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Is the graphics lag caused by the server, or my graphics card?

First post
Author
Mercur Fighter
Aliastra
Gallente Federation
#1 - 2015-08-03 15:55:30 UTC
Yesterday I was in a large fleet fight and there were lots of ships on grid.

My FPS is usually 60, but I noticed that it dropped below 30 during the fleet fight, and also it dropped to 48 when there was a lot of fleet members on screen doing nothing.

I was wondering, is this lag caused by my system or the server? Here's my system:

AMD FX-9570
8 GB Ram 1866 mhz
500GB SSD
Geforce GTX 970

Thanks
Tippia
Sunshine and Lollipops
#2 - 2015-08-03 15:58:32 UTC  |  Edited by: Tippia
Your system.

The servers have nothing to do with your local rendering. Oh, and low frame rate isn't really “lag”.
Eli Stan
Center for Advanced Studies
Gallente Federation
#3 - 2015-08-03 16:00:55 UTC
Mercur Fighter wrote:
Yesterday I was in a large fleet fight and there were lots of ships on grid.


Impossible. Everybody knows Aegis Sov has completely eliminated large fleet fights.

Twisted

Quote:
My FPS is usually 60, but I noticed that it dropped below 30 during the fleet fight, and also it dropped to 48 when there was a lot of fleet members on screen doing nothing.

I was wondering, is this lag caused by my system or the server? Here's my system:

AMD FX-9570
8 GB Ram 1866 mhz
500GB SSD
Geforce GTX 970

Thanks


100%, purely, your system. My old system would dip into single-digit FPS numbers during mass tests. My current system never goes below 60 FPS.
Johnny Riko
The Scope
Gallente Federation
#4 - 2015-08-03 16:06:48 UTC  |  Edited by: Johnny Riko
In large fleet engagements, I find that turning off the tactical overlay and then turning it back on resets my frame rate back up to 60.

Has nothing to do with your system if you're running a GTX 970, unless your settings for it aren't configured correctly, which is unlikely.

I wanna join up. I think I got what it takes to be a Citizen.

Mercur Fighter
Aliastra
Gallente Federation
#5 - 2015-08-03 16:09:38 UTC
Eli Stan wrote:
Mercur Fighter wrote:
Yesterday I was in a large fleet fight and there were lots of ships on grid.


Impossible. Everybody knows Aegis Sov has completely eliminated large fleet fights.

Twisted

Quote:
My FPS is usually 60, but I noticed that it dropped below 30 during the fleet fight, and also it dropped to 48 when there was a lot of fleet members on screen doing nothing.

I was wondering, is this lag caused by my system or the server? Here's my system:

AMD FX-9570
8 GB Ram 1866 mhz
500GB SSD
Geforce GTX 970

Thanks


100%, purely, your system. My old system would dip into single-digit FPS numbers during mass tests. My current system never goes below 60 FPS.


I see, what do you think is causing it, the CPU or graphics card?
Barrogh Habalu
Imperial Shipment
Amarr Empire
#6 - 2015-08-03 16:33:44 UTC
Mercur Fighter wrote:
I see, what do you think is causing it, the CPU or graphics card?

Do you run under win10? If yes, then that one. If no, then I'm not really sure. Your hardware doesn't look like something too weak for EVE...
Orlacc
#7 - 2015-08-03 16:38:07 UTC
Hardware looks good, but any system will struggle with large fleet battles. Also, make sure all unused background apps are shut off.

In the meantime turn down graphics settings.


P.S. Windows 10 works great. Many folks think they will look cool if they dis WIndows.

"Measure Twice, Cut Once."

Eli Stan
Center for Advanced Studies
Gallente Federation
#8 - 2015-08-03 16:43:23 UTC
Mercur Fighter wrote:

I see, what do you think is causing it, the CPU or graphics card?


You can use your operating system to monitor the utilization on your CPU.
I don't recall exactly what tool I used to monitor my GPU utilization, but EVE at 2560 x 1440 has never maxed out my GTX 980.
Unezka Turigahl
Det Som Engang Var
#9 - 2015-08-03 16:52:47 UTC
I wonder if recent graphics updates like PBR have caused things to be more taxing. I get a lot of choppiness when there are lots of rail guns shooting at me, like in Guristas Watch. Or that one part of the Vigil escalation that has a ton of ships. I don't remember that happening back in the day. Medium graphics settings, shadows off, AA off, HDR & Post Processing off, and "effects" turned off, and it's still too much for i7 930 with Radeon 5870.
NovaCat13
Ember Interstellar Inc.
The Curatores Veritatis Auxiliary
#10 - 2015-08-03 16:57:42 UTC
Not sure if this applies to fleet fights but turning shaders from high to medium helps my fps in dusty exploration sites. My system definitely isn't a light weight either though, but I still get dips with dust.

Just say NO to Dailies

Gallowmere Rorschach
The Scope
Gallente Federation
#11 - 2015-08-03 18:47:37 UTC
Having experienced this exact thing, but with an added twist, I am starting to lean toward poor client optimization. Why? Because I run three sessions of Eve on different monitors. The one with the big fleet fight? Choppy, frame dropping, poor rates, the whole nine. The other two that I am using to shoot red crosses in a different system? Functioning flawlessly the entire time, without the whole setup even chewing more than 60% of my available resources.
Dark Reignz
Four-Q
#12 - 2015-08-03 18:55:39 UTC
CPU for sure, those AMD cpus (I have one in my other pc) are well know for crappy FPS. Soon as I switched to one of the latest i5's my FPS issues were a thing of the past.

Defo AMD FX CPU..

Troll Mode - ON

Sobaan Tali
Caldari Quick Reaction Force
#13 - 2015-08-04 00:43:54 UTC
Eli Stan wrote:
Mercur Fighter wrote:

I see, what do you think is causing it, the CPU or graphics card?


You can use your operating system to monitor the utilization on your CPU.
I don't recall exactly what tool I used to monitor my GPU utilization, but EVE at 2560 x 1440 has never maxed out my GTX 980.


If you're running a Geforce card, Precision X (If it still comes with RivaTuner rolled in, without it I'm not sure you can get the OSD to show in game). MSI Afterburner I know still runs RivaTuner, it's what I use. For non-Geforce, I'm pretty sure I saw that MSI Afterburner works also, but I've never owned a Radeon card so can't be too sure.

www.evga.com/precision
http://www.msi.com/index.php

I'd have one for RTSS (RivaTuner) if there was an official one, but most searches send you to outdated versions containing malware hosted on shady file hosting sites.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

Webvan
All Kill No Skill
#14 - 2015-08-04 01:42:33 UTC
Dark Reignz wrote:
CPU for sure, those AMD cpus (I have one in my other pc) are well know for crappy FPS. Soon as I switched to one of the latest i5's my FPS issues were a thing of the past.

Defo AMD FX CPU..
Yes, for blob warfare, it's generally CPU dependent. Turning down shaders should help though too, but not eliminate the CPU dependency which is probably saving your GPU from melting.

I'm in it for the money

Ctrl+Alt+Shift+F12

CCP Darwin
C C P
C C P Alliance
#15 - 2015-08-04 02:12:44 UTC
Johnny Riko wrote:
In large fleet engagements, I find that turning off the tactical overlay and then turning it back on resets my frame rate back up to 60.


Can you bug report this from the F12 menu next time you are able to resolve an fps issue this way? And send me in-game mail from the same account. Thanks.

CCP Darwin  •  Senior Software Engineer, Art & Graphics, EVE Online  •  @mark_wilkins

Eli Stan
Center for Advanced Studies
Gallente Federation
#16 - 2015-08-04 02:29:53 UTC
Sobaan Tali wrote:
Eli Stan wrote:
Mercur Fighter wrote:

I see, what do you think is causing it, the CPU or graphics card?


You can use your operating system to monitor the utilization on your CPU.
I don't recall exactly what tool I used to monitor my GPU utilization, but EVE at 2560 x 1440 has never maxed out my GTX 980.


If you're running a Geforce card, Precision X (If it still comes with RivaTuner rolled in, without it I'm not sure you can get the OSD to show in game). MSI Afterburner I know still runs RivaTuner, it's what I use. For non-Geforce, I'm pretty sure I saw that MSI Afterburner works also, but I've never owned a Radeon card so can't be too sure.

www.evga.com/precision
http://www.msi.com/index.php

I'd have one for RTSS (RivaTuner) if there was an official one, but most searches send you to outdated versions containing malware hosted on shady file hosting sites.


Thanks, I'll check those out. In the meantime, it's actually my motherboard (Gigabyte) that has a utility showing GPU usage. Basically, a client with everything turned on will use 33%, whether in space or station. I haven't looked at utilization specifically during a large fight, however.
Chribba
Otherworld Enterprises
Otherworld Empire
#17 - 2015-08-04 06:00:07 UTC
Turn off Aero (if you're a Win7 user). With Aero on Windows/CPU will render the screen "off-screen" in memory then send it to your graphics card (might not apply if you play full-screen tho) in order to get all fancy transparent borders, preview and what not. Turning it off will make the graphics card render the screen instead of the CPU.

I noticed this when I added a second graphics card to power a 3rd monitor, suddenly everything went slow as hell because Windows tried to render all three screens for me instead of letting the graphics card render and display each screen individually.

Turning Aero off my 20-some fps went back to 60 even with 5+ clients.

/c

★★★ Secure 3rd party service ★★★

Visit my in-game channel 'Holy Veldspar'

Twitter @ChribbaVeldspar

Xercodo
Cruor Angelicus
#18 - 2015-08-04 06:28:22 UTC
Odd, I get 300 FPS with a FX-8320 and GTX 970 (interval immediate) on 1080p

And 120 FPS at 3840 x 1080. That's with hardly anything going on of course, but it should be able to handle a pretty decently sized fight...

The Drake is a Lie

Jonas Kanjus
Caldari Provisions
Caldari State
#19 - 2015-08-04 07:11:52 UTC
Don't know why folks are blaming GRAPHICS related problems on the CPU. Unless the CPU has an integrated GPU, the dedicated graphics card handles all the graphics processing; hence why it is called a Graphics Processing Unit.


I run an i7 950 with a nVidia 650 Ti on an ASUS GENE III MoBo w/ 8 gigs of RAM. If I set the interval to immediate, the FPS shoots to well over 100. My system is 5 years old this year and I can almost run GTA V on high.

My start date to EVE Online: 6/25/2005 8:24:57 AM UTC

Lucas Kell
Solitude Trading
S.N.O.T.
#20 - 2015-08-04 07:14:36 UTC
Jonas Kanjus wrote:
Don't know why folks are blaming GRAPHICS related problems on the CPU. Unless the CPU has an integrated GPU, the dedicated graphics card handles all the graphics processing; hence why it is called a Graphics Processing Unit.

I run an i7 950 with a nVidia 650 Ti on an ASUS GENE III MoBo w/ 8 gigs of RAM. If I set the interval to immediate, the FPS shoots to well over 100. My system is 5 years old this year and I can almost run GTA V on high.
What appears to be graphical lag can often be bottlenecks in other resources too. Games do a lot more than just chuck the picture on the screen between frames.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

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