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Crime & Punishment

 
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Awox Nerf Fails to Boost EVE Numbers

Author
Sasha Nyemtsov
Doomheim
#141 - 2015-08-02 21:22:20 UTC
Sequester Risalo wrote:
Thank you for your kind words. Although I somehow doubt they were written sincerely I will take them at face value nonetheless. You see, I'm not as proficient in english as you apparantly are so I failed to convey the subtext.

I have no Idea why you would consider me to be somewhat dsitantly in time or space. But be that as it may. I did not listen to any soundcloud ever. You see. I was born in the last century when readin was still a thing. If I want to know something, I look it up.

I did certainly not jump any bandwagons. I was simply trying to express my thoughts. According to my obesrvations most of the bêtes noires of Eve claim to have no emotional or psycologiocal deficit.Quite on the contrary they usually claim the wish to save carebears from the dull shooting of red crosses or asteroids and lead the to the eternal light of player driven content called PvP- If this is the case, then why oh why do the selfsame people spend so much time and effort to make sure they run no risk while doing so? Because they don't want to lose as you point out. So why is this kind of risk aversion, or risk management as you prefer to call it, good, and the the other kind of risk management - switching off friendly fire - bad and the doom of Eve??? Your likeminded friend explained she would rather not participate any fight she could not cheat in, because she fears she might lose. That's your definition of risk aversion, isn't it?

I also thought the religion of eve would be the risk/reward ratio. So why do you wish to claim the biggest reward without daring to risk anything in return? That's what strikes me as odd.

Further I didn't call her a coward. I merely pointed out that there seems to be little difference in the mindset of risk aversive carebears and risk managing hardcore pvpers.

Then I would like to come back to your comparison of awoxing and participants in a contest who do whatever the rules permit in order to trash their opponents. This is not a viable analogy. Awoxing is not a contest. There are opponents. The whole idea behind awoxing is that the other party does not expect to be attacked. You might compare this to a situation where one team on the field is playing soccer and tries to score a goal below the crossbar whereas the other team secretly changed the ball, the goalposts and the rules and is playing american football with the aim to shoot over the crossbar. How can you claim to win when you are not participating in the same sport?

I hope I could further explain my confusion with these hardcore pvpers who somehow fail to adapt and HTFU.



I am always kind, Sequester; generous, helpful, attentive, considerate: even when being critical! As for sincerity? A rare trait indeed.

The ‘distance’ to which I referred was that between your comments and the subject of the thread. No matter.

I smiled at reading your next confession, for I wasn't a SoundCloud fan either, before I found something to put there! I too was born in the last century – and not as far as I’d like from the one before that. Heigh-ho.

I'm pleased to note that reading is still a thing. Not everyone who listens to SoundCloud files is illiterate or lazy, you know. And for those who do struggle to read English, for whatever reason, the files provide a clear and I hope enjoyable rendition of James 315’s words.

You ask why folk such as me wish to steer the carebears towards PvP, but seem reluctant to lose anything in the process. The beloved stalwarts of C&P will have seen this issue hashed out time and again; I’ll not rehearse it here. Suffice it to say that we suicide-gankers love to lose stuff. Get it?

I know you didn't call her a coward, Sequester. It was my word. I think there’s a world of difference in the respective mindsets of carebears and PvPers. Were there little, what kind of game would EVE be? I shudder to think!

I don’t think there’s a military strategist anywhere who’d lightly discard the element of surprise. Awoxing involves careful preparation and execution; it absolutely is a contest, and surprise is essential to its success. Look at any modern shooter game; they’re all obsessed with stealth, whether they call it that or not.

CCP hf makes the rules, and it seems that they encourage the kind of gameplay which troubles you. I noticed (intuitively, of course) that your hackles really rose when the subject of cheating was broached. You seemed… outraged that someone could openly state that they regarded ‘cheating’ as a viable strategy in a fight. I understand your distaste, though I might not share it.

Your remark about ‘hardcore pvpers’ failing to ‘adapt and HTFU’ went way over my head I’m afraid.
Demerius Xenocratus
The Scope
Gallente Federation
#142 - 2015-08-03 01:09:22 UTC  |  Edited by: Demerius Xenocratus
Mobadder Thworst wrote:
Sequester Risalo wrote:
Clubbing baby seals is too easy.


Clubbing baby seals is too hard


Killing people who don't want to engage in PvP at all in the highest security area of the game should be one of the most difficult activities in the game. It is still very viable in a number of ways including suspect baiting, which I would argue is neither prohibitively difficult nor absurdly expensive as some of the most effective ships for this endeavor are quite cheap, and the number of idiots in highsec remains entirely too high.

Mo, I contest your assertion that most baiters don't rely on alts and in fact believe that one of the reasons folks such as myself who dabble in solo flashy mischief from time to time have such trouble even getting engagements is that most players are rightfully wary of having neutral logi, DPS, and ship swapping orcas dropped on their head should they aggress.

I'm indifferent on the subject of AWOXing; it never affected me one way or another. Corps falling victim to it was assuredly the fault of unqualified leaders, but those are not going away and I agree it was unfair and bad for the game to have new and casual players being slaughtered by T3's on safari due to CEOs who were clueless.

The people who think that they should be able to live in highsec and rack up a dozen kills a day in a bling fit neutral guard supported gank proteus, are an entitled group of carebears. There are plenty of people, myself included, who have put up ridiculous killmails via suspect baiting. Vimsy's Gnosis baiting alt circus in Nourv is still going strong. CODE kills billions of ISK worth of stupid in pipe systems. Highsec pvp is very vibrant and viable. It is still too easy in some respects. HTFU.
Mobadder Thworst
Doomheim
#143 - 2015-08-03 01:29:12 UTC
Demerius Xenocratus wrote:
Mobadder Thworst wrote:
Sequester Risalo wrote:
Clubbing baby seals is too easy.


Clubbing baby seals is too hard


Killing people who don't want to engage in PvP at all in the highest security area of the game should be one of the most difficult activities in the game. It is still very viable in a number of ways including suspect baiting, which I would argue is neither prohibitively difficult nor absurdly expensive as some of the most effective ships for this endeavor are quite cheap, and the number of idiots in highsec remains entirely too high.

Mo, I contest your assertion that most baiters don't rely on alts and in fact believe that one of the reasons folks such as myself who dabble in solo flashy mischief from time to time have such trouble even getting engagements is that most players are rightfully wary of having neutral logi, DPS, and ship swapping orcas dropped on their head should they aggress.

I'm indifferent on the subject of AWOXing; it never affected me one way or another. Corps falling victim to it was assuredly the fault of unqualified leaders, but those are not going away and I agree it was unfair and bad for the game to have new and casual players being slaughtered by T3's on safari due to CEOs who were clueless.

The people who think that they should be able to live in highsec and rack up a dozen kills a day in a bling fit neutral guard supported gank proteus, are an entitled group of carebears. There are plenty of people, myself included, who have put up ridiculous killmails via suspect baiting. Vimsy's Gnosis baiting alt circus in Nourv is still going strong. CODE kills billions of ISK worth of stupid in pipe systems. Highsec pvp is very vibrant and viable. It is still too easy in some respects. HTFU.


I must communicate really badly.

Allow me to try to say it more succinctly:

I think we can't retain new players because everything a new player can experience on a two-week-trial is a boring grind-fest.

They don't even get to "see" fights.

Thus, they aren't being retained.


Now, as to whether high-sec is a noob zone? 70% of the population is there at any given time.... Should that 70% be considered baby seals to be protected?

I think null is the most carebear friendly place in the game, but that's opinion.

You haven't been playing long enough to have seen the change...
Demerius Xenocratus
The Scope
Gallente Federation
#144 - 2015-08-03 02:05:25 UTC
Mobadder Thworst wrote:
Demerius Xenocratus wrote:
Mobadder Thworst wrote:
Sequester Risalo wrote:
Clubbing baby seals is too easy.


Clubbing baby seals is too hard


Killing people who don't want to engage in PvP at all in the highest security area of the game should be one of the most difficult activities in the game. It is still very viable in a number of ways including suspect baiting, which I would argue is neither prohibitively difficult nor absurdly expensive as some of the most effective ships for this endeavor are quite cheap, and the number of idiots in highsec remains entirely too high.

Mo, I contest your assertion that most baiters don't rely on alts and in fact believe that one of the reasons folks such as myself who dabble in solo flashy mischief from time to time have such trouble even getting engagements is that most players are rightfully wary of having neutral logi, DPS, and ship swapping orcas dropped on their head should they aggress.

I'm indifferent on the subject of AWOXing; it never affected me one way or another. Corps falling victim to it was assuredly the fault of unqualified leaders, but those are not going away and I agree it was unfair and bad for the game to have new and casual players being slaughtered by T3's on safari due to CEOs who were clueless.

The people who think that they should be able to live in highsec and rack up a dozen kills a day in a bling fit neutral guard supported gank proteus, are an entitled group of carebears. There are plenty of people, myself included, who have put up ridiculous killmails via suspect baiting. Vimsy's Gnosis baiting alt circus in Nourv is still going strong. CODE kills billions of ISK worth of stupid in pipe systems. Highsec pvp is very vibrant and viable. It is still too easy in some respects. HTFU.


I must communicate really badly.

Allow me to try to say it more succinctly:

I think we can't retain new players because everything a new player can experience on a two-week-trial is a boring grind-fest.

They don't even get to "see" fights.

Thus, they aren't being retained.


Now, as to whether high-sec is a noob zone? 70% of the population is there at any given time.... Should that 70% be considered baby seals to be protected?

I think null is the most carebear friendly place in the game, but that's opinion.

You haven't been playing long enough to have seen the change...


The people who aren't willing to go out and discover the game and experience different kinds of content available in EVE during their first weeks are going to fall into two categories.

Either they are the sort who will be perfectly content to remain in highsec for years whilst leveling their Raven and doing everything they can to avoid PvP, or they will simply lack the mindset to enjoy the game at all. Being blown up 5 days in by a bittervet griefer will probably not change those outcomes.

I was derping into lowsec in unrigged frigates and destroyers within two weeks, savoring the thrill of running back to highsec as fast as I could when something called an Omen landed at the belt and started shooting at me. I was exploring cautiously, reading chat channels and EVE related articles and asking questions. I was learning. It's not that hard. I don't buy the notion that highsec seal farming is the key to new player retention.

I knew from day one that there was more to EVE than the little yellow frigates sitting in belts. I also knew that a certain minimum level of SP and ISK income would be required to experience the game as I wished, and I set about making that happen.

New player retention is best served by vets working to interact with new players in a constructive fashion. Taking a conciliatory and informative approach after you've exploded someone's ship can be helpful, but it seems like a great many are more interested in harvesting salty chat logs. Newly rolled alts taking advantage of their time in rookie chat or NPC alts shaking up corp chat are two (I think) great possibilities. But we've got a bunch of guys who just want to harvest ragemails and teary chat logs and then expect CCP to take responsibility for attracting new players. The claims of "it's not my responsibility to get people engaged" which I have heard here multiple times, will ring hollow when there's naught left but bittervets, alts, and a few mangy Fedos.
Mobadder Thworst
Doomheim
#145 - 2015-08-03 02:51:28 UTC
Demerius Xenocratus wrote:
Mobadder Thworst wrote:
Demerius Xenocratus wrote:
Mobadder Thworst wrote:
Sequester Risalo wrote:
Clubbing baby seals is too easy.


Clubbing baby seals is too hard


Killing people who don't want to engage in PvP at all in the highest security area of the game should be one of the most difficult activities in the game. It is still very viable in a number of ways including suspect baiting, which I would argue is neither prohibitively difficult nor absurdly expensive as some of the most effective ships for this endeavor are quite cheap, and the number of idiots in highsec remains entirely too high.

Mo, I contest your assertion that most baiters don't rely on alts and in fact believe that one of the reasons folks such as myself who dabble in solo flashy mischief from time to time have such trouble even getting engagements is that most players are rightfully wary of having neutral logi, DPS, and ship swapping orcas dropped on their head should they aggress.

I'm indifferent on the subject of AWOXing; it never affected me one way or another. Corps falling victim to it was assuredly the fault of unqualified leaders, but those are not going away and I agree it was unfair and bad for the game to have new and casual players being slaughtered by T3's on safari due to CEOs who were clueless.

The people who think that they should be able to live in highsec and rack up a dozen kills a day in a bling fit neutral guard supported gank proteus, are an entitled group of carebears. There are plenty of people, myself included, who have put up ridiculous killmails via suspect baiting. Vimsy's Gnosis baiting alt circus in Nourv is still going strong. CODE kills billions of ISK worth of stupid in pipe systems. Highsec pvp is very vibrant and viable. It is still too easy in some respects. HTFU.


I must communicate really badly.

Allow me to try to say it more succinctly:

I think we can't retain new players because everything a new player can experience on a two-week-trial is a boring grind-fest.

They don't even get to "see" fights.

Thus, they aren't being retained.


Now, as to whether high-sec is a noob zone? 70% of the population is there at any given time.... Should that 70% be considered baby seals to be protected?

I think null is the most carebear friendly place in the game, but that's opinion.

You haven't been playing long enough to have seen the change...


The people who aren't willing to go out and discover the game and experience different kinds of content available in EVE during their first weeks are going to fall into two categories.

Either they are the sort who will be perfectly content to remain in highsec for years whilst leveling their Raven and doing everything they can to avoid PvP, or they will simply lack the mindset to enjoy the game at all. Being blown up 5 days in by a bittervet griefer will probably not change those outcomes.

I was derping into lowsec in unrigged frigates and destroyers within two weeks, savoring the thrill of running back to highsec as fast as I could when something called an Omen landed at the belt and started shooting at me. I was exploring cautiously, reading chat channels and EVE related articles and asking questions. I was learning. It's not that hard. I don't buy the notion that highsec seal farming is the key to new player retention.

I knew from day one that there was more to EVE than the little yellow frigates sitting in belts. I also knew that a certain minimum level of SP and ISK income would be required to experience the game as I wished, and I set about making that happen.

New player retention is best served by vets working to interact with new players in a constructive fashion. Taking a conciliatory and informative approach after you've exploded someone's ship can be helpful, but it seems like a great many are more interested in harvesting salty chat logs. Newly rolled alts taking advantage of their time in rookie chat or NPC alts shaking up corp chat are two (I think) great possibilities. But we've got a bunch of guys who just want to harvest ragemails and teary chat logs and then expect CCP to take responsibility for attracting new players. The claims of "it's not my responsibility to get people engaged" which I have heard here multiple times, will ring hollow when there's naught left but bittervets, alts, and a few mangy Fedos.


So how do we reverse the retention problem? Make it safer?

We disagree on why this game is great at a fundamental level. There is no common ground here.

We may just be forced to leave this at disagreement.

May your theory pan out.


Demerius Xenocratus
The Scope
Gallente Federation
#146 - 2015-08-03 03:32:05 UTC
Read my last paragraph.

Regardless, I came for the spaceships. The bad guy stuff is amusing, but not sacred to me. Probably because, you are right, I haven't seen many of the changes. From where I sit it remains quite easy to kill stupid in highsec. I killed a Megathron with a meta 4 guns-equipped Thorax, 4 months into the game. I just don't see the death of highsec pvp; only the death of lazy highsec PvP. Except for wardecs, which are still going strong.
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#147 - 2015-08-03 03:34:55 UTC
Wardecs are only lazy if you're sitting on the Amarr undock popping frigates in an instalocking whatever. If you're doing basically anything else at all it's frankly much more effort than most people are willing to deal with.
Noragen Neirfallas
Emotional Net Loss
#148 - 2015-08-03 06:48:40 UTC
I've spent my last few days in the largest growing corp in eve helping the new players get a taste of the game. The biggest threat faced here is not the mystical t3 blob supported by neutral logi it is weaponized boredom being utilized against newbies. They have plenty of time to learn about the crappier aspects of the game they don't need that. The most fun they have is when war targets come to the island in ships they have a chance of killing

Member and Judge of the Court of Crime and Punishment

Noragens basically the Chribba of C&P - Zimmy Zeta

Confirming that we all play in Noragen's eve. - BeBopAReBop

ISD Buldath favorite ISD

'"****station games" - Sun Tzu' - Ralph King Griffin

Mobadder Thworst
Doomheim
#149 - 2015-08-03 06:51:32 UTC  |  Edited by: Mobadder Thworst
Noragen Neirfallas wrote:
I've spent my last few days in the largest growing corp in eve helping the new players get a taste of the game. The biggest threat faced here is not the mystical t3 blob supported by neutral logi it is weaponized boredom being utilized against newbies. They have plenty of time to learn about the crappier aspects of the game they don't need that. The most fun they have is when war targets come to the island in ships they have a chance of killing


Like the crap baiters used to fly?

Before the new rules, the largest t2 I'd fly was an AF and I spent almost all of my time in T1s.

With the "pile-on" rules the way they are (and the high cost of war decs), it doesn't make sense anymore to attack war targets in a Merlin (which was one of my ships of choice).

I can't remember the last time I saw a wardec aggressor in a t1 frigate.

The new war dec structure is definitely worse for carebears and pvp'ers alike. Carebears used to be able to compete with small war dec corps... That's not really the case anymore.

And being part of a large pvp'ers collective defeats the purpose of being in high sec in my opinion. It starts to feel like null... Except without all the pve.



I would routinely fight larger fleets and lose ships.

...but it was fun.
Noragen Neirfallas
Emotional Net Loss
#150 - 2015-08-03 07:29:11 UTC
Mobadder Thworst wrote:
Noragen Neirfallas wrote:
I've spent my last few days in the largest growing corp in eve helping the new players get a taste of the game. The biggest threat faced here is not the mystical t3 blob supported by neutral logi it is weaponized boredom being utilized against newbies. They have plenty of time to learn about the crappier aspects of the game they don't need that. The most fun they have is when war targets come to the island in ships they have a chance of killing


Like the crap baiters used to fly?

Before the new rules, the largest t2 I'd fly was an AF and I spent almost all of my time in T1s.

With the "pile-on" rules the way they are (and the high cost of war decs), it doesn't make sense anymore to attack war targets in a Merlin (which was one of my ships of choice).

I can't remember the last time I saw a wardec aggressor in a t1 frigate.

The new war dec structure is definitely worse for carebears and pvp'ers alike. Carebears used to be able to compete with small war dec corps... That's not really the case anymore.

And being part of a large pvp'ers collective defeats the purpose of being in high sec in my opinion. It starts to feel like null... Except without all the pve.



I would routinely fight larger fleets and lose ships.

...but it was fun.

Well the fact they have to come through some of the worst lowsec in game to get here the ships tend to be cheapish and small. So T3's haven't been a factor much. Stratios have seen a lot of use though and they are a bit of a morale breaker as they are mostly uncatchable when done right. That being said I baited one of them the other night using a not that newbro and 8-10 newbros in fleet in an assortment of frigates and destroyers while I backed them up in a Gila. Bait was taken and 8-10 newbros went screaming through a gate and landing tackle in the most ragtag assortment of ships and fits one will ever see and brought down the beast just before the bait died (20% structure). The total value of Stratios (and pod) was 1bil isk and each got a 23.5mil payout which for most was as much as 10 times their current isk. That kill saw 5 people rush off the the account management page to sub. This is happening daily with as many as 300 (possibly more) completely new first time players in the corp. Wardecs and PvP coming to new players is good for them. But remember as with all forms of fishing don't overfish or it dries up and if they get hell camped for simply existing those undecideds will likely leave. Balance is needed and judgement on when to let them live.

PS Mo if you like fighting larger fleets bring 1 of your kitey asb ships out here I'm sure I can rustle up 10-20 newbies in frigates-cruisers to come and fight you Lol

CoolCool

Member and Judge of the Court of Crime and Punishment

Noragens basically the Chribba of C&P - Zimmy Zeta

Confirming that we all play in Noragen's eve. - BeBopAReBop

ISD Buldath favorite ISD

'"****station games" - Sun Tzu' - Ralph King Griffin

Mobadder Thworst
Doomheim
#151 - 2015-08-03 13:15:08 UTC
Noragen Neirfallas wrote:
Mobadder Thworst wrote:
Noragen Neirfallas wrote:
I've spent my last few days in the largest growing corp in eve helping the new players get a taste of the game. The biggest threat faced here is not the mystical t3 blob supported by neutral logi it is weaponized boredom being utilized against newbies. They have plenty of time to learn about the crappier aspects of the game they don't need that. The most fun they have is when war targets come to the island in ships they have a chance of killing


Like the crap baiters used to fly?

Before the new rules, the largest t2 I'd fly was an AF and I spent almost all of my time in T1s.

With the "pile-on" rules the way they are (and the high cost of war decs), it doesn't make sense anymore to attack war targets in a Merlin (which was one of my ships of choice).

I can't remember the last time I saw a wardec aggressor in a t1 frigate.

The new war dec structure is definitely worse for carebears and pvp'ers alike. Carebears used to be able to compete with small war dec corps... That's not really the case anymore.

And being part of a large pvp'ers collective defeats the purpose of being in high sec in my opinion. It starts to feel like null... Except without all the pve.



I would routinely fight larger fleets and lose ships.

...but it was fun.

Well the fact they have to come through some of the worst lowsec in game to get here the ships tend to be cheapish and small. So T3's haven't been a factor much. Stratios have seen a lot of use though and they are a bit of a morale breaker as they are mostly uncatchable when done right. That being said I baited one of them the other night using a not that newbro and 8-10 newbros in fleet in an assortment of frigates and destroyers while I backed them up in a Gila. Bait was taken and 8-10 newbros went screaming through a gate and landing tackle in the most ragtag assortment of ships and fits one will ever see and brought down the beast just before the bait died (20% structure). The total value of Stratios (and pod) was 1bil isk and each got a 23.5mil payout which for most was as much as 10 times their current isk. That kill saw 5 people rush off the the account management page to sub. This is happening daily with as many as 300 (possibly more) completely new first time players in the corp. Wardecs and PvP coming to new players is good for them. But remember as with all forms of fishing don't overfish or it dries up and if they get hell camped for simply existing those undecideds will likely leave. Balance is needed and judgement on when to let them live.

PS Mo if you like fighting larger fleets bring 1 of your kitey asb ships out here I'm sure I can rustle up 10-20 newbies in frigates-cruisers to come and fight you Lol

CoolCool


Noragen,
+1 for giving the newbros that experience. I always loved teaching them.

I'll contact you next time I'm on and maybe come let them try to shoot me up.

I'm glad somewhere in game they're still able to have that experience.

Mo
Labaianoch
The Scope
Gallente Federation
#152 - 2015-08-04 16:34:31 UTC
Just .5 cents from a very risk averse, former null bear/current hi sec wanderer who can actually count himself among Vimsey's victims in his Arnon days when he was part of OOPS (should have checked local)...

Let this be food for thought and take it however you wish, regardless of your perspective: Upon showing EvE once to a coworker who had no clue what EvE was even about and knew nothing whatsoever except what I had talked about casually at work, he watches me undock and see's someone else sitting idle nearby.

His first question, "Can you shoot that guy?"

Me: "Well, its High sec so no, unless he does certain stuff or I do certain stuff blah blah blah..."

Him: "So you can't shoot him? Wtf that's boring. Whats the point?"

Me: *silence*

I had no response. How do you explain the appeal of flying around in an armed to the teeth bling boat that's fun to look at but never intending to do anything other than look at your ship and marvel at how pretty it is? Its hard to get someone excited about that. Its like owning a Ferrari and only driving 55 mph on the autobahn. I mean that's certainly an option, but its gonna get boring VERY quickly. I've been around long enough to know how to break the monotony with alts that do non hi sec related activities. But try to explain that to new guys who think EvE looks cool enough to investigate further only to find out there's all these complicated rules governing aggression and fighting depending on where you are in space.

Whereas, lets say some guy blows you the fudge up a few days in. The kind of person that's gonna succeed in EvE is the kinda guy that says "Wtf? I'm gonna remember your name and come after you one day, *expletive expletive expletive*!"
Freya Sertan
Doomheim
#153 - 2015-08-04 17:05:31 UTC
Labaianoch wrote:
Just .5 cents from a very risk averse, former null bear/current hi sec wanderer who can actually count himself among Vimsey's victims in his Arnon days when he was part of OOPS (should have checked local)...

Let this be food for thought and take it however you wish, regardless of your perspective: Upon showing EvE once to a coworker who had no clue what EvE was even about and knew nothing whatsoever except what I had talked about casually at work, he watches me undock and see's someone else sitting idle nearby.

His first question, "Can you shoot that guy?"

Me: "Well, its High sec so no, unless he does certain stuff or I do certain stuff blah blah blah..."

Him: "So you can't shoot him? Wtf that's boring. Whats the point?"

Me: *silence*

I had no response. How do you explain the appeal of flying around in an armed to the teeth bling boat that's fun to look at but never intending to do anything other than look at your ship and marvel at how pretty it is? Its hard to get someone excited about that. Its like owning a Ferrari and only driving 55 mph on the autobahn. I mean that's certainly an option, but its gonna get boring VERY quickly. I've been around long enough to know how to break the monotony with alts that do non hi sec related activities. But try to explain that to new guys who think EvE looks cool enough to investigate further only to find out there's all these complicated rules governing aggression and fighting depending on where you are in space.

Whereas, lets say some guy blows you the fudge up a few days in. The kind of person that's gonna succeed in EvE is the kinda guy that says "Wtf? I'm gonna remember your name and come after you one day, *expletive expletive expletive*!"


Should have shot your buddy to demonstrate highsec mechanics. You both would have had a laugh.

New Eden isn't nice. It isn't friendly. It isn't very hospitiable. Good thing there are people here to shoot in the face.

Want to make New Eden a nice place? Try this out.

Mobadder Thworst
Doomheim
#154 - 2015-08-04 17:05:52 UTC
Labaianoch wrote:
Just .5 cents from a very risk averse, former null bear/current hi sec wanderer who can actually count himself among Vimsey's victims in his Arnon days when he was part of OOPS (should have checked local)...

Let this be food for thought and take it however you wish, regardless of your perspective: Upon showing EvE once to a coworker who had no clue what EvE was even about and knew nothing whatsoever except what I had talked about casually at work, he watches me undock and see's someone else sitting idle nearby.

His first question, "Can you shoot that guy?"

Me: "Well, its High sec so no, unless he does certain stuff or I do certain stuff blah blah blah..."

Him: "So you can't shoot him? Wtf that's boring. Whats the point?"

Me: *silence*

I had no response. How do you explain the appeal of flying around in an armed to the teeth bling boat that's fun to look at but never intending to do anything other than look at your ship and marvel at how pretty it is? Its hard to get someone excited about that. Its like owning a Ferrari and only driving 55 mph on the autobahn. I mean that's certainly an option, but its gonna get boring VERY quickly. I've been around long enough to know how to break the monotony with alts that do non hi sec related activities. But try to explain that to new guys who think EvE looks cool enough to investigate further only to find out there's all these complicated rules governing aggression and fighting depending on where you are in space.

Whereas, lets say some guy blows you the fudge up a few days in. The kind of person that's gonna succeed in EvE is the kinda guy that says "Wtf? I'm gonna remember your name and come after you one day, *expletive expletive expletive*!"


+1

I've posted a dozen posts trying to say this.

All I ever seem to say is "I make noobs cry" which isn't even true.

Good job summarizing what many can no longer see.

We need casual and small scale fighting in highsec in order to grab the interest of new players.
Labaianoch
The Scope
Gallente Federation
#155 - 2015-08-04 18:25:22 UTC
Mobadder Thworst wrote:
Labaianoch wrote:
Just .5 cents from a very risk averse, former null bear/current hi sec wanderer who can actually count himself among Vimsey's victims in his Arnon days when he was part of OOPS (should have checked local)...

Let this be food for thought and take it however you wish, regardless of your perspective: Upon showing EvE once to a coworker who had no clue what EvE was even about and knew nothing whatsoever except what I had talked about casually at work, he watches me undock and see's someone else sitting idle nearby.

His first question, "Can you shoot that guy?"

Me: "Well, its High sec so no, unless he does certain stuff or I do certain stuff blah blah blah..."

Him: "So you can't shoot him? Wtf that's boring. Whats the point?"

Me: *silence*

I had no response. How do you explain the appeal of flying around in an armed to the teeth bling boat that's fun to look at but never intending to do anything other than look at your ship and marvel at how pretty it is? Its hard to get someone excited about that. Its like owning a Ferrari and only driving 55 mph on the autobahn. I mean that's certainly an option, but its gonna get boring VERY quickly. I've been around long enough to know how to break the monotony with alts that do non hi sec related activities. But try to explain that to new guys who think EvE looks cool enough to investigate further only to find out there's all these complicated rules governing aggression and fighting depending on where you are in space.

Whereas, lets say some guy blows you the fudge up a few days in. The kind of person that's gonna succeed in EvE is the kinda guy that says "Wtf? I'm gonna remember your name and come after you one day, *expletive expletive expletive*!"


+1

I've posted a dozen posts trying to say this.

All I ever seem to say is "I make noobs cry" which isn't even true.

Good job summarizing what many can no longer see.

We need casual and small scale fighting in highsec in order to grab the interest of new players.


I just wanted to make the point that even as someone who has proven himself to be absolutely awful at PvP, someone who has fallen for the dumbest bait before (Vimsey killed my Mega with a Rifter, thanks to neutral repper and me not having a clue about what normally happens when a frig takes on a BS...), I can still see the other side of the argument. Some people are really good at PvP and have a very fun time in EvE because of it. Scams and bait can certainly drive people away, but that's small time stuff that can be avoided once you learn.

I was suicide ganked on my trial AND within my first month on my now longest running character. After the first one, I rage quit. I got laughed out of local chat very quickly. Two months later I was back, to try again. When I got suicided again, I started asking for help to go after the gankers. There were options. I just had to learn them.

I will say, however, I only partially agree with how a certain organization is trying to clear out the stupid from hi sec. I get their goal and I agree its needed. What isn't needed is the bashing, gloating, or harassment. There are other ways to accomplish things. But there's also ways to avoid the jerks.

I do what I like. As soon as your way of doing things gets in my way, well, I'm a terrible PvP'er and I stick to NPC corps for the most part. So I'll just find somewhere else to live. Its not that hard.

In other words, I've been playing since 2010, have a miner alt that's been here almost as long. I ain't paid for no permit... Still here. Still mining and exploring and building. When reds show up, I go somewhere else.
Harrison Tato
Yamato Holdings
#156 - 2015-08-04 18:58:49 UTC
Lucas Kell wrote:
Mobadder Thworst wrote:
As for your statement about fighting vets... It's not accurate. Any fighting in a noob system without a war dec is petition able.

The last time I got petitioned there I was baiting against a guy in a scorpion. He undocked in a kestrel and I killed it in what I expected to be a fight. When I saw it was unfit, I figured it was a petition gank.
If the character is an old character, they can petition all they want, no action would be taken. If you blew me up in a rookie ship on the undock they would probably give me a warning for wasting their time if I petitioned it.

Mobadder Thworst wrote:
Without noobs for cannon fodder, there are no new pvpers or vets. Baiting is dead... And a substantial quantity of entertainment and content went with it.

Back when the subscriber count was climbing, the game was really hard. They gave you a kestrel and told you to kill Gallente.

Eve has become easy... And easy games aren't compelling.
So here's the crux of it. Your problem isn't that newbies don't get to see fights, it's that you can't sit there ganking noobs with ease. If you want a fight on an undock, head to Jita or Amarr and go suspect, you'll get one. But that's not what you want is it? You want a day old player with no clue what he's doing so you can guarantee a win.

Simply put, the game is better without you.


I have players who blew me up as a brand new player watchlisted with the hope of returning the favor now. A couple of them have sold their characters to null alliances and the rest have been inactive for months and even years. It looks like the people who quit were the noobhunters.
Areen Sassel
Dirac Angestun Gesept
#157 - 2015-08-08 09:17:44 UTC
Labaianoch wrote:
I do what I like. As soon as your way of doing things gets in my way, well, I'm a terrible PvP'er and I stick to NPC corps for the most part. So I'll just find somewhere else to live. Its not that hard.


When you find somewhere else, you are not a terrible PVPer.

Avoiding action is PVP. I don't mean in the useless "market PVP is PVP" sense, but that taking steps to stop your internet spaceship being shot is just as much PVP as shooting someone else. Any wormhole spelunker knows that; I'm not going to go shooting anyone in my eggshell covops, but the spice of EVE is in avoiding being shot.

If CODE did not exist we would have to invent it. I am a shareholder in the New Order because of the helpings of hilarity James serves up, but I get no benefit from it. They have blown up my ship and they may do it again. Victory is sweet because defeat was possible.
Omar Alharazaad
New Eden Tech Support
#158 - 2015-08-08 09:44:54 UTC
"Avoiding action is PVP. I don't mean in the useless "market PVP is PVP" sense, but that taking steps to stop your internet spaceship being shot is just as much PVP as shooting someone else. Any wormhole spelunker knows that; I'm not going to go shooting anyone in my eggshell covops, but the spice of EVE is in avoiding being shot. "

I like this bit. It applies to ganking and wars all the same, defensive PVP is denying the aggressor their objective. Usually that objective is a KM, but not always. Remaining aware of your surrounding and being the hard target is very much PVP. Victory conditions vary depending on the motives of the participants.

Come hell or high water, this sick world will know I was here.

La Rynx
School of Applied Knowledge
Caldari State
#159 - 2015-08-08 13:47:45 UTC  |  Edited by: La Rynx
Sasha Nyemtsov wrote:
The verdict is in.


There is no other verdict, than that your logic is flawed.
This mechanic has not been changed to attract more players into EvE or hisec stuff.
It has been changed to **** less people off. Thats quite a difference.
It was just done to reduce lame play mechanics for those ppl who are only able to griefplay.

reading / listening stupid propaganda affects your higher brain function guys.
Bear

Atomic Virulent : "You can't spell DOUCHE. without CODE."

admiral root
Red Galaxy
#160 - 2015-08-08 14:41:51 UTC
Labaianoch wrote:
His first question, "Can you shoot that guy?"

Me: "Well, its High sec so no, unless he does certain stuff or I do certain stuff blah blah blah..."

Him: "So you can't shoot him? Wtf that's boring. Whats the point?"

Me: *silence*

I had no response. How do you explain the appeal of flying around in an armed to the teeth bling boat that's fun to look at but never intending to do anything other than look at your ship and marvel at how pretty it is?


I've never understood why people answer that question in such a negative way, or worse still, try and make it sound like the answer is simply no (help channel, I'm looking at you). The answer is yes, you can shoot anyone, anytime, just depending on where you are there are differing levels of consequence for doing so. Give a positive answer and then if you still get that same response tell them they're probably not going to enjoy this game.

No, your rights end in optimal+2*falloff