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Player Features and Ideas Discussion

 
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Lowsec/Nullsec incursions changes

Author
Core Man
Blood Star Rising
#1 - 2015-07-14 13:22:11 UTC  |  Edited by: Core Man
GREAT! thank you
For Null sec (INUCRSION constellation only) need remove posibility to launch/anchor "bubbles" and increase payments +50% so it will be fair enough (More risk more treasures)
now the goal is rebalance crimewatch 2.0 so assisted drones will fight in PvP in low sec.
Also need to increase number of members in watchlist from 15 to 30 or even until player monitor ends .
Thumb up if you want it !
Barrogh Habalu
Imperial Shipment
Amarr Empire
#2 - 2015-07-14 14:23:45 UTC
So many likes and no comments? Did you broadcast on your community comms for likes or something? P

Anyway... I see what you are doing with bubbles, but I think it would cut both ways. This one needs to be weighted carefully (although I find it pretty strange to mess with players' freedom to use game mechanics without definite need for that).
Besides there may be potential bias for deep sov incursions, but I'll leave it to people who know better.

If you are talking about fleet watchlist, then I think there's no harm in that. Does anyone disagree?
James Baboli
Warp to Pharmacy
#3 - 2015-07-14 15:37:18 UTC
No. You got the VG/AS/HQ numbers increases and payout advantage because of the PVP potential already.

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp

Maldiro Selkurk
Radiation Sickness
#4 - 2015-07-14 15:57:10 UTC
Todays please make nullsec safe but pay me ISK like it was dangerous thread, so no.

Yawn,  I'm right as usual. The predictability kinda gets boring really.

FT Diomedes
The Graduates
#5 - 2015-07-14 17:01:51 UTC
Core Man wrote:

For Null sec (INUCRSION constellation only) need remove posibility to launch/anchor "bubbles" and increase payments +50% so it will be fair enough (More risk more treasures)


I'm not sure what your intent is here... but either way it is a bad idea to straight up remove bubbles from Incursion constellations.

If Hostiles want to use bubbles against your incursion fleets, they should be able to do that.

As for the defensive bubbles, I agree they are a concern in any part of 0.0, but they are also part of the game. That is why we have Interceptors, covert ops cynos, and Wormholes. Working as intended.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Danika Princip
GoonWaffe
Goonswarm Federation
#6 - 2015-07-14 21:24:04 UTC
Speaking as a nullsec incursion runner, no thanks. The only change I'd like to see would be rev BPCs in null too, but that's never going to happen.

We already get more ISK given to more people. If you're going to mess with incursions, add gate rats to highsec ones. Hell, add non tackling ones even.
Kandra Myu
Radiation Sickness
#7 - 2015-07-14 22:25:27 UTC
nothing wrong with things as is, no problem, no need to attempt a solution.

-1
Ypsasieh Yug
Reapers of New Eden
#8 - 2015-07-15 17:54:33 UTC
Need rebalance crimewatch 2.0 so assisted drones will fight in PvP in low sec. assisted drones does not work in low sec!!!
+1
Tillorn SpaceTrawell
Royal Amarr Institute
Amarr Empire
#9 - 2015-07-16 12:00:42 UTC
Need rebalance crimewatch 2.0 so assisted drones will fight in PvP in low sec. assisted drones does not work in low sec!!!
+1
Comandarm Gikalo
Russian industrial corporation a name of G-gurda
#10 - 2015-07-16 14:42:00 UTC  |  Edited by: Comandarm Gikalo
Barrogh Habalu wrote:
So many likes and no comments? Did you broadcast on your community comms for likes or something? P



We have no good english, and that guy tell from us (sorry for write gay before).



We need dron assist in lowsec on pvp. Understand?
Chebanko
Russian industrial corporation a name of G-gurda
#11 - 2015-07-16 14:45:00 UTC
Need rebalance crimewatch 2.0 so assisted drones will fight in PvP in low sec. assisted drones does not work in low sec!!!
+1
Archont Popov
Russian industrial corporation a name of G-gurda
#12 - 2015-07-16 14:47:14 UTC
Need rebalance crimewatch 2.0 so assisted drones will fight in PvP in low sec. assisted drones does not work in low sec!!!
+1
Frostys Virpio
State War Academy
Caldari State
#13 - 2015-07-16 15:20:17 UTC
Archont Popov wrote:
Need rebalance crimewatch 2.0 so assisted drones will fight in PvP in low sec. assisted drones does not work in low sec!!!
+1


Stop spamming with your alts and target your target yourself instead of relying on assist.
Ypsasieh Yug
Reapers of New Eden
#14 - 2015-07-16 16:57:46 UTC
it is not spam , many Russian pilots, who are not fluent in English .
Maldiro Selkurk
Radiation Sickness
#15 - 2015-07-17 00:34:07 UTC
Ypsasieh Yug wrote:
it is not spam , many Russian pilots, who are not fluent in English .

Having read the forums for three plus years and only seeing this spam stuff only once, that being now, im calling BS.

Yawn,  I'm right as usual. The predictability kinda gets boring really.

Frostys Virpio
State War Academy
Caldari State
#16 - 2015-07-17 12:57:07 UTC
Ypsasieh Yug wrote:
it is not spam , many Russian pilots, who are not fluent in English .


Copy/pasting a post in a new post is spamming.
Core Man
Blood Star Rising
#17 - 2015-07-17 16:47:34 UTC
Comandarm Gikalo wrote:
Barrogh Habalu wrote:
So many likes and no comments? Did you broadcast on your community comms for likes or something? P



We have no good english, and that gay tell from us.



We need dron assist in lowsec on pvp. Understand?

gUy %)
Tim Green
Tactical Totoro
#18 - 2015-07-19 21:48:04 UTC
Please fix "assist drones in low-sec" bug.
ZavoDiK
Klepalavo nepisi
#19 - 2015-07-19 22:17:19 UTC
тема нужная +1
есть еще пару предложений
1.Поднять выплаты в вторжениях в нулях
2.Уменьшить шанс дропа ревенанта или убрать смену лута после дт.
3.Разрешить карам и дредам заходить на HQ или сделайте еще 1 вид сайтов где могут участвовать капиталы.
Ну а самое главное для развития лоуинкуршена это работа дронов в асисте по капсулирам.Это даст больше пвп на инкуршинах.
Nevyn Auscent
Broke Sauce
#20 - 2015-07-19 23:35:18 UTC
Tim Green wrote:
Please fix "assist drones in low-sec" bug.

You mean the 'working as intended and as most of the playerbase asked for it to work' drone behaviour where they won't start a fight that will give you a flag without direct instructions......
That 'bug' right?

Anyway. To give some maths to counter the Ops request.
Pay out per pilot is 142% of what a pilot in high sec gets. (1/0.7 since highsec payout is only 70% of Low/Null)
You have 50% more pilots.
142%*150% = 213%
So if you take twice as long to complete a Null incursion (Despite having 50% more pilots on grid for additional DPS) you still make more money overall than a Highsec incursion fleet does.
Given you have 50% more pilots on grid, you should be completing them faster, since most faction fit battleships are not doing 50% more DPS than the comparable T2 Battleship. But at least near equal completion while running. And since you have a fleet of 60 on grid, with appropriate Ewar like webs, no small gang of 10 inti's is going to be able to stop you running.

So... you already make about double what a high sec incursion does.
And you can carry a cyno jammer to drop if someone does come after you.