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Warfare & Tactics

 
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Jump Range Diameters for Multiple Fleet Porting.

Author
Cale Huunuras
State War Academy
Caldari State
#1 - 2015-07-14 14:32:49 UTC
I'm trying to verify if this BlackOps Jump Bridge Range would work with mulitple fleets from more than one BlackOps...

Wouldn't it allow fleets from across the opposite range of New Eden to converge at 1Covert Cyno point?

(I am not sure about the possibility of multiple Black Ops to Bridge to a single Cyno yet.)


Anyways, I foresee a few good tactical possibilities for this, although it would possibly require more practice than players have.
(Not to mention double Black Ops costs or more.)
Serendipity Lost
Repo Industries
#2 - 2015-07-14 19:23:50 UTC
You can bridge multiples to a single cyno.

1. Cyno must be in fleet
2. bridger and bridgees must be in fleet
3. bridger must be elligible to use cyno
a. vanilla cyno - anything w/ a jump drive
b. black ops - black ops bs
4. bridgee must be elligible - blops BS can only bridge ships sporting a cov ops cloak and themselves
5. must have enough fuel to light the cyno
6. can only bridge stuff until you are out of fuel

#6 can get tricky w/ blops - they have a smallish fuel bay. cloaky t3s are fat pigs when it comes to bridging fuel. sollution is to have a hauler full of fuel by the blops BS so you can grab as necessary and keep filling (have some picked and ready to drop just before the cyno gets lit). on the other end to have enough fuel to get home you can consider jumping a blockade runner w/ the blops fleet.

That should cover it.
Cale Huunuras
State War Academy
Caldari State
#3 - 2015-07-15 15:04:50 UTC
Serendipity Lost wrote:
You can bridge multiples to a single cyno.

1. Cyno must be in fleet
2. bridger and bridgees must be in fleet
3. bridger must be elligible to use cyno
a. vanilla cyno - anything w/ a jump drive
b. black ops - black ops bs
4. bridgee must be elligible - blops BS can only bridge ships sporting a cov ops cloak and themselves
5. must have enough fuel to light the cyno
6. can only bridge stuff until you are out of fuel

#6 can get tricky w/ blops - they have a smallish fuel bay. cloaky t3s are fat pigs when it comes to bridging fuel. sollution is to have a hauler full of fuel by the blops BS so you can grab as necessary and keep filling (have some picked and ready to drop just before the cyno gets lit). on the other end to have enough fuel to get home you can consider jumping a blockade runner w/ the blops fleet.

That should cover it.

Except for one thing:

I believe that Black Ops ship may be able to jump to a regular Cyno.

However, can they bridge covert ship (except for SOE, which, though they can use a cov ops cloak don't have the same Harmonic) to a regular cyno?

I know I will test this later on to verify anyways, but just to verify.
PlantythePottedPlant
Immortalis Inc.
Shadow Cartel
#4 - 2015-07-16 00:39:18 UTC
The covert jump portal generator can use a regular cynosural field.

Also, SoE ships can use Blops bridges as well. Anything that can equip a covert ops cloaking device can take a black ops battleship's bridge.
Cale Huunuras
State War Academy
Caldari State
#5 - 2015-07-16 17:18:41 UTC
PlantythePottedPlant wrote:
The covert jump portal generator can use a regular cynosural field.

Also, SoE ships can use Blops bridges as well. Anything that can equip a covert ops cloaking device can take a black ops battleship's bridge.

Thank you very much!
I would never have figured it out before.
I've never flown a SoE ship yet (except for the Nestor, which I also didn't fly, although it can't fit a Covert Cloak for the same reasons Black Ops can't).