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Player Features and Ideas Discussion

 
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CAPTCHA for market orders

Author
Raz Xym
Viziam
Amarr Empire
#21 - 2015-08-07 04:19:07 UTC
no no a thousand times no. Can you imagine updating 300 market orders?
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#22 - 2015-08-07 04:22:17 UTC
Caleb Seremshur wrote:
Well what else are you going to do? Point out that the eula is reciprocal and that CCP have a duty to deal with market bots?

Yeah.

So empowering bots even further over humans is good because we did something, no matter how ill conceived? You seem to have completely lost sight of the single good reason to take action against bots: preservation of a positive user experience for rule biding players.

Your idea accomplishes neither the elimination of bots or an improvement for legitimate payers. Rather the opposite. It cripples human players making botting seem more advantageous.

We should do nothing mechanically save that which aids in the detection of bots while remaining transparent to real players.
Zhilia Mann
Tide Way Out Productions
#23 - 2015-08-07 04:36:24 UTC
Raz Xym wrote:
no no a thousand times no. Can you imagine updating 300 market orders?


Yes. It's painful enough as is. Anyone with more than 50 orders would go crazy. Not metaphorically crazy but actually just frustrated: actually crazy.

OP, this is absolutely the worst idea I've seen in F&I (and it has come up before). I don't say this often and I usually feel bad after I do, but seriously, just delete the account and leave forever.
Mag's
Azn Empire
#24 - 2015-08-07 05:49:24 UTC
Why on earth would CCP add a mechanic against bots, best suited for bots to bypass?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Anise Tig'res
Doomheim
#25 - 2015-08-07 06:39:01 UTC
I see plenty of people having fun at how bad the idea is, but can't help but notice no one seems to have an actual idea of their own. Someone care to improve upon this idea or is everyone to distracted inflating their own ego?
Mag's
Azn Empire
#26 - 2015-08-07 06:43:54 UTC
Anise Tig'res wrote:
I see plenty of people having fun at how bad the idea is, but can't help but notice no one seems to have an actual idea of their own. Someone care to improve upon this idea or is everyone to distracted inflating their own ego?
You could just accept it was a bad idea, nothing new and ill suited for the job. The only ego I'm seeing here atm, is yours tbh.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Zhilia Mann
Tide Way Out Productions
#27 - 2015-08-07 07:31:25 UTC
Anise Tig'res wrote:
I see plenty of people having fun at how bad the idea is, but can't help but notice no one seems to have an actual idea of their own. Someone care to improve upon this idea or is everyone to distracted inflating their own ego?


I'm specifically here to address the proposal at hand and how absolutely awful it is. If it helps end it I'll gladly admit that I don't have a "better" idea other than leave it the hell alone. Which, tbh, is a better idea.

If you had wanted to start a thread soliciting ideas on how to best address market bots you should have done so. It might have been quiet in there but at least it wouldn't be post after post yelling at you.

It's not an easy thing to fix. It's too bad, I suppose, but I'm nimble enough on the market that I make it work for me. Is there a bot on one of my items? Too bad. Good thing I have 499 others to play with. Some day, I rather hope that CCP can manage a fix but no fix at all is still much better than using CAPTCHA.
Ralph King-Griffin
New Eden Tech Support
#28 - 2015-08-07 08:11:32 UTC
Anise Tig'res wrote:
I see plenty of people having fun at how bad the idea is, but can't help but notice no one seems to have an actual idea of their own. Someone care to improve upon this idea or is everyone to distracted inflating their own ego?

What's wrong with detecting and banning again?
Avvy
Doomheim
#29 - 2015-08-07 08:28:47 UTC  |  Edited by: Avvy
Anise Tig'res wrote:
Install a CAPTCHA for the modification of market orders as a counter bot measure. Every trader I know is so sick of fighting bots to make isk on the market, especially when they provide impossible-for-human logs to CCP and get a response of 'We have no interest dealing with market bots.'

Not for creating them, that might be a bit too irritating for you folks who need your stuff sold NOW.

CCP you claim to be Anti Bot, so why be so apathetic to the point of mandating use of bots to compete?



CAPTCHA is the worst thing, that would be so irritating.

Sounds like you don't like the 0.01 isk game. If I wanted to play this market I could play the 0.01 isk game very well because I can spend as much time as I like on the game, until I fall asleep of course.


Edit:

I did sell a couple of PLEX in Jita and I didn't see any sign of market bots when selling those.

Makes me wonder if a lot of what you call market bots aren't market bots at all, just players that are prepared to play the 0.01 isk game and have a lot of time on their hands.


Edit 2:

The other thing is if trader 1 has 200 open sell orders and trader 2 has 20 and they both cycle through checking the orders trader 2 will be 10x quicker. So every time trader 1 comes back to an item trader 2 is also selling the price would already have been changed. At which point trader 1 may think trader 2 is a bot.

Not saying there are no market bots, but probably not as many as people think.
Caleb Seremshur
Commando Guri
Guristas Pirates
#30 - 2015-08-07 08:50:28 UTC
Tyberius Franklin wrote:
Caleb Seremshur wrote:
Well what else are you going to do? Point out that the eula is reciprocal and that CCP have a duty to deal with market bots?

Yeah.

So empowering bots even further over humans is good because we did something, no matter how ill conceived? You seem to have completely lost sight of the single good reason to take action against bots: preservation of a positive user experience for rule biding players.

Your idea accomplishes neither the elimination of bots or an improvement for legitimate payers. Rather the opposite. It cripples human players making botting seem more advantageous.

We should do nothing mechanically save that which aids in the detection of bots while remaining transparent to real players.


There are a lot of good reasons to deal with bots - because they erode the need for real people. You might not remember 2009 but I do. I basically got told that I wasn't worth a damn until I had over 3mil SP. And the reason for that was competition with bots (not to mention the ridiculous training skills).

Detection of bots and the affirmative action to destroy them are two different things. My proposal to the market change was not specifically aimed bots - it's a realistic response to a patently ridiculous and unrealistic market system. I'm going to require someone to show me where in real life an analogue to that exists because I've never heard of one. Don't say stock markets, that's a derivative.

CCP makes money fundamentally in two ways; subscriptions and PLEX. If you want to be a complete cynic then you could say that they won't deal with all bots all the time because eroding a new players relative income level and pushing them in to buying PLEX to catch up means you double up on the income for that new player.

That's a very real and plausible scenario because let's face it, with an 8% player retention rate its not like burning newbies for every $ they're worth before they get fed up and leave is a bad business practice since the overwhelming majority will just quit outright anyway.

Seriously try and explain to someone who has never seen the game before how to play and what to do. Try it sometime, it's a real eye opener.

Bots are symptom of the disease. They're not the actual root problem.
Avvy
Doomheim
#31 - 2015-08-07 09:21:40 UTC
Caleb Seremshur wrote:
Dr Cedric wrote:
How about a max market order placement/modification over a specific duration?


It wont stio any serious bot trader but it will inconvenience them with running multiple accounts. Making most trade skills non-trial is a good first cursory step in that direction.

No more than one market order modification per item per hour.
No more than 6 changes per item per day.

Lower the ceiling on how the bot operates and create the need for either more inconvenience with pathological traders (who currently have an extremely easy time) and introduce risk as they take bigger stabs on margins thanks to reduced response times to market order changes.



That would make trading boring for the smaller traders. Only large scale traders would benefit from that because of the amount of orders they deal with.


So I'd say no to that.
Caleb Seremshur
Commando Guri
Guristas Pirates
#32 - 2015-08-07 09:28:50 UTC
Avvy wrote:
Caleb Seremshur wrote:
Dr Cedric wrote:
How about a max market order placement/modification over a specific duration?


It wont stio any serious bot trader but it will inconvenience them with running multiple accounts. Making most trade skills non-trial is a good first cursory step in that direction.

No more than one market order modification per item per hour.
No more than 6 changes per item per day.

Lower the ceiling on how the bot operates and create the need for either more inconvenience with pathological traders (who currently have an extremely easy time) and introduce risk as they take bigger stabs on margins thanks to reduced response times to market order changes.



That would make trading boring for the smaller traders. Only large scale traders would benefit from that because of the amount of orders they deal with.


So I'd say no to that.


Increasing your ability to trade is a matter of the same currency: time. Train more skills. Get more open orders, do more market shenanigans.

I'm sure I don't need to spell the rest out for you completely.
Avvy
Doomheim
#33 - 2015-08-07 09:38:35 UTC
Caleb Seremshur wrote:
Avvy wrote:
Caleb Seremshur wrote:
Dr Cedric wrote:
How about a max market order placement/modification over a specific duration?


It wont stio any serious bot trader but it will inconvenience them with running multiple accounts. Making most trade skills non-trial is a good first cursory step in that direction.

No more than one market order modification per item per hour.
No more than 6 changes per item per day.

Lower the ceiling on how the bot operates and create the need for either more inconvenience with pathological traders (who currently have an extremely easy time) and introduce risk as they take bigger stabs on margins thanks to reduced response times to market order changes.



That would make trading boring for the smaller traders. Only large scale traders would benefit from that because of the amount of orders they deal with.


So I'd say no to that.


Increasing your ability to trade is a matter of the same currency: time. Train more skills. Get more open orders, do more market shenanigans.

I'm sure I don't need to spell the rest out for you completely.



Doesn't change anything.

It would still be boring for smaller traders, once they become large scale traders themselves they will then have the same problems, how to deal with so many orders whislt playing the 0.01 isk game.
Arla Sarain
#34 - 2015-08-07 09:39:16 UTC  |  Edited by: Arla Sarain
Omnathious Deninard wrote:
Can we also get CAPTCHA for mining, AFK cloaking, Ratting and might as well add it for PVP also.

The amount of hyperboles in this thread is outstanding. Really puts the EVE players in perspective.

HTFU.

It's a reasonable suggestion. The CAPTHCA doesn't have to be an "enter numbers". New captchas involve player interaction, like turning a wheel or sliding a bar, something bots can't do if the window spawns in slightly random place. It takes next to no time for a player to complete.

If you are threatening to quit EVE on the simple principle that a captcha is adding 2 seconds to your market order changes, this is just another hyperbole and a power trip that you are relying on. Quite frankly, considering how the overview fiasco went, I doubt you words have much leverage over CCP.

P.S. HTFU more.
Avvy
Doomheim
#35 - 2015-08-07 09:44:32 UTC
Arla Sarain wrote:
Omnathious Deninard wrote:
Can we also get CAPTCHA for mining, AFK cloaking, Ratting and might as well add it for PVP also.

The amount of hyperboles in this thread is outstanding. Really puts the EVE players in perspective.

HTFU.

It's a reasonable suggestion. The CAPTHCA doesn't have to be an "enter numbers". New captchas involve player interaction, like turning a wheel or sliding a bar, something bots can't do if the window spawns in slightly random place. It takes next to no time for a player to complete.

If you are threatening to quit EVE on the simple principle that a captcha is adding 2 seconds to your market order changes, this is just another hyperbole and a power trip that you are relying on. Quite frankly, considering how the overview fiasco went, I doubt you words have much leverage over CCP.

P.S. HTFU more.



You really think sliding a bar 300 - 600 times a day will add anything to the game other than annoyance?
Arla Sarain
#36 - 2015-08-07 09:48:45 UTC  |  Edited by: Arla Sarain
Avvy wrote:
Arla Sarain wrote:
Omnathious Deninard wrote:
Can we also get CAPTCHA for mining, AFK cloaking, Ratting and might as well add it for PVP also.

The amount of hyperboles in this thread is outstanding. Really puts the EVE players in perspective.

HTFU.

It's a reasonable suggestion. The CAPTHCA doesn't have to be an "enter numbers". New captchas involve player interaction, like turning a wheel or sliding a bar, something bots can't do if the window spawns in slightly random place. It takes next to no time for a player to complete.

If you are threatening to quit EVE on the simple principle that a captcha is adding 2 seconds to your market order changes, this is just another hyperbole and a power trip that you are relying on. Quite frankly, considering how the overview fiasco went, I doubt you words have much leverage over CCP.

P.S. HTFU more.



You really think sliding a bar 300 - 600 times a day will add anything to the game other than annoyance?

You really think sliding a bar will add any significant annoyance?

Logging in after downtime must be agonising then. Entering a password, selecting a char and all that. Breaks your back I bet.

INB4 "Yeah but I only have to do it once a day".
Avvy
Doomheim
#37 - 2015-08-07 09:55:41 UTC
Arla Sarain wrote:

You really think sliding a bar will add any significant annoyance?



Yes, I do.



/sarcasm on
As seeing people are so worried about bots here.

Why don't you propose that every time someone targets an asteroid to mine it, they also have to slide a bar. I'm sure that wouldn't get annoying either. /sarcasm off
Caleb Seremshur
Commando Guri
Guristas Pirates
#38 - 2015-08-07 09:56:07 UTC
Avvy wrote:
Caleb Seremshur wrote:


Increasing your ability to trade is a matter of the same currency: time. Train more skills. Get more open orders, do more market shenanigans.

I'm sure I don't need to spell the rest out for you completely.



Doesn't change anything.

It would still be boring for smaller traders, once they become large scale traders themselves they will then have the same problems, how to deal with so many orders whislt playing the 0.01 isk game.


Looks like I have to spell it out for you.

Market order fatigue. Level the playing field by restricting the ability of a single individual to monopolize an entire region. Especially if that pillock is using bots to do his dirty work. Make his works untenable.

Avvy
Doomheim
#39 - 2015-08-07 10:00:50 UTC
Caleb Seremshur wrote:
Avvy wrote:
Caleb Seremshur wrote:


Increasing your ability to trade is a matter of the same currency: time. Train more skills. Get more open orders, do more market shenanigans.

I'm sure I don't need to spell the rest out for you completely.



Doesn't change anything.

It would still be boring for smaller traders, once they become large scale traders themselves they will then have the same problems, how to deal with so many orders whislt playing the 0.01 isk game.


Looks like I have to spell it out for you.

Market order fatigue. Level the playing field by restricting the ability of a single individual to monopolize an entire region. Especially if that pillock is using bots to do his dirty work. Make his works untenable.



You won't be levelling the playing field for smaller traders. You just make it more boring for them. What you really want is an alteration to the system so that you don't have to check your orders so often.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#40 - 2015-08-07 10:01:21 UTC  |  Edited by: Rivr Luzade
So, you want to prohibit smaller traders (I usually deal with around 50-100 orders that I update vigorously) to participate?

How about this instead: You monitor your orders, buy stuff from competitors that appear suspicious to you, monitor them a bit more, and report your findings and bot suspicion to CCP? This way, the bot account and associated accounts get banned. Put some effort into the game and not just ridiculousness.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.