These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE New Citizens Q&A

 
  • Topic is locked indefinitely.
 

new to the militia

Author
Cale Reynolds
State Protectorate
Caldari State
#1 - 2011-09-14 05:38:29 UTC
ok this may be a stupid question
i just joined the militia can someone explain to me how the militia system really works?
Triggadex
Absolute Order
Absolute Honor
#2 - 2011-09-14 06:00:37 UTC
Google can, http://wiki.eveonline.com/en/wiki/Factional_Warfare .

CCP Guard's Day | Wake up --- Make Coffee --- Read and Reply on forums for 7 hrs --- Have meeting --- Sleep on couch in Office

Amun Khonsu
School of Applied Knowledge
Caldari State
#3 - 2011-09-14 18:17:15 UTC
Cale Reynolds wrote:
ok this may be a stupid question
i just joined the militia can someone explain to me how the militia system really works?


Link above is okay but needs updating.

However, the references about 'alliances' in militia is misleading. Currently, CCP (for god knows what reason) will not allow player alliances to join militia or militia corporations to form or join alliances. The so-called 'Alliance' it refers to is the faction to which you belong.

Fight them until turmoil is no more and strike terror into their hearts. www.ross-fw.net

Xercodo
Cruor Angelicus
#4 - 2011-09-14 18:30:56 UTC
Amun Khonsu wrote:
Cale Reynolds wrote:
ok this may be a stupid question
i just joined the militia can someone explain to me how the militia system really works?


Link above is okay but needs updating.

However, the references about 'alliances' in militia is misleading. Currently, CCP (for god knows what reason) will not allow player alliances to join militia or militia corporations to form or join alliances. The so-called 'Alliance' it refers to is the faction to which you belong.


Makes perfect sense to me...cause your faction IS the alliance

The Drake is a Lie

ShahFluffers
Ice Fire Warriors
#5 - 2011-09-14 19:04:12 UTC  |  Edited by: ShahFluffers
Taken from an old thread on the old forums...

Quote:
1. Will FW enable me to have some fun PvP in highsec?


Unless ganking random enemy militia members in industrials/missioning ships whilst simultaneously being shot at by the Faction Navy is fun to you... no.

All of the "fun fighting" is, for the most part, over in low-sec.

Quote:
2. If your part of [insert faction here], you cant enter high sec of (opposing faction) so where on earth do you fight? Do you still gotta go to lowsec?


Pretty much.

The only exception to this is (to my knowledge) CONCORD held systems. Since CONCORD is not technically part of any faction there is no faction navy. HOWEVER... your sec status becomes an issue. Enter one of their 1.0 systems with -2.0 sec status or lower and you automatically go GCC and will be "CONCORDOKKENED" (i.e. you will die a firey death for no reason).


Quote:
3. Someone explain faction warfare in a nutshell, I fail at reading large oversized articles.


What is FW?

It's a giant war dec that you don't have to pay for. Added "benefits" include:
1. You cannot enter the opposing faction's and its ally's space without being shot at by their respective navies.
2. You standings with the opposing factions will suffer if you make a it habit of shooting their NPC forces (both in missions and plexes). If you just stick to PvP you shouldn't have much of an issue with this.
3. Ability to do FW missions and access to the militia LP store (which has some pretty smexy stuff).

Things to know about FW...

1. Set up your overview. Make it so that "friendlies" do not show up (helps prevent friendly fire incidents and reduces clutter) and make sure that militia status supersedes outlaw/GCC status (quite a few militia members are "pirates" and attacking them will incur a large penalty on your standings with the militia).
2. Buy ships and mods in bulk and have PvP ships of ALL types (ex, shield-fit, armor-fit, DPS/gank-fit, nano-fit, etc) prefit in an easy to access station (preferably a low-sec one that many other militia members use).
3. You will lose A LOT of ships in militia. Have a steady source of income to replace stuff.
4. Do NOT give away friendly fleet locations and/or friendly ship types in Militia Chat. The enemy has many spaiz!!!
5. Learn the area well. This will help you when you are looking for stuff to kill or escape from hostiles.
6. When looking for a fleet, type "X" into militia chat and eventually you will get picked up.
6i. Alternatively, go out and roam a bit. If you stumble upon a friendly fleet, they might pick you up. If not, keep looking (and try killing some stuff while you're at it).
7. Once you join a fleet, join audio (be it the in-game EvE audio or Vent, Teamspeak, etc) and LISTEN.
7i. LISTEN SOME MORE.
7ii. ARE YOU SURE YOU'RE LISTENING????
7iii. If you cannot figure out where the fleet is by listening, ask [politely] by typing in fleet.
8. The FC (fleet commander) is GOD himself and his orders should be followed to the letter (ex. even if you're in a frigate, SHOOT THE GODDAMN "PRIMARY"). He and his scouts should be the only ones talking. Do NOT talk unless spoken to.
9. Get to know the "regulars" within your timezone. Good things will follow if you make friends with them.
10. Listen to everyone's advice... not matter how abrasive it is. Chances are, they know what they are doing and you don't.
Amun Khonsu
School of Applied Knowledge
Caldari State
#6 - 2011-09-14 19:36:39 UTC
ShahFluffers wrote:
Taken from an old thread on the old forums...


Things to know about FW...

1. Set up your overview. Make it so that "friendlies" do not show up (helps prevent friendly fire incidents and reduces clutter) and make sure that militia status supersedes outlaw/GCC status (quite a few militia members are "pirates" and attacking them will incur a large penalty on your standings with the militia).
2. Buy ships and mods in bulk and have PvP ships of ALL types (ex, shield-fit, armor-fit, DPS/gank-fit, nano-fit, etc) prefit in an easy to access station (preferably a low-sec one that many other militia members use).
3. You will lose A LOT of ships in militia. Have a steady source of income to replace stuff.
4. Do NOT give away friendly fleet locations and/or friendly ship types in Militia Chat. The enemy has many spaiz!!!
5. Learn the area well. This will help you when you are looking for stuff to kill or escape from hostiles.
6. When looking for a fleet, type "X" into militia chat and eventually you will get picked up.
6i. Alternatively, go out and roam a bit. If you stumble upon a friendly fleet, they might pick you up. If not, keep looking (and try killing some stuff while you're at it).
7. Once you join a fleet, join audio (be it the in-game EvE audio or Vent, Teamspeak, etc) and LISTEN.
7i. LISTEN SOME MORE.
7ii. ARE YOU SURE YOU'RE LISTENING????
7iii. If you cannot figure out where the fleet is by listening, ask [politely] by typing in fleet.
8. The FC (fleet commander) is GOD himself and his orders should be followed to the letter (ex. even if you're in a frigate, SHOOT THE GODDAMN "PRIMARY"). He and his scouts should be the only ones talking. Do NOT talk unless spoken to.
9. Get to know the "regulars" within your timezone. Good things will follow if you make friends with them.
10. Listen to everyone's advice... not matter how abrasive it is. Chances are, they know what they are doing and you don't.


~signed

Fight them until turmoil is no more and strike terror into their hearts. www.ross-fw.net

foksieloy
Rockets ponies and rainbows
#7 - 2011-09-15 07:28:44 UTC
Forum which FW players usually frequent is the "Warfare and tactics" forum. Check it out a bit.

Disclaimer: I do not actually play this game, I just forum warrior.

Flakey Foont
#8 - 2011-09-15 21:19:00 UTC
ShahFluffers wrote:
Taken from an old thread on the old forums...

Quote:
1. Will FW enable me to have some fun PvP in highsec?


Unless ganking random enemy militia members in industrials/missioning ships whilst simultaneously being shot at by the Faction Navy is fun to you... no.

All of the "fun fighting" is, for the most part, over in low-sec.

Quote:
2. If your part of [insert faction here], you cant enter high sec of (opposing faction) so where on earth do you fight? Do you still gotta go to lowsec?


Pretty much.

The only exception to this is (to my knowledge) CONCORD held systems. Since CONCORD is not technically part of any faction there is no faction navy. HOWEVER... your sec status becomes an issue. Enter one of their 1.0 systems with -2.0 sec status or lower and you automatically go GCC and will be "CONCORDOKKENED" (i.e. you will die a firey death for no reason).


Quote:
3. Someone explain faction warfare in a nutshell, I fail at reading large oversized articles.


What is FW?

It's a giant war dec that you don't have to pay for. Added "benefits" include:
1. You cannot enter the opposing faction's and its ally's space without being shot at by their respective navies.
2. You standings with the opposing factions will suffer if you make a it habit of shooting their NPC forces (both in missions and plexes). If you just stick to PvP you shouldn't have much of an issue with this.
3. Ability to do FW missions and access to the militia LP store (which has some pretty smexy stuff).

Things to know about FW...

1. Set up your overview. Make it so that "friendlies" do not show up (helps prevent friendly fire incidents and reduces clutter) and make sure that militia status supersedes outlaw/GCC status (quite a few militia members are "pirates" and attacking them will incur a large penalty on your standings with the militia).
2. Buy ships and mods in bulk and have PvP ships of ALL types (ex, shield-fit, armor-fit, DPS/gank-fit, nano-fit, etc) prefit in an easy to access station (preferably a low-sec one that many other militia members use).
3. You will lose A LOT of ships in militia. Have a steady source of income to replace stuff.
4. Do NOT give away friendly fleet locations and/or friendly ship types in Militia Chat. The enemy has many spaiz!!!
5. Learn the area well. This will help you when you are looking for stuff to kill or escape from hostiles.
6. When looking for a fleet, type "X" into militia chat and eventually you will get picked up.
6i. Alternatively, go out and roam a bit. If you stumble upon a friendly fleet, they might pick you up. If not, keep looking (and try killing some stuff while you're at it).
7. Once you join a fleet, join audio (be it the in-game EvE audio or Vent, Teamspeak, etc) and LISTEN.
7i. LISTEN SOME MORE.
7ii. ARE YOU SURE YOU'RE LISTENING????
7iii. If you cannot figure out where the fleet is by listening, ask [politely] by typing in fleet.
8. The FC (fleet commander) is GOD himself and his orders should be followed to the letter (ex. even if you're in a frigate, SHOOT THE GODDAMN "PRIMARY"). He and his scouts should be the only ones talking. Do NOT talk unless spoken to.
9. Get to know the "regulars" within your timezone. Good things will follow if you make friends with them.
10. Listen to everyone's advice... not matter how abrasive it is. Chances are, they know what they are doing and you don't.



Best yet! Make it a sticky!