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CCP! Please clarify the future plans for WiS!

First post
Author
Alpheias
Tactical Farmers.
Pandemic Horde
#1941 - 2012-01-01 13:23:54 UTC
Indahmawar Fazmarai wrote:
Alpheias wrote:
DeMichael Crimson wrote:


How about logging into the game once in a while and try out some of the FiS that you're always ranting about instead of stalking this thread?




Oh, I do. With alts.


Huh... so you have your alts botting while you post here? Interesting.


Speak for yourself, ms. "looking for an excuse to quit EVE".

Agent of Chaos, Sower of Discord.

Don't talk to me unless you are IQ verified and certified with three references from non-family members. Please have your certificate of authenticity on hand.

DeMichael Crimson
Republic University
Minmatar Republic
#1942 - 2012-01-01 13:25:11 UTC
oldbutfeelingyoung wrote:
Quote:

Continue with the language and it's 'Report' time.



nah let him He is actually keeping this thread alive

i think he wants WIS so bad,but doesn,t want to loose face about the remarks he made
so the only thing left for him ,is to reply with remarks that make no sense at all


That's another way to look at it.................Still though, he might wanna take a look at Forum Rule #11.

Taiwanistan
#1943 - 2012-01-01 13:29:42 UTC
i am a pillar of this goddamn thread, i am above the rules

TA on wis: "when we have a feature that is its own functional ecosystem of gameplay then hooks into the greater ecosystem of EVE as a whole, and it provides good replayability."

Savantine
Brutor Tribe
Minmatar Republic
#1944 - 2012-01-01 14:24:23 UTC
Maybe instead of walk in stations how about walk in ship. Create and train a ship crew and interact with the crew while aboard the ship. Each crew member performs a role. turret gunner, etc. Would take co-op conbat to a new level if multiple pilots were controlling a single ship. When one lacks real players to crew up a ship, AI takes over. bllah, blah, blah. Kind of like dueling player owned stations- just ships instead.
oldbutfeelingyoung
Perkone
Caldari State
#1945 - 2012-01-01 15:02:47 UTC
Taiwanistan wrote:
yeah i want wis so bad just look at my sig




yep like i said ,makes no sense at all

R.S.I2014

J Kunjeh
#1946 - 2012-01-01 15:05:07 UTC
Savantine wrote:
Maybe instead of walk in stations how about walk in ship. Create and train a ship crew and interact with the crew while aboard the ship. Each crew member performs a role. turret gunner, etc. Would take co-op conbat to a new level if multiple pilots were controlling a single ship. When one lacks real players to crew up a ship, AI takes over. bllah, blah, blah. Kind of like dueling player owned stations- just ships instead.


So you must be new around here...haven't read even one bit of the lore right? You know we're commanding the ships with our friggin' brains right? This is just...ugh...

"The world as we know it came about through an anomaly (anomou)" (The Gospel of Philip, 1-5) 

oldbutfeelingyoung
Perkone
Caldari State
#1947 - 2012-01-01 15:05:15 UTC  |  Edited by: oldbutfeelingyoung
Savantine wrote:
Maybe instead of walk in stations how about walk in ship. Create and train a ship crew and interact with the crew while aboard the ship. Each crew member performs a role. turret gunner, etc. Would take co-op conbat to a new level if multiple pilots were controlling a single ship. When one lacks real players to crew up a ship, AI takes over. bllah, blah, blah. Kind of like dueling player owned stations- just ships instead.



then we can throw away the pod?
Rewrite EVE if that happens.
Leaving pod inspace ok ,but no flight controls or what so ever,should be the consequence
Only to see the ship from inside

on the other hand looking at the inside of your ship when docked ,to make cheap repairs by yourself .
Quick repair = normal station service ,but cost a lot more
self repair = walking to the various places in the ship ,takes a lot longer ,but cost almost nothing

edit : do we have to use nanite paste for this or is there a new skill required

R.S.I2014

Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#1948 - 2012-01-01 15:32:33 UTC  |  Edited by: Jaroslav Unwanted
J Kunjeh wrote:
Savantine wrote:
Maybe instead of walk in stations how about walk in ship. Create and train a ship crew and interact with the crew while aboard the ship. Each crew member performs a role. turret gunner, etc. Would take co-op conbat to a new level if multiple pilots were controlling a single ship. When one lacks real players to crew up a ship, AI takes over. bllah, blah, blah. Kind of like dueling player owned stations- just ships instead.


So you must be new around here...haven't read even one bit of the lore right? You know we're commanding the ships with our friggin' brains right? This is just...ugh...


Seems you havent read .. Since the ships we fly got crew.. regular battleship comes with about 1k or more crew members.. 70 percent of them makes it alive once the ship is destroyed.

You changed EVE for M.A.X.
oldbutfeelingyoung
Perkone
Caldari State
#1949 - 2012-01-01 15:37:52 UTC
Jaroslav Unwanted wrote:
J Kunjeh wrote:
Savantine wrote:
Maybe instead of walk in stations how about walk in ship. Create and train a ship crew and interact with the crew while aboard the ship. Each crew member performs a role. turret gunner, etc. Would take co-op conbat to a new level if multiple pilots were controlling a single ship. When one lacks real players to crew up a ship, AI takes over. bllah, blah, blah. Kind of like dueling player owned stations- just ships instead.


So you must be new around here...haven't read even one bit of the lore right? You know we're commanding the ships with our friggin' brains right? This is just...ugh...


Seems you havent read .. Since the ships we fly got crew.. regular battleship comes with about 1k or more crew members.. 70 percent of them makes it alive once the ship is destroyed.

You changed EVE for M.A.X.



You are right about ship crew ,but we still are capsuleers flying a ship inside a pod with some liquid
Interacting with AI shipcrew ok ,fine,but must be docked
Although supercap pilots have a problem then,they have to slip out of their pod ,when they are at their Pos or at a safespot guarded by an alt with an overview

R.S.I2014

Alpheias
Tactical Farmers.
Pandemic Horde
#1950 - 2012-01-01 15:38:01 UTC
Jaroslav Unwanted wrote:
J Kunjeh wrote:
Savantine wrote:
Maybe instead of walk in stations how about walk in ship. Create and train a ship crew and interact with the crew while aboard the ship. Each crew member performs a role. turret gunner, etc. Would take co-op conbat to a new level if multiple pilots were controlling a single ship. When one lacks real players to crew up a ship, AI takes over. bllah, blah, blah. Kind of like dueling player owned stations- just ships instead.


So you must be new around here...haven't read even one bit of the lore right? You know we're commanding the ships with our friggin' brains right? This is just...ugh...


Seems you havent read .. Since the ships we fly got crew.. regular battleship comes with about 1k or more crew members.. 70 percent of them makes it alive once the ship is destroyed.

You changed EVE for M.A.X.


I remember reading that ships used to have a crew, before the game came out in 2003. But that is hardly relevant anymore.

Agent of Chaos, Sower of Discord.

Don't talk to me unless you are IQ verified and certified with three references from non-family members. Please have your certificate of authenticity on hand.

Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#1951 - 2012-01-01 15:40:26 UTC  |  Edited by: Jaroslav Unwanted
Alpheias wrote:
Jaroslav Unwanted wrote:
J Kunjeh wrote:
Savantine wrote:
Maybe instead of walk in stations how about walk in ship. Create and train a ship crew and interact with the crew while aboard the ship. Each crew member performs a role. turret gunner, etc. Would take co-op conbat to a new level if multiple pilots were controlling a single ship. When one lacks real players to crew up a ship, AI takes over. bllah, blah, blah. Kind of like dueling player owned stations- just ships instead.


So you must be new around here...haven't read even one bit of the lore right? You know we're commanding the ships with our friggin' brains right? This is just...ugh...


Seems you havent read .. Since the ships we fly got crew.. regular battleship comes with about 1k or more crew members.. 70 percent of them makes it alive once the ship is destroyed.

You changed EVE for M.A.X.


I remember reading that ships used to have a crew, before the game came out in 2003. But that is hardly relevant anymore.


But it is still true

Anyway board derelict ship.. in W-space f.e. you get out of your ship leave it there and board the wreck.
Someone comes steal your ship, shot your empty pod then you take your gun and shot yourself to get out Big smile
Alpheias
Tactical Farmers.
Pandemic Horde
#1952 - 2012-01-01 15:42:22 UTC
Jaroslav Unwanted wrote:
Alpheias wrote:
Jaroslav Unwanted wrote:
J Kunjeh wrote:
Savantine wrote:
Maybe instead of walk in stations how about walk in ship. Create and train a ship crew and interact with the crew while aboard the ship. Each crew member performs a role. turret gunner, etc. Would take co-op conbat to a new level if multiple pilots were controlling a single ship. When one lacks real players to crew up a ship, AI takes over. bllah, blah, blah. Kind of like dueling player owned stations- just ships instead.


So you must be new around here...haven't read even one bit of the lore right? You know we're commanding the ships with our friggin' brains right? This is just...ugh...


Seems you havent read .. Since the ships we fly got crew.. regular battleship comes with about 1k or more crew members.. 70 percent of them makes it alive once the ship is destroyed.

You changed EVE for M.A.X.


I remember reading that ships used to have a crew, before the game came out in 2003. But that is hardly relevant anymore.


But it is still true

Anyway board derelict ship.. in W-space f.e. you get out of your ship leave it there and board the wreck.
Someone comes steal your ship and you take your gun and shot yourself to get out Big smile


Learn the difference between a wild concept and what actually is implemented in the game. Crews aren't one of them.

Agent of Chaos, Sower of Discord.

Don't talk to me unless you are IQ verified and certified with three references from non-family members. Please have your certificate of authenticity on hand.

Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#1953 - 2012-01-01 15:46:25 UTC
Alpheias wrote:

Learn the difference between a wild concept and what actually is implemented in the game. Crews aren't one of them.


I agree. I havent read the original idea.. I just reacted to the fact that ships are basically connected just to our brain and we are all an machine, which has been claimed as something based in lore. Which is not entirely correct.
oldbutfeelingyoung
Perkone
Caldari State
#1954 - 2012-01-01 15:48:22 UTC
Quote:
Learn the difference between a wild concept and what actually is implemented in the game. Crews aren't one of them


this whole thread is about a concept
a concept ,we want some info from CCP

R.S.I2014

Kuronaga
The Dead Parrot Shoppe Inc.
The Chicken Coop
#1955 - 2012-01-01 15:57:38 UTC
Alpheias wrote:
Jaroslav Unwanted wrote:
J Kunjeh wrote:
Savantine wrote:
Maybe instead of walk in stations how about walk in ship. Create and train a ship crew and interact with the crew while aboard the ship. Each crew member performs a role. turret gunner, etc. Would take co-op conbat to a new level if multiple pilots were controlling a single ship. When one lacks real players to crew up a ship, AI takes over. bllah, blah, blah. Kind of like dueling player owned stations- just ships instead.


So you must be new around here...haven't read even one bit of the lore right? You know we're commanding the ships with our friggin' brains right? This is just...ugh...


Seems you havent read .. Since the ships we fly got crew.. regular battleship comes with about 1k or more crew members.. 70 percent of them makes it alive once the ship is destroyed.

You changed EVE for M.A.X.


I remember reading that ships used to have a crew, before the game came out in 2003. But that is hardly relevant anymore.


Alpheias reads, that makes him an rp'r! lolololololol
Ranger 1
Ranger Corp
Vae. Victis.
#1956 - 2012-01-01 18:54:16 UTC
While I'm not going to support the idea of people playing crew members (sorry) the concept of EVE vessels having crew members has been supported several times and in various Chronicles. It rather explains all the windows. Smile

Frankly the whole controversy about how exiting a pod is handled in game could be solved in a short paragraph about how pod technology has been improved and we no longer have to float naked in jello anymore. The connections in our spine then being all that is necessary to control the ship via the special interface in our pod.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

MrGeckoli
Crash and Burn Academy
#1957 - 2012-01-01 20:24:23 UTC
Would be nice to hear about progress on WiS, think it is on backburner though.
Indahmawar Fazmarai
#1958 - 2012-01-01 20:47:03 UTC
MrGeckoli wrote:
Would be nice to hear about progress on WiS, think it is on backburner though.


Everybody thinks and guesses, and CCP is not helping at all with their stubborn silence. Ignoring this thread is as nonsensical as it goes.
Doc Fury
Furious Enterprises
#1959 - 2012-01-01 21:04:29 UTC  |  Edited by: Doc Fury
Indahmawar Fazmarai wrote:
MrGeckoli wrote:
Would be nice to hear about progress on WiS, think it is on backburner though.


Everybody thinks and guesses, and CCP is not helping at all with their stubborn silence. Ignoring this thread is as nonsensical as it goes.



Nobody has to guess anything, CCP has stated quite clearly WIS is not a present priority. Read Hilmar's apology, the Dev blogs, and the CSM summit summary that Seleene posted. The part about no more "jesus features" alone should be enough to tell you where things are heading.

Just because you don't like the answer, does not mean if you keep asking over and over you'll get a different one. Denial is a harsh mistress, I'd recommend counseling.

Why don't you just petition your CSM reps in the appropriate forum area and see what they tell you?

For that matter why don't you open a game petition and demand you get a response?

If you want to "discuss" WIS features there is a forum area specifically setup for doing that too. Why are you not using it?

There's a million angry citizens looking down their tubes..at me.

Indahmawar Fazmarai
#1960 - 2012-01-01 21:31:12 UTC
Doc Fury wrote:
Indahmawar Fazmarai wrote:
MrGeckoli wrote:
Would be nice to hear about progress on WiS, think it is on backburner though.


Everybody thinks and guesses, and CCP is not helping at all with their stubborn silence. Ignoring this thread is as nonsensical as it goes.



Nobody has to guess anything, CCP has stated quite clearly WIS is not a present priority. Read Hillmar's apology, the Dev blogs, and the CSM summit summary that Seleene posted. The part about no more "jesus futures" alone should be enough to tell you where things are heading.


Hints and guesses. There is this fukking thread to talk to us openly. Just send in a bloody Community Management guy and tell us that's how things are.

Just because you don't like the answer, does not mean if you keep asking over and over you'll get a different one. Denial is a harsh mistress, I'd recommend counseling.

No answers = keep questioning. Until I grow tired, and then with any luck they will have to answer to the press.

Quote:
Why don't you just petition your CSM reps in the appropriate forum area and see what they tell you?


I mailed Meissa Anunthiel. Was like 2 weeks ago. No answer yet. I guess the CSM is very busy chit-chatting with their nullsec buddies. Straight

For that matter why don't you open a game petition and demand you get a response?

Sounds great, if weren't that petition system already is seriously clogged. Last week they had 5,500 petitions pending, vs 1,500 as average. And just yesterday CCP in their neverending cunning told every gil who missed their holiday gift to go and petition it. Petitioning anything will not be a frutiful idea for a few weeks coming.

If you want to "discuss" WIS features there is a forum area specifically setup for doing that too. Why are you not using it?

I already did so.