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Ships & Modules

 
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motherships been nerfed ?

Author
Russir
the united
#1 - 2012-01-01 05:34:19 UTC
I just took an 18month break from eve, last time i was here they just brung in fighter bombers, but i seen some post on a sc nerf in the last patch can anyone fill me in ?
Aamrr
#2 - 2012-01-01 05:43:02 UTC
They got a massive buff in the form of fighter bombers and an almost absurd EHP boost, then they took a relatively minor nerf that reduced their EHP and removed the ability to use normal drones.

The more important difference is actually a universal change to logoff mechanics -- you will no longer log off when you have an active aggression timer, so you cannot save a supercapital by turning off the game.
Russir
the united
#3 - 2012-01-01 05:58:15 UTC
simply means i need to have a falcon alt with me whenever i fly it now
i only ever used it in small gangs most people will flame but its my game to do as i wish

i though all ships stayed in space for 15mins if they were aggro'd is the supercaps different in some way ?
mxzf
Shovel Bros
#4 - 2012-01-01 06:23:48 UTC
Russir wrote:
simply means i need to have a falcon alt with me whenever i fly it now
i only ever used it in small gangs most people will flame but its my game to do as i wish

i though all ships stayed in space for 15mins if they were aggro'd is the supercaps different in some way ?


Now it's 15 min from the last time you get shot, rather than 15 min from the start of combat. Since anyone can probe down a supercap in under 15 min, you can no longer log off and expect your supercap to survive.
Russir
the united
#5 - 2012-01-01 07:00:12 UTC
sounds fair to me
Aamrr
#6 - 2012-01-01 07:51:33 UTC
Most people agree. It's one of the more popular changes in Crucible. Welcome back to the game.