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remove sentry guns from gates in low sec

First post
Author
Ris Dnalor
Tribal Liberation Force
Minmatar Republic
#1 - 2011-12-31 21:57:16 UTC
Opens up pvp for ship sizes below BC

makes ransoming more viable as you're not racing the sentry guns, makes safe passage thru low sec easier for non-pvpers

win-win!

Lol

https://forums.eveonline.com/default.aspx?g=posts&t=118961

EvE = Everybody Vs. Everybody

  • Qolde
Doc Fury
Furious Enterprises
#2 - 2011-12-31 22:00:38 UTC
Remove all NPC stations from low sec.

Win-Win! No more docking games!

/amidoingitright?

There's a million angry citizens looking down their tubes..at me.

Alexa Coates
Center for Advanced Studies
Gallente Federation
#3 - 2011-12-31 22:02:57 UTC
I bet OP also likes the idea of removing all security and CONCORD and making all of new eden nullsec.

That's a Templar, an Amarr fighter used by carriers.

Malcanis
Vanishing Point.
The Initiative.
#4 - 2011-12-31 22:06:29 UTC
Ris Dnalor wrote:
makes safe passage thru low sec easier for non-pvpers



Um, how?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

A Lunchbox
Elysian Technologies Enclave
Fraternity.
#5 - 2011-12-31 22:12:17 UTC  |  Edited by: A Lunchbox
Learn how to deal with sentry guns or gtfo of lowsec. Small ships are still viable here, just not on gate/station.
T' Elk
Strategically Bad
Goonswarm Federation
#6 - 2011-12-31 22:12:17 UTC
Malcanis wrote:
Ris Dnalor wrote:
makes safe passage thru low sec easier for non-pvpers



Um, how?

Campers can fit for more DPS instead of having to tank the gate guns, therefore the transition from transport to capsule is much smoother and has less delay. It's an ingenious plan imo.

~Badposter since FOOOOREEEEEVAAAAAR~ I come back after 2 years to THIS? ~Now 4 years apparently

Ris Dnalor
Tribal Liberation Force
Minmatar Republic
#7 - 2011-12-31 22:18:53 UTC  |  Edited by: Ris Dnalor
A Lunchbox wrote:
Learn how to deal with sentry guns or gtfo of lowsec. Small ships are still viable here, just not on gate/station.


/emote pats Lunchbox on the head, there there Lunchie, they wont' take guns away.... probably Cool

https://forums.eveonline.com/default.aspx?g=posts&t=118961

EvE = Everybody Vs. Everybody

  • Qolde
Tore Vest
#8 - 2011-12-31 22:23:06 UTC
Remove lowsec

No troll.

Roh Voleto
Doomheim
#9 - 2011-12-31 22:45:09 UTC
remove CONCORD from highsec


Opens up pvp for everybody

makes ransoming more viable as you're not racing CONCORD, makes safe passage everywhere easier for non-pvpers

win-win!

Lol
Bumblefck
Kerensky Initiatives
#10 - 2011-12-31 22:54:33 UTC
No, and stop your criminal activities young man

Perfection is a dish best served like wasabi .

Bumble's Space Log

Jhagiti Tyran
Caldari Provisions
Caldari State
#11 - 2011-12-31 22:57:21 UTC
Remove the sentry guns from low sec? Are you crazy? Low sec needs more security to make it more viable, CCP need to consider adding faction navy or concord to low sec so people can go to low sec and PVE.
ElQuirko
University of Caille
Gallente Federation
#12 - 2011-12-31 23:04:31 UTC
I have an idea

How about we... allow capitals into highsec? That makes highsec safer for all subcapital pilots.

Hell, I don't have to justify it because I'm following the OP's logic.

Dodixie > Hek

Nova Fox
Novafox Shipyards
#13 - 2012-01-01 00:05:25 UTC  |  Edited by: Nova Fox
pfft add more guns to the low sec gates and stations pvp should be happening in open space out there. Lower the sec fewer the guns. It shouldnt be a OMFG wall of pwn at the gates between 0.5 and a 0.4 It should be near 0.2 and 0.1 instead.

The entire idea is to 'enitice' players to venture out into low sec if you make it safer at some concessions but as deeper your security goes the less protection there is.

They should also make it cynojammed in low sec as well and possibly allow thier gates to jump a capitol ship but it stresses the gate out and shuts it down temporarly.

I agree with faction navies but have the navy be tankable and defeatable when they respond and only have them respond to 'loyal' members of the territory who are trying to secure it. So committing crimes in an area would actually lower your rep with the territory owner this would encourage 'raiding' other folks turfs instead of staying at home ot kill alot.

I also think there should be another 'low sec' lets call it lawless, basically unholdable null sec spots where current low sec can behavior can move to.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Amro One
One.
#14 - 2012-01-01 00:42:15 UTC
Take away t2 resistances for the hulk.

Make Low sec mining eaiser
Corina Jarr
en Welle Shipping Inc.
#15 - 2012-01-01 00:43:41 UTC
I could agree to adding tracking to sentry guns, but not their total removal.
Terajima Kazumi
Perkone
Caldari State
#16 - 2012-01-01 01:25:34 UTC
We already have this; it's called Null Sec.
Syphon Lodian
Fabled Enterprises
#17 - 2012-01-01 01:33:42 UTC
Terajima Kazumi wrote:
We already have this; it's called Null Sec.


Shocked

What is the Null Sec you speak of, and when do I get to meet this ... Null?
Derath Ellecon
University of Caille
Gallente Federation
#18 - 2012-01-01 02:04:28 UTC
Personally I think they should double the number of guns at stations and gates. While I guess camping the gates for the random gank is fun for some, it seems fairly boring in terms of a good fight. I'd like to see a way to make LS travel just ever so much easier, so that maybe there could be a way to get more fights in the system instead of gate and station games.
Jovan Geldon
The Scope
Gallente Federation
#19 - 2012-01-01 02:08:23 UTC
Nova Fox wrote:
unholdable null sec spots


Stain, Venal, Curse, The Great Wildlands, Syndicate, Outer Ring, bits of Delve and Querious, and that one system in Geminate say hi
Killstealing
Brutor Tribe
Minmatar Republic
#20 - 2012-01-01 02:20:57 UTC
Alexa Coates wrote:
the idea of removing all security and CONCORD and making all of new eden nullsec.

this gets my vote
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