These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

The Solution to the AFK Cloaking Problem.

First post
Author
Aminari Talar
Science and Trade Institute
Caldari State
#1 - 2015-08-10 00:44:55 UTC

Remove Energy Regeneration while cloaked.
Buff Energy Use to % of Capacitor per x Seconds.
Set the max cloak timer to 3 minutes

Add a new mechanic Similar to jump bridge.
Re-cloaking now grants a stacking debuff that prevents recloak.

1st Cloak grants a 5 minute recloak timer (Starting at a 2 minute recloak timer) Debuff lasts 30 minutes.
2nd Cloak grants a 7 minute recloak timer . Debuff lasts 1 hr 30 minutes.
3rd Cloak grants a 10 minute recloak timer . Debuff lasts 3 hours.

IT IS VITAL THAT THESE MECHANICS ARE SET TO NEAR THESE ABOVE VALUES.

The Entire purpose for a fix like this is due to the psychological problem that comes from "afk cloak"
The entire purpose of this change should be specifically to stop permanent cloaking, and give 2-3 minutes between
each other as a vulnerability (To give people a chance to kill them)
Rowells
Blackwater USA Inc.
Pandemic Horde
#2 - 2015-08-10 00:46:32 UTC  |  Edited by: Rowells
The 'solution' is a lot bigger than just cloaking. There's a whole net of intelligence mechanics that need proper rework.

Also there's a thread for this in F&I in the stickies. Better luck there.
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#3 - 2015-08-10 01:02:56 UTC
Aminari Talar wrote:
The Entire purpose for a fix like this is due to the psychological problem that comes from "afk cloak"

The "problem" with AFK cloaking is precisely that: psychological. It's not a problem with game mechanics, it's a problem with player mentality. This is my reply from the obviously marked, official AFK cloaking thread above:

Bronson Hughes wrote:
Someone at CCP/CSM/ISD said it best (and I'm paraphrasing here because I can't for the life of me find the link): "Show me someone who has been genuinely harmed by AFK cloaking, and I'll show you someone who has no business playing EvE."

AFK cloaking doesn't hurt anyone. It never has, and it never will. All it does is shatter the illusion of safety presented by a local list that is friendly. Any impact that shattered illusion has on someone's activities is entirely their choice, not the person cloaking.

Until someone comes up with a bona fide, rational example of AFK cloaking actually harming another player, I say it should be left as-is.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

Ralph King-Griffin
New Eden Tech Support
#4 - 2015-08-10 01:59:52 UTC  |  Edited by: Ralph King-Griffin
Paikis wrote:
This thread comes up on almost a weekly basis. In fact, I'd be surprised if there wasn't a nerf cloaking thread in the first 2 pages on this forum section. Almost every single one of them goes like this:

1. OP posts a post with a new (lol) idea that always boils down to some variation of the following:
- "There's a big meanie who is sitting in my system and not doing anything, but I don't know where he is and I can't ever just go next door. I can't find said meanie and even though I know that he's probably at work and poses no threat at all, I wont do anything in my system that I absolutely can't leave ever because he might not be at work and I might lose a ship. CCP please stop the meanie from being able to do nothing to me because he's probably at work"

2. Thread gets trolled because its been done literally to death. This horse has been beaten so hard and so often that it's little more than a memory of a memory of a red smear on the grass, and yet it STILL WONT DIE! In fact it's been done so many times that this particular horse is now undead; even if it does die, it will still be remembered and parodied.

3. Someone comes along and suggests that AFK cloakers can't hurt you, because they are, by their very definition, AFK. No one ever lost a ship to someone who ISN'T PLAYING THE GAME.

4. Someone else comes along and points out that while the cloaker might be AFK, he might not be, and so we have Schrodinger's Hot Dropper. The cyno pilot who might be AFK... but he might not be as well, and you will only know for sure when he decloaks, points and lights his candle. (Yes, I know this isn't how the cat works)

5. Someone else comes along and suggests that you use bait and setup a TARP. Or have a defence fleet on standby. Heaven forbid you have to actually fight to defend your space.

6. A further person comes along and suggests that the problem isn't cloaking AFK in your system that you can't possibly leave ever, but that you KNOW that the person is AFK in your system... and perhaps local should be removed because free 100% accurate intel is probably not the best thing in the game and if you didn't know that the big meanie was in your system, you wouldn't be worried about leaving the undock/POS.

7. Then another person pokes their head in and complains that local is 100% NEEDED because D-Scan and probing are such bad mechanics, and IF YOU TAKE MY LOCAL AWAY IM QUITTING FOREVER AND NO YOU CAN'T HAVE MY STUFF!

8. Someone asks if they can have 7's stuff.

We end up with another thread which goes on for pages and pages between complains about local, defence fleets, inability to just go next door, people who aren't playing the game but are playing the meta, lots of bickering and in the end nothing gets solved. CCP wont remove cloaking because it would mess with waaay too many things and it creates content (which is a good thing) by removing content (which is a bad thing) but they can't really think of any way to do it without a complete overhaul of the local and scanning systems.

Now that I've had this entire thread's conversation, can we just let it die? Please?


Edit : special snowflake should re post here
Omnathious Deninard
University of Caille
Gallente Federation
#5 - 2015-08-10 02:00:58 UTC
I didn't know there was a problem with AFK Cloaking™ as one can't do anything while AFK.
Whit I did know is there is a Sticky thread at the top of F&I regarding AFK cloaking.

If you don't follow the rules, neither will I.

Mag's
Azn Empire
#6 - 2015-08-10 02:48:39 UTC
So you want to break the game, in order to fix your psychological issue?

Thanks but no thanks.

Reported, because your issues also stops you searching the forum.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#7 - 2015-08-10 03:05:05 UTC
Quote:

Forum rules

17. Redundant and re-posted threads will be locked.

As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss. If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost. Please keep discussions regarding a topic to a single thread.



Got a sticky for a reason.

Closed.

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department