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Is Providence comparable to highsec?

First post
Author
cretan Audeles
The Scope
Gallente Federation
#61 - 2015-07-15 16:50:16 UTC
Angelica Dreamstar wrote:
Raith Crimson wrote:
There are stargates and stations. Asteroid belts and cosmic signatures. Anomalies and space litter. Yeah its kinda like Highsec i guess. Apart from all the annoying warp disruption bubbles and you don't need to wardec someone to shoot them. Ohh and there are no mission agents im afraid. We do practice an NRDS engagement policy and good manners/ respect for your fellow players is expected. The coalition that holds the space is mainly a family friendly bunch but we do have a few loose wires. on the whole its a great place to enjoy eve online.

Hope this helps.

Thanks for your post!

Would you agree that people are being discouraged to engage in competitive gameplay and/or creating content? (in contrast to seeking content/consuming what the game provides)

Thanks!



how is this for a response, you are fine to do whatever you want, provided you are respectful to the provi block nrds policy, provi block residents and all non kos pilots in our space. competitiveness is fine, provided the three above conditions are met
Cidanel Afuran
Grant Village
#62 - 2015-07-15 16:51:33 UTC  |  Edited by: Cidanel Afuran
Angelica Dreamstar wrote:

Thanks for your post!

Would you agree that people are being discouraged to engage in competitive gameplay and/or creating content? (in contrast to seeking content/consuming what the game provides)

Thanks!


As a former provi-resident, the anser to this is a resounding *NO*

I am not sure where you are getting that idea. You seemed to have pulled it out of thin air

The entire feel of this thread is that you're going to keep posting the same thing over and over until someone validates some preconceived notion you already have set in your mind...
Angelica Dreamstar
Aliastra
Gallente Federation
#63 - 2015-07-15 16:57:30 UTC
Cidanel Afuran wrote:
Angelica Dreamstar wrote:

Thanks for your post!

Would you agree that people are being discouraged to engage in competitive gameplay and/or creating content? (in contrast to seeking content/consuming what the game provides)

Thanks!


As a former provi-resident, the anser to this is a resounding *NO*

I am not sure where you are getting that idea. You seemed to have pulled it out of thin air

The entire feel of this thread is that you're going to keep posting the same thing over and over until someone validates some preconceived notion you already have set in your mind...

Then please give examples? Content created by provicitizens, for provicitizens (even if it goes against provicitizens). Content creation, not content-seeking.

Please, give me examples!

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

Cidanel Afuran
Grant Village
#64 - 2015-07-15 16:59:43 UTC
Angelica Dreamstar wrote:

Then please give examples? Content created by provicitizens, for provicitizens (even if it goes against provicitizens). Content creation, not content-seeking.

Please, give me examples!


Literally the same as the content that's created in any other null alliance, just with less caps. Read what other people have already posted on this thread.

No need to repeat what you've already been told.
Jenshae Chiroptera
#65 - 2015-07-15 17:00:25 UTC
Angelica Dreamstar wrote:
... Please, give me examples!
Refer to previous page.
"Do or don't in Provi."

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Alleja DeSan-na
La Rapida
#66 - 2015-07-15 17:53:29 UTC
Angelica Dreamstar wrote:

Would you agree that people are being discouraged to engage in competitive gameplay and/or creating content? (in contrast to seeking content/consuming what the game provides)

Thanks!


I cannot agreed.
Competitive gameplay is wherever there is more than 1 competitive player.
Content creating is wherever there is more than 1 interacting player.

In null (and in Provi too, of course), the players and what they do are the content.

As Moth Eisig has very well explained, in null you don't have the mechanics that prevent the ppl to shoot you if you do dumb things or if you are not "enough" competitive.

All your talk still look pointless to me.
If you are trying to convince us that the real competitive game is up to the HS, well you can tell whatever you want but still you have to prove to be competitive here, in null.

If your talk is about 'I can do bump miners in HS! It's a competitive enviroment! I can't bump miners in null becouse they shoot me! It's not competitive' then I see something wrong in your talk.

I roaming all the null, all the null regions of EVE, and I can tell you that you have to be very competitive to survive down there. And not becouse the enviroment, but the player that populate null.

My main base is in Provi, when I stop some time, and I have another base in HS too for different business.

As Jenshae Chiroptera told you, Provi is a 'big family', but doesn't mean that threats are not there or competitive odds are not there.

The simple NRDS policy is much more competitive of the classic Not blue=shoot becouse it mean accept the fact that neut can roam Provi and be aware that they can decide to do things that make them KOS.
At the same time there are a lot of red that roam Provi every day for his nature to be a natural way to HS from Null.

Your post look like a complain about not be able for you to do whatever you want to do expecting other players will not do nothing to contrast what you are doing.

Your is the less competitive behaviour I ever seen in EVE.
Angelica Dreamstar
Aliastra
Gallente Federation
#67 - 2015-07-15 18:11:18 UTC  |  Edited by: Angelica Dreamstar
Alleja DeSan-na wrote:
Angelica Dreamstar wrote:

Would you agree that people are being discouraged to engage in competitive gameplay and/or creating content? (in contrast to seeking content/consuming what the game provides)

Thanks!


I cannot agreed.
Competitive gameplay is wherever there is more than 1 competitive player.
Content creating is wherever there is more than 1 interacting player.

In null (and in Provi too, of course), the players and what they do are the content.

As Moth Eisig has very well explained, in null you don't have the mechanics that prevent the ppl to shoot you if you do dumb things or if you are not "enough" competitive.

All your talk still look pointless to me.
If you are trying to convince us that the real competitive game is up to the HS, well you can tell whatever you want but still you have to prove to be competitive here, in null.

If your talk is about 'I can do bump miners in HS! It's a competitive enviroment! I can't bump miners in null becouse they shoot me! It's not competitive' then I see something wrong in your talk.

I roaming all the null, all the null regions of EVE, and I can tell you that you have to be very competitive to survive down there. And not becouse the enviroment, but the player that populate null.

My main base is in Provi, when I stop some time, and I have another base in HS too for different business.

As Jenshae Chiroptera told you, Provi is a 'big family', but doesn't mean that threats are not there or competitive odds are not there.

The simple NRDS policy is much more competitive of the classic Not blue=shoot becouse it mean accept the fact that neut can roam Provi and be aware that they can decide to do things that make them KOS.
At the same time there are a lot of red that roam Provi every day for his nature to be a natural way to HS from Null.

Your post look like a complain about not be able for you to do whatever you want to do expecting other players will not do nothing to contrast what you are doing.

Your is the less competitive behaviour I ever seen in EVE.

That's a good one. Except for the last paragraph, but I can't blame you for not knowing better. What I notice is that you and others seem to think I want to do anything to or with you. I don't. I don't want to convince anyone of anything and I wouldn't really care about that.

I understand what you mean by competitive gameplay and I do not disagree. I'll address this properly.

Competitive gameplay is where there are two players competing with eachother. If they mine the same rock, they compete. If they don't and just mine in the same belt, then it's not competitive. Competition comes from at least one person trying to be better than the other person. Two people simply mining to gather their ore are not in direct competition to each other, but simply a part of the mechanics the market involves. Yes, there's a difference.

"Content creating is wherever there is more than 1 interacting player." I do not disagree, unless you believe that FCs roaming around with fleets count as such. That's "seeking content" and not "creating content". The FC is leading a group and I understand the argument "he is creating content for the group" but that's not the case. A FC is seeking out content for the group! If an FC goes on roam after roam after roam and finds no one to shoot, the FC will go roam alone after a few times, simply because he did not find content (and naturally did not provide any). I guess what I'm trying to say is that not every interaction actually creates content, for example: Two people doing a lvl4 together are not creating content, they are consuming it.


Yet I still do not know what John Doe in a highly populated are in Providence, with many citizens, does to compete with another John Doe who also lives there.

Btw ...
Quote:
... I can't bump miners in null becouse they shoot me! It's not competitive ...


This is wrong. I can't bump miners in null, because then EVERYONE shoots at me for my competitive gameplay. If it was just the miners then **** them, I'll shoot back! But this isn't allowed! This isn't allowed anywhere in null! If you do that as a Goon, they'll tell you not to do that again or they'll kick you out!

And the very same will happen in Providence, or will it not?

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

Deck Cadelanne
CAStabouts
#68 - 2015-07-15 18:12:52 UTC
Angelica Dreamstar wrote:
Raith Crimson wrote:
There are stargates and stations. Asteroid belts and cosmic signatures. Anomalies and space litter. Yeah its kinda like Highsec i guess. Apart from all the annoying warp disruption bubbles and you don't need to wardec someone to shoot them. Ohh and there are no mission agents im afraid. We do practice an NRDS engagement policy and good manners/ respect for your fellow players is expected. The coalition that holds the space is mainly a family friendly bunch but we do have a few loose wires. on the whole its a great place to enjoy eve online.

Hope this helps.

Thanks for your post!

Would you agree that people are being discouraged to engage in competitive gameplay and/or creating content? (in contrast to seeking content/consuming what the game provides)

Thanks!


I lived in Provi for a while as a member of a minor (non-sov) alliance.

You seem to be expecting a "dog eat dog" dynamic. You also seem to have a very limited view of what constitutes "content."

That is explicitly not Providence. Providence is a community not a bunch of autists getting their jollies ganking/scamming each other 23/7. And if you go live there, either as an alliance member or an independent, you will find that if you conform to the NRDS values of the community and try to contribute, you are welcome and supported, if you do not you will be KOS and hunted in short order.

This generates a lot of content. Defence fleets must be manned against hostiles. Intel channels are awash with reports. Collaborative efforts are undertaken on all sorts of activities. But apparently, the only "content" you recognize is the shallow minerbumping/CODE/"lolz in your face noob" of the hisec ganker/wardeccer. Which is your loss, frankly.

You've been answered, many times but you carry on with the pedantic repetitive trolling. So troll away.

"When the going gets weird, the weird turn professional."

- Hunter S. Thompson

Moth Eisig
#69 - 2015-07-15 18:21:04 UTC
Angelica Dreamstar wrote:

This is wrong. I can't bump miners in null, because then EVERYONE shoots at me for my competitive gameplay. If it was just the miners then **** them, I'll shoot back! But this isn't allowed! This isn't allowed anywhere in null! If you do that as a Goon, they'll tell you not to do that again or they'll kick you out!

And the very same will happen in Providence, or will it not?


You want them to just let you miner bump their own alts/friends/community members with no consequences? And you think that that is more/better content creation than PvP fleets?

If this isn't trolling . . .
Alleja DeSan-na
La Rapida
#70 - 2015-07-15 18:34:58 UTC
Angelica Dreamstar wrote:


Quote:
... I can't bump miners in null becouse they shoot me! It's not competitive ...


This is wrong. I can't bump miners in null, because then EVERYONE shoots at me for my competitive gameplay. If it was just the miners then **** them, I'll shoot back! But this isn't allowed! This isn't allowed anywhere in null! If you do that as a Goon, they'll tell you not to do that again or they'll kick you out!

And the very same will happen in Providence, or will it not?



The very same will happen even in your real backyard if someone come to bump your sons.

Which part of the 'order in null is maintained by sov alliances' is not clear to you?
Do you know what is a Corp?
Do you know what is an Alliance? Or a community?


'I can't bump miners in null, because then EVERYONE shoots at me for my competitive gameplay'

Your competitive gameplay is to bump miners? Big smile
In null you can directly shoot them. If you are enought competitive you can even survive after that of course.

'Hey mum, I've gone there to bump a bit this guy, but then his friends start to kickmyass Sad'
'It's a competitive world honey, it's a competitive world.'
Angelica Dreamstar
Aliastra
Gallente Federation
#71 - 2015-07-15 19:05:10 UTC
Alleja DeSan-na wrote:

The very same will happen even in your real backyard if someone come to bump your sons.

Which part of the 'order in null is maintained by sov alliances' is not clear to you?
Do you know what is a Corp?
Do you know what is an Alliance? Or a community?


'I can't bump miners in null, because then EVERYONE shoots at me for my competitive gameplay'

Your competitive gameplay is to bump miners? Big smile
In null you can directly shoot them. If you are enought competitive you can even survive after that of course.

'Hey mum, I've gone there to bump a bit this guy, but then his friends start to kickmyass Sad'
'It's a competitive world honey, it's a competitive world.'
Lol That's the best one so far. Lol

I've used "bumping miners" as example. It's what I do that to remove competition from my belt, next to mining their roids, which seems to make quite a few people rather angry. You really summed it up pretty well.

Btw, you still mistake me for someone who cries about being shot at, but again I am not blaming you for that at all. You pretty much had no other choice to think so anyway.

Anyhow, you summed it up pretty well.


Let me put that into different words:

The leaders/executors of nullsov alliances, like "big brother", make sure everyone who is a part of it fits in, everyone has something to do and no one steps onto each other's toes. Any behaviour counter to what benefits the alliance will either be corrected or the person will be removed from the group.


The highsec empires are much more a mirror of what we still see in the real world. In contrast, a "Nullsec empire" is comparable to "big brother" where people do have responsibilities for the alliance, but everything else is being taken care of. They are being breastfed with content and ISK and whoever falls out of the line will either be corrected or purged from the society.


This is really scary, considering it's about real people who are easily baited by providing them with shallow fun, food, the illusion of a community and the illusion of power. This doesn't really fit to Providence, I guess, but that might as well change as soon as the goons take it. *looks at her watch*


Thank you, I think I'm done and will request a lock if you don't have any objections to the above!

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

cretan Audeles
The Scope
Gallente Federation
#72 - 2015-07-15 19:09:45 UTC
Angelica Dreamstar wrote:
Alleja DeSan-na wrote:

The very same will happen even in your real backyard if someone come to bump your sons.

Which part of the 'order in null is maintained by sov alliances' is not clear to you?
Do you know what is a Corp?
Do you know what is an Alliance? Or a community?


'I can't bump miners in null, because then EVERYONE shoots at me for my competitive gameplay'

Your competitive gameplay is to bump miners? Big smile
In null you can directly shoot them. If you are enought competitive you can even survive after that of course.

'Hey mum, I've gone there to bump a bit this guy, but then his friends start to kickmyass Sad'
'It's a competitive world honey, it's a competitive world.'
Lol That's the best one so far. Lol

I've used "bumping miners" as example. It's what I do that to remove competition from my belt, next to mining their roids, which seems to make quite a few people rather angry. You really summed it up pretty well.

Btw, you still mistake me for someone who cries about being shot at, but again I am not blaming you for that at all. You pretty much had no other choice to think so anyway.

Anyhow, you summed it up pretty well.


Let me put that into different words:

The leaders/executors of nullsov alliances, like "big brother", make sure everyone who is a part of it fits in, everyone has something to do and no one steps onto each other's toes. Any behaviour counter to what benefits the alliance will either be corrected or the person will be removed from the group.


The highsec empires are much more a mirror of what we still see in the real world. In contrast, a "Nullsec empire" is comparable to "big brother" where people do have responsibilities for the alliance, but everything else is being taken care of. They are being breastfed with content and ISK and whoever falls out of the line will either be corrected or purged from the society.


This is really scary, considering it's about real people who are easily baited by providing them with shallow fun, food, the illusion of a community and the illusion of power. This doesn't really fit to Providence, I guess, but that might as well change as soon as the goons take it. *looks at her watch*


Thank you, I think I'm done and will request a lock if you don't have any objections to the above!


see, you try and inject your own meaning into a very concise and direct response, you dont want to hear what is being said to you, you just want someone to agree with you, despite the fact it would be a lie. and to try and get the last say in with a very uneducated response just goes to show you are unwilling to be swayed from your incorrect logic
Angelica Dreamstar
Aliastra
Gallente Federation
#73 - 2015-07-15 19:21:52 UTC  |  Edited by: Angelica Dreamstar
cretan Audeles wrote:
see, you try and inject your own meaning into a very concise and direct response, you dont want to hear what is being said to you, you just want someone to agree with you, despite the fact it would be a lie. and to try and get the last say in with a very uneducated response just goes to show you are unwilling to be swayed from your incorrect logic
Okay. Look, in an attempt to reach your faulty mind I will write a pity-post for you and hope that a minute of lucidity allows you to grasp wtf you are doing here.

You're not even close. Actually, your post here is the dumbest post of the whole thread. I don't care about anyone agreeing with me, at all. All I did was taking his words and rephrased them. What I wrote still applies fully. It's you being incapable of grasping that for reasons that have nothing to do with me. Read on and you might learn.


What you read and what you think it means is not what it actually means. If you have any issues with me rephrasing what he wrote, putting it into a different viewpoint, then please provide me with evidence that it does not apply. You will fail, because it does. It's simply YOU who is incapable of grasping that, because you rather see trolls everywhere or whatever paranoia has infected your mind.

Just THINK about it for a minute! YOU already declared this thread to be worthless, YET YOU STILL READ THROUGH IT AND POST! And that does not make you think about WTF you are doing? No, you just keep on reading and posting, because YOU want people to acknowledge what you are saying and you unsuccessfully project that **** onto me!

You want ME to tell YOU that YOU are right, that I made a mistake by posting or WHATEVER else it is that you didn't like about it! That's the reason why you posted in the first place! You declared the thread a waste of time, but you failed to stop reading, failed to stop posting and instead continuously tried to gather my attention! Here! Now you have it!


If you have issues, just stay away okay? Do you behave like that IRL too? When you have issues with something you can't stop bugging people about it? Is that who you are? Can you stop behaving like that, please?


Okay? Smile
Good! Big smile

Bye! Lol

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

Cidanel Afuran
Grant Village
#74 - 2015-07-15 19:23:55 UTC
Angelica Dreamstar wrote:

Let me put that into different words:

The leaders/executors of nullsov alliances, like "big brother", make sure everyone who is a part of it fits in, everyone has something to do and no one steps onto each other's toes. Any behaviour counter to what benefits the alliance will either be corrected or the person will be removed from the group.


The highsec empires are much more a mirror of what we still see in the real world. In contrast, a "Nullsec empire" is comparable to "big brother" where people do have responsibilities for the alliance, but everything else is being taken care of. They are being breastfed with content and ISK and whoever falls out of the line will either be corrected or purged from the society.


This is really scary, considering it's about real people who are easily baited by providing them with shallow fun, food, the illusion of a community and the illusion of power. This doesn't really fit to Providence, I guess, but that might as well change as soon as the goons take it. *looks at her watch*


Thank you, I think I'm done and will request a lock if you don't have any objections to the above!


One of two things is happening here

1. Your reading skills aren't really up to par

or

2. You are thoroughly enjoying this troll thread
Angelica Dreamstar
Aliastra
Gallente Federation
#75 - 2015-07-15 19:26:56 UTC
Cidanel Afuran wrote:
Angelica Dreamstar wrote:

Let me put that into different words:

The leaders/executors of nullsov alliances, like "big brother", make sure everyone who is a part of it fits in, everyone has something to do and no one steps onto each other's toes. Any behaviour counter to what benefits the alliance will either be corrected or the person will be removed from the group.


The highsec empires are much more a mirror of what we still see in the real world. In contrast, a "Nullsec empire" is comparable to "big brother" where people do have responsibilities for the alliance, but everything else is being taken care of. They are being breastfed with content and ISK and whoever falls out of the line will either be corrected or purged from the society.


This is really scary, considering it's about real people who are easily baited by providing them with shallow fun, food, the illusion of a community and the illusion of power. This doesn't really fit to Providence, I guess, but that might as well change as soon as the goons take it. *looks at her watch*


Thank you, I think I'm done and will request a lock if you don't have any objections to the above!


One of two things is happening here

1. Your reading skills aren't really up to par

or

2. You are thoroughly enjoying this troll thread

Neither, actually.
Can you explain why I'm wrong with what I wrote?
Did you notice that I excluded Providence?

Did you ever join the goons?

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

cretan Audeles
The Scope
Gallente Federation
#76 - 2015-07-15 19:27:12 UTC
Cidanel, he just doesnt want to hear that he is wrong, everyone here has been telling him that he is wrong, yet he changes the entire phrasing of a response in order to make it look like he is right, despite all evidence to the contrary
Moth Eisig
#77 - 2015-07-15 19:31:07 UTC
Angelica's last post actually sort of made a little more sense (to me at least).

I think the question is really looking to see if groups in Provi operate like Target and Walmart actively competing against each other or if they only exist to serve the central Provibloc state and don't really compete as separate capitalist entitites. Miner bumping was a bad example because even in Murica there are a lot of regulations governing how corporations can compete, and Miner bumping would fall under illegal competitive activity in this analogy.

I'm sure Provi groups still compete indirectly by producing more efficiently or sacrificing profit margin for volume, but I think this is probably true of other null areas as well.

edit: "last post" is actually a couple of posts back now because I'm slow
Angelica Dreamstar
Aliastra
Gallente Federation
#78 - 2015-07-15 19:37:20 UTC
Moth Eisig wrote:
Angelica's last post actually sort of made a little more sense (to me at least).

I think the question is really looking to see if groups in Provi operate like Target and Walmart actively competing against each other or if they only exist to serve the central Provibloc state and don't really compete as separate capitalist entitites. Miner bumping was a bad example because even in Murica there are a lot of regulations governing how corporations can compete, and Miner bumping would fall under illegal competitive activity in this analogy.

I'm sure Provi groups still compete indirectly by producing more efficiently or sacrificing profit margin for volume, but I think this is probably true of other null areas as well.

edit: "last post" is actually a couple of posts back now because I'm slow

That makes you the brightest poster in this thread. Nice.

Bumping was an example of "emergent gameplay", btw, which is nothing that seems to happen within nullsec "empires" and seems to be only happening when someone from outside provides it for them. Would you agree or disagree?

From that last line before the edit, I read that you agree that there's only a reduced spectrum of gameplay available?

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

Alleja DeSan-na
La Rapida
#79 - 2015-07-15 19:40:27 UTC  |  Edited by: Alleja DeSan-na
Angelica Dreamstar wrote:

Btw, you still mistake me for someone who cries about being shot at


No. You have repeated this so many time that there are no reasons I don't believe to.
The problem is your misleading logic behind your "competitive way of life".

What is a competitive behaviour? The behaviour of someone that want to reach a goal better or before another player.
Of course shooting ships is only one of the multiple ways to show it.
Bumping miners not for fun but to free a belt is another way too.
And so on.
Every action or way that works is fine.

Then:

Angelica Dreamstar wrote:

Let me put that into different words:

The leaders/executors of nullsov alliances, like "big brother", make sure everyone who is a part of it fits in, everyone has something to do and no one steps onto each other's toes. Any behaviour counter to what benefits the alliance will either be corrected or the person will be removed from the group.

The highsec empires are much more a mirror of what we still see in the real world. In contrast, a "Nullsec empire" is comparable to "big brother" where people do have responsibilities for the alliance, but everything else is being taken care of. They are being breastfed with content and ISK and whoever falls out of the line will either be corrected or purged from the society.


This is really scary, considering it's about real people who are easily baited by providing them with shallow fun, food, the illusion of a community and the illusion of power. This doesn't really fit to Providence, I guess, but that might as well change as soon as the goons take it. *looks at her watch*


Thank you, I think I'm done and will request a lock if you don't have any objections to the above!


I cannot talk for Goons becouse I am not one of them, they could answer you about this and their alliance if they want.

Btw I think that is only in your immagination that an alliance works exactly how you have painted here.

Anyway in Provi there are much more corps than in any other part of null (I think so far) and in a lot of them it doesn't works has you described.

And about 'as soon as the goons take it', I can only remember you what someone has wrote before: ppl of Provi is stubborn. For sure a well organized raid can cause some problems for some time, but 'take it' (and maintain it) it's a completely different thing.
Jenshae Chiroptera
#80 - 2015-07-15 19:44:16 UTC
Moth Eisig wrote:
... I think the question is really looking to see if groups in Provi operate like ...
... two companies in the same service in the same country.

Then no.

I would say that Provi Bloc works more on social circles helping each other and overlapping.
I haven't seen much real, organised competition directly against other members or groups within Providence.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.