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Mining escalation and bastion module for command ship

Author
Fl4chz4ng3
Garoun Investment Bank
Gallente Federation
#1 - 2015-08-10 16:16:38 UTC
Hello everyone,

after some nights to try to make these ideas viable here my proposition about minning escalation and a bastion module for command ship.

Minning escalation:
As in pve we have a chance of escalation at the end of the anomaly, it could be a nice to have the same mechanic with the "hidden" belt not the regular.
This escalation could be few jumps away (as the pve ones) and contain more rare ores and factions spawns, and could have an escalation.
With this mechanic the rorqual could be very usefull and this will increase the motivation to farm the belt than the pve anomalies.


Bastion module for command ship:
As you may know the command ship have a great tank but a low dps.
What about a bastion module that could increase the dps when it's activated?
With this we could see more sleipnir or eos roaming :-)

Let me know what you think about these ideas.

Fly safe.
Stitch Kaneland
The Tuskers
The Tuskers Co.
#2 - 2015-08-10 16:26:26 UTC
CS have low dps? This is news to me. Especially since a Nighthawk can do 1k dps. Sleip can do 600-700 without much effort. Claymore sees 650-800 easily as well. Where are you getting low CS dps from?

As to the mining bit, it doesnt sound horrible, maybe instead of a faction spawn, you could get hauler spawns in these escalations?Im not overly experienced of the mining aspect of things.
Fl4chz4ng3
Garoun Investment Bank
Gallente Federation
#3 - 2015-08-10 16:41:47 UTC
If you are perfect yes you can hit these numbers but I'm far from it so for the moment i consider that the command ship have medium dps (ok not low but medium)

It's sound better to have hauler spawns yes :-)

ShahFluffers
Ice Fire Warriors
#4 - 2015-08-10 16:44:34 UTC  |  Edited by: ShahFluffers
Kinda apathetic about the mining idea... unless you are suggesting that certain null-sec ores become available in high-sec through these "escalations"... in which case I will not support it.


As for the Command ship idea... I support it... but for an entirely different reason.
Command Ships can already get really absurdly high damage when fit for damage. So no need to give them more damage dealing potential.

Instead... I suggest that Command ships use Bastion Mode to utilize their warfare links to their fullest potential!

Picture this;
- Command ships and T3Cs set up to give warfare links will still give them... but at a reduced percentage.
- In order to give full bonuses, CSs and T3Cs must fit and use a Bastion Module (which will only fit on the T3C when using the Warfare Processor sub system).
- The defensive bonuses and penalty that Marauders gain from the Bastion Module will apply to the Command ship.

(laughs maniacally and steels himself for the flames)
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#5 - 2015-08-10 17:25:20 UTC
ShahFluffers wrote:
Picture this;
- Command ships and T3Cs set up to give warfare links will still give them... but at a reduced percentage.
- In order to give full bonuses, CSs and T3Cs must fit and use a Bastion Module (which will only fit on the T3C when using the warfare Processor sub system). The defensive bonuses and penalty that Marauders gain from the Bastion Module will apply to the Command ship.

(laughs maniacally and steels himself for the flames)

I could get behind that. Boosters could still be off-grid, but if they wanted to give full boosts they'd be committed to it; they couldn't just cloak up or warp off when met with a threat.

I like it.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

Nyalnara
Marauder Initiative
#6 - 2015-08-10 17:51:08 UTC
ShahFluffers wrote:
Kinda apathetic about the mining idea... unless you are suggesting that certain null-sec ores become available in high-sec through these "escalations"... in which case I will not support it.


Maybe increase proportion of +5% and +10% ores in successive escalations?


ShahFluffers wrote:
As for the Command ship idea... I support it... but for an entirely different reason.
Command Ships can already get really absurdly high damage when fit for damage. So no need to give them more damage dealing potential.

Instead... I suggest that Command ships use Bastion Mode to utilize their warfare links to their fullest potential!

Picture this;
- Command ships and T3Cs set up to give warfare links will still give them... but at a reduced percentage.
- In order to give full bonuses, CSs and T3Cs must fit and use a Bastion Module (which will only fit on the T3C when using the Warfare Processor sub system).
- The defensive bonuses and penalty that Marauders gain from the Bastion Module will apply to the Command ship.

(laughs maniacally and steels himself for the flames)


That idea is awesome.

French half-noob.

Non, je ne suis pas gentil.

James Baboli
Warp to Pharmacy
#7 - 2015-08-10 18:09:23 UTC  |  Edited by: James Baboli
ShahFluffers wrote:



As for the Command ship idea... I support it... but for an entirely different reason.
Command Ships can already get really absurdly high damage when fit for damage. So no need to give them more damage dealing potential.

Instead... I suggest that Command ships use Bastion Mode to utilize their warfare links to their fullest potential!

Picture this;
- Command ships and T3Cs set up to give warfare links will still give them... but at a reduced percentage.
- In order to give full bonuses, CSs and T3Cs must fit and use a Bastion Module (which will only fit on the T3C when using the Warfare Processor sub system).
- The defensive bonuses and penalty that Marauders gain from the Bastion Module will apply to the Command ship.

(laughs maniacally and steels himself for the flames)


Do you mind if I take this concept, plug in some numbers and plop it out as a seperate thread, with something similar to, but not actually a bastion module, so that the link bonuses can be moved onto the module?

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp

Spacemover
The Scope
Gallente Federation
#8 - 2015-08-10 19:07:17 UTC
ShahFluffers wrote:
Kinda apathetic about the mining idea... unless you are suggesting that certain null-sec ores become available in high-sec through these "escalations"... in which case I will not support it.


As for the Command ship idea... I support it... but for an entirely different reason.
Command Ships can already get really absurdly high damage when fit for damage. So no need to give them more damage dealing potential.

Instead... I suggest that Command ships use Bastion Mode to utilize their warfare links to their fullest potential!

Picture this;
- Command ships and T3Cs set up to give warfare links will still give them... but at a reduced percentage.
- In order to give full bonuses, CSs and T3Cs must fit and use a Bastion Module (which will only fit on the T3C when using the Warfare Processor sub system).
- The defensive bonuses and penalty that Marauders gain from the Bastion Module will apply to the Command ship.

(laughs maniacally and steels himself for the flames)


that idea is just nice!
ShahFluffers
Ice Fire Warriors
#9 - 2015-08-10 19:13:23 UTC
Quote:
Do you mind if I take this concept, plug in some numbers and plop it out as a seperate thread, with something similar to, but not actually a bastion module, so that the link bonuses can be moved onto the module?

Go for it!

Though... I'd personally prefer to see less "one off" type modules that can only be used by a single class (unify the Triage, Siege, Industrial Core mods!!)
Fl4chz4ng3
Garoun Investment Bank
Gallente Federation
#10 - 2015-08-10 19:14:58 UTC  |  Edited by: Fl4chz4ng3
ShahFluffers wrote:
Kinda apathetic about the mining idea... unless you are suggesting that certain null-sec ores become available in high-sec through these "escalations"... in which case I will not support it.


I suggest that when you finish a "hide" belt you can get an escalation. If it's in HS, in the escalation belt you could find variant of the ore. No 0.0 ore but variant or bigger rocks.

I agree with you next proposition about the command ship :-)


My ideas was not so good but at least I have create the opportunity to think about a bastion module for command ships :-)

thanks for your feedback guys ;-)
Frostys Virpio
State War Academy
Caldari State
#11 - 2015-08-10 19:19:50 UTC
ShahFluffers wrote:
Kinda apathetic about the mining idea... unless you are suggesting that certain null-sec ores become available in high-sec through these "escalations"... in which case I will not support it.


As for the Command ship idea... I support it... but for an entirely different reason.
Command Ships can already get really absurdly high damage when fit for damage. So no need to give them more damage dealing potential.

Instead... I suggest that Command ships use Bastion Mode to utilize their warfare links to their fullest potential!

Picture this;
- Command ships and T3Cs set up to give warfare links will still give them... but at a reduced percentage.
- In order to give full bonuses, CSs and T3Cs must fit and use a Bastion Module (which will only fit on the T3C when using the Warfare Processor sub system).
- The defensive bonuses and penalty that Marauders gain from the Bastion Module will apply to the Command ship.

(laughs maniacally and steels himself for the flames)


This should be a thing.
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#12 - 2015-08-10 20:08:25 UTC
ShahFluffers wrote:
(laughs maniacally and steels himself for the flames)

Quite ironically, I'm not seeing any flames yet.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

Omnathious Deninard
University of Caille
Gallente Federation
#13 - 2015-08-10 20:52:00 UTC  |  Edited by: Omnathious Deninard
ShahFluffers wrote:
Kinda apathetic about the mining idea... unless you are suggesting that certain null-sec ores become available in high-sec through these "escalations"... in which case I will not support it.


As for the Command ship idea... I support it... but for an entirely different reason.
Command Ships can already get really absurdly high damage when fit for damage. So no need to give them more damage dealing potential.

Instead... I suggest that Command ships use Bastion Mode to utilize their warfare links to their fullest potential!

Picture this;
- Command ships and T3Cs set up to give warfare links will still give them... but at a reduced percentage.
- In order to give full bonuses, CSs and T3Cs must fit and use a Bastion Module (which will only fit on the T3C when using the Warfare Processor sub system).
- The defensive bonuses and penalty that Marauders gain from the Bastion Module will apply to the Command ship.

(laughs maniacally and steels himself for the flames)

While I may be harsh in my opinion, if command ships and T3 cruisers were to be able to bastion they should only gain their full bonus while in bastion mode.
Example: An Eos would get to use 3 warfare links and while in bastion mode would get 3% per level of command ships to Armor and Skirmish warfare links.

If you don't follow the rules, neither will I.

James Baboli
Warp to Pharmacy
#14 - 2015-08-10 20:59:11 UTC
ShahFluffers wrote:
Quote:
Do you mind if I take this concept, plug in some numbers and plop it out as a seperate thread, with something similar to, but not actually a bastion module, so that the link bonuses can be moved onto the module?

Go for it!

Though... I'd personally prefer to see less "one off" type modules that can only be used by a single class (unify the Triage, Siege, Industrial Core mods!!)


I want it as a seperate module because I intend to change the fitting cost so that it is VERY hard to do a 5/6 link t3 booster without going to faction co-processors but still possible with the exact right setup, say 25tf. rather than the 10 of a bastion module. Also this lets me pull some of the stuff that should be marauder specific in my mind off, like the 100% rep bonus, which I want to tone down to a 50% bonus, etc.

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp

Zan Shiro
Doomheim
#15 - 2015-08-11 02:17:39 UTC
Bronson Hughes wrote:
ShahFluffers wrote:
(laughs maniacally and steels himself for the flames)

Quite ironically, I'm not seeing any flames yet.



Its got some merit to it.

Linked boat wants to boost has 2 options.

Reduced boosts but keeps mobility.

Or full boosts and stuck in a spot.

I am liking at as if they want to safe hop (or dance in and out of pos)....they boost less when online. Fair caveat.

Or to be most effective....they aren't going anywhere anytime soon. Probe lock, land, drop their ass. Or at least force a crew to split forces. CS even bastioned can only last so long. Or neut the **** out of it. Will FC save the booster...or keep all bodies in the main battle?
Aeon Veritas
Federal Navy Academy
Gallente Federation
#16 - 2015-08-11 07:24:00 UTC
Firstly to the command ships: as I read the title I was at first like meh... But this started to sound quite reasonable.
Looking foreward to your thread James.

Secondly to the mining escalations: the PVE-escalations are bound to the person which shot the trigger, shall this apply also to those? Because then again is the question how much ore spawns there and for what period of time (PVE-escalations are just 24h accessible).

If we assume they get also a 24h lifetime I think for high sec there should be enough ore for 3-5 People to mine for like 3 hours (assumed max skills and max yield-fits) and a 33% chance of an initial hauler spawn, for the rest of the lifetime the site would have normal belt-spawns (with the normal chances of hauler and faction spawns).
Under the same assumptions low sec escalations could supply 5-7 prople for like 3 hours and have a 50% Chance.
And for null sec escalations I would consider 7-12 people and a 66% chance.

Assumed this is a implemented and known feature there would be the possibility in high sec to probe down such mining fleets and attempt a hijack of the site.
And in low an null sec those sites would give relative safety because first the hunter needs to combat probe for the ships...
Daniela Doran
Doomheim
#17 - 2015-08-11 07:50:40 UTC
Stitch Kaneland wrote:
CS have low dps? This is news to me. Especially since a Nighthawk can do 1k dps. Sleip can do 600-700 without much effort. Claymore sees 650-800 easily as well. Where are you getting low CS dps from?

As to the mining bit, it doesnt sound horrible, maybe instead of a faction spawn, you could get hauler spawns in these escalations?Im not overly experienced of the mining aspect of things.


Sleipnir used to be able to dish out 900-1000 dps with standard fits.
Daniela Doran
Doomheim
#18 - 2015-08-11 08:02:07 UTC
ShahFluffers wrote:
Kinda apathetic about the mining idea... unless you are suggesting that certain null-sec ores become available in high-sec through these "escalations"... in which case I will not support it.


As for the Command ship idea... I support it... but for an entirely different reason.
Command Ships can already get really absurdly high damage when fit for damage. So no need to give them more damage dealing potential.

Instead... I suggest that Command ships use Bastion Mode to utilize their warfare links to their fullest potential!

Picture this;
- Command ships and T3Cs set up to give warfare links will still give them... but at a reduced percentage.
- In order to give full bonuses, CSs and T3Cs must fit and use a Bastion Module (which will only fit on the T3C when using the Warfare Processor sub system).
- The defensive bonuses and penalty that Marauders gain from the Bastion Module will apply to the Command ship.

(laughs maniacally and steels himself for the flames)


Remove T3Cs from this picture and it may work.
afkalt
Republic Military School
Minmatar Republic
#19 - 2015-08-11 08:05:53 UTC  |  Edited by: afkalt
Bronson Hughes wrote:
ShahFluffers wrote:
(laughs maniacally and steels himself for the flames)

Quite ironically, I'm not seeing any flames yet.


I don't actually like it. It actively encourages you to put them off grid, because they would anchor the fleet around them and die in a fire to blap dreads.

Stationary hulls at the fleet level of engagement are dead. Without exception, every time. This would take the few command ships used on grid and force them off it, to be realistic. And that's before you get to no remote assistance/links dropping whilst the ship catches reps (hence the anchoring) if it even survived a cycle - which honestly, it would't.


You'd also suffer the side effect of nighthawks being mini golems in small engagements, ditto the sleipnir being a baby vargur.


Sorry Ugh
Omnathious Deninard
University of Caille
Gallente Federation
#20 - 2015-08-11 11:18:20 UTC
Just playing around with some t2 fits, I was able to get around a 700DPS Omni tank with about 150k EHP on an Eos with a bastion module on it.
The ETF I was using was not able to get links working on it so that number is actually low from what the real numbers would be.

If you don't follow the rules, neither will I.

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