These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Wormholes

 
  • Topic is locked indefinitely.
Previous page123Next page
 

Null Sec WH change is literally AIDS

Author
Jezza McWaffle
Lazerhawks
L A Z E R H A W K S
#21 - 2015-08-06 21:50:51 UTC
This thread is going places...Or it would be if there was a null connection :D

No need to applause....

Wormholes worst badass | Checkout my Wormhole blog

Andrew Jester
Collapsed Out
Pandemic Legion
#22 - 2015-08-06 23:40:34 UTC
if by places you mean off the rails~

If thuggin' was a category I'd win a Grammy

Orob Ninebands
Sebiestor Tribe
Minmatar Republic
#23 - 2015-08-07 01:50:22 UTC
Ok, so, just looking for some feedback here:

I know CCP said they would "slightly" nerf C5<>Nullsec holes, but they never said what that meant in terms of numbers.

So, just curious, how has it turned out to be in reality? Is it a significant nerf, or are people just crying?

Could someone give me an example of typical before and after nerf Null hole rates that they have observed?
Scott Ormands
Federal Navy Academy
Gallente Federation
#24 - 2015-08-07 03:34:02 UTC
So, an odd occurrence to report but today one of my corp mates had a c5<>null despawn in front of him (not eol and wasn't massed) and immediately a new sig popped up that was another null but as soon as he tried to jump it collapsed again this happened a couple more times before he abandoned that system. Has anyone had a similar experience?
Andrew Jester
Collapsed Out
Pandemic Legion
#25 - 2015-08-07 03:42:12 UTC
no

If thuggin' was a category I'd win a Grammy

Orob Ninebands
Sebiestor Tribe
Minmatar Republic
#26 - 2015-08-07 15:55:20 UTC
Scott Ormands wrote:
So, an odd occurrence to report but today one of my corp mates had a c5<>null despawn in front of him (not eol and wasn't massed) and immediately a new sig popped up that was another null but as soon as he tried to jump it collapsed again this happened a couple more times before he abandoned that system. Has anyone had a similar experience?


That's one way to get it done, lol.
Andrew Jester
Collapsed Out
Pandemic Legion
#27 - 2015-08-07 16:14:20 UTC
Scott Ormands wrote:
So, an odd occurrence to report but today one of my corp mates had a c5<>null despawn in front of him (not eol and wasn't massed) and immediately a new sig popped up that was another null but as soon as he tried to jump it collapsed again this happened a couple more times before he abandoned that system. Has anyone had a similar experience?

did you think to file a bug report!? or maybe post in the BUG thread?

If thuggin' was a category I'd win a Grammy

Scott Ormands
Federal Navy Academy
Gallente Federation
#28 - 2015-08-07 23:54:03 UTC
pretty sure one was filed, we all told him to.
Kalel Nimrott
Caldari Provisions
#29 - 2015-08-08 02:06:11 UTC
I'm seeing c5s big enough to put archons in inmensea every day in more than one system, what in the hell is the op talking about?

Bob Artis, you will be missed.

O7

Rengas
AQUILA INC
Verge of Collapse
#30 - 2015-08-08 04:01:16 UTC
So I went to get a new pair of glasses since my current pair is pretty jankety (actual word used by the optometrist) and they called me today at 4:00 to let me know they were finished. Turns out they close at 4:30 on Fridays and don't open again till Monday.

If only I'd had a decent null connection I could have easily reached their office to pick up my new specs with time left over to grab some Chipotle.

Thanks a lot CCP.
Justin Cody
War Firm
#31 - 2015-08-08 04:38:43 UTC
Yeah my WH collapsed on me on my way to get my obamacare pills.

THANKS OBAMA...erm CCP.
Justin Cody
War Firm
#32 - 2015-08-08 04:44:04 UTC  |  Edited by: Justin Cody
Orob Ninebands wrote:
Ok, so, just looking for some feedback here:

I know CCP said they would "slightly" nerf C5<>Nullsec holes, but they never said what that meant in terms of numbers.

So, just curious, how has it turned out to be in reality? Is it a significant nerf, or are people just crying?

Could someone give me an example of typical before and after nerf Null hole rates that they have observed?


The feel of it is something on the order of a 90% reduction in C5/6 Nulls though I can only attest to C5.

CCP whacked the spawn rate as well as the life times. This has had a compounding effect. Those nulls that exist now exist for 8 hours less than they used to (or 32 hours less for the C248's in C6 space).

CCP never published the extent of the spawn rate reduction or even what the frequency was previously so we could have something to compare. Its sekret.

But it used to be I'd say a 30% chance that any given C5 would have at least one null whether it was a Z142 or an incoming K162 or C248. Or at least it felt that way. Now we can roll a chain for 2 hours or more and not get a single c5/6 null. Yes there are plenty of nulls out of lower sec C3/2/1 statics. I don't have an issue there.

There was zero play testing and relatively zero notice that this was getting thrown in as a " F#$% You ".
Justin Cody
War Firm
#33 - 2015-08-08 04:46:21 UTC
maybe we should have 50% fewer null sec entrances and gates in general. Have some nice orphaned null sec that you can only get into with w-space huhuhuhuhuhuhuhuhuhuhuh? so many ideas! I know lets have jump gates just de-materialize randomly!
Justin Cody
War Firm
#34 - 2015-08-08 04:51:37 UTC  |  Edited by: Justin Cody
Andrew Jester wrote:
tbh it sounds like 50% of the problem is the people.

They probably were too harsh in their nerfing, but I doubt they'll do anything regardless of how loud everyone complains.

Legit question, how often did you drop a dread right into the system your null hole let out in versus cyno-ing to a system next door to a jammed system and taking gates, or taking gates all together?


Well it depends on the conflicts location. If it is direct in the chain...just fly the dread down the chain. If we need to jump it next door sometimes it is impossible - like a recent fight in Insmother where every single system around where the conflict was....was cyno jammed and a 60 man bomber fleet was between where our dread COULD come from and us.

But HAVE I personally dropped a dread onto people via a C% WH? Yes...in fact it was a 100AU warp across that stupid static

Here's the Vid

0 Jump fuel in that Rev and sitting pretty in bubbles. So much fun!

Terinity Fellows is an excellent triage pilot btw.
GizzyBoy
I N E X T R E M I S
Tactical Narcotics Team
#35 - 2015-08-08 06:52:14 UTC
Justin Cody wrote:
maybe we should have 50% fewer null sec entrances and gates in general. Have some nice orphaned null sec that you can only get into with w-space huhuhuhuhuhuhuhuhuhuhuh? so many ideas! I know lets have jump gates just de-materialize randomly!




Its called thera
Jay Joringer
13.
#36 - 2015-08-08 09:16:26 UTC
Maybe what we need is some sort of mechanic to help us when we do find the rare null holes. Perhaps some sort of device that will help keep the connection open - a kind of stabiliser, if you will.

Actually pretty shocked no one has suggested something like that yet.
Justin Cody
War Firm
#37 - 2015-08-08 18:25:42 UTC
Jay Joringer wrote:
Maybe what we need is some sort of mechanic to help us when we do find the rare null holes. Perhaps some sort of device that will help keep the connection open - a kind of stabiliser, if you will.

Actually pretty shocked no one has suggested something like that yet.


actually people have posted ideas like that...but in the features and ideas thread where it belongs.

nice threadjack
Hans Bonderstadt
#38 - 2015-08-08 19:59:07 UTC
wah theres no nulls so my corpies wont go tackle ratting carriers for me to whore on wah

the trap is our venue pussy is on the menu

Orob Ninebands
Sebiestor Tribe
Minmatar Republic
#39 - 2015-08-08 23:28:20 UTC
Justin Cody wrote:
Orob Ninebands wrote:
Ok, so, just looking for some feedback here:

I know CCP said they would "slightly" nerf C5<>Nullsec holes, but they never said what that meant in terms of numbers.

So, just curious, how has it turned out to be in reality? Is it a significant nerf, or are people just crying?

Could someone give me an example of typical before and after nerf Null hole rates that they have observed?


The feel of it is something on the order of a 90% reduction in C5/6 Nulls though I can only attest to C5.

CCP whacked the spawn rate as well as the life times. This has had a compounding effect. Those nulls that exist now exist for 8 hours less than they used to (or 32 hours less for the C248's in C6 space).

CCP never published the extent of the spawn rate reduction or even what the frequency was previously so we could have something to compare. Its sekret.

But it used to be I'd say a 30% chance that any given C5 would have at least one null whether it was a Z142 or an incoming K162 or C248. Or at least it felt that way. Now we can roll a chain for 2 hours or more and not get a single c5/6 null. Yes there are plenty of nulls out of lower sec C3/2/1 statics. I don't have an issue there.

There was zero play testing and relatively zero notice that this was getting thrown in as a " F#$% You ".



Uh, wow, not exactly in-line with the word "slight' or "small" or whatever the exact word CCP used to describe the change in spawn rate....
Aanilye
The S-Parameter Impedance Matrix
#40 - 2015-08-09 08:25:09 UTC
/pop corn. this gonna be gud
Previous page123Next page