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The end of that freighter killed by only one destroyer in empire !

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Author
Tasadare
21st Mordu's Legion
#1 - 2015-07-26 20:46:20 UTC  |  Edited by: ISD Decoy
Just what happened to a freighter which was killed by only one destroyer in empire...
(one destroyer seems enough to kill a cap ship in empire ! )

tactic made to keep the freighter on the grid for hours until someone can't play anymore...

the ship was killed somewhat 30min after i log off ...
kill link :
*snip* Kill mails not allowed outside of C&P. ~ ISD Decoy

petition, response from CCP and quote from the kill

just for information , ... just thinking we were 4 guys trying to save the ship during 1 hour, by webbing the freigther or trying to bump the machariel...
and there was simply no way to save the ship

They keep you on the gris until the pilot has to go offline, and then they use only one destroyer to suicide the thing

Please CCP give us a way to save the ass of that sort of ship... when you have the help of friends...
I'm not against suiciding... i'm just against the fact there is no way to save something and that a single hardcore player with an alt can keep you for hours on grid unti you can't play anymore.
I dont mind to loose something from suiciding, i do take the risk... but i don't like to see that i can't do nothing and all rules are made for Code and Cie... i'm tired of that

I don't think it's normal a freighter goes downside at 600m-1 when you have 3 friends helping you webbing the ship.!!!...

Quote :


Hell
  • o

  • Just repporting abusive tactic to kill a freighter : then tell me if it's an exploit or not

    freighter bumped for one hour and a half , by a machariel, we tried with 3 friends to web the freighter and it never worked to help.

    on player tasadare ( from 19h30 to 21h in game the 24.07.2015)
    i logged of a few time... they always put a timer on me with a suicide noob ship so i logged back everytime

    i had to stop to play (1h30 after the beginning of bumping )

    so i logged off and waited more than 15 min with an alt ingame to see if the freighter was not ganked....

    after 20 min i saw that the ship was still alive in the log on board... so i thought that was other.(15 min timer over ) so i log off my alt too

    the ship was destroyed more than 30min after my log off... by a single suicide destroyer who dealt 140k hp dommage alone... in empire...

    *snip* Kill mails not allowed outside of C&P. ~ ISD Decoy

    then the pod was killed 14min 40 after the freighter...

    so about 40min after i logged off
    i log back 50 min after because i saw the ship was killed and i wad in a pod in a station . to see i had still a timer about 40/45 min after quitting the game

    Just tell me if it's a viable tactic to kill a freighter more than 30 min after someone as stopped to play? you can't stay 24/24 online after being bumped
    to save you ship

    Just hard to see a tactic with only on guy and a alt killing a 1b ship hull way after log off with a ship worth than 10 m....+ a few noob ships....

    and why concord don't come for a single destroyer who can do 140k dommage! alone

    That tactic allow a single player to kill every freigher he wants in empire ... way after someone has quit the game.
    and the freighter's pilot can't do anything
    ... he will die.... even if he logg off and waits more than 15min

    That tactic is made to kill ships when players are offline....

    Think your rules are brokken if that sort of tactic are allowed...
    you can just decide to kill all what you want and the player can do nothing to stop this....

    Tell me what you think bout this.
    Thanks
    Tasadare
    Avatar

    *snip* See my reply at the end of this thread. ~ ISD Decoy
    Xercodo
    Cruor Angelicus
    #2 - 2015-07-26 20:49:37 UTC  |  Edited by: Xercodo
    A) You are not allowed to discuss or post GM responses
    B) This is called hyper dunking and is allowed and CCP has already made a statement on it

    The Drake is a Lie

    Orlacc
    #3 - 2015-07-26 20:49:55 UTC
    Curious how the webbing failed.

    "Measure Twice, Cut Once."

    Ishtanchuk Fazmarai
    #4 - 2015-07-26 20:56:26 UTC
    TL,DR of GM response: "Yes, we know it's borderline ret'ded, but it's working as intended"

    Roses are red / Violets are blue / I am an Alpha / And so it's you

    Desert Ice78
    Gryphons of the Western Wind
    #5 - 2015-07-26 20:57:31 UTC
    Webbing fails because the freighter is usually moving backwards, or in some other direction of bump, just not in the direction of intended warp. It's difficult to see as there is no frame of reference to the motion. That is the best explanation that I have.

    Once your bumped, webs won't work. All you can do is pray for reps/ ecm/ miracle.

    I am a pod pilot: http://dl.eve-files.com/media/corp/DesertIce/POD.jpg

    CCP Zulu: Came expecting a discussion about computer monitors, left confused.

    Mr Epeen
    It's All About Me
    #6 - 2015-07-26 21:02:41 UTC
    Get your buddy to put a rep on it, go afk, wait for downtime or the bumper to get bored.

    Or gank the Mach for maximum tears.

    Mr Epeen Cool
    Mister Ripley
    Ministry of War
    Amarr Empire
    #7 - 2015-07-26 21:05:21 UTC
    I don't get it. How can he kill you without concord intervention if you are not suspect?
    If you are suspect, then he becomes suspect too for shooting you and your friends can easily kill him. It's only a destroyer...
    Or is there some edge case that I don't understand here?

    If you were suspect and undocked a freighter, then... roflcopter...
    Senyu Takashi
    Royal Amarr Institute
    Amarr Empire
    #8 - 2015-07-26 21:32:52 UTC
    They should simply introduce an option for initiating warp in the direction your ship is currently facing, regardless of being aligned or not. Because at this moment, bumping basicaly has the same effect as actively warp scrambling the target which always triggers a response from CONCORD, but for some reason, bumping is the exception to this rule.....
    Darth Terona
    Horde Vanguard.
    Pandemic Horde
    #9 - 2015-07-26 21:33:35 UTC
    Lol

    Next time bring logi.

    And bad ju ju for posting support ticket here. If you already got a gm response. Wth are you expecting to get out of gd?
    Cancel Align NOW
    Royal Amarr Institute
    Amarr Empire
    #10 - 2015-07-26 21:34:17 UTC
    Senyu Takashi wrote:
    They should simply introduce an option for initiating warp in the direction your ship is currently facing, regardless of being aligned or not. Because at this moment, bumping basicaly has the same effect as actively warp scrambling the target which always triggers a response from CONCORD, but for some reason, bumping is the exception to this rule.....


    What would the ship warp to?
    Kimmi Chan
    Tastes Like Purple
    #11 - 2015-07-26 21:35:18 UTC
    Mr Epeen wrote:
    Get your buddy to put a rep on it, go afk, wait for downtime or the bumper to get bored.

    Or gank the Mach for maximum tears.

    Mr Epeen Cool


    Agreed, gank the Mach.

    Seriously, a single suicide Destroyer has enough DPS to gank a freigher before 5-0 shows up? I don't see that as being possible.

    "Grr Kimmi  Nerf Chans!" ~Jenn aSide

    www.eve-radio.com  Join Eve Radio channel in game!

    Senyu Takashi
    Royal Amarr Institute
    Amarr Empire
    #12 - 2015-07-26 21:39:45 UTC
    Cancel Align NOW wrote:
    Senyu Takashi wrote:
    They should simply introduce an option for initiating warp in the direction your ship is currently facing, regardless of being aligned or not. Because at this moment, bumping basicaly has the same effect as actively warp scrambling the target which always triggers a response from CONCORD, but for some reason, bumping is the exception to this rule.....


    What would the ship warp to?


    Random spot within 1 - 2 AU?

    There would be a new command when you right-click on empty space saying something like "Initiate unfocused warp" and the ship would then (assuming you are not scrambled) initiate a warp in a direction it is currently facing and end up somewhere between 1 to 2 AU from it's starting point.
    Avvy
    Doomheim
    #13 - 2015-07-26 21:41:33 UTC
    Tasadare wrote:


    I'm not against suiciding... i'm just against the fact there is no way to save something and that a single hardcore player with an alt can keep you for hours on grid unti you can't play anymore.




    That sucks big time, there is no way to defend against that except never take a freighter out of a station.
    Kimmi Chan
    Tastes Like Purple
    #14 - 2015-07-26 21:47:13 UTC
    Senyu Takashi wrote:
    Cancel Align NOW wrote:
    Senyu Takashi wrote:
    They should simply introduce an option for initiating warp in the direction your ship is currently facing, regardless of being aligned or not. Because at this moment, bumping basicaly has the same effect as actively warp scrambling the target which always triggers a response from CONCORD, but for some reason, bumping is the exception to this rule.....


    What would the ship warp to?


    Random spot within 1 - 2 AU?

    There would be a new command when you right-click on empty space saying something like "Initiate unfocused warp" and the ship would then (assuming you are not scrambled) initiate a warp in a direction it is currently facing and end up somewhere between 1 to 2 AU from it's starting point.



    I don't dismiss the idea, it's not bad and makes sense in terms of realism, but it would go against CCP's philosophy of generating conflict.

    "Grr Kimmi  Nerf Chans!" ~Jenn aSide

    www.eve-radio.com  Join Eve Radio channel in game!

    Ishtanchuk Fazmarai
    #15 - 2015-07-26 21:47:14 UTC  |  Edited by: Ishtanchuk Fazmarai
    Senyu Takashi wrote:
    They should simply introduce an option for initiating warp in the direction your ship is currently facing, regardless of being aligned or not. Because at this moment, bumping basicaly has the same effect as actively warp scrambling the target which always triggers a response from CONCORD, but for some reason, bumping is the exception to this rule.....


    When hyperdunking was first "discovered", I suggested allowing Bowheads to use a MJD.

    A further turn of the screw would be to give freighters a special capital-sized MJD with 1,000 km range so they have a realsitic chance to align before the bumpers warp in to them.

    Roses are red / Violets are blue / I am an Alpha / And so it's you

    Hadrian Blackstone
    Yamato Holdings
    #16 - 2015-07-26 21:47:37 UTC
    Kimmi Chan wrote:
    Mr Epeen wrote:
    Get your buddy to put a rep on it, go afk, wait for downtime or the bumper to get bored.

    Or gank the Mach for maximum tears.

    Mr Epeen Cool


    Agreed, gank the Mach.

    Seriously, a single suicide Destroyer has enough DPS to gank a freigher before 5-0 shows up? I don't see that as being possible.


    This...feels like we're missing something here.
    Senyu Takashi
    Royal Amarr Institute
    Amarr Empire
    #17 - 2015-07-26 21:50:39 UTC
    Kimmi Chan wrote:
    Senyu Takashi wrote:
    Cancel Align NOW wrote:
    Senyu Takashi wrote:
    They should simply introduce an option for initiating warp in the direction your ship is currently facing, regardless of being aligned or not. Because at this moment, bumping basicaly has the same effect as actively warp scrambling the target which always triggers a response from CONCORD, but for some reason, bumping is the exception to this rule.....


    What would the ship warp to?


    Random spot within 1 - 2 AU?

    There would be a new command when you right-click on empty space saying something like "Initiate unfocused warp" and the ship would then (assuming you are not scrambled) initiate a warp in a direction it is currently facing and end up somewhere between 1 to 2 AU from it's starting point.



    I don't dismiss the idea, it's not bad and makes sense in terms of realism, but it would go against CCP's philosophy of generating conflict.


    I am not against generating conflict, but when a ship can be stuck in space for several hours even if the pilot goes offline and nothing can be done about it (unless your corp has sufficient numbers to gank a mach or two and even then it's not guaranteed) that's just pure bulls**t.
    Ishtanchuk Fazmarai
    #18 - 2015-07-26 21:52:03 UTC
    Hadrian Blackstone wrote:
    Kimmi Chan wrote:
    Mr Epeen wrote:
    Get your buddy to put a rep on it, go afk, wait for downtime or the bumper to get bored.

    Or gank the Mach for maximum tears.

    Mr Epeen Cool


    Agreed, gank the Mach.

    Seriously, a single suicide Destroyer has enough DPS to gank a freigher before 5-0 shows up? I don't see that as being possible.


    This...feels like we're missing something here.


    Hyperdunking disables CONCORD by driving them away from the ganked ship.

    Roses are red / Violets are blue / I am an Alpha / And so it's you

    Avaelica Kuershin
    Paper Cats
    #19 - 2015-07-26 21:53:20 UTC
    Senyu Takashi wrote:
    They should simply introduce an option for initiating warp in the direction your ship is currently facing, regardless of being aligned or not. Because at this moment, bumping basicaly has the same effect as actively warp scrambling the target which always triggers a response from CONCORD, but for some reason, bumping is the exception to this rule.....


    The direction the freighter appears to be facing might not be the same as its velocity vector, and I've been accidentally bumped many times on an undock. It could be amusing to see 4-4 undock a wasteland of concorded vessels though.
    Avvy
    Doomheim
    #20 - 2015-07-26 21:54:21 UTC
    Senyu Takashi wrote:
    Kimmi Chan wrote:
    Senyu Takashi wrote:
    Cancel Align NOW wrote:
    Senyu Takashi wrote:
    They should simply introduce an option for initiating warp in the direction your ship is currently facing, regardless of being aligned or not. Because at this moment, bumping basicaly has the same effect as actively warp scrambling the target which always triggers a response from CONCORD, but for some reason, bumping is the exception to this rule.....


    What would the ship warp to?


    Random spot within 1 - 2 AU?

    There would be a new command when you right-click on empty space saying something like "Initiate unfocused warp" and the ship would then (assuming you are not scrambled) initiate a warp in a direction it is currently facing and end up somewhere between 1 to 2 AU from it's starting point.



    I don't dismiss the idea, it's not bad and makes sense in terms of realism, but it would go against CCP's philosophy of generating conflict.


    I am not against generating conflict, but when a ship can be stuck in space for several hours even if the pilot goes offline and nothing can be done about it (unless your corp has sufficient numbers to gank a mach or two and even then it's not guaranteed) that's just pure bulls**t.


    Seems like the mechanics designed to stop people from cheating by logging off is now being abused in another way.
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