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Bait killing a malediction

Author
Pax Deltari
The Scope
Gallente Federation
#21 - 2015-07-20 21:56:40 UTC
This thread is ********.
You're fighting Frigates with literally no tank. Just put together an Orthrus or a Cerb, or a Caracal navy issue even and just absolutely destroy him with rapid light missiles. Honestly. What is the problem here.
Crosi Wesdo
War and Order
#22 - 2015-07-20 21:58:17 UTC
I think the point was that he wanted to look like he was pure pve fit. the clue was in the word 'bait'.
Pax Deltari
The Scope
Gallente Federation
#23 - 2015-07-20 22:32:13 UTC  |  Edited by: Pax Deltari
Alright. But christ the suggestions so far have been purely comical. Especially the "Anti-Frig" raven with Rapid heavies. Seriously? Pod yourself.

Here is a Raven. It will kill frigates.

[Raven, Raven fit copy]

Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Missile Guidance Enhancer II
Missile Guidance Enhancer II

Missile Guidance Computer II, Missile Precision Script
Target Painter II
X-Large Shield Booster II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Shield Boost Amplifier II
Heavy Capacitor Booster II, Navy Cap Booster 800

Rapid Light Missile Launcher II, Scourge Fury Light Missile
Rapid Light Missile Launcher II, Scourge Fury Light Missile
Rapid Light Missile Launcher II, Scourge Fury Light Missile
Rapid Light Missile Launcher II, Scourge Fury Light Missile
Rapid Light Missile Launcher II, Scourge Fury Light Missile
Rapid Light Missile Launcher II, Scourge Fury Light Missile
Auto Targeting System I

Large Rocket Fuel Cache Partition I
Large Anti-EM Screen Reinforcer I
Large Bay Loading Accelerator I

Warrior II x5

"But Pax what if they warp away?" Well no **** they're interceptors. You're not going to be able to hold them in a battleship assuming the pilot isn't ********. I'm sorry but with any modules will you catch anything going over 3km/s that can orbit you at 25km. (Assuming you're not using a Barg You can however make them ******* explode before he knows what's going on and has a chance to warp out.

And noone will be looking at your fit when they warp in to gank you they will be looking at your ship type. Though honestly you can just drop a depot and refit to whatever in gods name you'd like to. My fit will kill interceptors.

Also just a note. Carry a mobile depot. You wouldn't have lost two Battleships if you weren't being a muppet. "Oh look I'm getting ganked and being Warp Disrupted (Tech II) 4 times?! What do I do?"

Use your mobile depot to fit your low slots with Warp Core Stabilizers and just warp off. Seriously... If you leave home without them (While PVE'ing) You're asking for trouble.

This isn't rocket science...
Crosi Wesdo
War and Order
#24 - 2015-07-20 22:46:23 UTC
I dont think missiles are a good choice. There are 4 of them, so you primary one, it happily flies out of range and lets the other 3 stay focused. Also, they have tiny sigs even with a non bonussed TP since they are boosted and will only take minimal damage.

The dominix i posted is better since the drones, while killable, will follow a target until he has to warp away. and also has good defence against scrams with the neuts and can MJD away if things are not working out.
Pax Deltari
The Scope
Gallente Federation
#25 - 2015-07-20 22:54:14 UTC  |  Edited by: Pax Deltari
Missiles are good. They don't have a local rep. They also do a **** ton of damage. 400dps is killing a frigate in 6 seconds. If one gets shot and flies out of range you shoot the other. When he comes back you finish him off. We're talking about paper thin Interceptors. Anything that can hit them will destroy them. Drones will have some trouble keeping with them at the speeds that they are going. You don't need a MJD. He's flying four interceptors with Warp Disruptors. If you drop a mobile depot and just fit some Warp Stabs you're going to be fine. You can just warp out if god forbid anything happens.

Also the align time on your domi will be pretty horrendus. if you MJD out of range it will be pretty easy for him to just burn to your new location and nab you again with an overheated Warp Disruptor

Not to mention how terrible your domi fit is. Sorry man in the nicest way possible absolutely terrible.

Sensor Booster with a targeting range script?
Brick Tank Hull Tank AND an ACTIVE armor tank?
4 Heavy Neuts as well? How much cap do you plan on having?
2 Drone Navigation Computers but no Drone Tracking enhancers?

Can a domi do the job? Yeah it can. But not with that fit. Can you easily get him to **** off so you can go back to your PvE business however? Yeah.
Crosi Wesdo
War and Order
#26 - 2015-07-20 23:32:41 UTC
Pax Deltari wrote:
400dps is killing a frigate in 6 seconds


That tells me everything i need to know, lol.

EFT lies.
Roy Henry
Black Fox Marauders
Pen Is Out
#27 - 2015-07-21 16:18:25 UTC
I would use crosi wesdo's domi or something similar. Missles to easy to mitigate especially with multiple interceptors to pull fire. I don't know why this guy is so mad crosi gave spot on reasoning for each thing he had a problem with. I've used similar domi fit as bait against large frigate fleets with success
Hadrian Blackstone
Yamato Holdings
#28 - 2015-07-21 16:41:30 UTC
Pax Deltari wrote:
Missiles are good. They don't have a local rep. They also do a **** ton of damage.


They also don't use cap. They don't have falloff, they don't need to track, they can do Omni damage.

But THEY NEED A BUFF DAMNIT!!

/sarcasm
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#29 - 2015-07-24 11:53:23 UTC
domi with 1 drone nav computer and a few omnis with paints.

easy fight
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