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Drifter Incursions

Author
Lan Wang
Federal Navy Academy
Gallente Federation
#21 - 2015-07-23 11:39:41 UTC
Anthar Thebess wrote:
Burn Amarr - drifter version.
I hope that drifters will camp gates , and kill people on them.


carebears will go mad!

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

ashley Eoner
#22 - 2015-07-23 12:06:14 UTC
Lan Wang wrote:
Anthar Thebess wrote:
Burn Amarr - drifter version.
I hope that drifters will camp gates , and kill people on them.


carebears will go mad!

Bigger issue would be another game aspect to drive away new players thus helping the decline in numbers.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#23 - 2015-07-23 18:50:28 UTC  |  Edited by: Tyberius Franklin
Lan Wang wrote:
well there is that but they also stage from wormholes and judging by the defence of these things unless they allow capitals into highsec or remove the doomsday then seems wormholes will be best place for them, i guess time will tell, highsec doesnt need another mega money carebear activity

This seems like somewhat of a reskin to the activity highsec already has. It effectively adds nothing. Though it might actually detract from money making prospects as we won't be intimately familiar with the sites and thus able to optimize every encounter.
Ishtanchuk Fazmarai
#24 - 2015-07-23 19:50:44 UTC
Wow, Incursions Again! Right after Sovereignty Again and as EVE re-development progresses towards Apochrypha Again!

Roses are red / Violets are blue / I am an Alpha / And so it's you

Daemun Khanid
Corbeau de sang
#25 - 2015-07-23 20:13:46 UTC
Making drifter incursions just feels to me like they took a cool developing story line and said "meh, we're done. Here are some new npc's to shoot at. " it's basicaly saying the story line is essentially dead in the water, all thats left is pew pew the bad guys. Just sansha's in less horny ships. If this is all thats to become of the drifter storyline then I'm very dissapointed. Almost as anti-climatic as sarum's titan visit the other day.

Daemun of Khanid

Lan Wang
Federal Navy Academy
Gallente Federation
#26 - 2015-07-23 20:19:05 UTC
Daemun Khanid wrote:
Making drifter incursions just feels to me like they took a cool developing story line and said "meh, we're done. Here are some new npc's to shoot at. " it's basicaly saying the story line is essentially dead in the water, all thats left is pew pew the bad guys. Just sansha's in less horny ships. If this is all thats to become of the drifter storyline then I'm very dissapointed. Almost as anti-climatic as sarum's titan visit the other day.


Amen.

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Hal Morsh
Doomheim
#27 - 2015-07-23 21:41:11 UTC
Ishtanchuk Fazmarai wrote:
Wow, Incursions Again! Right after Sovereignty Again and as EVE re-development progresses towards Apochrypha Again!



No worries, if walking around becomes a thing I get to watch peoples heads pop. Regardless of my opinion.

Oh, I perfectly understand, Hal Morsh — a mission like this requires courage, skill, and heroism… qualities you are clearly lacking. Have you forgotten you're one of the bloody immortals!?

Nevyn Auscent
Broke Sauce
#28 - 2015-07-23 21:53:39 UTC
Daemun Khanid wrote:
Making drifter incursions just feels to me like they took a cool developing story line and said "meh, we're done. Here are some new npc's to shoot at. " it's basicaly saying the story line is essentially dead in the water, all thats left is pew pew the bad guys. Just sansha's in less horny ships. If this is all thats to become of the drifter storyline then I'm very dissapointed. Almost as anti-climatic as sarum's titan visit the other day.

This assumes they don't keep stats on the drifter sites, how many are won vs lost, and then develop the story further because of it.
There needs to be some fleet PvE in all areas of space, but providing they leave normal incursions running, nothing says Drifter 'incursions' have to be a full time thing but it provides a mechanic for them to provide content over a reasonable period for a storyline without constant Dev spawning.
Velarra
#29 - 2015-07-23 22:14:12 UTC
Standings & consequences.
Ishtanchuk Fazmarai
#30 - 2015-07-23 22:39:11 UTC  |  Edited by: Ishtanchuk Fazmarai
Velarra wrote:
Standings & consequences.


But they don't want to be your friends. They just want to kill you. So it's all about them hating you more and more until hell freezes.

My first thought when Seekers appeared, was that it would be cool to assist them if attacked. I really like the idea of friendly NPCs which were useful for something. Yet back then I thought, "but, !!CCP!!; they will never come pu with that".

And here we are. I stopped killing Seekers since i don't trust CCP to be sensible enough to give a way out if I happen to burn out this character. Now there's rumors of Incursions...

Roses are red / Violets are blue / I am an Alpha / And so it's you

Daemun Khanid
Corbeau de sang
#31 - 2015-07-23 22:41:45 UTC
Nevyn Auscent wrote:
Daemun Khanid wrote:
Making drifter incursions just feels to me like they took a cool developing story line and said "meh, we're done. Here are some new npc's to shoot at. " it's basicaly saying the story line is essentially dead in the water, all thats left is pew pew the bad guys. Just sansha's in less horny ships. If this is all thats to become of the drifter storyline then I'm very dissapointed. Almost as anti-climatic as sarum's titan visit the other day.

This assumes they don't keep stats on the drifter sites, how many are won vs lost, and then develop the story further because of it.
There needs to be some fleet PvE in all areas of space, but providing they leave normal incursions running, nothing says Drifter 'incursions' have to be a full time thing but it provides a mechanic for them to provide content over a reasonable period for a storyline without constant Dev spawning.


If they continue to actually develop the story in a way that influences the game/universe then it's all fine and good. It just feel's like a nail in the coffin. If nothing else effecting the EvE universe happens with the drifters then it will just be a very elaborate way to have introduced Entosis links and a new NPC faction to pew pew....Zzzzzz.

Daemun of Khanid

Nevyn Auscent
Broke Sauce
#32 - 2015-07-23 22:48:45 UTC
Daemun Khanid wrote:


If they continue to actually develop the story in a way that influences the game/universe then it's all fine and good. It just feel's like a nail in the coffin. If nothing else effecting the EvE universe happens with the drifters then it will just be a very elaborate way to have introduced Entosis links and a new NPC faction to pew pew....Zzzzzz.

Remember Sansha incursions storyline stalled because no-one was left who knew what was meant to be happening with the story.....
Jenn aSide
Soul Machines
The Initiative.
#33 - 2015-07-23 22:56:44 UTC  |  Edited by: Jenn aSide
Ishtanchuk Fazmarai wrote:
Wow, Incursions Again! Right after Sovereignty Again and as EVE re-development progresses towards Apochrypha Again!


And despite your angst you will pay your sub(s) to a company you seem to have a lot of disdain for again despite the facts that CCP never seems to give you anything you want and paying them assures that they never need to.

Complete sane behavior, don't ever let anyone tell you different, especially me while I'm rolling in the isk from these new incursions....
NFain
Sebiestor Tribe
Minmatar Republic
#34 - 2015-07-24 04:27:12 UTC
Jenn aSide wrote:
Ishtanchuk Fazmarai wrote:
Wow, Incursions Again! Right after Sovereignty Again and as EVE re-development progresses towards Apochrypha Again!


And despite your angst you will pay your sub(s) to a company you seem to have a lot of disdain for again despite the facts that CCP never seems to give you anything you want and paying them assures that they never need to.

Complete sane behavior, don't ever let anyone tell you different, especially me while I'm rolling in the isk from these new incursions....


And to be honest Apocrypha was probably the best expansion post revelations....
DaReaper
Net 7
Cannon.Fodder
#35 - 2015-07-24 04:31:46 UTC
Nevyn Auscent wrote:
Daemun Khanid wrote:


If they continue to actually develop the story in a way that influences the game/universe then it's all fine and good. It just feel's like a nail in the coffin. If nothing else effecting the EvE universe happens with the drifters then it will just be a very elaborate way to have introduced Entosis links and a new NPC faction to pew pew....Zzzzzz.

Remember Sansha incursions storyline stalled because no-one was left who knew what was meant to be happening with the story.....



if thats the case, and it might be if that whole team lest, they are now better documenting the story and have it woven into the tapestry of all releases. which is kinda what the EP i suppose to do, set the passe and the overall goals. In theory, if say the entire team working the story leaves, then new team should have notes and a way to look up what was next. But this is ccp we are talking about, so.. i still hope

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Rawketsled
Generic Corp Name
#36 - 2015-07-24 05:58:37 UTC
Just needs the Seeker AI turned up to 11.

Get them to fight more like players. There's ML techniques that you could train off the server logs.
Ishtanchuk Fazmarai
#37 - 2015-07-24 06:52:36 UTC  |  Edited by: Ishtanchuk Fazmarai
NFain wrote:
Jenn aSide wrote:
Ishtanchuk Fazmarai wrote:
Wow, Incursions Again! Right after Sovereignty Again and as EVE re-development progresses towards Apochrypha Again!


And despite your angst you will pay your sub(s) to a company you seem to have a lot of disdain for again despite the facts that CCP never seems to give you anything you want and paying them assures that they never need to.

Complete sane behavior, don't ever let anyone tell you different, especially me while I'm rolling in the isk from these new incursions....


And to be honest Apocrypha was probably the best expansion post revelations....


My issue is not with "Apochrypha" but with "Again". Even if, or when, the new space with new structures and new gates is implemented succesfully, it still will be a repeat of past glories. The only people who will appreciate it are those who play the game, which is a consequence of implementing customer oriented design... but the collateral damage is that those who don't play the game don't feel interested with the goals designed for those playing the game. Unless you aim for non-customers, customer oriented design shuts the door to new blood.

Nothing currently in the works answers the key question: "Why should you start playing EVE now?"

"Because they're repeating stuff that worked years ago" is not the right answer. Not when the game is old, its population is dwindling and it fails to retain 80% of all new players.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Barrogh Habalu
Imperial Shipment
Amarr Empire
#38 - 2015-07-24 08:56:27 UTC  |  Edited by: Barrogh Habalu
Daemun Khanid wrote:
If they continue to actually develop the story in a way that influences the game/universe then it's all fine and good.

I'll slip some negativity here and say that it will also be a minor case of "rip sandbox" when player-generated content is being replaced with GMs (or devs in this particular case) screwing around with people by drifter proxies.
I mean, one thing is when someone does PvE and gets suicide ganked for his trouble. Another thing when basically the same happens to him by NPC hand... Doesn't that feel a bit shallow? Is EVE there yet that it must have bots trying to actively do stuff in order to provide content?

I don't know. Sansha incursions still feel more like tools for players, of resource deposit variety, drifters actively interfering with everything is something else...

Rawketsled wrote:
Just needs the Seeker AI turned up to 11.

Get them to fight more like players. There's ML techniques that you could train off the server logs.

They need to act without being tied to grid and simple spawning/despawning mechanisms in order for that to work.
Silverdaddy
Ourapheh Holdings
#39 - 2015-07-24 18:04:37 UTC  |  Edited by: Silverdaddy
I got my hopes up... the first screen shot seemed to imply that you could chose sides, but the descriptions of the "Amarr" encounters show otherwise. Grrrrrrr.

The problem with slavery is that only half of the manacles are visible. The Holder, supposed master, is equally bound by the gilded chains of privilege and wealth.

DrysonBennington
Eagle's Talon's
#40 - 2015-07-25 05:48:37 UTC
If PVE with Drifters actually involved them attacking POS and other Player Owned Structures it would be more interesting.