These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Assembly Hall

 
  • Topic is locked indefinitely.
 

Dead POS's and what to do with them...

Author
Myrradah
Apotheosis of Caledvwich
#1 - 2015-08-02 04:32:10 UTC
If a tower has been offline for 30+ days, Give us the option to Hack it and salvage it.

So we would need both hacking and archeology, that would free up the POS for us to take as well as any modules etc.

Data / Hacking to get into the computer system to release the anchors or make them vulnerable and use salvaging to undo them.

Let me clean up space while making a profit.....

Adds more sue to the skills as well.

As a side note, I think hacking should be able to get into Giant secured containers anchored in space as well. If you can hack it :)
Danika Princip
GoonWaffe
Goonswarm Federation
#2 - 2015-08-02 13:40:11 UTC
Shoot it.
Iain Cariaba
#3 - 2015-08-02 18:13:09 UTC
Danika Princip wrote:
Shoot it.

Not empty quoting.
voetius
Grundrisse
#4 - 2015-08-03 21:28:53 UTC

While a lot of people will say that there is already a solution for what you see as a "problem" the other side of the coin is that CCP do like conflict drivers.

However, this whole thing has been discussed at length before and there is a problem with the hacking idea.

If you could hack an offline tower the game mechanics would have to decide what to do with a tower after a successful hack. The obvious choice is to unanchor it so it could be scooped. Then you would probably see lots of afk inties orbiting towers, tower market gets saturated, people end up just reprocessing towers and that would have an effect on minerals as well as towers.

Assuming that CCP decided this was a problem, or a potential conflict driver, I would prefer one of the other proposed solutions. Which is to degrade the shields over a period of time, say 1% per day, for example, which would drop the shields to zero after 100 days and make POS bashing a bit less time consuming or more open to the general public.
Frostys Virpio
State War Academy
Caldari State
#5 - 2015-08-04 13:32:21 UTC
Danika Princip wrote:
Shoot it.


Empty quo... wait no.
Daerrol
Republic University
Minmatar Republic
#6 - 2015-08-04 15:13:16 UTC
+1 actually. Yes we can shoot it. This is more interesting and faster.
Myrradah
Apotheosis of Caledvwich
#7 - 2015-08-05 21:19:36 UTC  |  Edited by: Myrradah
voetius wrote:

While a lot of people will say that there is already a solution for what you see as a "problem" the other side of the coin is that CCP do like conflict drivers.

However, this whole thing has been discussed at length before and there is a problem with the hacking idea.

If you could hack an offline tower the game mechanics would have to decide what to do with a tower after a successful hack. The obvious choice is to unanchor it so it could be scooped. Then you would probably see lots of afk inties orbiting towers, tower market gets saturated, people end up just reprocessing towers and that would have an effect on minerals as well as towers.

Assuming that CCP decided this was a problem, or a potential conflict driver, I would prefer one of the other proposed solutions. Which is to degrade the shields over a period of time, say 1% per day, for example, which would drop the shields to zero after 100 days and make POS bashing a bit less time consuming or more open to the general public.


I understand what you are saying and agree to some extent. However, they can do what they like.

If they want the towers to have the option to get reprocessed they can, or they can lock it out. There are things that can be done to help the items noted but the suggestion gives more than one avenue and a profit to the person that takes the time to find it, and hack / salvage it.

I said after 30 days, so you would have the opton of blowing it up or taking it down and putting it up for yourself or whatever just like your shield reduction - if not both. I would just like more uses of hacking and salvaging and these are two options with benefits.
Tau Cabalander
Retirement Retreat
Working Stiffs
#8 - 2015-08-06 08:28:09 UTC
Myrradah wrote:
If a tower has been offline for 30+ days, Give us the option to Hack it and salvage it.

You must be new to EVE.

The POS code is so old and so fragile, that CCP has decided not to fix it, and has planned to replace them with citadels.

There is no point making suggestions about POS, as they will eventually be deleted.

Your idea is not a new nor original suggestion. It just isn't going to happen.
Myrradah
Apotheosis of Caledvwich
#9 - 2015-08-06 19:21:35 UTC  |  Edited by: Myrradah
Tau Cabalander wrote:
Myrradah wrote:
If a tower has been offline for 30+ days, Give us the option to Hack it and salvage it.

You must be new to EVE.

The POS code is so old and so fragile, that CCP has decided not to fix it, and has planned to replace them with citadels.

There is no point making suggestions about POS, as they will eventually be deleted.

Your idea is not a new nor original suggestion. It just isn't going to happen.


No, hardly new....

Whatever changes are coming, which I like, can be included in some capacity? im sure it can and we don't have all the details of the future changes.

Changes for POS's doesn't mean the same thing wont occur with the new set up. Go beyond the negative and try to be positive in the thinking. How can something like this be incorporated for the future?.

When is that going to occur? next patch? next year? What about in the meantime - is it a easy change? way to much to go off of rather just your simple explanation of why it wont work.
Pah Cova
Made in Portugal S.A.
#10 - 2015-08-11 15:25:31 UTC
Personally I think the idea of entosing the POS in first place to gain access to computer, then hack it to unanchor.
Of course, I´m talking about those Pos´s who are just anchored for more then 30 days without being online.

Pos´s should be like the containers in space, if you dont open them in a giving time, they blow up, pos´s should be the same but instead of being removed by time, they should be removed by players.

That way players who have left their pos´s everywhere are going to be more carefull not leaving their assets in space for so long.

In hs there are tons of dead pos´s just beacause people are not use them due the not appealing industry indexes and the prices they have to pay for use their own structures (its just not fair and accpetable for players paying for the structures and then pay for research or build whatever they want, on npc stations thats fine, but not on pos´s), however leaving their pos´s in space should have consequences.

I know in hs we can always wardec them just for blowing the pos, however i think retrieving those pos´s is the best way, that makes people get involved and profit at the same time.
For that, CCP could create a timer that every player can see when he reach near the pos, when that timer is out, pos can be entosed and then hacked, if the hack fails the pos must be entosed again.

X Gallentius
Black Eagle1
#11 - 2015-08-16 18:24:44 UTC
Entosis links should be for dead POSes and Sov.