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A Message Regarding "Hyperdunking"

First post First post First post
Author
Jenshae Chiroptera
#1601 - 2015-07-16 11:42:12 UTC
If only Concord were actual protection and not just retribution ...

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Anthar Thebess
#1602 - 2015-07-16 11:47:18 UTC
Jenshae Chiroptera wrote:
If only Concord were actual protection and not just retribution ...

Check what is happening in Elite Dangerous, less and less players are happy there.
- no goals
- nothing to fight for
- no real dangers
- and they have SOLO
Barrogh Habalu
Imperial Shipment
Amarr Empire
#1603 - 2015-07-16 11:59:32 UTC
I see people coming up with ideas like "CONCORD should do this or that to better protect stuff" etc. Not only most of those means you guys are coming up with are inefficient, they also ignore the fact that as far as CCP concerned so far, CONCORD is not supposed to protect stuff better than it does already.
Jenshae Chiroptera
#1604 - 2015-07-16 12:52:51 UTC
Anthar Thebess wrote:
... Check what is happening in Elite Dangerous, less and less players are happy there. ..
Done right, NPC could help balance a fight or buy time but wouldn't tip the scales.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Kandu Harr
Doomheim
#1605 - 2015-07-16 13:02:05 UTC  |  Edited by: Kandu Harr
Black Pedro wrote:

Hyperdunking is trivial to avoid. So spend less time crying about it and more time avoiding it.


wrong in the scenario i presented. from the time you leave the 4-4 undock, you cannot escape the trap without ganking the neutral machs ( or getting obscenely lucky). killing the bombers doesn't free your ship, it only can buy you time. webbing doesn't work after you have already been bumped around.

or maybe you could pay a ransom to be released
good luck with that
Roll

it is also trivial to fix.
Kandu Harr
Doomheim
#1606 - 2015-07-16 13:05:16 UTC  |  Edited by: Kandu Harr
if you live in low/null/wh you should pay attention to this develpment. your supplies are being cut off at the source. look closer at the killboards.
Angelica Dreamstar
Aliastra
Gallente Federation
#1607 - 2015-07-16 13:13:16 UTC
Kandu Harr wrote:
Black Pedro wrote:

Hyperdunking is trivial to avoid. So spend less time crying about it and more time avoiding it.


wrong in the scenario i presented. from the time you leave the 4-4 undock, you cannot escape the trap without ganking the neutral machs ( or getting obscenely lucky). killing the bombers doesn't free your ship, it only can buy you time. webbing doesn't work after you have already been bumped around.

or maybe you could pay a ransom to be released
good luck with that
Roll

it is also trivial to fix.

Webbing works even after being bumped, you just have to do it right. It also helps if the pilot isn't afk, though if he is then he can just burn down anyway! Lol

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

Angelica Dreamstar
Aliastra
Gallente Federation
#1608 - 2015-07-16 13:17:07 UTC
Jenshae Chiroptera wrote:
If only Concord were actual protection and not just retribution ...

That's not possible to realize. A good thing. Last thing these people need is protection. What they need is balls! Lol

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

Kandu Harr
Doomheim
#1609 - 2015-07-16 13:18:22 UTC  |  Edited by: Kandu Harr
Angelica Dreamstar wrote:
Kandu Harr wrote:
Black Pedro wrote:

Hyperdunking is trivial to avoid. So spend less time crying about it and more time avoiding it.


wrong in the scenario i presented. from the time you leave the 4-4 undock, you cannot escape the trap without ganking the neutral machs ( or getting obscenely lucky). killing the bombers doesn't free your ship, it only can buy you time. webbing doesn't work after you have already been bumped around.

or maybe you could pay a ransom to be released
good luck with that
Roll

it is also trivial to fix.

Webbing works even after being bumped, you just have to do it right. It also helps if the pilot isn't afk, though if he is then he can just burn down anyway! Lol


against 2 machs? good luck with that. and with the probes they will land at your destination before you come out of warp. they already have your sig
Angelica Dreamstar
Aliastra
Gallente Federation
#1610 - 2015-07-16 13:22:53 UTC  |  Edited by: Angelica Dreamstar
Timing is everything. Creating bookmarks on the fly in a fast warping/mwding ship helps too. You make them ready for the pilot to pick one that fits his trajectory and where he points at. You quadrupleweb at the right moment when he is above 50% of his maximum speed when he roughly points there.

It's doable, but you need coordination and practise. When he initiates warp, when you web and what destination to pick!

But to hell with that freighter, he deserves it! Lol

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

Black Pedro
Mine.
#1611 - 2015-07-16 13:24:33 UTC  |  Edited by: Black Pedro
Kandu Harr wrote:
Black Pedro wrote:

Hyperdunking is trivial to avoid. So spend less time crying about it and more time avoiding it.


wrong in the scenario i presented. from the time you leave the 4-4 undock, you cannot escape the trap without ganking the neutral machs ( or getting obscenely lucky). killing the bombers doesn't free your ship, it only can buy you time. webbing doesn't work after you have already been bumped around.

or maybe you could pay a ransom to be released
good luck with that
Roll

it is also trivial to fix.
There is no problem to fix.

If you want to avoid losing your freighter than bring friends to protect you ship as CCP intends you to do. Don't have friends? Well then use one of the T2 transports which can be immune to bumping and carry on that way. The game has been designed so that your capital ship is vulnerable to your adversaries, so protect it or use something else for your hauling needs.

As for hyperdunking, it is incredibly fragile. That one allied ship completely counters the hyperdunk. The rest of your post is just the standard whine about bumping. Bump-tackling is a time-honoured technique used by Eve players since the beginning. It is accepted, 100% legal emergent gameplay.

You are not suppose to be 100% safe anywhere in New Eden by design. Deal with it.

Kandu Harr wrote:
if you live in low/null you should pay attention to this develpment. your supplies are being cut off at the source. look closer at the killboards.

Who would have thought, people ganking for greater strategic reasons? I never would have guessed such tactics would be employed by large power blocs in a sandbox game like this one.
Angelica Dreamstar
Aliastra
Gallente Federation
#1612 - 2015-07-16 13:26:35 UTC
I still have to make a bumping char for all the mean people who mine where I mine. Cry

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

Kandu Harr
Doomheim
#1613 - 2015-07-16 13:27:50 UTC
are you guys daft? this isn't gate mechanics, this is the 4-4 undock. a webber-alt isn't going to help, and wherever your freighter manages to escape to is immediately warped to by the bumpers.

the only way to ensure your escape is to gank the machs.
Elinarien
Doomheim
#1614 - 2015-07-16 13:30:43 UTC
Anthar Thebess wrote:
Jenshae Chiroptera wrote:
If only Concord were actual protection and not just retribution ...

Check what is happening in Elite Dangerous, less and less players are happy there.
- no goals
- nothing to fight for
- no real dangers
- and they have SOLO


But "solo" in E:D consists mainly of either:

- Buying x from station A and going to station B to sell it, or

- Flying around exploring, or

- Getting involved in some faction v faction fights.

That's pretty much it. Eve has tons more for people who prefer to solo.
Elinarien
Doomheim
#1615 - 2015-07-16 13:36:13 UTC  |  Edited by: Elinarien
Ima Wreckyou wrote:
Lijah wrote:

Disagree. At the very Base level of logic: concord currently destroys your ship for aggravating another ship. Thus if you kill a ship you could carry that logic to going one step higher and after the ship is killed for aggravation then the pod is the next target. If you kill a pod that should definitely be poddable by concord, including the clone.

Just saying. Logically speaking. The current punishment at Base level exceeds the damage you inflict, and that should keep happening the more damage you do.

A professional ganker would simply switch to cheap implants. The clone costs are already gone. so it would probably add under one mil to the bill and nerf the damage for ~2%. But you know who would really cry about it? The carebears obviously, all the stupid local heroes who will try to gank my scouts bumping Stabber and loose all their expensive implants in the process because they did not expect to lose their pod.


I do laugh when I read your posts and the other CODE bull. In the neck of the woods where main lives, CODE are almost invisible and when they do show up, the kill mails often show some rookie getting caught out time and time again by concord or on a gate or, even funnier, by mining barge that fights back.

Sad thing for you guys is that my main has been in this game since 2010 and I've NEVER been ganked - whether by CODE or otherwise. Sure I get plenty of options to "test out someone's tank" or other rubbish but with the application of some common sense it is easy to stay below the radar. Avoiding jita by a 15 jump radius also helps. My kills solely relate to the times when she does FW. Apart from that, I might as well be playing hello kitty - solo version.

So, carry on with the bragging but I'll measure you and your little friends on their performance.
Kaarous Aldurald
Black Hydra Consortium.
#1616 - 2015-07-16 14:29:03 UTC
Kandu Harr wrote:

Globby doesn't want you to know how easy and profitable this is


Easy? It often takes fifteen or twenty minutes of sitting in open space, for anyone to just pod you if they feel like it. Nevermind that, like everything involving a freighter, getting someone with webs mitigates being caught completely.

Like every PvP interaction, it's only as "easy" or "profitable" as the dumbasses on the other side make it for us. And if you're the one I think you are, you made it very easy indeed with your anti tanked freighter.

Post your lossmail.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Angelica Dreamstar
Aliastra
Gallente Federation
#1617 - 2015-07-16 14:43:24 UTC
Kandu Harr wrote:
are you guys daft? this isn't gate mechanics, this is the 4-4 undock. a webber-alt isn't going to help, and wherever your freighter manages to escape to is immediately warped to by the bumpers.

the only way to ensure your escape is to gank the machs.

Yes, we all have no experience unlike you who knows it all. Obviously! Lol

Or maybe, just MAYBE, you BELIEVE to know better and ignore what others say, because you think way too high of your knowledge of the game and it's mechanics! Lol

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

Frostys Virpio
State War Academy
Caldari State
#1618 - 2015-07-16 14:59:56 UTC
Angelica Dreamstar wrote:
Jenshae Chiroptera wrote:
If only Concord were actual protection and not just retribution ...

That's not possible to realize. A good thing. Last thing these people need is protection. What they need is balls! Lol


Pne could say it takes balls to undock a 18 bill freighter...

There is a really thin line between ballsy and stupid...
Globby
Never Ignorant Gettin' Goals Accomplished
Gimme Da Loot
#1619 - 2015-07-16 15:32:23 UTC
Frostys Virpio wrote:
Angelica Dreamstar wrote:
Jenshae Chiroptera wrote:
If only Concord were actual protection and not just retribution ...

That's not possible to realize. A good thing. Last thing these people need is protection. What they need is balls! Lol


Pne could say it takes balls to undock a 18 bill freighter...

There is a really thin line between ballsy and stupid...


let me tell you about afk freighters taking 30 minutes to be killed, but it happens, because people are either afk or botting.
Globby
Never Ignorant Gettin' Goals Accomplished
Gimme Da Loot
#1620 - 2015-07-16 15:34:55 UTC
Kandu Harr wrote:
are you guys daft? this isn't gate mechanics, this is the 4-4 undock. a webber-alt isn't going to help, and wherever your freighter manages to escape to is immediately warped to by the bumpers.

the only way to ensure your escape is to gank the machs.


Assuming you died yesterday, both of the freighters I killed warped to a bookmark that is pretty common.