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Kronos fitting advice for level 4's needed

Author
Olo Amera
The Scope
Gallente Federation
#1 - 2015-08-09 23:19:03 UTC
I'm looking to update my year old Kronos fit used for level 4's. It works just fine for me. But since I was away for awhile, i may of missed some improved changes or nerfs. Any advice would be appreciated!

[Kronos, Bastion Lvl IVs w/ tracking enhance]

4x Neutron Blaster Cannon II (Null L or Void)
Bastion Module I
2x Salvager II
Heavy Nosferatu II

Large Micro Jump Drive
2x Tracking Computer II (Optimal Range Script)
Cap Recharger II

True Sansha Large Armor Repairer
2x Energized Adaptive Nano Membrane II
Energized Explosive Membrane II
2x Magnetic Field Stabilizer II
Damage Control II

2x Large Capacitor Control Circuit II

5x Hammerhead II
15x Warrior I
ColdCutz
Frigonometry
#2 - 2015-08-09 23:40:15 UTC
No, nothing of note changed regarding the Kronos; your fit will still perform as it did before. Please, in the future though, paste your fit in EFT format. It's much easier for everyone involved to work with that. Thanks.
Omnathious Deninard
University of Caille
Gallente Federation
#3 - 2015-08-10 00:23:58 UTC
This is a fit similar to what I use, feel free to bling it up some more but it is a competent ship on its own.

[Kronos]
Large Armor Repairer II
Shadow Serpentis Energized Adaptive Nano Membrane
Reactive Armor Hardener
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Large Micro Jump Drive
500MN Y-T8 Compact Microwarpdrive
Heavy Capacitor Booster II, Cap Booster 400
Federation Navy Stasis Webifier

425mm Railgun II, Federation Navy Antimatter Charge L
425mm Railgun II, Federation Navy Antimatter Charge L
425mm Railgun II, Federation Navy Antimatter Charge L
425mm Railgun II, Federation Navy Antimatter Charge L
Bastion Module I
Salvager II
Salvager II
[empty high slot]

Large Hybrid Locus Coordinator I
Large Hybrid Burst Aerator II


If you don't follow the rules, neither will I.

Whitelightrr
Ministry of War
Amarr Empire
#4 - 2015-08-10 03:15:13 UTC
Heres my old fit from a year or so ago. Ran a few 4s when I came back just to get a feel for it, still worked well. Serp space of course.

[Kronos, Lv4]
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II
Large Armor Repairer II
Energized Adaptive Nano Membrane II

Large Micro Jump Drive
Tracking Computer II, Tracking Speed Script
Tracking Computer II, Tracking Speed Script
[empty med slot]

Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Bastion Module I
Small Tractor Beam I
Small Tractor Beam I
Small Tractor Beam I

Large Capacitor Control Circuit II
Large Auxiliary Nano Pump II

Garde II x2
Hammerhead II x5

For rails I think I swapped out for another TE and to a LAAR but can't be sure anymore.

1200+dps, 825tank. over 7 mins with it all running. Throw about 3-400m on it and push it up to almost 1300dps and 900 tank. Empty mid is choice (TC or 2nd prop if you cant work the double MJD to move), rigs cause I'm lazy in 4s.
Sobaan Tali
Caldari Quick Reaction Force
#5 - 2015-08-10 03:34:12 UTC  |  Edited by: Sobaan Tali
It's a bit over zealous on the tank with only 2 Mag Stabs and no TE's in their place. Maybe dropping one/both of the EANM's in favor of another Mag Stab and maybe a TE or just two Mag Stabs. I'd say both, but I've not flown a Kronos personally before, just the other three Marauders. Bastion is going to give you some solid resists and turn your repper into a buy-one-get-one-free situation. A faction LAR with DC2 is already pretty close to being just enough on their own, though any less would being kind of pushing it a bit too hard.

Edit: You could also drop them and the explosive for a Reactive Armor Hardener. Less stable cap-wise, but gives you back those extra lows without dropping so much on the tank.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

Oxide Ammar
#6 - 2015-08-10 06:43:52 UTC  |  Edited by: Oxide Ammar
[Kronos, Kronos fit]

Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Domination Tracking Enhancer
Domination Tracking Enhancer
Damage Control II

Pith A-Type X-Large Shield Booster
Pithum C-Type Adaptive Invulnerability Field
Heavy Capacitor Booster II, Cap Booster 400
Gist C-Type 500MN Microwarpdrive

Neutron Blaster Cannon II, Void L
Neutron Blaster Cannon II, Void L
Neutron Blaster Cannon II, Void L
Neutron Blaster Cannon II, Void L
Bastion Module I
Small Tractor Beam II
Small Tractor Beam II
[Empty High slot]

Large Hybrid Burst Aerator II
Large Core Defense Field Extender II


Garde II x2
Hobgoblin II x5
Hammerhead II x5

1613 DPS cold without implants.

Lady Areola Fappington:  Solo PVP isn't dead!  You just need to make sure you have your booster, remote rep, cyno, and emergency Falcon alts logged in and ready before you do any solo PVPing.

NightmareX
Pandemic Horde High Sec Division
#7 - 2015-08-10 09:25:44 UTC  |  Edited by: NightmareX
If you really want to do level 4 missions effectively in a Kronos without having to care about making full aggro, you can use this setup.

[Kronos, Death Sentence (Level 4 Missions)]

Dark Blood Large Armor Repairer
Damage Control II
Dark Blood Armor Explosive Hardener
Dark Blood Energized Adaptive Nano Membrane
Dark Blood Energized Adaptive Nano Membrane
Shadow Serpentis Magnetic Field Stabilizer
Shadow Serpentis Magnetic Field Stabilizer

Large Micro Jump Drive
Tracking Computer II, Tracking Speed Script
Tracking Computer II, Optimal Range Script
Heavy Capacitor Booster II, Navy Cap Booster 800

Neutron Blaster Cannon II, Void L
Neutron Blaster Cannon II, Void L
Neutron Blaster Cannon II, Void L
Neutron Blaster Cannon II, Void L
Small Tractor Beam II
Small Tractor Beam II
Salvager II
Bastion Module I

Large Nanobot Accelerator I
Large Anti-Thermic Pump I


Hammerhead II x5
Hammerhead II x3
Hobgoblin II x5
Hobgoblin II x4

The whole setup here costs 408 mill isk (except for the ship cost). Ofc you can go much cheaper, but you have to be more carefull about not doing a full aggro in that case. With this setup, you can tank every level 4 missions without any issues.

However, i find the Vargur better for level 4 missions Big smile

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#8 - 2015-08-10 12:23:48 UTC
All these fits are terrible apart from the one with rails
NightmareX
Pandemic Horde High Sec Division
#9 - 2015-08-10 12:37:39 UTC  |  Edited by: NightmareX
Tsukino Stareine wrote:
All these fits are terrible apart from the one with rails

My setup is pretty good because i have been using the same setup with more blinged modules while doing level 4 missions. And the Kronos here will do them all fine and fast.

Heck, i even instapop frigs that are 60+ km from me and 2 volley the cruisers that are 30-40 km from me with Null L loaded on the Blasters. And if the npc's are even longer away than that, you have the LMJD to get close to them.

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

Olo Amera
The Scope
Gallente Federation
#10 - 2015-08-10 13:50:03 UTC
NightmareX wrote:
[ And if the npc's are even longer away than that, you have the LMJD to get close to them.
I'm usually killing the frigates last by jumping away and instapop from range. Really nice fit you have too.
Dato Koppla
Balls Deep Inc.
Minmatar Fleet Alliance
#11 - 2015-08-10 13:52:56 UTC
Sad thing about the Kronos is the Rattler can spit out 1200dps to like 60km easily while being able to tank all the level 4s, being able to select damage type, and having dual prop (and probably a hyperspatial rig). All for wayyy cheaper.

If you must go for a Kronos though, definitely use rails, the dps on blasters seems awesome but getting into range/swapping to null makes you lose alot of applied dps.
Nafensoriel
Brutor Tribe
Minmatar Republic
#12 - 2015-08-10 15:39:35 UTC
The Kronos, and all marauders, is miles and above faster in both warp and space than a rattlesnake. Snakes in highsec are high DPS monsters but you lose a ton of dps/time due to its anemic travel speeds.

On paper the snake is the best thing since sliced bread.. In reality its a very niche ship that does what it does extremely well.
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#13 - 2015-08-10 18:54:28 UTC
1. Blasters vs. rails is entirely situational. I typically prefer blasters; I can still pretty much one-shot many frigates and cruisers out to 40km using Null, and I get better performance at close range where most battleships tend to end up if you're sitting stationary. For long range NPCs that like to have their battleships kite you at 40km, rails are a much better choice.

2. Don't fit for passive cap regen. You have plenty of grid and gobs of cargo space so suck it up and go for a cap booster. I've flown my Kronos on plenty of level 4s and a few Besieged Covert Sites in losec, and I think I've only had to activate my cap booster once. With the strong native tank on the Kronos, and smart aggro control, I just don't have to cycle my repper constantly, which keeps my cap steady.

3. Don't rely solely on a MJD for your prop mod. The MJD is very handy in some circumstances, especially with the Marauder's role bonus to MJD cooldown, but if you run into a situation where you have to burn 45-50km between gates it buys you nothing. (Knowing your missions really helps here.)

4. Consider a reactive armor hardener instead of your explosive plating. Most missions only do two damage types which means a reactive hardener will give good performance, plus they don't stack in the same pool as membranes, platings, and hardeners which further helps. Obviously it won't be as much benefit on missions with 3 more more damage types.

5. Consider packing a pair of sentry drones. They're great for engaging at range. Obviously keep some lights or mediums for frigates and cruisers that get in under your guns.

6. Consider fitting a web, again for stuff that does manage to get in close.

7. Be very selective about when you use Void ammo. If you are using blasters, I would not use Void on anything smaller than a battleship, and preferably a double-webbed one at that. The DPS looks great on paper, but the tracking hit combined with the close range really hurt you.

Hope this helps.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#14 - 2015-08-10 19:04:01 UTC
Bronson Hughes wrote:

3. Don't rely solely on a MJD for your prop mod. The MJD is very handy in some circumstances, especially with the Marauder's role bonus to MJD cooldown, but if you run into a situation where you have to burn 45-50km between gates it buys you nothing. (Knowing your missions really helps here.)


This is actually the reason why the rail fit wasn't terrible. Every other fit had either MJD or standard prop not both.
Chainsaw Plankton
FaDoyToy
#15 - 2015-08-10 21:55:42 UTC
I use a kronos for like 3 missions. MJD on top of the group and blast away with void. occasionally use null if one of them spawns in a structure and bounces. I've been thinking about getting a vindicator for that extra dps.

in general:
rails are probably better for most missions, although blasters are very viable in some.
dual prop is good.
look at deadspace med reps, turn it on and forget it is there. if you have a short DC in bastion you probably won't lose your ship.

@ChainsawPlankto on twitter

Tarojan
Tarojan Corporation
#16 - 2015-08-10 22:23:56 UTC
Chainsaw Plankton wrote:
I use a kronos for like 3 missions. MJD on top of the group and blast away with void. occasionally use null if one of them spawns in a structure and bounces. I've been thinking about getting a vindicator for that extra dps.

in general:
rails are probably better for most missions, although blasters are very viable in some.
dual prop is good.
look at deadspace med reps, turn it on and forget it is there. if you have a short DC in bastion you probably won't lose your ship.



what would your vindi fit look like? fit I've been playing with in eft is based around

425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II

Cap Recharger II
Cap Recharger II
Large Micro Jump Drive (or MWD)
Tracking Computer II
Tracking Computer II/ a web

Fed Navy Mag Stab
Fed Navy Mag Stab
Fed Navy Mag Stab
Mag Stab II
Armor Thermic/EM/Kinetic/Explosive Hardener II/Enam
Armor Thermic/EM/Kinetic/Explosive Hardener II/Enam
LAR II

Cap Control Circuit
Cap Control Circuit
Aux Nano Pump/accelerator

Playing around with it, but with just a little moderate pimp, no more then 408m isk total fittings it gives good performance but looks like something I would gank/would be ganked. t2 fitted it might as well be a megathron cos its very expensive for what it does.

Will gank for food

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#17 - 2015-08-10 22:43:14 UTC
^ stop trying to fit for cap stability.

Learn triggers, use DPS as your tank.
NightmareX
Pandemic Horde High Sec Division
#18 - 2015-08-10 22:47:19 UTC  |  Edited by: NightmareX
Tsukino Stareine wrote:
^ stop trying to fit for cap stability.

Learn triggers, use DPS as your tank.

Why mess with triggers when you can just have fun with full aggro and not care because your Marauder can tank everything all day long?

I know mission running can be boring at times, so i'm trying to make them more intresting myself at those times by triggering a full aggro. Always fun to have like 30 ships shooting you at the same time Big smile.

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#19 - 2015-08-10 23:03:34 UTC
NightmareX wrote:
Tsukino Stareine wrote:
^ stop trying to fit for cap stability.

Learn triggers, use DPS as your tank.

Why mess with triggers when you can just have fun with full aggro and not care because your Marauder can tank everything all day long?

I know mission running can be boring at times, so i'm trying to make them more intresting myself at those times by triggering a full aggro. Always fun to have like 30 ships shooting you at the same time Big smile.


implying that missioning can ever be fun in any situation
NightmareX
Pandemic Horde High Sec Division
#20 - 2015-08-10 23:06:41 UTC
Tsukino Stareine wrote:
implying that missioning can ever be fun in any situation

It's ALWAYS fun to see a huge amounts of missles exploding and disco lasers all around me when i'm doing level 4 missions Blink.

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

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