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Should the Tengu be nerfed?

First post
Author
Malcanis
Vanishing Point.
The Initiative.
#141 - 2015-08-13 19:26:56 UTC
Malcanis wrote:
Baaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaltec

Post your fits, Baaaaaaaaaaaaaaaaaaaaaaaaaaaaaltec!

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Murkar Omaristos
The Alabaster Albatross
Unreasonable Bastards
#142 - 2015-08-13 22:25:44 UTC
Naraish Adarn wrote:
i dont think needs to be nerfed or buffed since it still dies painfully in a fire with neuts applied to it


^^ this. Everything has a counter. Also, the OP's post linked a ratting fit. I heard that shiny tengus don't tank black ops as well as they tank DED rats.
ISD Decoy
ISD Community Communications Liaisons
ISD Alliance
#143 - 2015-08-14 00:38:15 UTC
Quote:
2. Be respectful toward others at all times.

The purpose of the EVE Online forums is to provide a platform for exchange of ideas, and a venue for the discussion of EVE Online. Occasionally there will be conflicts that arise when people voice opinions. Forum users are expected to be courteous when disagreeing with others.

27. Off-topic posting is prohibited.

Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued to the off-topic poster.

I've removed a couple off-topic and disrespectful posts and those quoting them. Please keep it civil.

ISD Decoy

Captain

Community Communication Liaisons (CCLs)

Interstellar Services Department

Market McSelling Alt
Doomheim
#144 - 2015-08-14 01:23:25 UTC
Caleb Seremshur wrote:
So I shoot your EM hole and you die. You have 7.9k ehp against EM and rep 234hp/s. It would take about 45seconds for my tengu to kill your ship.

Tengu has 31k ehp, reps 590something throughout its cap life and does the same dps with only navy mjolnir.

Now you could argue that I'd have to guess you have an EM hole but here's the trick sensei - I know cerbs very well. Flown them for a long time. They don't have potentially 7 mids like some tengu fits. Tanks on a cerb tend to come in only 3 flavours.



Ok, I will be nice this time.

You can't kill anything in any resist hole if the guy you are attacking can just warp away.

You lack a point on your PVE fit. Or did you forget that is what we were discussing?

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Rain6637
GoonWaffe
Goonswarm Federation
#145 - 2015-08-14 02:22:05 UTC
Oh wow. Malcanis, that was not meant to offend, I have no idea your age. It was RP in endearment.
Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#146 - 2015-08-14 06:53:30 UTC
Market McSelling Alt wrote:
Caleb Seremshur wrote:
So I shoot your EM hole and you die. You have 7.9k ehp against EM and rep 234hp/s. It would take about 45seconds for my tengu to kill your ship.

Tengu has 31k ehp, reps 590something throughout its cap life and does the same dps with only navy mjolnir.

Now you could argue that I'd have to guess you have an EM hole but here's the trick sensei - I know cerbs very well. Flown them for a long time. They don't have potentially 7 mids like some tengu fits. Tanks on a cerb tend to come in only 3 flavours.



Ok, I will be nice this time.

You can't kill anything in any resist hole if the guy you are attacking can just warp away.

You lack a point on your PVE fit. Or did you forget that is what we were discussing?


6launcher tengus are only for pve. The pvp fit uses different subsystems and has very different stats. Please show me where on a pve ship I should devote slots to tackling something that can't kill me before it dies - lest it warp off and I finish bearing? Either way you lose this argument.
Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#147 - 2015-08-14 09:29:13 UTC
Caleb Seremshur wrote:
Market McSelling Alt wrote:
Caleb Seremshur wrote:
So I shoot your EM hole and you die. You have 7.9k ehp against EM and rep 234hp/s. It would take about 45seconds for my tengu to kill your ship.

Tengu has 31k ehp, reps 590something throughout its cap life and does the same dps with only navy mjolnir.

Now you could argue that I'd have to guess you have an EM hole but here's the trick sensei - I know cerbs very well. Flown them for a long time. They don't have potentially 7 mids like some tengu fits. Tanks on a cerb tend to come in only 3 flavours.



Ok, I will be nice this time.

You can't kill anything in any resist hole if the guy you are attacking can just warp away.

You lack a point on your PVE fit. Or did you forget that is what we were discussing?


6launcher tengus are only for pve. The pvp fit uses different subsystems and has very different stats. Please show me where on a pve ship I should devote slots to tackling something that can't kill me before it dies - lest it warp off and I finish bearing? Either way you lose this argument.


[Tengu, Tengu 5gunHAM]

Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Mark I Compact Capacitor Flux Coil

Dread Guristas Large Shield Booster
Dread Guristas Warp Disruptor
Limited Adaptive Invulnerability Field I
Dread Guristas Large Shield Booster
10MN Y-S8 Compact Afterburner
Dread Guristas EM Ward Field
Medium Electrochemical Capacitor Booster I, Navy Cap Booster 800

Heavy Assault Missile Launcher II, Caldari Navy Scourge Heavy Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Scourge Heavy Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Scourge Heavy Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Scourge Heavy Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Scourge Heavy Assault Missile

Medium Core Defense Capacitor Safeguard II
Medium Core Defense Capacitor Safeguard II
Medium Semiconductor Memory Cell II

Tengu Defensive - Amplification Node
Tengu Electronics - Emergent Locus Analyzer
Tengu Engineering - Capacitor Regeneration Matrix
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst

Plug that in to your eft/pyfa and see if you like it.

428ehp/s repped with 26 MINUTES of cap life when running 1 booster. The second booster is a back-up for when **** gets real.
593dps with CN scourge, 475 dps with CN of any other flavour.
A cap booster to help fit off chumps with neuting ships.
and a point you could easily exchange for a scram (that you get an overheating bonus for don't forget.)

All this and more with no implants considered and no overheating considered. Seriously, if you are fighting in a 6-gun tengu against other players you're doing it wrong.
Market McSelling Alt
Doomheim
#148 - 2015-08-14 12:38:18 UTC  |  Edited by: Market McSelling Alt
Caleb Seremshur wrote:
Caleb Seremshur wrote:
Market McSelling Alt wrote:
Caleb Seremshur wrote:
So I shoot your EM hole and you die. You have 7.9k ehp against EM and rep 234hp/s. It would take about 45seconds for my tengu to kill your ship.

Tengu has 31k ehp, reps 590something throughout its cap life and does the same dps with only navy mjolnir.

Now you could argue that I'd have to guess you have an EM hole but here's the trick sensei - I know cerbs very well. Flown them for a long time. They don't have potentially 7 mids like some tengu fits. Tanks on a cerb tend to come in only 3 flavours.



Ok, I will be nice this time.

You can't kill anything in any resist hole if the guy you are attacking can just warp away.

You lack a point on your PVE fit. Or did you forget that is what we were discussing?


6launcher tengus are only for pve. The pvp fit uses different subsystems and has very different stats. Please show me where on a pve ship I should devote slots to tackling something that can't kill me before it dies - lest it warp off and I finish bearing? Either way you lose this argument.


[Tengu, Tengu 5gunHAM]

Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Mark I Compact Capacitor Flux Coil

Dread Guristas Large Shield Booster
Dread Guristas Warp Disruptor
Limited Adaptive Invulnerability Field I
Dread Guristas Large Shield Booster
10MN Y-S8 Compact Afterburner
Dread Guristas EM Ward Field
Medium Electrochemical Capacitor Booster I, Navy Cap Booster 800

Heavy Assault Missile Launcher II, Caldari Navy Scourge Heavy Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Scourge Heavy Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Scourge Heavy Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Scourge Heavy Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Scourge Heavy Assault Missile

Medium Core Defense Capacitor Safeguard II
Medium Core Defense Capacitor Safeguard II
Medium Semiconductor Memory Cell II

Tengu Defensive - Amplification Node
Tengu Electronics - Emergent Locus Analyzer
Tengu Engineering - Capacitor Regeneration Matrix
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst

Plug that in to your eft/pyfa and see if you like it.

428ehp/s repped with 26 MINUTES of cap life when running 1 booster. The second booster is a back-up for when **** gets real.
593dps with CN scourge, 475 dps with CN of any other flavour.
A cap booster to help fit off chumps with neuting ships.
and a point you could easily exchange for a scram (that you get an overheating bonus for don't forget.)

All this and more with no implants considered and no overheating considered. Seriously, if you are fighting in a 6-gun tengu against other players you're doing it wrong.



lol, and you are going against a Cerb that has an AB and is faster than you, with no web and outranges 5x?

ok fine.

[Cerberus, PVP ridiculous]
Ballistic Control System II
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Damage Control II

10MN Afterburner II
Faint Warp Disruptor I
Large Ancillary Shield Booster, Navy Cap Booster 150
Large Ancillary Shield Booster, Navy Cap Booster 150
Adaptive Invulnerability Field II

Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile

Medium Anti-EM Screen Reinforcer II
Medium Anti-EM Screen Reinforcer II

Still cheaper than your fit. Tanks 850 for 1 minute or 425 until the charges run out. Does 700 dps. I have 3 drones (ecm or otherwise). I have more range and did I mention I am still faster than you.

Edit: To add, you are the one who came up with the 6-launcher tengu fit... so not sure what you are whining about. And there is no skill loss on death as with your fit.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Deacon Abox
Black Eagle5
#149 - 2015-08-14 13:32:09 UTC
Josef Djugashvilis wrote:
CCP do seem to suffer from the tall poppy syndrome...

Mainly because the player base also suffers from wanting to be tall poppies.Lol And then we get monoculture fields of tall poppies while the regular height poppies lie in the seed bank station.

Anyway, the Tengu has been the best tech 3 since their inception. It will receive the tall poppy treatment for that very reason. And all the tech 3s could use tall poppy treatment, so that Command ships (insofar as the command subprocessor v command ship bonus stats go) and BSs and even BCs find more relevance.

CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting off button for the jump gate and autoscan visuals.

Henzo Enecha
Sisuskalustamo
#150 - 2015-08-14 13:48:58 UTC  |  Edited by: Henzo Enecha
Hi, after monitoring this post for it's duration I have noticed a thing nearly everyone posting here hasn't.

THIS WAS ORIGINALLY A PVE RATTING DISCUSSION.

I mean, yeah T3's die when neuted etc, but I did not intend to post a op PVE fit and get replies telling how you shoot em and neut it and it dies.

I meant this to be a discussion of the PVE side of the Tengu, and how well it does compared to it's counterpart T3's.
Take it to the hisec, lowsec, nullsec, the original fit and question was on the PVE side, not how it dies when neuted.

Also as someone said before, price is not an obstacle for some people, yet I tried to keep the price humane in my original fit while maintaining extreme stats.

Also people, take notes, when creating fits as strong as possible, remember that officer modules costing billions each can be replaced by much cheaper deadspace X and A -type modules which do the excactly same job in terms of stats.

Murkar Omaristos wrote:

Also, the OP's post linked a ratting fit. I heard that shiny tengus don't tank black ops as well as they tank DED rats.

^This, FINALLY someone realizes the original point!
Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#151 - 2015-08-14 14:12:21 UTC
Market McSelling Alt wrote:

lol, and you are going against a Cerb that has an AB and is faster than you, with no web and outranges 5x?

ok fine.

[Cerberus, PVP ridiculous]
Ballistic Control System II
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Damage Control II

10MN Afterburner II
Faint Warp Disruptor I
Large Ancillary Shield Booster, Navy Cap Booster 150
Large Ancillary Shield Booster, Navy Cap Booster 150
Adaptive Invulnerability Field II

Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile

Medium Anti-EM Screen Reinforcer II
Medium Anti-EM Screen Reinforcer II

Still cheaper than your fit. Tanks 850 for 1 minute or 425 until the charges run out. Does 700 dps. I have 3 drones (ecm or otherwise). I have more range and did I mention I am still faster than you.

Edit: To add, you are the one who came up with the 6-launcher tengu fit... so not sure what you are whining about. And there is no skill loss on death as with your fit.


I don't even know what the hell you're talking about anymore.

Do you know what you're talking about? No. Your terrible cerberus would never even break the tank of the tengu I posted. You NEED to orbit outside of range to avoid taking damage (20km range with an AB to maintain that point? hmm?) and that ain't gonna happen. Inside range is inside range especially at the speeds you've posted.

We could keep going like this all friggin day, if you had a point to make it's been lost on your obsession with a ship that isn't supposed to directly compete with the thing you're comparing it to. The Tengu is an amazing ship, it truly is, it's just that most people who get ganked in them were running the pve fit.
Specia1 K
State Protectorate
Caldari State
#152 - 2015-08-14 15:00:49 UTC  |  Edited by: Specia1 K
Henzo Enecha wrote:
Hi, after monitoring this post for it's duration I have noticed a thing nearly everyone posting here hasn't.

THIS WAS ORIGINALLY A PVE RATTING DISCUSSION.

I mean, yeah T3's die when neuted etc, but I did not intend to post a op PVE fit and get replies telling how you shoot em and neut it and it dies.

I meant this to be a discussion of the PVE side of the Tengu, and how well it does compared to it's counterpart T3's.
Take it to the hisec, lowsec, nullsec, the original fit and question was on the PVE side, not how it dies when neuted.

Also as someone said before, price is not an obstacle for some people, yet I tried to keep the price humane in my original fit while maintaining extreme stats.

Also people, take notes, when creating fits as strong as possible, remember that officer modules costing billions each can be replaced by much cheaper deadspace X and A -type modules which do the excactly same job in terms of stats.

Murkar Omaristos wrote:

Also, the OP's post linked a ratting fit. I heard that shiny tengus don't tank black ops as well as they tank DED rats.

^This, FINALLY someone realizes the original point!


The ship is not going to be nerfed for doing DED sites well. Period.

Additionally, you could have foreseen the consequences of a "Nerf XXX" thread in GD.
S&M would be more appropriate.
Hmm, that just sounds odd to say...

Champion of the Knights of the General Discussion

Thunderdome

Orlacc
#153 - 2015-08-14 16:46:36 UTC
This whole thread is based on some newb using EFT? Am I correct?

"Measure Twice, Cut Once."

baltec1
Bat Country
Pandemic Horde
#154 - 2015-08-14 20:39:45 UTC
Malcanis wrote:
baltec1 wrote:
Malcanis wrote:


Oh rubbish, a Cerberus fleet will trivially out-range and out-speed Tengus, especially if they have that "battleship tank".


Firstly shield tanks don't slow you down and secondly, locking range of both the tengu and the cerb have a 1km difference.


Shouldn't you know what you're talking about before putting this much energy into an argument?

I said the Cerb will outrange the Tengu. it does. That 50% flight time bonus is not available to the Tengu and gives the Cerb an unsassailable range advantage. A Cerb has 141Km range with T1 missiles out of the gate, and Info Warfare Links are neither unusual nor unreasonable to assume in this day and age of CN Mindlinks, so lock range at 177km isn't an issue either.

Our cerb fleet fit shoots to 160km and moves at a sustained 2.4k with no overheating. Post your "BS EHP" MWD Tengu equivalent or admit that the BS in "BS EHP" stands for "bullshit".


Your cerb fleet is **** and will die to the first real opposition it faces. 160km range means at the very least the enemy ft will have you probed down and will be on top of you, best case you are out at 140km killing nothing as the logi know exactly which ship you are firing at and time enough for a capital ship to lock up said victim. Your MWD fits also mean your sig is planet sized and perfect for getting shredded by any long range fleet.

You accuse me of not knowing my stuff then post this disaster of a fleet?
Mr Epeen
It's All About Me
#155 - 2015-08-14 21:14:57 UTC
Considering how much WOW hate the elites profess to have, they've done a great job of WOWifying in this thread.

My armor is stronger than yours and my bow shoots further. No mines better. No mine. Mine. Lah lah lah.

THIS GAME IS NOT ABOUT THAT!

It's about how long you've been sitting in the pilots pod. I see crap lolfit ships destroying 'elites' all the time.

Why? Because it's experience and not what you are wearing that wins battles in this game. You want to keep having WOW arguments, go to the WOW forums and do it.

'nuff said.

Mr Epeen Cool
Market McSelling Alt
Doomheim
#156 - 2015-08-14 23:55:02 UTC
Caleb Seremshur wrote:
Market McSelling Alt wrote:

lol, and you are going against a Cerb that has an AB and is faster than you, with no web and outranges 5x?

ok fine.

[Cerberus, PVP ridiculous]
Ballistic Control System II
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Damage Control II

10MN Afterburner II
Faint Warp Disruptor I
Large Ancillary Shield Booster, Navy Cap Booster 150
Large Ancillary Shield Booster, Navy Cap Booster 150
Adaptive Invulnerability Field II

Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile

Medium Anti-EM Screen Reinforcer II
Medium Anti-EM Screen Reinforcer II

Still cheaper than your fit. Tanks 850 for 1 minute or 425 until the charges run out. Does 700 dps. I have 3 drones (ecm or otherwise). I have more range and did I mention I am still faster than you.

Edit: To add, you are the one who came up with the 6-launcher tengu fit... so not sure what you are whining about. And there is no skill loss on death as with your fit.


I don't even know what the hell you're talking about anymore.

Do you know what you're talking about? No. Your terrible cerberus would never even break the tank of the tengu I posted. You NEED to orbit outside of range to avoid taking damage (20km range with an AB to maintain that point? hmm?) and that ain't gonna happen. Inside range is inside range especially at the speeds you've posted.

We could keep going like this all friggin day, if you had a point to make it's been lost on your obsession with a ship that isn't supposed to directly compete with the thing you're comparing it to. The Tengu is an amazing ship, it truly is, it's just that most people who get ganked in them were running the pve fit.



No it is YOU who doesn't understand what we are talking about. I am not trying to make a Cerb that beats your Tengu. I am trying to show you that everything you do to make a specialized Tengu better than a Cerb, doesn't actually make it better. You can make a Tengu LIKE a Cerb. You can make a Tengu LIKE a Falcon, you can make a Tengu LIKE a Eagle... but you can't do it all at once, and most of the time you can't make it "better".

The point of this discussion was, PVE Fit T3's using a specific specialized fit makes them OP. We are trying to show ignorants that this is simply not the case.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Market McSelling Alt
Doomheim
#157 - 2015-08-14 23:58:12 UTC
baltec1 wrote:
Malcanis wrote:
baltec1 wrote:
Malcanis wrote:


Oh rubbish, a Cerberus fleet will trivially out-range and out-speed Tengus, especially if they have that "battleship tank".


Firstly shield tanks don't slow you down and secondly, locking range of both the tengu and the cerb have a 1km difference.


Shouldn't you know what you're talking about before putting this much energy into an argument?

I said the Cerb will outrange the Tengu. it does. That 50% flight time bonus is not available to the Tengu and gives the Cerb an unsassailable range advantage. A Cerb has 141Km range with T1 missiles out of the gate, and Info Warfare Links are neither unusual nor unreasonable to assume in this day and age of CN Mindlinks, so lock range at 177km isn't an issue either.

Our cerb fleet fit shoots to 160km and moves at a sustained 2.4k with no overheating. Post your "BS EHP" MWD Tengu equivalent or admit that the BS in "BS EHP" stands for "bullshit".


Your cerb fleet is **** and will die to the first real opposition it faces. 160km range means at the very least the enemy ft will have you probed down and will be on top of you, best case you are out at 140km killing nothing as the logi know exactly which ship you are firing at and time enough for a capital ship to lock up said victim. Your MWD fits also mean your sig is planet sized and perfect for getting shredded by any long range fleet.

You accuse me of not knowing my stuff then post this disaster of a fleet?



Planet sized sigs? With a bonus to MWD sig bloom? Capital ship logi fleet fights?

You have yet to even post a single fit form your "I got a Cloaky, nullified BS tank, Neut god with insane DPS" claim.

You are like an old lady with an etcha-sketch... all over the place.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Black Panpher
CastleKickers
Rote Kapelle
#158 - 2015-08-15 00:12:28 UTC
Buff other t3's!
Malcanis
Vanishing Point.
The Initiative.
#159 - 2015-08-15 06:06:32 UTC
baltec1 wrote:
Malcanis wrote:
baltec1 wrote:
Malcanis wrote:


Oh rubbish, a Cerberus fleet will trivially out-range and out-speed Tengus, especially if they have that "battleship tank".


Firstly shield tanks don't slow you down and secondly, locking range of both the tengu and the cerb have a 1km difference.


Shouldn't you know what you're talking about before putting this much energy into an argument?

I said the Cerb will outrange the Tengu. it does. That 50% flight time bonus is not available to the Tengu and gives the Cerb an unsassailable range advantage. A Cerb has 141Km range with T1 missiles out of the gate, and Info Warfare Links are neither unusual nor unreasonable to assume in this day and age of CN Mindlinks, so lock range at 177km isn't an issue either.

Our cerb fleet fit shoots to 160km and moves at a sustained 2.4k with no overheating. Post your "BS EHP" MWD Tengu equivalent or admit that the BS in "BS EHP" stands for "bullshit".


Your cerb fleet is **** and will die to the first real opposition it faces. 160km range means at the very least the enemy ft will have you probed down and will be on top of you, best case you are out at 140km killing nothing as the logi know exactly which ship you are firing at and time enough for a capital ship to lock up said victim. Your MWD fits also mean your sig is planet sized and perfect for getting shredded by any long range fleet.

You accuse me of not knowing my stuff then post this disaster of a fleet?


Actually it works fine, but thanks for your concern.

Anyway, since you've abandoned your untenable "Cerb does not outrange Tengu" talking point, and apparently want to force us to work through the T2 Cruiser range one by one, please do tell us more about how the Legion is better at repping than the Guardian, making said Guardian, in your own term, "obselete"

:psyduck:

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

baltec1
Bat Country
Pandemic Horde
#160 - 2015-08-15 10:18:36 UTC  |  Edited by: baltec1
Market McSelling Alt wrote:



Planet sized sigs? With a bonus to MWD sig bloom? Capital ship logi fleet fights?

You have yet to even post a single fit form your "I got a Cloaky, nullified BS tank, Neut god with insane DPS" claim.

You are like an old lady with an etcha-sketch... all over the place.


The only people all over the place are the ones in desperate damage control attempting to keep their overpowered toys. You being one of them. Anyone with any experience of fitting either solo, small gang or fleet ships for themselves rather than using accepted common cookie cutter fits knows these ships are overpowered and I have zero interest in getting into an EFT war as you desperately go for ever more specialized fits to try and beat mine. But hey, if you want to look even more bad feel free to post away your "better than t3" fits like the one above and I will continue to rip apart your arguments like a knife through butter.

And yes the sig is three times larger on the cerb than on an AB tengu despite that bonus and we do still use carrier logi in fleets although the main point of that comment seems to have escaped you.