These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Warfare & Tactics

 
  • Topic is locked indefinitely.
 

Rifter Not So Bad

Author
Maximus Hashur
Federal Defense Union
Gallente Federation
#1 - 2015-08-05 12:23:35 UTC  |  Edited by: Maximus Hashur
Been messing around with a few "Anti-inty" Rifter fits and to be honest the ship isnt as bad as everyone makes it out to be.

150MM Autocannons
Rocket Launcher

MWD
Scram
MSE (meta 4)

DCU
SAAR
Gyro

Small Ancil Current Router
tech II damage rig


175 DPS overloaded
3km/s base speed
4K tank plus SAAR charges
no web means range control problems, but the extended falloff bonus mitigates this somewhat.

This fit meant for any interceptor fighting only.

Looked up...saw this F***ING clown dropping like a rock.  Woke up in Vylade wondering what just happened!!!

Starbuck05
Abiding Ormolus
#2 - 2015-08-05 17:09:43 UTC
Not totally dissagreeing..but.. At 3k your gonna have problems catching kitey intys if said pilots know how to fly ..and.. I don't think you will succed in killing brawling intys because no web to help apply proper dps ..and some of them can actually tank pretty good , ranis , malediction , sig tanking minnie intys.


Good luck though

Just because i am blond does not make me stoopid !

Arla Sarain
#3 - 2015-08-06 09:58:51 UTC  |  Edited by: Arla Sarain
Maybe drop the saar and put 2 falloff rigs?
Fit an overdrive as well.
You'd get 12km with short range ammo (80% ~7k) and 18k with barrage.
Speed reaches 5k OH.
Kooshti
Pator Tech School
Minmatar Republic
#4 - 2015-08-06 10:54:42 UTC
is this also a thing now? shield extender with armour repper?
Kain Duku
LoGisTicAl ERr0R
#5 - 2015-08-06 13:13:38 UTC
Yeah... you can still make fits for them but they aren't as good as they once were. Everything in EVE gets it time at the top and then gets knocked down.

That's just how it goes.
Maximus Hashur
Federal Defense Union
Gallente Federation
#6 - 2015-08-06 15:38:14 UTC
Kooshti wrote:
is this also a thing now? shield extender with armour repper?




I dont know if its a thing, but there are some fits that may do well with a dual tank (or even triple tank, hull rigs) setup.

Looked up...saw this F***ING clown dropping like a rock.  Woke up in Vylade wondering what just happened!!!

Kooshti
Pator Tech School
Minmatar Republic
#7 - 2015-08-06 15:58:57 UTC
Maximus Hashur wrote:
Kooshti wrote:
is this also a thing now? shield extender with armour repper?




I dont know if its a thing, but there are some fits that may do well with a dual tank (or even triple tank, hull rigs) setup.


the first time i heard a hulltank using a armour repper was yesterday, then this so just wondered if its a trend or something
Maximus Hashur
Federal Defense Union
Gallente Federation
#8 - 2015-08-11 12:48:27 UTC
Kooshti wrote:
Maximus Hashur wrote:
Kooshti wrote:
is this also a thing now? shield extender with armour repper?




I dont know if its a thing, but there are some fits that may do well with a dual tank (or even triple tank, hull rigs) setup.


the first time i heard a hulltank using a armour repper was yesterday, then this so just wondered if its a trend or something



Try a hull tanked catalyst with a SAAR. its got a real good tank and is of course a great brawler.

Looked up...saw this F***ING clown dropping like a rock.  Woke up in Vylade wondering what just happened!!!

Demerius Xenocratus
The Scope
Gallente Federation
#9 - 2015-08-12 06:05:37 UTC
Hull tank + AAR has been Gallente fitting 101 for the past 6 months at least. Tristan, Comet, Atron, Algos are all commonly fit this way.
Dalts
Out of Fwocus
Fwodin's Call
#10 - 2015-08-12 08:29:19 UTC
Kooshti wrote:
Maximus Hashur wrote:
Kooshti wrote:
is this also a thing now? shield extender with armour repper?




I dont know if its a thing, but there are some fits that may do well with a dual tank (or even triple tank, hull rigs) setup.


the first time i heard a hulltank using a armour repper was yesterday, then this so just wondered if its a trend or something


As above hull EHP with AAR is common on Gal frigs due to new bulkhead rigs having no drawbacks.

Breacher also performs really well with dual tank (ancil shield booster plus AAR).
Petrus Blackshell
Rifterlings
#11 - 2015-08-13 19:53:16 UTC  |  Edited by: Petrus Blackshell
Rifter is indeed underrated, but it's not easy to fly. It requires correct ammo choice, manual piloting, and some mind games to make it shine.

My Rifter is equipped with the following:
Quote:
[Rifter, Petrus Blackshell's Rifter]
200mm Crystalline Carbonide Restrained Plates
Damage Control II
Small Ancillary Armor Repairer

5MN Y-T8 Compact Microwarpdrive
J5b Phased Prototype Warp Scrambler I
DDO Photometry Tracking Disruptor I,Tracking Speed Disruption Script

'Malkuth' Rocket Launcher I,Caldari Navy Scourge Rocket
150mm Light AutoCannon II,Republic Fleet Fusion S
150mm Light AutoCannon II,Republic Fleet Fusion S
150mm Light AutoCannon II,Republic Fleet Fusion S

Small Projectile Burst Aerator I
Small Projectile Collision Accelerator I


Still 3 km/s (with my skills, at least), and the buffer is 4k, with AAR adding another ~2k EHP if heated. Cold damage is 136 DPS, which is not awful (but not really amazing either).

I have been away from Eve for several months, but before that I was able to fight toe to toe against most frigates, interceptors, and evensomedestroyers. I also nearly solo'd this Svipul too, shortly before quitting.

The tracking disruptor is key:

  • If facing a target with damage projection, or with guns that already track badly (e.g. arty), or is oversized: load tracking disruption script, overheat it, and hug their face. That is actually how I killed those destroyers. To effectively face-hug, you will need to pilot manually to continually be almost bumping them but not quite.
  • If facing a target with great tracking, but poor range, reverse and try to stay at the edge of scram range. If they have webs, this may be hard. This tactic also works when going in for tackle on something that could potentially incinerate you on the approach (e.g. an Oracle or Tornado).
  • If facing someone without turrets (like a Crow or Condor), TD them anyway. I've found that them believing I am incompetent leads to them getting cocky and sloppy in their kiting, which lets me sling out and either escape or scram/kill them.
  • Stay away from things fitted with rockets.
  • Stay away from drone boats. Rifter losing its tracking bonus means it does not have a fun time with drones if it does not have a web (which this one does not).


RIFTER 4 LYF

Edit: Also, overheat everything, especially guns, the launcher, TD, and SAAR. Overheat MWD and scram for tackle. Seriously. If you are not overheating, you should have a good reason (and that reason usually does not exist).

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Reaver Glitterstim
The Scope
Gallente Federation
#12 - 2015-08-19 04:17:48 UTC
I think you misunderstand. When people say it's bad, they mean badass.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Petrus Blackshell
Rifterlings
#13 - 2015-08-19 04:31:07 UTC
Reaver Glitterstim wrote:
I think you misunderstand. When people say it's bad, they mean badass.

Not empty quoting.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Demerius Xenocratus
The Scope
Gallente Federation
#14 - 2015-08-19 06:22:19 UTC
For the last time, just because something works against terrible blobbers in null, does not mean it's not still awful.
Arla Sarain
#15 - 2015-08-19 09:14:13 UTC
Don't get why you'd never use falloff rigs on a rifter.

If your breakpoint for 80% turret damage ends up at a nice 9km-10km mark, that's a huge plus over a lot of other turret ships. Without the falloff rigs, about the only other choice is polycarbs. You end up being the one of the fastest, if not the fastest AB t1 frig with decent agility. allowing you to control range within ~6-6.5k.
Ragged Starkiller
Minmatar Secret Service
Ushra'Khan
#16 - 2015-08-19 19:24:06 UTC  |  Edited by: Ragged Starkiller
vampire or neut instead of rockets is better in my personal opinion.

[Rifter, Ragged's Rifter]

Micro Auxiliary Power Core II
Gyrostabilizer II
Small Ancillary Armor Repairer, Nanite Repair Paste

1MN Y-S8 Compact Afterburner
J5b Phased Prototype Warp Scrambler I
Medium Shield Extender II

250mm Light Artillery Cannon II, Quake S
250mm Light Artillery Cannon II, Quake S
250mm Light Artillery Cannon II, Quake S
Rocket Launcher II, Inferno Rage Rocket

Small Ancillary Current Router I
Small Processor Overclocking Unit I
Small Anti-EM Screen Reinforcer
Demerius Xenocratus
The Scope
Gallente Federation
#17 - 2015-08-20 09:41:21 UTC
An Atron will do the same thing except better.
Lucy Callagan
Goryn Clade
#18 - 2015-08-20 10:23:40 UTC  |  Edited by: Lucy Callagan
[Magnate]

Light Neutron Blaster II Caldari Navy Anrimatter Charge S
Small Diminishing Power System Drain
Light Neutron Blaster II Caldari Navy Anrimatter Charge S

J5b Phased Prototype Warp Scrambler I
X5 Prototype Engine Enervator
5MN Y-T8 Compact Microwardrive

Navy Micro Auxiliary Power Core
Small Anciliary Armor Repairer
Damage Control II
Energized Adaptative Nano Membrane II

Small Auxiliary Nano Pump I
Small Anti-Explosive Pump I
Small Nanobot Accelerator I

Hobgoblin II x3

Strong X-Instinct Booster

Dps: 136 Cold / 147 Hot

Speed: 2919 cold / 4171 Hot

Resists (Armor): 68.1 / 58.6 / 52.2 / 62.7

Sig(mwd off): 33

+1300% bonus to "WTF no warp core ?!" effect on the enemy.