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Warfare & Tactics

 
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Svipuls way OP - look at this video

Author
Kagura Nikon
Native Freshfood
Minmatar Republic
#101 - 2015-07-29 10:18:01 UTC
Switch Savage wrote:
Svipul is hilariously strong even after the nerf. Unlike the Hecate it has virtually no draw backs when fit correctly and if you use crystals/pill you can straight up tank/kill its direct counters. There is almost nothing i fear when roaming in them outside of ecm and energy neutralisers.

That said I do not see an issue with the way the meta has shifted in FW. The only change i see necessary is to prevent T3Ds from entering small plexes. This allows regular destroyers and T2 frigates some room to breathe and the T3Ds can bait fights outside plexes or inside mediums if they so wish.



They should be excluded from environments where only frigates and t1 dessies can enter.

When dealign with cruisers there are plenty of things tha can easily murder them, as a vigilant, ashimmu.. etc...

"If brute force does not solve your problem....  then you are  surely not using enough!"

Tipa Riot
Federal Navy Academy
Gallente Federation
#102 - 2015-07-29 10:49:16 UTC
Kagura Nikon wrote:
Switch Savage wrote:
Svipul is hilariously strong even after the nerf. Unlike the Hecate it has virtually no draw backs when fit correctly and if you use crystals/pill you can straight up tank/kill its direct counters. There is almost nothing i fear when roaming in them outside of ecm and energy neutralisers.

That said I do not see an issue with the way the meta has shifted in FW. The only change i see necessary is to prevent T3Ds from entering small plexes. This allows regular destroyers and T2 frigates some room to breathe and the T3Ds can bait fights outside plexes or inside mediums if they so wish.



They should be excluded from environments where only frigates and t1 dessies can enter.

When dealign with cruisers there are plenty of things tha can easily murder them, as a vigilant, ashimmu.. etc...

I'm roaming low regularly and I don't see T3Ds sitting in small plexes more than other ships. Also you always can run if you don't want to take the fight. What's the problem you see with T3Ds in small plexes? A bunch of frigs can easily murder them - when roaming in a gang T3Ds are primary. Putting T3Ds in the cruiser plexes only would make them the bottom of the meta there. As stated before the pirate frigs in novice plexes are much more of a problem.

I'm my own NPC alt.

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#103 - 2015-07-29 18:41:49 UTC
I think t3d vs anything in small is a FAR bigger imbalance than pirate frigs in novices.

pirate frigs still have t1 resists and you can quite easily win vs them in a number of T1 fits

anything vs a T3d 1vs1 is usually heavily in favour of the t3d
Switch Savage
Center for Advanced Studies
Gallente Federation
#104 - 2015-07-30 14:35:56 UTC
Tsukino Stareine wrote:
I think t3d vs anything in small is a FAR bigger imbalance than pirate frigs in novices.

pirate frigs still have t1 resists and you can quite easily win vs them in a number of T1 fits

anything vs a T3d 1vs1 is usually heavily in favour of the t3d


Agreed.

Also a T3D in a medium plex is far from bottom of the meta. Even things like dual web T1 cruisers that can actually hit the T3D still struggle. Full neut Vexors are pretty solid vs most active T3D fits but really there is not much else T1 cruiser wise that can stand to one well fit/flown.

Hell i would have no issues engaging most HACs in my Svipul. Whilst i could not break most of the active tanked ones I could pin it until i get bored or he runs out of cap/ancil charges.