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Healthy Zombie Level?

Author
Velarra
#1 - 2015-07-21 17:11:23 UTC
At the risk of starting one of those cliche threads......

What do you suppose is the average, TQ minimum user count, that is financially sustainable for CCP? Particularly when you consider multiple theoretical development projects currently underway.

Eve offline's average, long term records seem to suggest something of a year -> year regression in avg online, player count numbers.

Big smileOptimistically, just how niche & therefore really cool do you suppose eve can get?

Ishtanchuk Fazmarai
#2 - 2015-07-21 22:40:12 UTC
There we go...

My guesstimate is around 12,000 subscribers is the bare minimum in order to keep Tranquility functioning with a garage crew.

As for server population, It think that less than 5,000 players (roughly 50,000 subscribers) online would make the universe feel so dead that only the staunchest fans could bear with it.

Now, how small can CCP become without buckling? I wouldn't try to run the company with less than 100,000 subscribers, even after cancelling everything not EVE. Anyway CCP's corporate culture is such that it would become very top heavy well before that point.

And last, at which point they should just give best wishes to CCP Seagull and go find another fool to EP EVE? Probably if EVE shrinks below 200,000 subscriptions or the company falls below 200 employees...

Roses are red / Violets are blue / I am an Alpha / And so it's you

Webvan
All Kill No Skill
#3 - 2015-07-21 23:29:34 UTC  |  Edited by: Webvan
Velarra wrote:
player count numbers.

Isn't this kind of over done in GD already? On a daily basis? And what really does that mean I quoted?

But for the question, it can go very low and still operate. Examples would be such as Vendetta Online, Anarchy Online, Ultima Online, a bunch of others that remain in operation with far less paying accounts than EVE has, and they still update. btw which was just three years ago 500,000 paying accounts in EVE. Now is that quote speaking of actual accounts or just peak login numbers at some time in a 24hr period? Yeah that's what I thought.

Now, are there roughly 500,000 paying accounts right now? No, at least not from that number unless it increased with more players to take the place of all those accounts that closed after Multi-Character account training began, but that's my guess being less. This means, I don't need two or three accounts active, but also I don't get to (multi-box) boost the only numbers people seem looking at which is online peak numbers. But CCP still gets the money out of me for the extra training slots, and so how does that hurt anyone?

Sadly, all these threads usually start with intention to soapbox a platform of theirs that no one wants. EVE is dying thus we must make this drastic change before it's too late. And honestly, it's hysteria quite likely turned some people off from even trying the game. I take it by your thread you want all other game projects wiped.

Edit: Bummer, I do like actual zombie topics Sad expected that as this is OOPE *left disappointed*

I'm in it for the money

Ctrl+Alt+Shift+F12

Tanthalassa
State War Academy
Caldari State
#4 - 2015-07-22 01:58:06 UTC  |  Edited by: Tanthalassa
Webvan wrote:
Bummer, I do like actual zombie topics Sad expected that as this is OOPE *left disappointed*
Yeah, read the title, went "wth," but then again - eve is dying thread.

Oh, but eve reached its "healthy zombie level" long ago, since it's been cheerfully dying since its release, haha


Oh and "I am a bomb and about to blow up, I am a bomb and about to blow up!"
It's stuck in my head now
P
Velarra
#5 - 2015-07-22 05:03:54 UTC  |  Edited by: Velarra
Webvan wrote:
Sadly, all these threads usually start with intention to soapbox a platform of theirs that no one wants. EVE is dying thus we must make this drastic change before it's too late. And honestly, it's hysteria quite likely turned some people off from even trying the game. I take it by your thread you want all other game projects wiped.


No. I'm not suggesting any wild crazy change or remotely intending to. I'm -at worst- & indirectly lamenting that i never got to play eve when average player count was no more than several thousand for eg. 10k average online or even peak online. I can only imagine it'd have felt much different in so many ways. (for better or worse)

As a result, in the course of idly flipping through the graphs available on the eve offline site, the thought occured, - just how low could eve remain sustainable in terms of active population? At peak & average users logged in.

How niche could it go? At what point would it become unsustainable, given eve's complexity and necessary server computing resources / costs.

I can only presume in GD'd it'd get trolled into oblivion as yetanothereveisdying thread! ;) So figured i'd pop the inquiry here instead :) My regrets and apologies for baiting with mention of zombies ;)
Ishtanchuk Fazmarai
#6 - 2015-07-22 06:38:38 UTC  |  Edited by: Ishtanchuk Fazmarai
Velarra wrote:
Webvan wrote:
Sadly, all these threads usually start with intention to soapbox a platform of theirs that no one wants. EVE is dying thus we must make this drastic change before it's too late. And honestly, it's hysteria quite likely turned some people off from even trying the game. I take it by your thread you want all other game projects wiped.


No. I'm not suggesting any wild crazy change or remotely intending to. I'm -at worst- & indirectly lamenting that i never got to play eve when average player count was no more than several thousand for eg. 10k average online or even peak online. I can only imagine it'd have felt much different in so many ways. (for better or worse)

As a result, in the course of idly flipping through the graphs available on the eve offline site, the thought occured, - just how low could eve remain sustainable in terms of active population? At peak & average users logged in.

How niche could it go? At what point would it become unsustainable, given eve's complexity and necessary server computing resources / costs.

I can only presume in GD'd it'd get trolled into oblivion as yetanothereveisdying thread! ;) So figured i'd pop the inquiry here instead :) My regrets and apologies for baiting with mention of zombies ;)


With so many zombies around, I'd suggest calling undead MMOs "relic" MMOs. Something from the past worshiped by a few faithful -Everquest, Ultima Online and Tibia. BTW, it's funny how I forgot about Tibia since I knew IRL a guy who played Tibia in its heydays... he owned some stuff worth in the hundreds of €, but also nolifed the game until he was vaccinated against MMO fever. He would play Tibia for 8 to 10 hours a day, day after day, when that still was not a thing...

Roses are red / Violets are blue / I am an Alpha / And so it's you

Webvan
All Kill No Skill
#7 - 2015-07-22 07:46:35 UTC  |  Edited by: Webvan
Velarra wrote:
Particularly when you consider multiple theoretical development projects currently underway.

There is no other way to take it *shrugs*

In GD people post EVE is dying threads with peak online numbers then give their list of demands, blatantly or subtly, just a matter of tact. And you see what happens to those threads usually? get locked. So in OOPE maybe survive longer? hmmm...

As for GD trolls, if you've looked around forums, it's easy to notice that some of the most active GD "trolls" spend a good deal of time in the new player Q&A forums seriously answering questions. Not all, but often the same ones that help to send EVE is dying threads to their doom Lol

But I answered your question, then pointed out some obvious problems with the post. At least it's an honest reply to it.
Sure, I was around EVE in/around 2003, looked up my first trial character recently. Wasn't in long due to bugs and being in SWG (until they smashed it with the NGE upgrade), but I remember the activity back then. I've seen actual crash and burn in MMO's Sad

omg UO zombies were so damn cool. Especially the first few years of the game, like 98-2001 or so. Too bad about that whole "we want to become like EQ" thing Roll
bah luck suits

Edit: reading the above post again. Problem with EQ and UO (I played both from launch for years) they changed their games. Got the whole "we need newbies, lets make it easy" and just sucked the fun out of the games (yes I followed dev stuff then as I still do now). Seriously. But UO had the best zombies. ah good times.

SWG did the same thing, they said they wanted the game to grow and wanted newbies. But they burned their vets bad, jita riots x10. That game did die then, bustling server turned ghost town over night. You can see it's drop and slide in that chart. Devs chasing after newbies is what kills games. Newbies they don't even have, nor could ever get, as often the happy vets bring the newbies.

These types of games don't just grow old and everyone forgets about them. They are modeled upon muds. There are muds still charging subscriptions and quite active after 20 years now. There is no reason for such games to die, other than from developer and even player abuse. Well... not speaking of f2p's of course.

I can't tell you why most games die out, but I have a good idea about the games I have played and followed. I don't even know exactly why WoW is sliding, only something about "wah we can't use our flying mounts" or some such. Clearly player abuse there, and the rage quit hype along with it. Now I see games flooded with "this game is dddying" more often than the usual, and "there needs to be change" "think of the newbies" etc etc. End of edit heh

I'm in it for the money

Ctrl+Alt+Shift+F12

Jenshae Chiroptera
#8 - 2015-07-22 12:52:45 UTC
Responding to the title and ignoring the contents:

There is no healthy zombie level.
All those people shuffling along with vacant heads on the pavements, gaping into shop windows and getting in the way need to be exterminated.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Velarra
#9 - 2015-07-22 15:11:21 UTC  |  Edited by: Velarra
Webvan wrote:
These types of games don't just grow old and everyone forgets about them. They are modeled upon muds. There are muds still charging subscriptions and quite active after 20 years now.


Rreally? Such as? Is there a site that lists these kind of mud-like games? I am loosely aware of the existence of extremely grindy korean mmo's (eg. Silk Road, Perfect world, etc.. ) of years past, but i don't believe those are 20yrs++ old...

Are you kinda referring to net trek, nethack, and similar old school X 11, unixy terminal & shell muds?
Webvan
All Kill No Skill
#10 - 2015-07-22 15:52:10 UTC
One off the top of my head ithat I know s gemstone iv. For mud listings I usually use mudconnect.com

I'm in it for the money

Ctrl+Alt+Shift+F12

Webvan
All Kill No Skill
#11 - 2015-07-22 15:52:59 UTC  |  Edited by: Webvan
dp

I'm in it for the money

Ctrl+Alt+Shift+F12

Velarra
#12 - 2015-07-22 15:56:47 UTC
Webvan wrote:
One off the top of my head ithat I know s gemstone iv. For mud listings I usually use mudconnect.com



https://en.wikipedia.org/wiki/GemStone_IV


Fascinating! Big smile
Ishtanchuk Fazmarai
#13 - 2015-07-23 06:34:28 UTC
Talking about zombies... Shocked

Compuserve.com

Not for the faint of heart. Kids, bear in mind: that's how ALL of Internet looked in 1995... plus lots of animated GIFs.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Webvan
All Kill No Skill
#14 - 2015-07-23 07:25:37 UTC  |  Edited by: Webvan
Ishtanchuk Fazmarai wrote:
Talking about zombies... Shocked

Compuserve.com

Not for the faint of heart. Kids, bear in mind: that's how ALL of Internet looked in 1995... plus lots of animated GIFs.

hum? more like this
I survived AOL through the 90's and nearly lived to tell about it muuuuuhhh...

I'm in it for the money

Ctrl+Alt+Shift+F12

Velarra
#15 - 2015-07-23 13:21:20 UTC
Zimmy Zeta
Perkone
Caldari State
#16 - 2015-07-23 20:59:59 UTC
For maximum effect, I strongly recommend listening to this music while reading this thread.

I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.

Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#17 - 2015-07-23 22:10:52 UTC