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Best Killer Fleet Size in 2014 - Solo!!

Author
Tiberius Heth
Doomheim
#41 - 2015-07-15 06:20:49 UTC
Not so sure that specifically picking on targets who can't shoot back while using throwaway alts is somehow similar to normal pvp or actual soloing, I wouldn't boast about it too much.


Anyway. As already pointed out, the premise "solo isn't dead, see, look at these numbers" is silly. On top of that solo pvp is just fine, it's just very niche.
Ima Wreckyou
The Conference Elite
The Conference
#42 - 2015-07-15 06:36:50 UTC
Tiberius Heth wrote:
Not so sure that specifically picking on targets who can't shoot back while using throwaway alts is somehow similar to normal pvp or actual soloing, I wouldn't boast about it too much.


Anyway. As already pointed out, the premise "solo isn't dead, see, look at these numbers" is silly. On top of that solo pvp is just fine, it's just very niche.

Don't cry only because you are not on that list. Also nice spin on the "throwaway alt"-myth.
Lucas Kell
Solitude Trading
S.N.O.T.
#43 - 2015-07-15 07:06:16 UTC
Ima Wreckyou wrote:
Fun fact: I created this toon in December 2013, started ganking in February 2014 and I still made it to #74 for 2014. Take this all you "new characters can never catch up with vets because SP"-whiners.
So in other word, yes, ganking is easy carebear PvP. We already knew this.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Black Pedro
Mine.
#44 - 2015-07-15 07:32:03 UTC
Tiberius Heth wrote:
Not so sure that specifically picking on targets who can't shoot back while using throwaway alts is somehow similar to normal pvp or actual soloing, I wouldn't boast about it too much.


Anyway. As already pointed out, the premise "solo isn't dead, see, look at these numbers" is silly. On top of that solo pvp is just fine, it's just very niche.


Why not? The top three of Gevlon Goblin's list are all elite solo PvPers who prey on "targets who can't shoot back": an accomplished pod hunter, a freighter-specialist wardeccer, and a suicide ganker who happens to also be the CEO of the most damage-dealing corporation in all of Eve. I have no idea where you get this naive idea that these kill don't count because they don't fit into whatever definition of PvP your mind has constructed to help you deal with your own under-performance.

The good Goblin has "dewhored" in his words the killboards and revealed the sad truth: most supposed elite PvPers are just terrible, their killboards inflated by sharing the kills of their fleets but not sharing losses. What makes a player elite is not whoring on a titan kill in a rookie ship and then spending the rest of the year in a station so their killboard is 99.99% efficient, but it is going out day-after-day defeating other players in a contest of wills, blowing their ships up and affecting their game play. Don't tell me you do not suffer a loss because your freighter "couldn't shoot back" or that it doesn't matter that you lost a 4B ISK pod to an opponent because it can't fit a laser because it does matter. In fact, they are greater victories as they usually affect your opponent more than losing a throwaway T1 frigate the pilot had already written off when they started a roam.

Ima Wreckyou is correct: new players can be highly effective in this game if they want to be. There are many ways to defeat your opponent, and often the most successful ones involve shooting them when they are in stuff that can't shoot back. Don't let those infected with this eBushido virus that seems all too prevalent in this player base brainwash you into thinking that those kills don't count - they affect the other player and the overall universe just as much, or more, than a fair duel at the sun.

Tiberius Heth
Doomheim
#45 - 2015-07-15 08:16:50 UTC
Black Pedro wrote:
Tiberius Heth wrote:
Not so sure that specifically picking on targets who can't shoot back while using throwaway alts is somehow similar to normal pvp or actual soloing, I wouldn't boast about it too much.


Anyway. As already pointed out, the premise "solo isn't dead, see, look at these numbers" is silly. On top of that solo pvp is just fine, it's just very niche.


Why not? The top three of Gevlon Goblin's list are all elite solo PvPers who prey on "targets who can't shoot back"


I can see why you and your alt would like to think that way.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#46 - 2015-07-15 08:52:30 UTC
Lucas Kell wrote:
Ima Wreckyou wrote:
Fun fact: I created this toon in December 2013, started ganking in February 2014 and I still made it to #74 for 2014. Take this all you "new characters can never catch up with vets because SP"-whiners.
So in other word, yes, ganking is easy carebear PvP. We already knew this.

It's only as hard as the opponents make it, surely.
Lucas Kell
Solitude Trading
S.N.O.T.
#47 - 2015-07-15 08:58:22 UTC  |  Edited by: Lucas Kell
Black Pedro wrote:
I have no idea where you get this naive idea that these kill don't count because they don't fit into whatever definition of PvP your mind has constructed to help you deal with your own under-performance.
Black Pedro wrote:
What makes a player elite is not whoring on a titan kill in a rookie ship and then spending the rest of the year in a station so their killboard is 99.99% efficient, but it is going out day-after-day defeating other players in a contest of wills, blowing their ships up and affecting their game play.
You do understand the difference though right? Between ganking and what one would consider "normal" PvP where both sides are able to fight. It's like if you walked into a bunch of nurseries and started punching little kids in the face. Sure, your knockout rate might exceed that of a professional boxer, but that doesn't make you elite at boxing.

Don't get me wrong, there's nothing wrong with people choosing to gank. I fly with miniluv and I've taken part in at least 4 of the large ganking events, but pretending it's anything more than scoring easy kills against weak targets is pretty sad.

Scipio Artelius wrote:
Lucas Kell wrote:
Ima Wreckyou wrote:
Fun fact: I created this toon in December 2013, started ganking in February 2014 and I still made it to #74 for 2014. Take this all you "new characters can never catch up with vets because SP"-whiners.
So in other word, yes, ganking is easy carebear PvP. We already knew this.

It's only as hard as the opponents make it, surely.
Not really. If the opponents make it hard then they just select a new opponent. There's always going to be someone at the bottom of the barrel.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Black Pedro
Mine.
#48 - 2015-07-15 09:03:20 UTC
Tiberius Heth wrote:
I can see why you and your alt would like to think that way.


Forum alts! Throw-away alts! They're everywhere!

Quit jumping at your own shadow friend - everything isn't a giant conspiracy. There are people out there who play the game differently from the honourable space-samurai simulator you seem to view Eve as.
Ima Wreckyou
The Conference Elite
The Conference
#49 - 2015-07-15 09:23:04 UTC
Lucas Kell wrote:
You do understand the difference though right? Between ganking and what one would consider "normal" PvP where both sides are able to fight. It's like if you walked into a bunch of nurseries and started punching little kids in the face. Sure, your knockout rate might exceed that of a professional boxer, but that doesn't make you elite at boxing.

Don't get me wrong, there's nothing wrong with people choosing to gank. I fly with miniluv and I've taken part in at least 4 of the large ganking events, but pretending it's anything more than scoring easy kills against weak targets is pretty sad.

By "normal" PvP you mean of course the PvP where you still pick the fight only when you are certain to win it but the "other team" is not protected by an invincible all powerful NPC fleet right? I am not sure how this is in any way a bigger challenge.

I am also not sure why some people think carebears protected by an invincible all powerful NPC fleet are somehow defenceless and if they had guns that would actually change something. They are by no mean defenceless, they have all the game mechanics stacked in their favour. They just have a wrong sense of security, because they think no one is so elite that they can kill them before their automatic invincible all powerful NPC friends show up.

You can cry as much as you want, and I speak to all the honourable wanabe spaceship-samurais here:

Ganking in highsec is elite PvP and deep inside you know it! You are just too scared of CONCORD, that's why you stick with your easymode low-, worm- and null-PvP and pretend you are the real thing. I mean the only time we go to low, null and wormsec is if we want an easy time and some relaxing fights where the playing field is not stacked in our enemies favour. But the real business happens in Highsec, where the elite PvP is happening.
Lucas Kell
Solitude Trading
S.N.O.T.
#50 - 2015-07-15 09:37:33 UTC
Ima Wreckyou wrote:
By "normal" PvP you mean of course the PvP where you still pick the fight only when you are certain to win it but the "other team" is not protected by an invincible all powerful NPC fleet right? I am not sure how this is in any way a bigger challenge.
By "normal" PvP I mean PvP in which both sides are actually ready and able to fight. If you can't tell the difference between blowing up a mining barge and the alliance tournament for example then there's no hope for you.

Ima Wreckyou wrote:
I am also not sure why some people think carebears protected by an invincible all powerful NPC fleet are somehow defenceless and if they had guns that would actually change something. They are by no mean defenceless, they have all the game mechanics stacked in their favour.
They most certainly do not have the mechanics stacked in their favour since they're predictable mechanics which you will have already accounted for before you engage. All they give you is a time limit, nothing more.

It's quite obvious your being deliberately obtuse here. Anyone with an ounce of sense can tell the difference between the carebear PvP you choose to focus on and players who are legitimately good in combat. The part I find most amusing is you think your different from the carebears you insult so much, yet you're exactly the same. You want easy kills and any suggestion of CCP adding anything to make that challenging pushes you into unfathomable rage. Personally I like games to challenge me, but I guess that's not for everyone.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Black Pedro
Mine.
#51 - 2015-07-15 09:54:57 UTC  |  Edited by: Black Pedro
Ima Wreckyou wrote:
Lucas Kell wrote:
You do understand the difference though right? Between ganking and what one would consider "normal" PvP where both sides are able to fight. It's like if you walked into a bunch of nurseries and started punching little kids in the face. Sure, your knockout rate might exceed that of a professional boxer, but that doesn't make you elite at boxing.

Lucas, you very well know I have you blocked on these forums. Responding directly to me is like forum ganking me! It's not "regular" forum PvP because I am defenseless and can't respond! Lol.

I will say this. If you are trapped on an PvP island (coded by a bunch of ruthless Icelanders) with a limited food supply and you want to "win", your best bet is to walk into the local island nursery and start punching children and taking their stuff, especially if those children have shinies useful to you.

Eve is not a boxing simulator. It is an open-world PvP game specifically designed to promote conflict and make the most efficient path to success sometimes the more morally dubious one. If you want to beat the other players, it is often prudent to strike them when they are the least prepared.

Beating other players is what makes one an elite PvPer. Putting yourself in a situation where you have an apparently even match, but not too even because you still think you will win, so you can just eek out a win and feel good about yourself is not elite PvP. It may be fun, but the most effective way to beat your opponents it ain't.

All this obsession with fair (but not too fair) fights pushed by the honourble warriors has lead to people stacking their killboards which thankfully, the good Goblin was able to develop algorithms to see through such nonsense. It's sad that when Gevlon lifted the veil, most of these self-professed elite PvPers turned out to actually have no clothes.
Tiberius Heth
Doomheim
#52 - 2015-07-15 10:08:22 UTC  |  Edited by: Tiberius Heth
Black Pedro wrote:
Tiberius Heth wrote:
I can see why you and your alt would like to think that way.


Forum alts! Throw-away alts! They're everywhere!

Quit jumping at your own shadow friend - everything isn't a giant conspiracy. There are people out there who play the game differently from the honourable space-samurai simulator you seem to view Eve as.


No problem with that but lets be honest: CODE and their butt buddies are nothing more than 0.0 clowns who are so scared/**** that they have to be part of a massive coalition to hide behind and blue everyone on the server just so they can grind peace, and then (obviously) start getting bored because "there's no one to fight" (no ****, you're part of a group who blued everyone). So they make alts (like yours) to pvp with but because they're still scared/**** they thus choose to then attack people whom they know can't attack back. Still terrible, still bad. You're one of them.

That's all fine, if you enjoy it go for it, but don't for one second think that it's not obvious. There's no point in lying about it, not even to yourself. All you can really do is itrollu.jpg and as always it's terrible.
Ima Wreckyou
The Conference Elite
The Conference
#53 - 2015-07-15 10:56:37 UTC
Lucas Kell wrote:
Ima Wreckyou wrote:
By "normal" PvP you mean of course the PvP where you still pick the fight only when you are certain to win it but the "other team" is not protected by an invincible all powerful NPC fleet right? I am not sure how this is in any way a bigger challenge.
By "normal" PvP I mean PvP in which both sides are actually ready and able to fight. If you can't tell the difference between blowing up a mining barge and the alliance tournament for example then there's no hope for you.

The one is obviously elite PvP in the sandbox and the other is a setup arena battle that has nothing at all to do with EVE online except for the ships used. The sandbox is part of the PvP in EVE. If you don't accept that then you have a wrong expectation of what EVE is how it should be played. It's like you play chess but you pretend only the people who play it with checkers rules are the real thing.

Lucas Kell wrote:

Ima Wreckyou wrote:
I am also not sure why some people think carebears protected by an invincible all powerful NPC fleet are somehow defenceless and if they had guns that would actually change something. They are by no mean defenceless, they have all the game mechanics stacked in their favour.
They most certainly do not have the mechanics stacked in their favour since they're predictable mechanics which you will have already accounted for before you engage. All they give you is a time limit, nothing more.

Yes, to prepare yourself for battle and to know every detail of the game mechanics is a characteristic of an elite PvP player. It does not matter in what space this is. The ganker is obviously prepared and the target if he dies wasn't. The target could have used a gazillion of strategies to avoid or counter the gank, he did not, he was unprepared, he is probably bad at EVE, he did not consider the sandbox.

Lucas Kell wrote:

It's quite obvious your being deliberately obtuse here. Anyone with an ounce of sense can tell the difference between the carebear PvP you choose to focus on and players who are legitimately good in combat. The part I find most amusing is you think your different from the carebears you insult so much, yet you're exactly the same. You want easy kills and any suggestion of CCP adding anything to make that challenging pushes you into unfathomable rage. Personally I like games to challenge me, but I guess that's not for everyone.

If you like the challenge, then why do you only favour easymode PvP outside of Highsec? I don't care if you call me a carebare or whatever, that alone is no argument. There are a ton of tools and methods how you can interrupt and deny a gank since they happen on a playing field which is stacked completely in the favour of the gankee. Yet you still cry for CCPs help all the time. Not even are such people carebears, they are simply bad players. They suck so hard at EVE, they don't even manage to win with an invincible all powerfull NPC force on their side. All they do is whine in the forums, just like you.
Lucas Kell
Solitude Trading
S.N.O.T.
#54 - 2015-07-15 10:56:38 UTC
Black Pedro wrote:
Beating other players is what makes one an elite PvPer.
Beating the best makes you an elite PvPer. Fighting up against seemingly insurmountable odds and yet winning makes you an elite PvPer. Farming noobs does not. Like I say, there's nothing wrong with choosing that style of play, but claiming it's any more elite than a PvE carebear is just plain wrong. You opt to avoid a challenge which gives you a much bigger return and you whine when suggestions are put in place to add challenge to your playstyle. That does not make you elite. It makes you a carebear.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#55 - 2015-07-15 11:08:32 UTC
Ima Wreckyou wrote:
It does not matter in what space this is. The ganker is obviously prepared and the target if he dies wasn't. The target could have used a gazillion of strategies to avoid or counter the gank, he did not, he was unprepared, he is probably bad at EVE, he did not consider the sandbox.
Here it is. So you are admitting that when a gank target dies it's because he's bad at EVE, thus the players you target are bad at EVE. You aren't elite simply by beating the people at the bottom of the ladder.

Ima Wreckyou wrote:
If you like the challenge, then why do you only favour easymode PvP outside of Highsec?
I don't favour one style or another. I fly with miniluv for highsec ganking, I run with spectre when I want lowsec gudfites and I head out with null groups when I want to mindlessly press F1 while watching TV. Outside of that I set myself goals and challenges frequently, but to be quite honest EVE isn't really a challenging game for the most part. What I don't do though is gank a bunch of noobs then sit around screaming "look at how elite I am!".

Ima Wreckyou wrote:
Yet you still cry for CCPs help all the time.
I dont; cry for CCPs help. When a gank occurs I'm generally on your side of it. What I want from CCP is challenging gameplay. Ganking is easy, like ridiculously easy. Much like how I want to see mining be more of a challenge than just "lazor rocks = profit", I want to see ganking require thought and effort, not just a spreadsheet and the F1 key. The problem if you're too overly defensive about me claiming your aren't elite to actually pay attention to what gets posted, so you have no idea about what I want.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Jenshae Chiroptera
#56 - 2015-07-15 12:17:00 UTC
Black Pedro wrote:
... they don't fit into whatever definition of PvP your mind has constructed ...

Versus - working in opposition to one another.

In other words, two parties working directly against each other. PVP is not the same as PNP (Predator and Prey) and that is why we look down our noses at them. Blink

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Misunderstood Genius
Republic Military School
Minmatar Republic
#57 - 2015-07-15 12:45:56 UTC
Solo PvP is irrelevant in EVE. You can run around in an Interceptor like crazy to look for some random and easy kills and call it solo PvP. You can roam in a Battleship and with some random luck not to die within the next hour and you can call it solo PvP. You can run all the time in Battlecruisers around the hot areas, jumping blindly into gatecamps without any kills at the end but tons of losses and you can call it solo PvP. You make a nice video of your best 20 kills without showing the 200 painful and typical losses to make everyone believe you might be an awesome solo PvPer. People killing 12.000 pods in their cloaky stabbed Proteus call themselves "the best solo PvPer in EVE" because they don't see the difference between easy quantity and complicated quality. People fly three characters and they call it "advanced solo PvP" because you have to deal with three accounts at the same time with the risk of three losses at one time. Other people just call it "Pussy PvP". All this shows: solo PvP is completely bullshit and irrelevant in EVE because EVE is a MMORPG and not a Single Solo Online Role Play Game. It's finally just a lame epeen thing. Nothing else. Who cares? WHO CARES?
Black Pedro
Mine.
#58 - 2015-07-15 13:01:58 UTC
Jenshae Chiroptera wrote:
Black Pedro wrote:
... they don't fit into whatever definition of PvP your mind has constructed ...

Versus - working in opposition to one another.

In other words, two parties working directly against each other. PVP is not the same as PNP (Predator and Prey) and that is why we look down our noses at them. Blink

Of course it is. One player is playing the predator, and one is taking the role of the prey. These two players have opposing goals and winning conditions, and they battle it out in the game universe.

It is the very definition of player vs. player.

More importantly, this type of game play is specifically enabled by CCP. Suicide ganking is in the game on purpose. Baiting, tricking, surprising, blobbing, camping and so forth are enabled and even encouraged by CCP by a whole host of game mechanics and modules they have added to the game.

No wonder you seem so unhappy all the time - you are not playing the game you think, or at least want, to be playing.
Market McSelling Alt
Doomheim
#59 - 2015-07-15 13:08:48 UTC
Black Pedro wrote:
Jenshae Chiroptera wrote:
Black Pedro wrote:
... they don't fit into whatever definition of PvP your mind has constructed ...

Versus - working in opposition to one another.

In other words, two parties working directly against each other. PVP is not the same as PNP (Predator and Prey) and that is why we look down our noses at them. Blink

Of course it is. One player is playing the predator, and one is taking the role of the prey. These two players have opposing goals and winning conditions, and they battle it out in the game universe.

It is the very definition of player vs. player.

More importantly, this type of game play is specifically enabled by CCP. Suicide ganking is in the game on purpose. Baiting, tricking, surprising, blobbing, camping and so forth are enabled and even encouraged by CCP by a whole host of game mechanics and modules they have added to the game.

No wonder you seem so unhappy all the time - you are not playing the game you think, or at least want, to be playing.



Far more satisfying to have PvP be Predator v Predator... may the best win.

What you are calling PvP is simply an arcade game of target practice vs game mechanics.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Jenshae Chiroptera
#60 - 2015-07-15 13:11:06 UTC
Market McSelling Alt wrote:
... What you are calling PvP is simply an arcade game of target practice vs game mechanics.
Yup.
CCP serves up victims on a silver platter and people get all smug about how many hot dogs they can shove down their throats.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.