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Wormholes

 
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Structure blog and sounding board

First post
Author
Andrew Jester
Collapsed Out
Pandemic Legion
#41 - 2015-08-14 12:55:42 UTC
afkalt wrote:

I think they are unreasonably long and that it is not valid to treat WH like other space.

The common rally cry, of course, is "live in your space". Which is fine when your space is outside a WH.


live in your space only works in sov because of the indices. I'm most interested in the vuln windows for WH space too, but 8h isn't THAT long, 4h is prolly too short, so 6h maybe is a good compromise

If thuggin' was a category I'd win a Grammy

Obil Que
Star Explorers
Solis Tenebris
#42 - 2015-08-14 13:32:58 UTC  |  Edited by: Obil Que
I don't believe I can attend but I will leave these thoughts here to echo what others are saying as feedback


  • The asset safety recovery and move mechanics have too much opportunity to be gamed. Between seeding your own citadel full of ships and scooping to leave ships inside a system and the "free move" of assets to NPC stations, players will game this to the fullest extent possible.

  • Asset safety as a concept is understandable considering that you are looking at the XL structures as replacements for Outposts in null-sec. As such, I believe the proposal for asset safety to be a rig/module with sov as a fitting requirement is a good one and I would extend that to being an XL rig only. This removes asset safety entirely from high, low, and w-space while providing a fitting choice/reasonable replacement for Outpost functionality in null-sec. This is equivalent to the features provided by POS/Outpost today.

  • I do not feel that corporate hangers should be protected by any asset safety mechanism. Leave protection only for personal hangers. While players can "game" this system as well by moving assets to personal hangers prior to destruction, it is not much different than loading up a ship and logging off in terms of protection and also leaves assets vulnerable to theft by the player. As a result, asset safety should result in a journal entry created for the players personal property. This allows players and opportunity to retrieve their stuff currently not possible in a lost Outpost but does not allow for the "free move" gaming noted above. Corporation assets are dropped per standard loot drops. Arguably, those assets should have been protected by the corporation in the first place making their loss a reasonable risk/result of the attack.


As far as the actual capture mechanic, I'll leave this post here as I have to review the timers, etc. before giving feedback as the implications are pretty extensive depending on the size and layout of your vulnerability timers.

Questions and concerns


  • Because the barrier to attack is so small (entosis ship), and assuming that PvP oriented groups will jump on any vulnerable timer they see by attacking structures to invoke fights, you have a situation that any Citadel that is vulnerable in a wormhole chain with PvP minded peoplein it is likely to be reinforced unless the residents are home to defend. We see this already with POCO timers in w-space where people will jump on them because they are coming up even if they have no interest in the timer itself because they know there will be people to fight. This results in a consistent need to be present during the next vulnerable period to undo the reinforcement. Which again, if a PvP oriented group is in your chain, could result in trouble for the smaller group as their assets are again attacked simply because the timer existed and not for any actual desire to attack them specifically. Rinse and repeat and you have a scenario where a group's Citadel is potentially always in a reinforced state or under attack by whatever group is in their chain on vulnerable days. This could have a very chilling effect on smaller groups as they see themselves attacked for no other reason than they are in an open vulnerable window. Today's POS EHP wall prevents most casual attack of towers other than very poorly fit defenses.
afkalt
Republic Military School
Minmatar Republic
#43 - 2015-08-14 13:40:21 UTC
Andrew Jester wrote:
afkalt wrote:

I think they are unreasonably long and that it is not valid to treat WH like other space.

The common rally cry, of course, is "live in your space". Which is fine when your space is outside a WH.


live in your space only works in sov because of the indices. I'm most interested in the vuln windows for WH space too, but 8h isn't THAT long, 4h is prolly too short, so 6h maybe is a good compromise



It's 6/12/42 for M/L/XL according to the blog.
Hoffi V6
Death Squad Sektor B
Paper Numbers
#44 - 2015-08-14 13:46:11 UTC  |  Edited by: Hoffi V6
I would like to be there, as long as there are places available
Ariete
Aliastra
Gallente Federation
#45 - 2015-08-14 16:24:33 UTC
X will be there
unimatrix0030
University of Caille
Gallente Federation
#46 - 2015-08-14 19:21:48 UTC
x i will be there also.

No local in null sec would fix everything!

Luft Reich
No Vacancies
No Vacancies.
#47 - 2015-08-15 05:06:38 UTC
COOOOOOOOREBEEEEEX can I come? I have Hard Question Asker trained to 5!

"ohhhh luft you are in snuff box they not WH corp grrrrr" Welp SSC people are coming too. GET IT GET IT...Ok I'm done

ISD Cyberdyne liked your forum post

Heiluri
The Scope
Gallente Federation
#48 - 2015-08-15 09:00:41 UTC
I would like to come if there is room.
Adarnof
Kingsparrow Wormhole Division
Birds of Prey.
#49 - 2015-08-15 16:32:14 UTC
I'd like to attend if you've got room.
Faldor MacLeod
Center for Advanced Studies
Gallente Federation
#50 - 2015-08-15 19:36:54 UTC
I would like to be there.
Seraph Essael
Air
The Initiative.
#51 - 2015-08-15 21:54:04 UTC  |  Edited by: Seraph Essael
Ruffio Sepico wrote:
corbexx wrote:
Braxus Deninard wrote:
Signing up for the structure soundboard as well.

I enjoy a lot of these changes but think the asset safety is a significant concern in w-space.


asset safety is up for discussion in w space.


It should be up for discussion for all space imho. Double standards just for wh space is silly. Magic loot fairy protection based on what part of space you live in is not very eve-like...

It would just encourage more players to go null (or other places) rather than wspace. Just let it all blow up for purdy kill mails and put the loot fairy to sleep. Much more healthy for the economy too. More stuff need to be replaced -)




So much this... Asset protection... If we bash a tower we wants the shinies Evil

Although I am curious: These new Citadels, they state everyone inside the station is podded...So what happens if you take an extended period of time away from Eve, but you are logged out in one of these? Are you also podded along with everyone else or does it not work like that / have I misunderstood??

Cannot attend personally I am afraid...

Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person."

Scott Ormands
Federal Navy Academy
Gallente Federation
#52 - 2015-08-15 23:14:04 UTC
I am interested if possible.
Ibn Khatab
Black Omega Security
Minmatar Fleet Alliance
#53 - 2015-08-16 00:57:06 UTC
I would love the opportunity to attend this conversation.
Ruffio Sepico
Hidden Agenda
Deep Space Engineering
#54 - 2015-08-16 08:18:09 UTC
Seraph Essael wrote:
Ruffio Sepico wrote:
corbexx wrote:
Braxus Deninard wrote:
Signing up for the structure soundboard as well.

I enjoy a lot of these changes but think the asset safety is a significant concern in w-space.


asset safety is up for discussion in w space.


It should be up for discussion for all space imho. Double standards just for wh space is silly. Magic loot fairy protection based on what part of space you live in is not very eve-like...

It would just encourage more players to go null (or other places) rather than wspace. Just let it all blow up for purdy kill mails and put the loot fairy to sleep. Much more healthy for the economy too. More stuff need to be replaced -)




So much this... Asset protection... If we bash a tower we wants the shinies Evil



I rather it all blow up and you get a nice kill mail + whatever mats/resources those citadels will drop as default. More healthy for the economy. Then hitting on players would be more based on do it to get pvp, rather than just do it to get "shinies"


GizzyBoy
I N E X T R E M I S
Tactical Narcotics Team
#55 - 2015-08-16 09:18:18 UTC
From twitter.

Doc containing questions and answers relating to the new structures.

Its worth reading answers most questions.

https://docs.google.com/document/d/1mEbMx9xUXje3KH4AppvcjSSoALUVtVEaK6ZZ-zy2Lrs/edit

Amak Boma
Dragon Factory
xX SERENITY Xx
#56 - 2015-08-16 16:19:40 UTC
any ETA when they will be available to play with?
unimatrix0030
University of Caille
Gallente Federation
#57 - 2015-08-16 19:17:43 UTC
Last thing about time i read was before the end of the year.

No local in null sec would fix everything!

Pendico
Diversionary Ltd.
#58 - 2015-08-16 20:42:25 UTC
X-ing up for the townhall meeting.
Ilaister
Binary Aesthetics
#59 - 2015-08-17 08:21:13 UTC
RSVPing incase of noshows.
Ilaister
Binary Aesthetics
#60 - 2015-08-17 08:31:07 UTC  |  Edited by: Ilaister
Obil Que wrote:
This could have a very chilling effect on smaller groups as they see themselves attacked for no other reason than they are in an open vulnerable window. Today's POS EHP wall prevents most casual attack of towers other than very poorly fit defenses.


You imply that a group belongs in wspace if they cannot protect their assets. This has never been the case.

You fail to recognise that it works both ways, if your small group wants, it can go do the same to other small groups = way more fun than AFK gasmining. Way better for our environment than those that turtle up and log off as soon as a non-purple shows up in chain.

Granted 0.0 is different, they know their neighbours etc. but casually wanding any vulnerable structure is already a thing out there. It's not a specific Wspace issue. Wormholes go there too (just in smaller numbers than we're used to Roll)

We are all telling nullbears to HTFU and live in their space if they want to keep it. Same applies to us.