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Missions & Complexes

 
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Bring Level 5 Missions to Hi-Sec

Author
Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#21 - 2015-08-01 03:24:41 UTC
Daniela Doran wrote:
Estella Osoka wrote:
No. Just because you can't be bothered to do them in lowsec, does not mean they should be moved back to hisec. Too much easy isk in hisec as it is.


If you're referring to incursions please refer to one of my previous post in this thread. That only leaves SOE missions which if it wasn't for, I doubt I'd still be playing this game. So what other High-Sec isk sink you're referring too, hmm?


why dont you put a bit of risk in yout game instead of sitting in high sec expecting everyone you provide content fot you, get off you're lazy arse and go and get some content like everyone else doees

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Omar Alharazaad
New Eden Tech Support
#22 - 2015-08-01 10:16:25 UTC
If I recall correctly, way back in the day when Agents still had quality ratings, a great many level 4 missions and agents were stationed in low security space.
Likewise, the decent quality level 5 missions were there as well.
When they removed agent quality and rebalanced the missions is when they moved a great many level 4 agents into high sec and all of the level 5 agents into low sec. I don't even remember what year that was anymore... My memory gets fuzzy with age.

I'm pretty doubtful that they'll be moving level fives into high sec space to be honest. It just feels that they intend for them to be more hazardous for the participants, not only from the increased difficulty of the NPC's but also the potential for interference from the fellow man.

Incursions do seem to be the closest parallel to such a thing in high sec for now. I would like to see some tougher level 3 and 4 missions added in the future that would be unsolvable without using multiple pilots. I'm not talking about just more force, but requiring more sophisticated tactics and objectives that would be simply impossible for a single pilot. Something rewarding that would encourage cooperative play and whatnot.

Come hell or high water, this sick world will know I was here.

FT Diomedes
The Graduates
#23 - 2015-08-01 13:52:48 UTC
Daniela Doran wrote:
FT Diomedes wrote:
As someone who used to run Level 5 missions in High Sec, back when it was possible, I have to tell you that it is no more exciting than running Level 4 missions in High Sec.

The excitement comes from being hunted by your fellow man, not from NPC's.


Hmm, I see. So tell me, are level 5's worth the risk of using a Paladin?


That is a decision only you can make.

For me, the only place I will not use a Marauder - in Bastion mode - is in a belt or an anomaly. Anywhere else, I will count on paying enough attention to my surroundings that I can get out of Bastion mode before I get caught.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

HeXxploiT
Doomheim
#24 - 2015-08-01 20:18:32 UTC
I agree bring lvl 5 missions to highsec and let the carebears die for a change.
Zappity
New Eden Tank Testing Services
#25 - 2015-08-01 21:13:48 UTC
HeXxploiT wrote:
I agree bring lvl 5 missions to highsec and let the carebears die for a change.

The isk per hour is too high if you cherry pick the missions with a faction puller. I think they really need the player risk that lowsec brings.

Zappity's Adventures for a taste of lowsec and nullsec.

Daniela Doran
Doomheim
#26 - 2015-08-02 00:19:45 UTC
Omar Alharazaad wrote:
If I recall correctly, way back in the day when Agents still had quality ratings, a great many level 4 missions and agents were stationed in low security space.
Likewise, the decent quality level 5 missions were there as well.
When they removed agent quality and rebalanced the missions is when they moved a great many level 4 agents into high sec and all of the level 5 agents into low sec. I don't even remember what year that was anymore... My memory gets fuzzy with age.

I'm pretty doubtful that they'll be moving level fives into high sec space to be honest. It just feels that they intend for them to be more hazardous for the participants, not only from the increased difficulty of the NPC's but also the potential for interference from the fellow man.

Incursions do seem to be the closest parallel to such a thing in high sec for now. I would like to see some tougher level 3 and 4 missions added in the future that would be unsolvable without using multiple pilots. I'm not talking about just more force, but requiring more sophisticated tactics and objectives that would be simply impossible for a single pilot. Something rewarding that would encourage cooperative play and whatnot.


Well honestly I was hoping for an alternative to running lev 4 SOE missions with a little more added difficulty and payout. This is only an additional alternative in case my other more dangerous options don't work out.
Cupcake1980 Mernher
Disaster Area
DISASTER Delivery Service
#27 - 2015-08-02 01:16:57 UTC
How much is your Rattlesnake worth? Carriers aren't that expensive. [/quote]


I only use a T2 fit, and use a mobile depot to refit the low slots, from 3 dda/bcu to 6 shield relays if needed, 3 t2 rigs though
Cupcake1980 Mernher
Disaster Area
DISASTER Delivery Service
#28 - 2015-08-02 01:18:49 UTC
Barrogh Habalu wrote:
Cupcake1980 Mernher wrote:
I run Level 5s, solo, in a Rattlesnake. No groups of 12, no carriers, although I have 1 to do the ungated ones and you just have to be prepared to take the risk of flying a capable ship in low sec. Either that or as someone said, go collect isk farming incursions but don't complain that they need took to high sec because you're scared to take a ship.

Does that nets significantly more than farming L4s solo efficiently though?

Also note that higher security status means significantly less SP/ISK.



you get 95k lp for most missions with my skills, 8m in rewards and whatever bounties you make, idk about isk/hr tbh
Daniela Doran
Doomheim
#29 - 2015-08-02 02:02:27 UTC
Cupcake1980 Mernher wrote:
Barrogh Habalu wrote:
Cupcake1980 Mernher wrote:
I run Level 5s, solo, in a Rattlesnake. No groups of 12, no carriers, although I have 1 to do the ungated ones and you just have to be prepared to take the risk of flying a capable ship in low sec. Either that or as someone said, go collect isk farming incursions but don't complain that they need took to high sec because you're scared to take a ship.

Does that nets significantly more than farming L4s solo efficiently though?

Also note that higher security status means significantly less SP/ISK.



you get 95k lp for most missions with my skills, 8m in rewards and whatever bounties you make, idk about isk/hr tbh


what about salvage and loot drops?
Orlacc
#30 - 2015-08-02 02:50:31 UTC
Silly silly idea. The rewards more than make up for the risk.

"Measure Twice, Cut Once."

Daniela Doran
Doomheim
#31 - 2015-08-02 04:33:07 UTC
Orlacc wrote:
Silly silly idea. The rewards more than make up for the risk.


For which empire or faction? what's the best ship you do Lev 5's with from your experience?
Arthur Aihaken
CODE.d
#32 - 2015-08-02 07:14:57 UTC
L5s would be a great (non-incursion) small group activity in high-sec provided you reduced the ISK payout by 25-50% and LP payout by 75-85% and restricted them to a handful (2-3) 0.5 systems in each Empire. You still have to grind the L5 standings to be eligible, and as they typically take longer (and you can't utilize capitals) they would probably yield income slightly above blitzing L4 SOE missions.

To those that counter low-sec is in dire need of content, nothing will redeem it from the desolate wasteland its inhabitants have turned it into. On the flip-side, I imagine griefing high-sec L5s by triggering NPC spawns would be mildly entertaining for some.

I am currently away, traveling through time and will be returning last week.

Webvan
All Kill No Skill
#33 - 2015-08-02 08:31:17 UTC  |  Edited by: Webvan
Daniela Doran wrote:

Well honestly I was hoping for an alternative to running lev 4 SOE missions with a little more added difficulty and payout. This is only an additional alternative in case my other more dangerous options don't work out.

Time is the fire in which we burn.
Just run 4's faster or join a nice incursion fleet.
Or go to low, null or j space which is where marauds do best.
How worse could it be? usually SOE mission hubs are the gank targets in highsec.

I'm in it for the money

Ctrl+Alt+Shift+F12

Daniela Doran
Doomheim
#34 - 2015-08-02 08:36:21 UTC  |  Edited by: Daniela Doran
Webvan wrote:
Daniela Doran wrote:

Well honestly I was hoping for an alternative to running lev 4 SOE missions with a little more added difficulty and payout. This is only an additional alternative in case my other more dangerous options don't work out.

Time is the fire in which we burn.
Just run 4's faster or join a nice incursion fleet.
Or go to low, null or j space which is where marauds do best.
How worse could it be? usually SOE mission hubs are the gank targets in highsec.


It's starting to get that way apparently. Also I notice some new groups going around scanning for MTUs and wrecking them in Apanake.
Webvan
All Kill No Skill
#35 - 2015-08-02 08:40:24 UTC
Daniela Doran wrote:
It's starting to get that way apparently. Also I notice some new groups going around scanning for MTUs and wrecking them.
It's been that way for a long time, especially since SOE got the new ships. All the bling ships do SOE's, thus they get gankings. When I mission in highsec, it's nowhere near an SOE hub. imo incursions and j-space may be your very best option.

I'm in it for the money

Ctrl+Alt+Shift+F12

Daniela Doran
Doomheim
#36 - 2015-08-02 08:43:46 UTC
Cupcake1980 Mernher wrote:
Barrogh Habalu wrote:
Cupcake1980 Mernher wrote:
I run Level 5s, solo, in a Rattlesnake. No groups of 12, no carriers, although I have 1 to do the ungated ones and you just have to be prepared to take the risk of flying a capable ship in low sec. Either that or as someone said, go collect isk farming incursions but don't complain that they need took to high sec because you're scared to take a ship.

Does that nets significantly more than farming L4s solo efficiently though?

Also note that higher security status means significantly less SP/ISK.



you get 95k lp for most missions with my skills, 8m in rewards and whatever bounties you make, idk about isk/hr tbh


Um is that as in 95000 LP for ONE mission?? Can you give me an estimate on what you make in bounties per mission? I can't fly carriers but a couple of my alts can fly Rattlers @ max in about 3 more months, Paladins are too expensive, so can 2 RR domis do level 5's?
Daniela Doran
Doomheim
#37 - 2015-08-02 08:46:54 UTC
Webvan wrote:
Daniela Doran wrote:
It's starting to get that way apparently. Also I notice some new groups going around scanning for MTUs and wrecking them.
It's been that way for a long time, especially since SOE got the new ships. All the bling ships do SOE's, thus they get gankings. When I mission in highsec, it's nowhere near an SOE hub. imo incursions and j-space may be your very best option.


Ty Webvan I'll look into Incursions with my NMs, but do you have to keep comms on??? So annoying having to listen to all that drunken non-sense.
Cupcake1980 Mernher
Disaster Area
DISASTER Delivery Service
#38 - 2015-08-02 09:44:51 UTC  |  Edited by: Cupcake1980 Mernher
Daniela Doran wrote:
Cupcake1980 Mernher wrote:
Barrogh Habalu wrote:
Cupcake1980 Mernher wrote:
I run Level 5s, solo, in a Rattlesnake. No groups of 12, no carriers, although I have 1 to do the ungated ones and you just have to be prepared to take the risk of flying a capable ship in low sec. Either that or as someone said, go collect isk farming incursions but don't complain that they need took to high sec because you're scared to take a ship.

Does that nets significantly more than farming L4s solo efficiently though?

Also note that higher security status means significantly less SP/ISK.



you get 95k lp for most missions with my skills, 8m in rewards and whatever bounties you make, idk about isk/hr tbh


Um is that as in 95000 LP for ONE mission?? Can you give me an estimate on what you make in bounties per mission? I can't fly carriers but a couple of my alts can fly Rattlers @ max in about 3 more months, Paladins are too expensive, so can 2 RR domis do level 5's?



that's 95k lp per mission yes, I only use a single passive Rattle because most missions are neut tower heavy and have a lot of hp so so in, mjd away, drop depot and ignore neut towers. I do them for Federation Customs. on some missions if you clear al the rats you could get up to 30-35m bounties iirc. I don't salvage or loot but 1 mission can drop serpentis loot, Vindi bpc, which dropped yesterday for a corpie and apparently a 1.5b implant, but we haven't had it yet.
Daniela Doran
Doomheim
#39 - 2015-08-02 14:21:12 UTC
Cupcake1980 Mernher wrote:
Daniela Doran wrote:
Cupcake1980 Mernher wrote:
Barrogh Habalu wrote:
Cupcake1980 Mernher wrote:
I run Level 5s, solo, in a Rattlesnake. No groups of 12, no carriers, although I have 1 to do the ungated ones and you just have to be prepared to take the risk of flying a capable ship in low sec. Either that or as someone said, go collect isk farming incursions but don't complain that they need took to high sec because you're scared to take a ship.

Does that nets significantly more than farming L4s solo efficiently though?

Also note that higher security status means significantly less SP/ISK.



you get 95k lp for most missions with my skills, 8m in rewards and whatever bounties you make, idk about isk/hr tbh


Um is that as in 95000 LP for ONE mission?? Can you give me an estimate on what you make in bounties per mission? I can't fly carriers but a couple of my alts can fly Rattlers @ max in about 3 more months, Paladins are too expensive, so can 2 RR domis do level 5's?



that's 95k lp per mission yes, I only use a single passive Rattle because most missions are neut tower heavy and have a lot of hp so so in, mjd away, drop depot and ignore neut towers. I do them for Federation Customs. on some missions if you clear al the rats you could get up to 30-35m bounties iirc. I don't salvage or loot but 1 mission can drop serpentis loot, Vindi bpc, which dropped yesterday for a corpie and apparently a 1.5b implant, but we haven't had it yet.


Have you got ganked doing these Lev 5's? If not, how do you avoid em, Watching local?
Buoytender Bob
Ronin Exploration Mission and Mining
#40 - 2015-08-02 14:55:12 UTC
I'm not a big fan of moving some level 5 missions to hi-sec. but at the risk of forum bashing how about this?

Level 5s are offered in only a select group of systems that offer the "geographical" ability to meet the following criteria:

1) There is only a 1 out of 6 chance that an agent will offer a level 5 that will be run in a hi-sec system that a player can reach solely through hi-sec travel. This prohibits certain class of ships and, like current SOE level4 mission hubs, would probably be populated with plenty of people looking to score a bling fit ship kill, not to mention a high MTU attrition rate. This might also relieve the population/camping a bit in those SOE hubs. It should offer an increased amount of targets for those so inclined to hunt in hi-sec

2) There is a 2 out of 6 chance that the mission will spawn in a hi-sec island that is surrounded by lo-sec. This would encourage those who may want to venture out into parts of lo-sec for the first time, while offering a little NPC support when the mission runners start the actual mission. This would also allow players to ambush the mission runners to and from the mission areas in lo-sec, increasing the amount of PvP overall. The use of scouts and proper preparation work by the mission runner would be encouraged, while the PvP player would have an increased amount of targets of high value offered in lo-sec. Certain highly effective ships would be restricted because of hi-sec location of the mission itself.

3) There is a 3 out of 6 chance that the mission spawns in a lo-sec system.


By offering a reduced chance of a hi-sec only mission, the player is partially prevented from churning missions by the 4 hour delay after refusing a mission. As I previously stated, I'm not sure bringing level 5s into hi-sec is the best way to improve PvE content in EVE, but there is an obvious need to do something for the certainly sad shape it now is in. Something like the above proposal might drive more PvP, relieve congestion in SOE mission hubs, encourage players who have never ventured into lo-sec to give it a try, and just continue to improve EVE content by letting the players themselves create it. Anyway, just a thought or two.

To buck the popular trend, I began to Rage Start instead of Rage Quit.

...and every time I get another piece of Carbon, I know exactly what CCP is getting this Christmas.