer games within a seemingly large universe. It won't be anything like EvE. That's not what it's aiming for anyways. It's designed to be a Themepark FPS MMO. Both the infantry and the space combat are FPS oriented, therefore need fast and precise calculations for hits. This limits the number of concurrent players to a number below that of a traditional MMORPG.

Apart from breaking the playerbase into small manageable but temporary groups, they can still maintain a global market for all the players. I mean if steam can do it with its workshop, why should CIG not be able to do it ?

As far as having different parts of the game communicate with other parts of the game ... why should that not work ? CCP managed to exchange data between a PS3 and a PC game.
Chris Roberts, the guy behind Star Citizen, talks a big game no doubt about that, he did the same with Freelancer and failed to deliver on what he promised. Don't get me wrong, Freelancer was a fun game, for a short time, but shipped without most of the features that were promised and which would have made it a great game.

There's also the age old adage of "If it sounds too good to be true, it probably is"

The scope of what RSI are promising is massive, if they can deliver on that scope then fair play to them. However, I'll believe it when I see it, until then it's vapourware/ a potential scam as far as I'm concerned.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Ishtanchuk Fazmarai
#18 - 2015-08-14 22:34:27 UTC
On topic: I was one of the first 4,000 people to back it. I feel cheated about how "let's make a CR game like Freelancer Online but it's not Freelancer wink wink" became "let's try to make CR's dream game out of dubious funding and wishful thinking".

They lost me when it was made obvious that they were compromising to develop ships just in order to get funds to develop the ships previously compromised. Thus the "20 milion $ game done by November 2014" became "the horrendous feature creep blob of 89 million $ which would need 150 million $ to stand a chance of delivering sometime in 2017".

I still would want the game I kickstarted, before all the other 900.000 idiots started giving CR money for concept art.

Yet also I know enough of human nature to not blame CR for suffering gold fever when he struck kickstarter gold.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Tippia
Sunshine and Lollipops
#19 - 2015-08-14 22:42:51 UTC  |  Edited by: Tippia
Mizhir wrote:
Listen everyone! I'm crowdfunding to get enough money for making a pyramid out of bananas.

So, about $3.19? Do you have something planned as a $5 stretch goal?

Ishtanchuk Fazmarai wrote:
On topic: I was one of the first 4,000 people to back it. I feel cheated about how "let's make a CR game like Freelancer Online but it's not Freelancer wink wink" became "let's try to make CR's dream game out of dubious funding and wishful thinking".

They lost me when it was made obvious that they were compromising to develop ships just in order to get funds to develop the ships previously compromised. Thus the "20 milion $ game done by November 2014" became "the horrendous feature creep blob of 89 million $ which would need 150 million $ to stand a chance of delivering sometime in 2017".

I still would want the game I kickstarted, before all the other 900.000 idiots started giving CR money for concept art.

Yet also I know enough of human nature to not blame CR for suffering gold fever when he struck kickstarter gold.

A pretty huge problem they're facing at this point is that they've painted themselves into a corner of almost guaranteed customer disappointment.

Either they'll deliver what will be the most spectacular and obscene case of P2W ever and will fail shortly after launch as there are no new customers except the already skinned converted for an inherently unbalanced game, or they'll have to face a huge backlash from their (supposedly) most ardent customers when it turns out that they didn't get any W for their P when some sane balancing is put in place.

They're beginning to run out of time for the expectations management they have to put in to save it all.

Also, this.
Ishtanchuk Fazmarai
#20 - 2015-08-15 07:41:43 UTC
Tippia wrote:
Mizhir wrote:
Listen everyone! I'm crowdfunding to get enough money for making a pyramid out of bananas.

So, about $3.19? Do you have something planned as a $5 stretch goal?

Ishtanchuk Fazmarai wrote:
On topic: I was one of the first 4,000 people to back it. I feel cheated about how "let's make a CR game like Freelancer Online but it's not Freelancer wink wink" became "let's try to make CR's dream game out of dubious funding and wishful thinking".

They lost me when it was made obvious that they were compromising to develop ships just in order to get funds to develop the ships previously compromised. Thus the "20 milion $ game done by November 2014" became "the horrendous feature creep blob of 89 million $ which would need 150 million $ to stand a chance of delivering sometime in 2017".

I still would want the game I kickstarted, before all the other 900.000 idiots started giving CR money for concept art.

Yet also I know enough of human nature to not blame CR for suffering gold fever when he struck kickstarter gold.

A pretty huge problem they're facing at this point is that they've painted themselves into a corner of almost guaranteed customer disappointment.

Either they'll deliver what will be the most spectacular and obscene case of P2W ever and will fail shortly after launch as there are no new customers except the already skinned converted for an inherently unbalanced game, or they'll have to face a huge backlash from their (supposedly) most ardent customers when it turns out that they didn't get any W for their P when some sane balancing is put in place.

They're beginning to run out of time for the expectations management they have to put in to save it all.

Also, this.


Nice picture and exactly my thoughts. They should had made the 20 milion $ skeeter and then go, God providing and if succesful, for the 90 million $ dream car.

Also about the customers thing, that's a concern I raised when they where in the 300,000 backers point. Who is gonna buy that game once it's done?

And last, accidentally, CCP could tell what happens when you deliver just a wheel of the dream car, in case CR attempted that:
"Houm, dudes... here's 25% of the ships, but the game is actually live and functioning... we plan to..." "RUMBLERUMBLEPITCHFORKSANDTORCHESWEWANTOURTHOUSANDOLLARSHIPSNAO!!!"

Roses are red / Violets are blue / I am an Alpha / And so it's you

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