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not a rage quit, its just that this game makes me start to feel sick

First post
Author
Black Pedro
Mine.
#61 - 2015-07-19 10:24:09 UTC
BlkQueen wrote:
I knew the jacka@@es would come out of the woodwork for this thread with their phony elitist attitudes and stupid comebacks. They always do when someone speaks the truth on this game. High sec needs to be just that: High sec. If there is no safe space in the game then stop calling it that or provide more penalities against players that violate it. My gameplay should not be forced to take place in null because CCP Devs cant get their heads out of their asses and actually uphold their own self-imposed security levels. Thats just one example of how they cant get it right, along with attracting the MMO genres biggest griefers and gankers. Actually talking about this has made me cancel my sub. Ill finish out the month and then explore other options. No bitches, you cant have my stuff. Other than that have fun griefing other players! The ones that are still around that is ;)

It's called highsec, not safesec.

Highsec was never 100% safe since the game launched, and in fact has only been made safer over the years.

Seems like you weren't playing the game you thought you were. Eve is a competitive sandbox PvP game, not a single-player version of FarmVille set in space.

Best of luck finding something else that meets your gaming needs.
Dracvlad
Taishi Combine
Astral Alliance
#62 - 2015-07-19 10:25:59 UTC
BlkQueen wrote:
I knew the jacka@@es would come out of the woodwork for this thread with their phony elitist attitudes and stupid comebacks. They always do when someone speaks the truth on this game. High sec needs to be just that: High sec. If there is no safe space in the game then stop calling it that or provide more penalities against players that violate it. My gameplay should not be forced to take place in null because CCP Devs cant get their heads out of their asses and actually uphold their own self-imposed security levels. Thats just one example of how they cant get it right, along with attracting the MMO genres biggest griefers and gankers. Actually talking about this has made me cancel my sub. Ill finish out the month and then explore other options. No bitches, you cant have my stuff. Other than that have fun griefing other players! The ones that are still around that is ;)


Sorry to see you go, I was not trying to come over all hard ass, but just explain my own attitude to Eve based on it being a major challenge. I have had fun getting in the way of gankers and I dedicate some of my time to AG activities to try to do my bit in game.

I think the key thing is for CCP to get the right balance, my point of view is not acceptable to many of the less thoughtful gankers, but I actually think it should be a part of the game as my first thought when I look at the balance.

Wish you well


When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

BlkQueen
Pator Tech School
Minmatar Republic
#63 - 2015-07-19 10:30:01 UTC
More jackasses...that was a quick turnaround. I love how you people like to define the game for other players. How about letting CCP set the definitions. Eve is supposed to be a sandbox, which means PRECISELY that you play how you want to play. Thats the entire point of being a sandbox game. Having to play in an particular fashion is the opposite of sandbox. The only definition is that there is NO DEFINITION on how one must play. Greifers and gankers set definitions forcing one to accomodate their gameplay. Thats OK in Null where you know that going in. Not so OK in high sec where they have ZERO reprecussions for their actions. But common sense is falling on deaf ears here. I'll stop wasting my time. Bye bitches.
Avaelica Kuershin
Paper Cats
#64 - 2015-07-19 11:00:53 UTC
BlkQueen wrote:
More jackasses...that was a quick turnaround. I love how you people like to define the game for other players. How about letting CCP set the definitions. Eve is supposed to be a sandbox, which means PRECISELY that you play how you want to play. Thats the entire point of being a sandbox game. Having to play in an particular fashion is the opposite of sandbox. The only definition is that there is NO DEFINITION on how one must play. Greifers and gankers set definitions forcing one to accomodate their gameplay. Thats OK in Null where you know that going in. Not so OK in high sec where they have ZERO reprecussions for their actions. But common sense is falling on deaf ears here. I'll stop wasting my time. Bye bitches.


I do believe that CCP has indeed set out their view of what high security space is, and it certainly doesn't imply complete safety.

Now, as for repercussions. There's the GCC, loss of security status leading to faction police chasing the outlaws, and finally, if the criminal isn't already an outlaw, killrights.

I think the presence of gankers has made me far more attentive to how I play. Pity that so many prefer to QQ-tank.
xxxTRUSTxxx
Galactic Rangers
#65 - 2015-07-19 11:13:05 UTC
I'd just like to thank those that leave the game with grace, honour and respect for what EVE has given them.
to claim that evey moment in the game over a period of years was nothing but pain and heartbreak is bollox.
op you're an adult. fecking act like one.
not a rage quit thread my hole.
I'd expect this level of QQ from 12 year old.
Angelica Dreamstar
Aliastra
Gallente Federation
#66 - 2015-07-19 11:30:13 UTC  |  Edited by: Angelica Dreamstar
BlkQueen wrote:
More jackasses...that was a quick turnaround. I love how you people like to define the game for other players. How about letting CCP set the definitions. Eve is supposed to be a sandbox, which means PRECISELY that you play how you want to play. Thats the entire point of being a sandbox game. Having to play in an particular fashion is the opposite of sandbox. The only definition is that there is NO DEFINITION on how one must play. Greifers and gankers set definitions forcing one to accomodate their gameplay. Thats OK in Null where you know that going in. Not so OK in high sec where they have ZERO reprecussions for their actions. But common sense is falling on deaf ears here. I'll stop wasting my time. Bye bitches.

You're too blind to see the forest for the trees, even though you planted them yourself.

It's a sandbox. Everyone can do what he wants. The game offers mechanics that allow people to live in a state of relative anarchy. People who are mightier will bring down people who aren't. Might makes Right, after all.

So you first claim that sandbox precisely means that people can play how they want to play, but then you deny that very fact to those who do so. What you are missing here is that you mistakingly believe that "playing how i want" is some sort of given or bought right.

It is not. That's where the freedom of the sandbox comes in. If you can't stand up for yourself, you get pushed around by those who can. That, too, is precisely the sandbox. So it's not THEM forcing you to play how they want, it's YOU wanting to force them to play how YOU want, because you want to be left alone. Which goes against the sandbox, btw.

You want to deny other people the freedom to do what they want, while you wrongly believe "freedom" is a given right YOU have and thus they are griefing you for denying you that right. That's far from the game's reality and, tbh, from real life just as much.


The real griefers here are people like you, who can't understand that the others are playing the game like they can. You fail to see that you are not only making yourself the victim, but you're also defending yourself like one.


There. Sorry, but your logic simply didn't hold up to what's really going on. It's your personal hate that clouds your reason. People aren't equal. Not everybody deserves a chance. If you're not made for it and you can't improve yourself to reach it, then you better accept who you are!

And that's why you people get ******. You want, but you don't do anything for it. Those who work for their goals kick you in the balls and then you cry about them being griefers for playing the game the way it's meant to be played.


That's all there is to it.

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

Jenshae Chiroptera
#67 - 2015-07-19 11:34:59 UTC  |  Edited by: Jenshae Chiroptera
BlkQueen wrote:
More jackasses....sandbox ...
EVE is not a Second Life space sim. I keep saying that it needs to be put on the front page that this is a, "PVP sandbox." There are defined boundaries and a selection of plastics spades and buckets that are deliberately geared in a specific direction.
Your hopes and expectations are blinkering you to what you believe EVE should be but is not and hopefully never will be.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Angelica Dreamstar
Aliastra
Gallente Federation
#68 - 2015-07-19 11:36:34 UTC
Jenshae Chiroptera wrote:
BlkQueen wrote:
More jackasses....sandbox ...
EVE is not a Second Life space sim. I keep saying that it needs to be put on the front page that this is a, "PVP sandbox." There are defined boundaries and a selection of plastics spades and buckets that are deliberately geared in a specific direction.
Your hopes and expectations are blinkering you to what you believe EVE should be but is not and hopefully never will be.

I know, right?

Who in his right mind would want to ruin a perfect bell curve?

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

Dark Reignz
Four-Q
#69 - 2015-07-19 11:39:16 UTC
Black Pedro wrote:
BlkQueen wrote:
I knew the jacka@@es would come out of the woodwork for this thread with their phony elitist attitudes and stupid comebacks. They always do when someone speaks the truth on this game. High sec needs to be just that: High sec. If there is no safe space in the game then stop calling it that or provide more penalities against players that violate it. My gameplay should not be forced to take place in null because CCP Devs cant get their heads out of their asses and actually uphold their own self-imposed security levels. Thats just one example of how they cant get it right, along with attracting the MMO genres biggest griefers and gankers. Actually talking about this has made me cancel my sub. Ill finish out the month and then explore other options. No bitches, you cant have my stuff. Other than that have fun griefing other players! The ones that are still around that is ;)

It's called highsec, not safesec.

Highsec was never 100% safe since the game launched, and in fact has only been made safer over the years.

Seems like you weren't playing the game you thought you were. Eve is a competitive sandbox PvP game, not a single-player version of FarmVille set in space.

Best of luck finding something else that meets your gaming needs.


But you have to cater for these players too dude. Speaking of farmville it had around 40m active players a month at one point which speaks volumes about solo gameplay. Yes this is a muliplayer but more good than harm will be done by enhancing the solo players experience including those who believe High sec should be a truely safe place where the devs don't turn a blind eye to explotation that circum navigates this and ruins peoples game experience just for someone elses devious kicks.

Troll Mode - ON

Jonah Gravenstein
Machiavellian Space Bastards
#70 - 2015-07-19 11:40:26 UTC  |  Edited by: Jonah Gravenstein
BlkQueen wrote:
Eve is supposed to be a sandbox, which means PRECISELY that you play how you want to play. Thats the entire point of being a sandbox game.
And as long as you stay within a small ruleset it allows you to do exactly that, what it doesn't do is guarantee that you'll succeed at doing so. You can try to play in way you want to, so can everybody else; sometimes those ways of playing will conflict. Just as in the real world, freedom in Eve is a conflict driver.

Eve is a sandbox, one where the core concept is full time PvP, as stated by CCP as per the quote below.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Dark Reignz
Four-Q
#71 - 2015-07-19 11:52:53 UTC
Jonah Gravenstein wrote:
BlkQueen wrote:
Eve is supposed to be a sandbox, which means PRECISELY that you play how you want to play. Thats the entire point of being a sandbox game.
And as long as you stay within a small ruleset it allows you to do exactly that, what it doesn't do is guarantee that you'll succeed at doing so. You can try to play in way you want to, so can everybody else; sometimes those ways of playing will conflict.

Eve is a sandbox, one where the core concept is full time PvP, as stated by CCP as per the quote below.


Well its actually not otherwise there would be no high sec, no penalties for killing people in various security levels, no concord police, no station or gate turrets. So pull another one out of your tinfoil hat please.

Troll Mode - ON

Jonah Gravenstein
Machiavellian Space Bastards
#72 - 2015-07-19 12:08:04 UTC  |  Edited by: Jonah Gravenstein
Dark Reignz wrote:
Jonah Gravenstein wrote:
BlkQueen wrote:
Eve is supposed to be a sandbox, which means PRECISELY that you play how you want to play. Thats the entire point of being a sandbox game.
And as long as you stay within a small ruleset it allows you to do exactly that, what it doesn't do is guarantee that you'll succeed at doing so. You can try to play in way you want to, so can everybody else; sometimes those ways of playing will conflict.

Eve is a sandbox, one where the core concept is full time PvP, as stated by CCP as per the quote below.


Well its actually not otherwise there would be no high sec, no penalties for killing people in various security levels, no concord police, no station or gate turrets. So pull another one out of your tinfoil hat please.
Which bit about a small ruleset did you miss? In addition none of those things prevent you from doing something, they merely penalise or inconvenience you.

Eve is widely recognised as a sandbox within the gaming industry because it has minimal restraints, especially when compared to other MMOs, on what can be done, and where it can be done.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Kaivar Lancer
Doomheim
#73 - 2015-07-19 12:11:45 UTC
Congrats! You win Eve when you quit. :)
Giaus Felix
Doomheim
#74 - 2015-07-19 12:13:43 UTC
Kaivar Lancer wrote:
Congrats! You win Eve when you quit. :)
Nah, you win Eve when you haven't logged in for a couple of years, yet still get to command a coalition of thousands and mess with a game you no longer play.

I came for the spaceships, I stayed for the tears.

Black Pedro
Mine.
#75 - 2015-07-19 12:18:32 UTC
Dark Reignz wrote:

But you have to cater for these players too dude. Speaking of farmville it had around 40m active players a month at one point which speaks volumes about solo gameplay. Yes this is a muliplayer but more good than harm will be done by enhancing the solo players experience including those who believe High sec should be a truely safe place where the devs don't turn a blind eye to explotation that circum navigates this and ruins peoples game experience just for someone elses devious kicks.

You do not have to cater to them. In fact, you probably can't cater to them and keep your core audience happy. Too many things break when players can grind resources in absolute safety - players just abuse this safety to AFK grind the economy into the ground.

CCP has made this clear that nowhere is suppose to be safe many times, and CCP Seagull has shown no hint that she is planning to change the direction of the game. If anything, she is doubling-down on the player-driven interactions and conflict part of the game.

Dark Reignz wrote:
Well its actually not otherwise there would be no high sec, no penalties for killing people in various security levels, no concord police, no station or gate turrets. So pull another one out of your tinfoil hat please.

I think you need to check your expectations about this game. Jonah is not part of some giant conspiracy that CCP is on to the point they are lying to their customers in the New Pilot FAQ. In that document CCP spells out in no uncertain terms what type of game this is, and that is full-time PvP in a sandbox environment. Sure there are some place where NPCs shape the types of conflict that can go on, but nowhere is safe and you are subject to interference from other players pretty much everywhere.

I agree with Jenshae that the type of game this is needs to be spelled out clearly to new players. PvP sandbox does not mean you get to do whatever you want - it means you can try to do anything you want but other players also get to try to stop you. Many players don't get this and many wouldn't have started playing if they really understood what type of game this is. When they figure that out three or six months down the line, it produces comical killmails, tears, whining to change the game, and rage-quitting like the OP, and that other guy in this thread.
Daniela Doran
Doomheim
#76 - 2015-07-19 12:25:18 UTC
BlkQueen wrote:
More jackasses...that was a quick turnaround. I love how you people like to define the game for other players. How about letting CCP set the definitions. Eve is supposed to be a sandbox, which means PRECISELY that you play how you want to play. Thats the entire point of being a sandbox game. Having to play in an particular fashion is the opposite of sandbox. The only definition is that there is NO DEFINITION on how one must play. Greifers and gankers set definitions forcing one to accomodate their gameplay. Thats OK in Null where you know that going in. Not so OK in high sec where they have ZERO reprecussions for their actions. But common sense is falling on deaf ears here. I'll stop wasting my time. Bye bitches.


That may be what eve was at first, but over time the gankers came and took over (actually contaminated) the game into what it is today. Some find it enjoyable, some don't, the ones who don't eventually leave. But whether good or bad, the majority of the players now have learn to adapt and have come to accept eve for what it is. The game called eve is now the most evil, cruelest, vicious, and merciless MMO game in existence and the people who play it now, play it for that experience. To be able to play a game like this you need to have a pretty thick spine and a high tolerance for misfortune. If you don't have those then you need to adapt and develop a sorta mental barrier (that houses yourself). When you feel this barrier about to be breach (from been overganked) then that would be your time to take a break from eve. Over time after that mental barrier recharge back up to 100% then you can come back and play eve again anew.

I did what you and the OP is threaten to do back in 2012, I raged quit eve and biomassed all 4 of my chars. Not from been ganked but because CCP took away my Cane and Drake. I really liked those ships back then and grudged CCP for reducing them to uselessness. But what I failed to realized is that in just 4 more months I would've been able to fly the Sleipnir and Damnation. Time passed and I played other games like Skyrim, Grand theft auto, Mass effect etc, and that's when I realize what I missed about eve. That Adrenaline Rush. No other games I played could provide me with that adrenaline rush that eve did. So you've guess it, I came back in mid 2014 and had to start all over again.

So my advice to you and the OP, is to take a break from eve for a few months or a year (assuming it last another year), and if you still have no desire for eve then you can officially resign your eve career at that time, but rage quitting isn't a good idea unless you're 100% certain you won't want to return.
Webvan
All Kill No Skill
#77 - 2015-07-19 12:34:41 UTC
DeMichael Crimson wrote:
Tiberius Heth wrote:
Alex Thiesantes wrote:
maybe just this, shouldn't a game be a place where a player can relax and get to do some FUN!!! stuff with like minded players after a day of work on the little free time he has?


Your corp history shows that you have put in zero effort to find like minded people, as you put it. Who's fault is that, yours or the game's?

Heh, Corp history doesn't mean anything unless it's filled with lot's of corps due to WarDec dodging.

Anyway, I understand the OP's point and quite honestly I agree with it. Over the years this game has steadily become more grim due to a steady influx of players with 'Grief' mentality, basically causing the game to lose it's fun factor.


DMC
You know how many times I've seen players ragequit... then be back in 6 months? Like IZ for instance. Goes to another game, gets griefed, then comrs right back. All mmo's have major griefing now. Only here you can shoot back. The man needs to biomass, rather than bouncing back later next year with the same character to just ragequit again. Ragequitters are just out to get a kick out of it.

I'm in it for the money

Ctrl+Alt+Shift+F12

Jonah Gravenstein
Machiavellian Space Bastards
#78 - 2015-07-19 12:43:46 UTC  |  Edited by: Jonah Gravenstein
Daniela Doran wrote:
That may be what eve was at first, but over time the gankers came and took over (actually contaminated) the game into what it is today. Some find it enjoyable, some don't, the ones who don't eventually leave. But whether good or bad, the majority of the players now have learn to adapt and have come to accept eve for what it is. The game called eve is now the most evil, cruelest, vicious, and merciless MMO game in existence and the people who play it now, play it for that experience. To be able to play a game like this you need to have a pretty thick spine and a high tolerance for misfortune. If you don't have those then you need to adapt and develop a sorta mental barrier (that houses yourself). When you feel this barrier about to be breach (from been overganked) then that would be your time to take a break from eve. Over time after that mental barrier recharge back up to 100% then you can come back and play eve again anew.
Gankers have always been in Eve. It's harder to carry out now than it ever was and for the most part requires multiple players to do what used to be possible to do solo.

It's always been one of the most evil, cruelest, vicious, and merciless MMO games in existence; by design.

Common consensus opinion at CCP about the nature of Eve seems to be in line with this post by CCP Falcon.

Hisec is only as safe as you make it for yourself, if you can't be bothered to take the most basic of precautions or use the game mechanics to your advantage that's your lookout.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Dracvlad
Taishi Combine
Astral Alliance
#79 - 2015-07-19 13:53:43 UTC  |  Edited by: Dracvlad
Daniela Doran wrote:
BlkQueen wrote:
More jackasses...that was a quick turnaround. I love how you people like to define the game for other players. How about letting CCP set the definitions. Eve is supposed to be a sandbox, which means PRECISELY that you play how you want to play. Thats the entire point of being a sandbox game. Having to play in an particular fashion is the opposite of sandbox. The only definition is that there is NO DEFINITION on how one must play. Greifers and gankers set definitions forcing one to accomodate their gameplay. Thats OK in Null where you know that going in. Not so OK in high sec where they have ZERO reprecussions for their actions. But common sense is falling on deaf ears here. I'll stop wasting my time. Bye bitches.


That may be what eve was at first, but over time the gankers came and took over (actually contaminated) the game into what it is today. Some find it enjoyable, some don't, the ones who don't eventually leave. But whether good or bad, the majority of the players now have learn to adapt and have come to accept eve for what it is. The game called eve is now the most evil, cruelest, vicious, and merciless MMO game in existence and the people who play it now, play it for that experience. To be able to play a game like this you need to have a pretty thick spine and a high tolerance for misfortune. If you don't have those then you need to adapt and develop a sorta mental barrier (that houses yourself). When you feel this barrier about to be breach (from been overganked) then that would be your time to take a break from eve. Over time after that mental barrier recharge back up to 100% then you can come back and play eve again anew.

I did what you and the OP is threaten to do back in 2012, I raged quit eve and biomassed all 4 of my chars. Not from been ganked but because CCP took away my Cane and Drake. I really liked those ships back then and grudged CCP for reducing them to uselessness. But what I failed to realized is that in just 4 more months I would've been able to fly the Sleipnir and Damnation. Time passed and I played other games like Skyrim, Grand theft auto, Mass effect etc, and that's when I realize what I missed about eve. That Adrenaline Rush. No other games I played could provide me with that adrenaline rush that eve did. So you've guess it, I came back in mid 2014 and had to start all over again.

So my advice to you and the OP, is to take a break from eve for a few months or a year (assuming it last another year), and if you still have no desire for eve then you can officially resign your eve career at that time, but rage quitting isn't a good idea unless you're 100% certain you won't want to return.


I think this is such a spot on post, I was close to not playing at all after the D-scan immunity, which followed on from various nerfs to my play style and things that made it easier and easier to catch people.

It can be fun to test yourself and that is now how I view Eve. However let me be blunt, there are a lot of things I no longer even bother do in game because its too damn easy to be caught or griefed, or face too hard a battle, its not clever to throw yourself into an impossible battle. This game is not for casual's who want to relax, especially now that casual players are in a minority and there are just so many people desperately looking for someone to harvest tears from.

Play Eve when you feel you want a challenge, but walk away when it gets to you, thats how I approach it and I am having fun, it does help having high skilled characters, lots of ISK, the ability to PvP and an attitude. Because I approach the game first on the basis of making it hard for me to be an easy kill, but I do miss out on quite a few areas of the game now because I view them as too easy to grief...

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Jenshae Chiroptera
#80 - 2015-07-19 14:22:11 UTC
I do dislike the predator and prey model, where there is no fight, just a kill.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.